philippe44 5 лет назад
Родитель
Сommit
9230b10de6

+ 102 - 0
components/audio_controls/audio_controls.c

@@ -0,0 +1,102 @@
+/* 
+ *  audio control callbacks
+ *
+ *  (c) Sebastien 2019
+ *      Philippe G. 2019, philippe_44@outlook.com
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ * 
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+ 
+#include <stdlib.h>
+#include <unistd.h>
+#include "esp_system.h"
+#include "esp_log.h"
+#include "buttons.h"
+#include "audio_controls.h"
+
+static const char * TAG = "audio_controls";
+
+typedef struct {
+	void (*volume_up)(void);
+	void (*volume_down)(void);
+	void (*play_toggle)(void);
+	void (*play)(void);
+	void (*pause)(void);
+	void (*stop)(void);
+} audio_control_t;
+
+static audio_control_t default_control, current_control;
+
+/****************************************************************************************
+ * Volume DOWN command
+ */
+static void volume_down(button_event_e event, button_press_e press) {
+	ESP_LOGI(TAG, "volume down %u", event);
+	//if (event == BUTTON_PRESSED) (*current_control.volume_down)();
+}
+
+static void volume_down_special(button_event_e event, button_press_e press) {
+	if (press == BUTTON_LONG) ESP_LOGI(TAG, "volume down long %u", event);
+	else ESP_LOGI(TAG, "volume down shifted %u", event);
+	//if (event == BUTTON_PRESSED) (*current_control.volume_down)();
+}
+
+/****************************************************************************************
+ * Volume UP commands
+ */
+static void volume_up(button_event_e event, button_press_e press) {
+	ESP_LOGI(TAG, "volume up %u", event);
+	//if (event == BUTTON_PRESSED) (*current_control.volume_up)();
+}
+
+static void volume_up_long(button_event_e event, button_press_e press) {
+	if (press == BUTTON_LONG) ESP_LOGI(TAG, "volume up long %u", event);
+	else ESP_LOGI(TAG, "volume up shifted %u", event);
+	//if (event == BUTTON_PRESSED) (*current_control.volume_down)();
+}
+
+/****************************************************************************************
+ * 
+ */
+void audio_controls_init(void) {
+	/*
+	button_create(18, BUTTON_LOW, true, volume_up, NULL);
+	button_create(19, BUTTON_LOW, true, volume_down, "long", volume_down_long, 3000, NULL);
+	button_create(21, BUTTON_LOW, true, volume_up, NULL);
+	*/
+	button_create(4, BUTTON_LOW, true, volume_up, NULL);
+	button_create(5, BUTTON_LOW, true, volume_down, "long", volume_down_special, 3000, "shift", volume_down_special, 4, NULL);
+}
+
+/****************************************************************************************
+ * 
+ */
+void default_audio_control(audio_control_t *control) {
+	default_control = current_control = *control;
+}
+
+/****************************************************************************************
+ * 
+ */
+void register_audio_control(audio_control_t *control) {
+	current_control = *control;
+}
+
+/****************************************************************************************
+ * 
+ */
+void deregister_audio_control(void) {
+	current_control = default_control;	
+}

+ 21 - 0
components/audio_controls/audio_controls.h

@@ -0,0 +1,21 @@
+/* 
+ *  (c) Philippe G. 2019, philippe_44@outlook.com
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ * 
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+ 
+#pragma once
+
+void audio_controls_init(void);

