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Merge remote-tracking branch 'origin/master' into httpd

Sebastien 5 年之前
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acbc661efb

+ 8 - 0
README.md

@@ -39,6 +39,14 @@ I2C|SPI,width=<pixels>,height=<pixels>[,address=<i2c_address>][,HFlip][,VFlip]
 ```
 - VFlip and HFlip are optional can be used to change display orientation
 
+The NVS parameter "metadata_config" sets how metadata is displayed for AirPlay and Bluetooth. Syntax is
+```
+[format=<display_content>][,speed=<speed>]
+```
+- 'speed' is the scrolling speed in ms (default is 33ms)
+
+- 'format' can contain free text and any of the 3 keywords %artist%, %album%, %title%. Using that format string, the keywords are replaced by their value to build the string to be displayed. Note that the plain text following a keyword that happens to be empty during playback of a track will be removed. For example, if you have set format=%artist% - %title% and there is no artist in the metadata then only <title> will be displayed not " - <title>".
+
 ### Vcc GPIO
 The parameter "Vcc_GPIO" is a comma-separated list of GPIO that will be configured as output with their value set to 1 (Vcc) at boot. Be careful because there is no conflict checks being made wrt which GPIO you're changing, so you might damage your board or create a conflict here.
 

+ 136 - 35
components/driver_bt/bt_app_sink.c

@@ -28,6 +28,7 @@
 #include "trace.h"
 #include "audio_controls.h"
 #include "sys/lock.h"
+#include "display.h"
 
 // AVRCP used transaction label
 #define APP_RC_CT_TL_GET_CAPS            (0)
@@ -63,16 +64,29 @@ static void bt_av_hdl_avrc_ct_evt(uint16_t event, void *p_param);
 static void bt_av_hdl_avrc_tg_evt(uint16_t event, void *p_param);
 static void volume_set_by_local_host(uint8_t volume);
 
-static esp_a2d_audio_state_t s_audio_state = ESP_A2D_AUDIO_STATE_STOPPED;
 static const char *s_a2d_conn_state_str[] = {"Disconnected", "Connecting", "Connected", "Disconnecting"};
 static const char *s_a2d_audio_state_str[] = {"Suspended", "Stopped", "Started"};
 static esp_avrc_rn_evt_cap_mask_t s_avrc_peer_rn_cap;
+
 static _lock_t s_volume_lock;
 static uint8_t s_volume = 0;
 static bool s_volume_notify;
-static esp_avrc_playback_stat_t s_play_status = ESP_AVRC_PLAYBACK_STOPPED;
-static uint8_t s_remote_bda[6];
+static bool s_playing = false; 
+static enum { AUDIO_IDLE, AUDIO_CONNECTED, AUDIO_ACTIVATED } s_audio = AUDIO_IDLE;
+
+static int s_sample_rate;
 static int tl;
+static bt_cmd_vcb_t cmd_handler_chain;
+
+#define METADATA_LEN 128
+
+static EXT_RAM_ATTR struct {
+	char artist[METADATA_LEN + 1];
+	char album[METADATA_LEN + 1];
+	char title[METADATA_LEN + 1];
+	int duration;
+	bool updated;
+} s_metadata;	
 
 static void bt_volume_up(void) {
 	// volume UP/DOWN buttons are not supported by iPhone/Android
@@ -88,9 +102,8 @@ static void bt_volume_down(void) {
 }
 
 static void bt_toggle(void) {
-	if (s_play_status != ESP_AVRC_PLAYBACK_PLAYING) esp_avrc_ct_send_passthrough_cmd(tl++, ESP_AVRC_PT_CMD_PLAY, ESP_AVRC_PT_CMD_STATE_PRESSED);
-	else esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);
-	//s_audio_state = ESP_A2D_AUDIO_STATE_STOPPED;
+	if (s_playing) esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);
+	else esp_avrc_ct_send_passthrough_cmd(tl++, ESP_AVRC_PT_CMD_PLAY, ESP_AVRC_PT_CMD_STATE_PRESSED);
 }
 
 static void bt_play(void) {
@@ -121,20 +134,70 @@ const static actrls_t controls = {
