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@@ -61,9 +61,22 @@ void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2,
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// driver can provide onw optimized clear window
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if (Device->ClearWindow) {
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Device->ClearWindow( Device, x1, y1, x2, y2, Color );
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- // cheap optimization on boundaries
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- if (x1 == 0 && x2 == Device->Width - 1 && y1 % 8 == 0 && (y2 + 1) % 8 == 0) {
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- memset( Device->Framebuffer + (y1 / 8) * Device->Width, 0, (y2 - y1 + 1) / 8 * Device->Width );
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+ } else if (Device->Depth == 1) {
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+ // single shot if we erase all screen
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+ if (x2 - x1 == Device->Width - 1 && y2 - y1 == Device->Height - 1) {
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+ memset( Device->Framebuffer, Color, Device->FramebufferSize );
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+ } else {
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+ uint8_t _Color = Color == GDS_COLOR_BLACK ? 0: 0xff;
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+ uint8_t Width = Device->Width;
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+ // try to do byte processing as much as possible
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+ for (int c = x1; c <= x2; c++) {
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+ int r = y1;
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+ while (r & 0x07 && r <= y2) GDS_DrawPixelFast( Device, c, r++, Color);
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+ for (; (r >> 3) < (y2 >> 3); r++) Device->Framebuffer[(r >> 3) * Width + c] = _Color;
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+ // memset(Device->Framebuffer + (r >> 3) * Width, _Color, (y2 >> 3) - (r >> 3));
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+ while (r <= y2) GDS_DrawPixelFast( Device, c, r++, Color);
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+ }
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+ }
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} else {
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for (int y = y1; y <= y2; y++) {
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for (int x = x1; x <= x2; x++) {
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