+ 233 - 0
components/audio_controls/buttons.c

@@ -0,0 +1,233 @@
+/* 
+ *  a crude button press/long-press/shift management based on GPIO
+ *
+ *  (c) Philippe G. 2019, philippe_44@outlook.com
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ * 
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+ 
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <string.h>
+#include "freertos/FreeRTOS.h"
+#include "freertos/task.h"
+#include "freertos/timers.h"
+#include "freertos/queue.h"
+#include "esp_system.h"
+#include "esp_log.h"
+#include "esp_task.h"
+#include "driver/gpio.h"
+#include "buttons.h"
+
+static const char * TAG = "audio_controls";
+
+static int n_buttons = 0;
+
+#define MAX_BUTTONS		16
+#define DEBOUNCE		50
+
+static struct button_s {
+	int gpio, index;
+	button_handler handler, long_handler, shift_handler;
+	struct button_s *shifter;
+	int	long_press;
+	bool long_timer, shifted, shifting;
+	int type, level;	
+	TimerHandle_t timer;
+} buttons[MAX_BUTTONS];
+
+static xQueueHandle button_evt_queue = NULL;
+
+static void buttons_task(void* arg);
+
+/****************************************************************************************
+ * GPIO low-level handler
+ */
+static void IRAM_ATTR gpio_isr_handler(void* arg)
+{
+	struct button_s *button = (struct button_s*) arg;
+	BaseType_t woken = pdFALSE;
+
+	if (xTimerGetPeriod(button->timer) > DEBOUNCE / portTICK_RATE_MS) xTimerChangePeriodFromISR(button->timer, DEBOUNCE / portTICK_RATE_MS, &woken); // does that restart the timer? 
+	else xTimerResetFromISR(button->timer, &woken);
+	// ESP_EARLY_LOGD(TAG, "INT gpio %u level %u", button->gpio, button->level);
+}
+
+/****************************************************************************************
+ * Buttons debounce/longpress timer
+ */
+static void buttons_timer( TimerHandle_t xTimer ) {
+	struct button_s *button = (struct button_s*) pvTimerGetTimerID (xTimer);
+	
+	button->level = gpio_get_level(button->gpio);
+
+	if (button->long_press && !button->long_timer && button->level == button->type) {
+		// detect a long press, so hold event generation
+		ESP_LOGD(TAG, "setting long timer gpio:%u level:%u", button->gpio, button->level);
+		xTimerChangePeriod(xTimer, button->long_press / portTICK_RATE_MS, 0);
+		button->long_timer = true;
+	} else {
+		// send a button pressed/released event (content is copied in queue)
+		ESP_LOGD(TAG, "sending event for gpio:%u level:%u", button->gpio, button->level);
+		// queue will have a copy of button's context
+		xQueueSend(button_evt_queue, button, 0);
+		button->long_timer = false;
+	}
+}
+
+/****************************************************************************************
+ * Tasks that calls the appropriate functions when buttons are pressed
+ */
+static void buttons_task(void* arg) {
+	ESP_LOGI(TAG, "starting button tasks");
+
+    while (1) {
+		struct button_s button;
+		button_event_e event;
+		bool shifted = false;
+
+        if (!xQueueReceive(button_evt_queue, &button, portMAX_DELAY)) continue;
+
+		event = (button.level == button.type) ? BUTTON_PRESSED : BUTTON_RELEASED;		
+
+		ESP_LOGD(TAG, "received event:%u from gpio:%u level:%u (timer %u shifting %u)", event, button.gpio, button.level, button.long_timer, button.shifting);
+
+		// find if shifting is activated
+		if (button.shifter && button.shifter->type == button.shifter->level) {
+			button.shifter->shifting = true;
+			shifted = true;
+		} 
+	
+		/* 
+		long_timer will be set either because we truly have a long press 
+		or we have a release before the long press timer elapsed, so two 
+		events shall be sent
+		*/
+		if (button.long_timer) {
+			if (event == BUTTON_RELEASED) {
+				// early release of a long-press button, send press/release
+				if (shifted) {
+					(*button.shift_handler)(BUTTON_PRESSED, BUTTON_SHIFTED);
+					(*button.shift_handler)(BUTTON_RELEASED, BUTTON_SHIFTED);
+				} else if (!button.shifting) {
+					(*button.handler)(BUTTON_PRESSED, BUTTON_NORMAL);
+					(*button.handler)(BUTTON_RELEASED, BUTTON_NORMAL);
+				}	
+				// button is a copy, so need to go to real context
+				buttons[button.index].shifting = false;
+			} else if (!button.shifting) {
+				/* 
+				normal long press and not shifting so don't discard but there
+				is no long-press when shifted
+				*/
+				if (shifted) (*button.shift_handler)(BUTTON_PRESSED, BUTTON_SHIFTED);
+				else (*button.long_handler)(BUTTON_PRESSED, BUTTON_LONG);
+			}  
+		} else if (shifted) {
+			// we are shifted
+			(*button.shift_handler)(event, BUTTON_SHIFTED);
+		} else {
+			// normal press/release of a button or release of a long-press button
+			if (!button.shifting) {
+				if (button.long_press) (*button.long_handler)(event, BUTTON_LONG);
+				else (*button.handler)(event, BUTTON_NORMAL);
+			}
+			// button is a copy, so need to go to real context
+			buttons[button.index].shifting = false;
+		}
+    }
+}	
+	
+/****************************************************************************************
+ * dummy button handler
+ */	
+void dummy_handler(button_event_e event, button_press_e press) {
+	ESP_LOGW(TAG, "should not be here");
+}
+
+/****************************************************************************************
+ * Create buttons 
+ */
+void button_create(int gpio, int type, bool pull, button_handler handler, ...) { 
+	char *param;
+	va_list args;
+	
+	if (n_buttons >= MAX_BUTTONS) return;
+
+	ESP_LOGI(TAG, "creating button using GPIO %u, type %u, pull-up/down %u", gpio, type, pull);
+
+	if (!n_buttons) {
+		button_evt_queue = xQueueCreate(10, sizeof(struct button_s));
+		gpio_install_isr_service(0);
+		xTaskCreate(buttons_task, "buttons_task", 2048, NULL, ESP_TASK_PRIO_MIN + 1, NULL);
+	}
+	
+	// just in case this structure is allocated later
+	memset(buttons + n_buttons, 0, sizeof(struct button_s));
+
+	// set mandatory parameters
+ 	buttons[n_buttons].gpio = gpio;
+	buttons[n_buttons].handler = handler;
+	buttons[n_buttons].level = -1;
+	buttons[n_buttons].type = type;
+	buttons[n_buttons].timer = xTimerCreate("buttonTimer", DEBOUNCE / portTICK_RATE_MS, pdFALSE, (void *) &buttons[n_buttons], buttons_timer);
+	// little trick to find ourselves from queued copy
+	buttons[n_buttons].index = n_buttons;
+
+	va_start(args, handler);
+	
+	// set optional parameters
+	while ((param = va_arg(args, char*)) != NULL) {
+		if (!strcasecmp(param, "long")) {
+			buttons[n_buttons].long_handler = (button_handler) va_arg(args, void*);
+			buttons[n_buttons].long_press = va_arg(args, int);
+			ESP_LOGI(TAG, "adding long press %u (ms)", buttons[n_buttons].long_press);
+		} else if (!strcasecmp(param, "shift")) {
+			buttons[n_buttons].shift_handler = (button_handler) va_arg(args, void*);
+			int shifter_gpio = va_arg(args, int);
+			for (int i = 0; i < n_buttons; i++) {
+				if (buttons[i].gpio == shifter_gpio) {
+					buttons[n_buttons].shifter = buttons + i;
+					// a shifter must have a long-press handler
+					if (!buttons[i].long_press) {
+						buttons[i].long_press = 60*60*1000;
+						buttons[i].long_handler = dummy_handler;
+					} 
+					break;
+				}
+			}	
+			ESP_LOGI(TAG, "adding shifter %u", buttons[n_buttons].shifter->gpio);
+		}
+	}
+
+	va_end(args);
+	
+	gpio_set_direction(gpio, GPIO_MODE_INPUT);
+
+	// we need any edge detection
+	gpio_set_intr_type(gpio, GPIO_INTR_ANYEDGE);
+
+	// do we need pullup or pulldown
+	if (pull) {
+		if (type == BUTTON_LOW) gpio_set_pull_mode(gpio, GPIO_PULLUP_ONLY);
+		else gpio_set_pull_mode(gpio, GPIO_PULLDOWN_ONLY);
+	}
+ 
+	gpio_isr_handler_add(gpio, gpio_isr_handler, (void*) &buttons[n_buttons]);
+	gpio_intr_enable(gpio);
+
+	n_buttons++;
+}	