 	bt_prev, bt_next,	// prev, next
 };
 
-/* taking/giving audio system's control */
-void bt_master(bool on) {
-	if (on) actrls_set(controls, NULL);
-	else actrls_unset();
-}
-
 /* disconnection */
 void bt_disconnect(void) {
-	esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);
-	esp_a2d_sink_disconnect(s_remote_bda);
+	displayer_control(DISPLAYER_SHUTDOWN);
+	if (s_playing) esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);
 	actrls_unset();
 	ESP_LOGI(BT_AV_TAG, "forced disconnection");
 }
 
+/* update metadata if any */
+void update_metadata(bool force) {
+	if ((s_metadata.updated || force) && s_audio == AUDIO_ACTIVATED) {
+		(*bt_app_a2d_cmd_cb)(BT_SINK_PROGRESS, -1, s_metadata.duration);
+		(*bt_app_a2d_cmd_cb)(BT_SINK_METADATA, s_metadata.artist, s_metadata.album, s_metadata.title);
+		s_metadata.updated = false;
+	} else s_metadata.updated = force;
+}	
+
+/* command handler */
+static bool cmd_handler(bt_sink_cmd_t cmd, ...) {
+	va_list args;	
+	
+	va_start(args, cmd);
+	
+	// handle audio event and stop if forbidden
+	if (!cmd_handler_chain(cmd, args)) {
+		va_end(args);
+		return false;
+	}
+
+	// now handle events for display
+	switch(cmd) {
+	case BT_SINK_AUDIO_STARTED:
+		displayer_control(DISPLAYER_ACTIVATE, "BLUETOOTH");
+		break;
+	case BT_SINK_AUDIO_STOPPED:
+		displayer_control(DISPLAYER_SUSPEND);
+		break;		
+	case BT_SINK_PLAY:
+		displayer_control(DISPLAYER_TIMER_RUN);
+		break;		
+	case BT_SINK_STOP:		
+		// not sure of difference between pause and stop for displayer 
+	case BT_SINK_PAUSE:
+		displayer_control(DISPLAYER_TIMER_PAUSE);
+		break;		
+	case BT_SINK_METADATA: {
+		char *artist = va_arg(args, char*), *album = va_arg(args, char*), *title = va_arg(args, char*);
+		displayer_metadata(artist, album, title);
+		break;
+	}	
+	case BT_SINK_PROGRESS: {
+		int elapsed = va_arg(args, int), duration = va_arg(args, int);
+		displayer_timer(DISPLAYER_ELAPSED, elapsed, duration);
+		break;
+	}	
+	default: 
+		break;
+	}
+	
+	va_end(args);
+	
+	return true;
+}
+
 /* callback for A2DP sink */
 void bt_app_a2d_cb(esp_a2d_cb_event_t event, esp_a2d_cb_param_t *param)
 {
@@ -210,26 +273,40 @@ static void bt_av_hdl_a2d_evt(uint16_t event, void *p_param)
         if (a2d->conn_stat.state == ESP_A2D_CONNECTION_STATE_DISCONNECTED) {
             esp_bt_gap_set_scan_mode(ESP_BT_CONNECTABLE, ESP_BT_GENERAL_DISCOVERABLE);
 			(*bt_app_a2d_cmd_cb)(BT_SINK_DISCONNECTED);
-			actrls_unset();
         } else if (a2d->conn_stat.state == ESP_A2D_CONNECTION_STATE_CONNECTED){
-			memcpy(s_remote_bda, bda, 6);
             esp_bt_gap_set_scan_mode(ESP_BT_NON_CONNECTABLE, ESP_BT_NON_DISCOVERABLE);
-			if (!(*bt_app_a2d_cmd_cb)(BT_SINK_CONNECTED)){
-				esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);
-				esp_a2d_sink_disconnect(s_remote_bda);
-			}
+			(*bt_app_a2d_cmd_cb)(BT_SINK_CONNECTED);
         }
         break;
     }
     case ESP_A2D_AUDIO_STATE_EVT: {
         a2d = (esp_a2d_cb_param_t *)(p_param);
         ESP_LOGI(BT_AV_TAG, "A2DP audio state: %s", s_a2d_audio_state_str[a2d->audio_stat.state]);
-        s_audio_state = a2d->audio_stat.state;
+
         if (ESP_A2D_AUDIO_STATE_STARTED == a2d->audio_stat.state) {
-			(*bt_app_a2d_cmd_cb)(BT_SINK_PLAY);
+			s_audio = AUDIO_CONNECTED;
+			
+			// verify that we can take control
+			if ((*bt_app_a2d_cmd_cb)(BT_SINK_AUDIO_STARTED, s_sample_rate)) {
+				// resynchronize events as¨PLAY might be sent before STARTED ...
