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@@ -687,6 +687,7 @@ void draw_VU(struct GDS_Device * display, int level, int x, int y, int width, bo
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static void grfe_handler( u8_t *data, int len) {
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struct grfe_packet *pkt = (struct grfe_packet*) data;
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+ GDS_CHECK_FOR_DEVICE(display,return);
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// we don't support transition, simply claim we're done
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if (pkt->transition != 'c') {
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LOG_INFO("Transition %c requested with offset %hu, param %d", pkt->transition, pkt->offset, pkt->param);
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@@ -773,7 +774,8 @@ static void grfs_handler(u8_t *data, int len) {
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htons(pkt->width), // last column of animation that contains a "full" screen
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htons(pkt->offset) // offset if multiple packets are sent
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);
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-
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+
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+ GDS_CHECK_FOR_DEVICE(display,return);
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// new grfs frame, build scroller info
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if (!offset) {
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// use the display as a general lock
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@@ -820,6 +822,7 @@ static void grfg_handler(u8_t *data, int len) {
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LOG_DEBUG("gfrg s:%hu w:%hu (len:%u)", htons(pkt->screen), htons(pkt->width), len);
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+ GDS_CHECK_FOR_DEVICE(display,return);
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// full screen artwork or for small screen, visu has priority when full screen
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if (((visu.mode & VISU_ESP32) && !visu.col && visu.row < displayer.height) || artwork.full) {
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return;
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@@ -864,6 +867,7 @@ static void grfa_handler(u8_t *data, int len) {
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int offset = htonl(pkt->offset);
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int length = htonl(pkt->length);
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+ GDS_CHECK_FOR_DEVICE(display,return);
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// when using full screen visualizer on small screen there is a brief overlay
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artwork.enable = (length != 0);
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