+ 42 - 0
components/audio_controls/buttons.h

@@ -0,0 +1,42 @@
+/* 
+ *  (c) Philippe G. 2019, philippe_44@outlook.com
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ * 
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#pragma once
+ 
+// button type (pressed = LOW or HIGH)
+#define BUTTON_LOW 		0
+#define BUTTON_HIGH		1
+
+typedef enum { BUTTON_PRESSED, BUTTON_RELEASED } button_event_e; 
+typedef enum { BUTTON_NORMAL, BUTTON_LONG, BUTTON_SHIFTED } button_press_e; 
+typedef void (*button_handler)(button_event_e event, button_press_e mode);
+
+/* 
+a button might have variable functions
+	- "long", <long_handler>, <duration_in_ms>
+	- "shift", <shift_handler>, <shifter_gpio>
+
+button_create(2, BUTTON_LOW, true, handler, NULL);
+button_create(5, BUTTON_HIGH, true, handler, "long", long_handler, 2000, NULL);
+button_create(6, BUTTON_LOW, true, handler, "shift", shift_handler, 5, NULL);
+button_create(6, BUTTON_HIGH, true, handler, "long", long_handler, 2000, "shift", shift_handler, 5);
+
+NOTE: shifter buttons *must* be created before shiftee
+*/
+
+void button_create(int gpio, int type, bool pull, button_handler handler, ...);

+ 10 - 0
components/audio_controls/component.mk

@@ -0,0 +1,10 @@
+#
+# Component Makefile
+#
+# This Makefile should, at the very least, just include $(SDK_PATH)/Makefile. By default,
+# this will take the sources in the src/ directory, compile them and link them into
+# lib(subdirectory_name).a in the build directory. This behaviour is entirely configurable,
+# please read the SDK documents if you need to do this.
+#
+
+COMPONENT_ADD_INCLUDEDIRS := .

+ 4 - 1
main/esp_app_main.c

@@ -46,6 +46,7 @@
 #include "squeezelite-ota.h"
 #include <math.h>
 #include "config.h"
+#include "audio_controls.h"
 
 extern bool enable_bt_sink;
 extern bool enable_airplay;
@@ -375,11 +376,13 @@ void app_main()
 	}
 
 	ESP_LOGD(TAG,"Configuring Green led");
-
 	led_config(LED_GREEN, LED_GREEN_GPIO, 0);
 	ESP_LOGD(TAG,"Configuring Red led");
 	led_config(LED_RED, LED_RED_GPIO, 0);
 
+	ESP_LOGD(TAG,"Initializing audio control buttons");
+	audio_controls_init();
+
 	/* start the wifi manager */
 	ESP_LOGD(TAG,"Blinking led");
 	led_blink(LED_GREEN, 250, 250);