+				s_audio = AUDIO_ACTIVATED;
+				
+				// send PLAY there, in case it was sent before AUDIO_STATE
+				if (s_playing) (*bt_app_a2d_cmd_cb)(BT_SINK_PLAY);
+				
+				// force metadata update
+				update_metadata(true);
+				
+				actrls_set(controls, NULL);
+			} else if (s_playing) {
+				// if decoder is busy but BT is playing, stop it (would be better to not ACK this command, but don't know how)
+				esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);	
+			}	
 		} else if (ESP_A2D_AUDIO_STATE_STOPPED == a2d->audio_stat.state ||
 				   ESP_A2D_AUDIO_STATE_REMOTE_SUSPEND == a2d->audio_stat.state) {
-			(*bt_app_a2d_cmd_cb)(BT_SINK_STOP);
+			(*bt_app_a2d_cmd_cb)(BT_SINK_AUDIO_STOPPED);
+			s_audio = AUDIO_IDLE;
+			actrls_unset();
 		}	
         break;
     }
@@ -238,23 +315,23 @@ static void bt_av_hdl_a2d_evt(uint16_t event, void *p_param)
         ESP_LOGI(BT_AV_TAG, "A2DP audio stream configuration, codec type %d", a2d->audio_cfg.mcc.type);
         // for now only SBC stream is supported
         if (a2d->audio_cfg.mcc.type == ESP_A2D_MCT_SBC) {
-            int sample_rate = 16000;
+            s_sample_rate = 16000;
             char oct0 = a2d->audio_cfg.mcc.cie.sbc[0];
             if (oct0 & (0x01 << 6)) {
-                sample_rate = 32000;
+                s_sample_rate = 32000;
             } else if (oct0 & (0x01 << 5)) {
-                sample_rate = 44100;
+                s_sample_rate = 44100;
             } else if (oct0 & (0x01 << 4)) {
-                sample_rate = 48000;
+                s_sample_rate = 48000;
             }
-			(*bt_app_a2d_cmd_cb)(BT_SINK_RATE, sample_rate);
+			(*bt_app_a2d_cmd_cb)(BT_SINK_RATE, s_sample_rate);
             
             ESP_LOGI(BT_AV_TAG, "Configure audio player %x-%x-%x-%x",
                      a2d->audio_cfg.mcc.cie.sbc[0],
                      a2d->audio_cfg.mcc.cie.sbc[1],
                      a2d->audio_cfg.mcc.cie.sbc[2],
                      a2d->audio_cfg.mcc.cie.sbc[3]);
-            ESP_LOGI(BT_AV_TAG, "Audio player configured, sample rate=%d", sample_rate);
+            ESP_LOGI(BT_AV_TAG, "Audio player configured, sample rate=%d", s_sample_rate);
         }
         break;
     }
@@ -267,7 +344,7 @@ static void bt_av_hdl_a2d_evt(uint16_t event, void *p_param)
 static void bt_av_new_track(void)
 {
     // request metadata
-    uint8_t attr_mask = ESP_AVRC_MD_ATTR_TITLE | ESP_AVRC_MD_ATTR_ARTIST | ESP_AVRC_MD_ATTR_ALBUM | ESP_AVRC_MD_ATTR_GENRE;
+    uint8_t attr_mask = ESP_AVRC_MD_ATTR_TITLE | ESP_AVRC_MD_ATTR_ARTIST | ESP_AVRC_MD_ATTR_ALBUM | ESP_AVRC_MD_ATTR_PLAYING_TIME;
     esp_avrc_ct_send_metadata_cmd(APP_RC_CT_TL_GET_META_DATA, attr_mask);
 
