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@@ -20,6 +20,7 @@
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*/
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#include <stdlib.h>
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+#include <string.h>
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#include <unistd.h>
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#include "esp_system.h"
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#include "esp_log.h"
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@@ -28,75 +29,87 @@
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static const char * TAG = "audio_controls";
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-typedef struct {
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- void (*volume_up)(void);
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- void (*volume_down)(void);
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- void (*play_toggle)(void);
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- void (*play)(void);
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- void (*pause)(void);
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- void (*stop)(void);
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-} audio_control_t;
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+static actrls_t default_controls, current_controls;
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-static audio_control_t default_control, current_control;
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+static void control_handler(void *id, button_event_e event, button_press_e press, bool long_press) {
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+ actrls_config_t *key = (actrls_config_t*) id;
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+ actrls_action_e action;
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-/****************************************************************************************
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- * DOWN button
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- */
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-static void down(button_event_e event, button_press_e press, bool long_press) {
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+ ESP_LOGD(TAG, "control gpio:%u press:%u long:%u event:%u", key->gpio, press, long_press, event);
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+
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+ switch(press) {
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+ case BUTTON_NORMAL:
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+ if (long_press) action = key->longpress[event == BUTTON_PRESSED ? 0 : 1];
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+ else action = key->normal[event == BUTTON_PRESSED ? 0 : 1];
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+ break;
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+ case BUTTON_SHIFTED:
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+ if (long_press) action = key->longshifted[event == BUTTON_PRESSED ? 0 : 1];
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+ else action = key->shifted[event == BUTTON_PRESSED ? 0 : 1];
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+ break;
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+ default:
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+ action = ACTRLS_NONE;
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+ break;
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+ }
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+
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+ if (action != ACTRLS_NONE) {
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+ ESP_LOGD(TAG, " calling action %u", action);
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+ if (current_controls[action]) (*current_controls[action])();
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+ }
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+}
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+
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+/*
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+void up(void *id, button_event_e event, button_press_e press, bool longpress) {
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if (press == BUTTON_NORMAL) {
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- if (!long_press) ESP_LOGI(TAG, "volume DOWN %u", event);
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- else ESP_LOGI(TAG, "volume DOWN long %u", event);
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+ if (longpress) ESP_LOGI(TAG, "up long %u", event);
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+ else ESP_LOGI(TAG, "up %u", event);
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+ } else if (press == BUTTON_SHIFTED) {
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+ if (longpress) ESP_LOGI(TAG, "up shifted long %u", event);
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+ else ESP_LOGI(TAG, "up shifted %u", event);
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} else {
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- if (!long_press) ESP_LOGI(TAG, "volume DOWN shifted %u", event);
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- else ESP_LOGI(TAG, "volume DOWN long shifted %u", event);
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+ ESP_LOGI(TAG, "don't know what we are doing here %u", event);
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}
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- //if (event == BUTTON_PRESSED) (*current_control.volume_down)();
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}
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-/****************************************************************************************
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- * UP button
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- */
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-static void up(button_event_e event, button_press_e press, bool long_press) {
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+void down(void *id, button_event_e event, button_press_e press, bool longpress) {
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if (press == BUTTON_NORMAL) {
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- if (!long_press) ESP_LOGI(TAG, "volume UP %u", event);
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- else ESP_LOGI(TAG, "volume UP long %u", event);
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+ if (longpress) ESP_LOGI(TAG, "down long %u", event);
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+ else ESP_LOGI(TAG, "down %u", event);
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+ } else if (press == BUTTON_SHIFTED) {
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+ if (longpress) ESP_LOGI(TAG, "down shifted long %u", event);
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+ else ESP_LOGI(TAG, "down shifted %u", event);
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} else {
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- if (!long_press) ESP_LOGI(TAG, "volume UP shifted %u", event);
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- else ESP_LOGI(TAG, "volume UP long shifted %u", event);
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+ ESP_LOGI(TAG, "don't know what we are doing here %u", event);
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}
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- //if (event == BUTTON_PRESSED) (*current_control.volume_up)();
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}
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+*/
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/****************************************************************************************
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*
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*/
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-void audio_controls_init(void) {
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- /*
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- button_create(18, BUTTON_LOW, true, up, 0, -1);
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- button_create(19, BUTTON_LOW, true, down, 0, -1);
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- button_create(21, BUTTON_LOW, true, play, 0, -1);
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- */
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- button_create(4, BUTTON_LOW, true, up, 2000, -1);
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- button_create(5, BUTTON_LOW, true, down, 3000, 4);
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+void actrls_init(int n, actrls_config_t *config) {
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+ for (int i = 0; i < n; i++) {
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+ button_create(config + i, config[i].gpio, config[i].type, config[i].pull, control_handler, config[i].long_press, config[i].shifter_gpio);
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+ }
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}
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/****************************************************************************************
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*
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*/
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-void default_audio_control(audio_control_t *control) {
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- default_control = current_control = *control;
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+void actrls_set_default(actrls_t controls) {
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+ memcpy(default_controls, controls, sizeof(actrls_t));
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+ memcpy(current_controls, default_controls, sizeof(actrls_t));
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}
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/****************************************************************************************
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*
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*/
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-void register_audio_control(audio_control_t *control) {
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- current_control = *control;
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+void actrls_set(actrls_t controls) {
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+ memcpy(current_controls, controls, sizeof(actrls_t));
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}
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/****************************************************************************************
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*
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*/
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-void deregister_audio_control(void) {
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- current_control = default_control;
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+void actrls_unset(void) {
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+ memcpy(current_controls, default_controls, sizeof(actrls_t));
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}
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