     // register notification if peer support the event_id
@@ -287,7 +364,7 @@ static void bt_av_playback_changed(void)
 
 static void bt_av_play_pos_changed(void)
 {
-    if (esp_avrc_rn_evt_bit_mask_operation(ESP_AVRC_BIT_MASK_OP_TEST, &s_avrc_peer_rn_cap,
+	if (esp_avrc_rn_evt_bit_mask_operation(ESP_AVRC_BIT_MASK_OP_TEST, &s_avrc_peer_rn_cap,
                                            ESP_AVRC_RN_PLAY_POS_CHANGED)) {
         esp_avrc_ct_send_register_notification_cmd(APP_RC_CT_TL_RN_PLAY_POS_CHANGE, ESP_AVRC_RN_PLAY_POS_CHANGED, 10);
     }
@@ -297,15 +374,31 @@ void bt_av_notify_evt_handler(uint8_t event_id, esp_avrc_rn_param_t *event_param
 {
     switch (event_id) {
     case ESP_AVRC_RN_TRACK_CHANGE:
+		ESP_LOGI(BT_AV_TAG, "Track changed");
         bt_av_new_track();
+		(*bt_app_a2d_cmd_cb)(BT_SINK_PROGRESS, 0, 0);
         break;
     case ESP_AVRC_RN_PLAY_STATUS_CHANGE:
         ESP_LOGI(BT_AV_TAG, "Playback status changed: 0x%x", event_parameter->playback);
-		s_play_status = event_parameter->playback;
+		// re-synchronize events
+		s_playing = (event_parameter->playback == ESP_AVRC_PLAYBACK_PLAYING);
+		if (event_parameter->playback == ESP_AVRC_PLAYBACK_PLAYING && s_audio != AUDIO_IDLE) {
+			// if decoder is busy then stop (would be better to not ACK this command, but don't know how)
+			if (s_audio == AUDIO_CONNECTED || !(*bt_app_a2d_cmd_cb)(BT_SINK_PLAY)) {
+				esp_avrc_ct_send_passthrough_cmd(tl++ & 0x0f, ESP_AVRC_PT_CMD_STOP, ESP_AVRC_PT_CMD_STATE_PRESSED);
+			} else {
+				update_metadata(false);
+			}	
+		} else if (event_parameter->playback == ESP_AVRC_PLAYBACK_PAUSED) (*bt_app_a2d_cmd_cb)(BT_SINK_PAUSE);
+		else if (event_parameter->playback == ESP_AVRC_PLAYBACK_STOPPED) {
+			(*bt_app_a2d_cmd_cb)(BT_SINK_PROGRESS, 0, -1);			
+			(*bt_app_a2d_cmd_cb)(BT_SINK_STOP);
+		}	
         bt_av_playback_changed();
         break;
     case ESP_AVRC_RN_PLAY_POS_CHANGED:
         ESP_LOGI(BT_AV_TAG, "Play position changed: %d-ms", event_parameter->play_pos);
+		(*bt_app_a2d_cmd_cb)(BT_SINK_PROGRESS, event_parameter->play_pos, -1);
         bt_av_play_pos_changed();
         break;
     }
@@ -336,6 +429,13 @@ static void bt_av_hdl_avrc_ct_evt(uint16_t event, void *p_param)
     }
     case ESP_AVRC_CT_METADATA_RSP_EVT: {
         ESP_LOGI(BT_RC_CT_TAG, "AVRC metadata rsp: attribute id 0x%x, %s", rc->meta_rsp.attr_id, rc->meta_rsp.attr_text);
+		
+		if (rc->meta_rsp.attr_id == ESP_AVRC_MD_ATTR_PLAYING_TIME) s_metadata.duration = atoi((char*) rc->meta_rsp.attr_text);
+		else if (rc->meta_rsp.attr_id == ESP_AVRC_MD_ATTR_TITLE) strncpy(s_metadata.title, (char*) rc->meta_rsp.attr_text, METADATA_LEN);
+		else if (rc->meta_rsp.attr_id == ESP_AVRC_MD_ATTR_ARTIST) strncpy(s_metadata.artist, (char*) rc->meta_rsp.attr_text, METADATA_LEN);
+		else if (rc->meta_rsp.attr_id == ESP_AVRC_MD_ATTR_ALBUM) strncpy(s_metadata.album, (char*) rc->meta_rsp.attr_text, METADATA_LEN);
+		update_metadata(true);
+		
         free(rc->meta_rsp.attr_text);
         break;
     }
@@ -427,12 +527,13 @@ static void bt_av_hdl_avrc_tg_evt(uint16_t event, void *p_param)
     }
 }
 
-void bt_sink_init(bt_cmd_cb_t cmd_cb, bt_data_cb_t data_cb)
+void bt_sink_init(bt_cmd_vcb_t cmd_cb, bt_data_cb_t data_cb)
 {
 	esp_err_t err;
 	
-	bt_app_a2d_cmd_cb = cmd_cb;
-	bt_app_a2d_data_cb = data_cb;
+	bt_app_a2d_cmd_cb = cmd_handler;
+	cmd_handler_chain = cmd_cb;
+  	bt_app_a2d_data_cb = data_cb;
 	
     ESP_ERROR_CHECK(esp_bt_controller_mem_release(ESP_BT_MODE_BLE));
 

+ 4 - 9
components/driver_bt/bt_app_sink.h

@@ -11,27 +11,22 @@
 
 #include <stdint.h>
 
-typedef enum { 	BT_SINK_CONNECTED, BT_SINK_DISCONNECTED, BT_SINK_PLAY, BT_SINK_STOP, BT_SINK_PAUSE, 
-				BT_SINK_RATE, BT_SINK_VOLUME,  } bt_sink_cmd_t;
+typedef enum { 	BT_SINK_CONNECTED, BT_SINK_DISCONNECTED, BT_SINK_AUDIO_STARTED, BT_SINK_AUDIO_STOPPED, BT_SINK_PLAY, BT_SINK_STOP, BT_SINK_PAUSE, 
+				BT_SINK_RATE, BT_SINK_VOLUME, BT_SINK_METADATA, BT_SINK_PROGRESS } bt_sink_cmd_t;
 				
-typedef bool (*bt_cmd_cb_t)(bt_sink_cmd_t cmd, ...);
+typedef bool (*bt_cmd_vcb_t)(bt_sink_cmd_t cmd, va_list args);
 typedef void (*bt_data_cb_t)(const uint8_t *data, uint32_t len);
 
 /**
  * @brief     init sink mode (need to be provided)
  */
-void bt_sink_init(bt_cmd_cb_t cmd_cb, bt_data_cb_t data_cb);
+void bt_sink_init(bt_cmd_vcb_t cmd_cb, bt_data_cb_t data_cb);
 
 /**
  * @brief     deinit sink mode (need to be provided)
  */
 void bt_sink_deinit(void);
 
-/**
- * @brief     * @brief     do what's necessary when becoming in charge
- */
-void bt_master(bool on);
-
 /**
  * @brief     force disconnection
  */

+ 23 - 9
components/raop/raop.c

@@ -532,7 +532,7 @@ static bool handle_rtsp(raop_ctx_t *ctx, int sock)
 		short unsigned tport = 0, cport = 0;
 
 		// we are about to stream, do something if needed
-		success = ctx->cmd_cb(RAOP_SETUP, NULL);
+		success = ctx->cmd_cb(RAOP_SETUP);
 
 		if ((p = strcasestr(buf, "timing_port")) != NULL) sscanf(p, "%*[^=]=%hu", &tport);
 		if ((p = strcasestr(buf, "control_port")) != NULL) sscanf(p, "%*[^=]=%hu", &cport);
@@ -571,7 +571,7 @@ static bool handle_rtsp(raop_ctx_t *ctx, int sock)
 
 		if (ctx->rtp) rtp_record(ctx->rtp, seqno, rtptime);
 
-		success = ctx->cmd_cb(RAOP_STREAM, NULL);
+		success = ctx->cmd_cb(RAOP_STREAM);
 
 	}  else if (!strcmp(method, "FLUSH")) {
 		unsigned short seqno = 0;
@@ -584,7 +584,7 @@ static bool handle_rtsp(raop_ctx_t *ctx, int sock)
 
 		// only send FLUSH if useful (discards frames above buffer head and top)
 		if (ctx->rtp && rtp_flush(ctx->rtp, seqno, rtptime))
-			success = ctx->cmd_cb(RAOP_FLUSH, NULL);
+			success = ctx->cmd_cb(RAOP_FLUSH);
 
 	}  else if (!strcmp(method, "TEARDOWN")) {
 
@@ -615,7 +615,7 @@ static bool handle_rtsp(raop_ctx_t *ctx, int sock)
 		NFREE(ctx->rtsp.aesiv);
 		NFREE(ctx->rtsp.fmtp);
 
-		success = ctx->cmd_cb(RAOP_STOP, NULL);
+		success = ctx->cmd_cb(RAOP_STOP);
 
 	} else if (!strcmp(method, "SET_PARAMETER")) {
 		char *p;
@@ -626,9 +626,18 @@ static bool handle_rtsp(raop_ctx_t *ctx, int sock)
 			sscanf(p, "%*[^:]:%f", &volume);
 			LOG_INFO("[%p]: SET PARAMETER volume %f", ctx, volume);
 			volume = (volume == -144.0) ? 0 : (1 + volume / 30);
-			success = ctx->cmd_cb(RAOP_VOLUME, &volume);
+			success = ctx->cmd_cb(RAOP_VOLUME, volume);
+		} else if (body && (p = strcasestr(body, "progress")) != NULL) {
+			int start, current, stop = 0;
+
+			sscanf(p, "%*[^:]:%u/%u/%u", &start, &current, &stop);
+			current = (current - start) / 44100;
+			if (stop) stop = (stop - start) / 44100;
+			else stop = -1;
+			LOG_INFO("[%p]: SET PARAMETER progress %u/%u %s", ctx, current, stop, p);
+			success = ctx->cmd_cb(RAOP_PROGRESS, current, stop);
 		}
-/*
+
 		if (body && ((p = kd_lookup(headers, "Content-Type")) != NULL) && !strcasecmp(p, "application/x-dmap-tagged")) {
 			struct metadata_s metadata;
 			dmap_settings settings = {
@@ -636,23 +645,28 @@ static bool handle_rtsp(raop_ctx_t *ctx, int sock)
 				NULL
 			};
 
+			LOG_INFO("[%p]: received metadata");
 			settings.ctx = &metadata;
 			memset(&metadata, 0, sizeof(struct metadata_s));
 			if (!dmap_parse(&settings, body, len)) {
 				LOG_INFO("[%p]: received metadata\n\tartist: %s\n\talbum:  %s\n\ttitle:  %s",
 						 ctx, metadata.artist, metadata.album, metadata.title);
+				success = ctx->cmd_cb(RAOP_METADATA, metadata.artist, metadata.album, metadata.title);
 				free_metadata(&metadata);
 			}
 		}
-*/
 	}
 
 	// don't need to free "buf" because kd_lookup return a pointer, not a strdup
 	kd_add(resp, "Audio-Jack-Status", "connected; type=analog");
 	kd_add(resp, "CSeq", kd_lookup(headers, "CSeq"));
 
-	if (success) buf = http_send(sock, "RTSP/1.0 200 OK", resp);
-	else buf = http_send(sock, "RTSP/1.0 500 ERROR", NULL);
+	if (success) {
+		buf = http_send(sock, "RTSP/1.0 200 OK", resp);
+	} else {
+		buf = http_send(sock, "RTSP/1.0 503 ERROR", NULL);
+		closesocket(sock);
+	}	
 
 	if (strcmp(method, "OPTIONS")) {
 		LOG_INFO("[%p]: responding:\n%s", ctx, buf ? buf : "<void>");

+ 52 - 7
components/raop/raop_sink.c

@@ -14,9 +14,10 @@
 #include "config.h"
 #include "raop.h"
 #include "audio_controls.h"
+#include "display.h"
+#include "accessors.h"
 
 #include "log_util.h"
-
 #include "trace.h"
 
 #ifndef CONFIG_AIRPLAY_NAME
@@ -28,6 +29,7 @@ log_level	util_loglevel;
 
 static log_level *loglevel = &raop_loglevel;
 static struct raop_ctx_s *raop;
+static raop_cmd_vcb_t cmd_handler_chain;
 
 static void raop_volume_up(void) {
 	raop_cmd(raop, RAOP_VOLUME_UP, NULL);
@@ -78,11 +80,52 @@ const static actrls_t controls = {
 };
 
 /****************************************************************************************
- * Airplay taking/giving audio system's control 
+ * Command handler
  */
-void raop_master(bool on) {
-	if (on) actrls_set(controls, NULL);
-	else actrls_unset();
+static bool cmd_handler(raop_event_t event, ...) {
+	va_list args;	
+	
+	va_start(args, event);
+	
+	// handle audio event and stop if forbidden
+	if (!cmd_handler_chain(event, args)) {
+		va_end(args);
+		return false;
+	}
+
+	// now handle events for display
+	switch(event) {
+	case RAOP_SETUP:
+		actrls_set(controls, NULL);
+		displayer_control(DISPLAYER_ACTIVATE, "AIRPLAY");
+		break;
+	case RAOP_PLAY:
+		displayer_control(DISPLAYER_TIMER_RUN);
+		break;		
+	case RAOP_FLUSH:
+		displayer_control(DISPLAYER_TIMER_PAUSE);
+		break;		
+	case RAOP_STOP:
+		actrls_unset();
+		displayer_control(DISPLAYER_SUSPEND);
+		break;
+	case RAOP_METADATA: {
+		char *artist = va_arg(args, char*), *album = va_arg(args, char*), *title = va_arg(args, char*);
+		displayer_metadata(artist, album, title);
+		break;
+	}	
+	case RAOP_PROGRESS: {
+		int elapsed = va_arg(args, int), duration = va_arg(args, int);
+		displayer_timer(DISPLAYER_ELAPSED, elapsed, duration);
+		break;
+	}	
+	default: 
+		break;
+	}
+	
+	va_end(args);
+	
+	return true;
 }
 
 /****************************************************************************************
@@ -96,7 +139,7 @@ void raop_sink_deinit(void) {
 /****************************************************************************************
  * Airplay sink initialization
  */
-void raop_sink_init(raop_cmd_cb_t cmd_cb, raop_data_cb_t data_cb) {
+void raop_sink_init(raop_cmd_vcb_t cmd_cb, raop_data_cb_t data_cb) {
     const char *hostname;
 	char sink_name[64-6] = CONFIG_AIRPLAY_NAME;
 	tcpip_adapter_ip_info_t ipInfo; 
@@ -123,7 +166,8 @@ void raop_sink_init(raop_cmd_cb_t cmd_cb, raop_data_cb_t data_cb) {
     // create RAOP instance, latency is set by controller
 	uint8_t mac[6];	
     esp_read_mac(mac, ESP_MAC_WIFI_STA);
-	raop = raop_create(host, sink_name, mac, 0, cmd_cb, data_cb);
+	cmd_handler_chain = cmd_cb;
+	raop = raop_create(host, sink_name, mac, 0, cmd_handler, data_cb);
 }
 
 /****************************************************************************************
@@ -131,6 +175,7 @@ void raop_sink_init(raop_cmd_cb_t cmd_cb, raop_data_cb_t data_cb) {
  */
 void raop_disconnect(void) {
 	LOG_INFO("forced disconnection");
+	displayer_control(DISPLAYER_SHUTDOWN);
 	raop_cmd(raop, RAOP_STOP, NULL);
 	actrls_unset();
 }

+ 5 - 8
components/raop/raop_sink.h

@@ -10,31 +10,28 @@
 #define RAOP_SINK_H
 
 #include <stdint.h>
+#include <stdarg.h>
 
 #define RAOP_SAMPLE_RATE	44100
 
-typedef enum { 	RAOP_SETUP, RAOP_STREAM, RAOP_PLAY, RAOP_FLUSH, RAOP_PAUSE, RAOP_STOP, 
+typedef enum { 	RAOP_SETUP, RAOP_STREAM, RAOP_PLAY, RAOP_FLUSH, RAOP_METADATA, RAOP_PROGRESS, RAOP_PAUSE, RAOP_STOP, 
 				RAOP_VOLUME, RAOP_TIMING, RAOP_PREV, RAOP_NEXT, RAOP_REW, RAOP_FWD, 
 				RAOP_VOLUME_UP, RAOP_VOLUME_DOWN, RAOP_RESUME, RAOP_TOGGLE } raop_event_t ;
 
-typedef bool (*raop_cmd_cb_t)(raop_event_t event, void *param);
+typedef bool (*raop_cmd_cb_t)(raop_event_t event, ...);
+typedef bool (*raop_cmd_vcb_t)(raop_event_t event, va_list args);
 typedef void (*raop_data_cb_t)(const u8_t *data, size_t len, u32_t playtime);
 
 /**
  * @brief     init sink mode (need to be provided)
  */
-void raop_sink_init(raop_cmd_cb_t cmd_cb, raop_data_cb_t data_cb);
+void raop_sink_init(raop_cmd_vcb_t cmd_cb, raop_data_cb_t data_cb);
 
 /**
  * @brief     deinit sink mode (need to be provided)
  */
 void raop_sink_deinit(void);
 
-/**
- * @brief     do what's necessary when becoming in charge
- */
-void raop_master(bool on);
-
 /**
  * @brief     force disconnection
  */

+ 2 - 2
components/raop/rtp.c

@@ -429,7 +429,7 @@ static void buffer_put_packet(rtp_t *ctx, seq_t seqno, unsigned rtptime, bool fi
 			ctx->playing = true;
 			ctx->resent_req = ctx->resent_rec = ctx->silent_frames = ctx->discarded = 0;
 			playtime = ctx->synchro.time + (((s32_t)(rtptime - ctx->synchro.rtp)) * 1000) / RAOP_SAMPLE_RATE;
-			ctx->cmd_cb(RAOP_PLAY, &playtime);
+			ctx->cmd_cb(RAOP_PLAY, playtime);
 		} else {
 			pthread_mutex_unlock(&ctx->ab_mutex);
 			return;
@@ -671,7 +671,7 @@ static void *rtp_thread_func(void *arg) {
 					count = 3;
 				}
 
-				if ((ctx->synchro.status & RTP_SYNC) && (ctx->synchro.status & NTP_SYNC)) ctx->cmd_cb(RAOP_TIMING, NULL);
+				if ((ctx->synchro.status & RTP_SYNC) && (ctx->synchro.status & NTP_SYNC)) ctx->cmd_cb(RAOP_TIMING);
 
 				break;
 			}

+ 0 - 3
components/raop/util.h

@@ -47,11 +47,8 @@ typedef struct metadata_s {
 	u8_t  channels;
 } metadata_t;
 
-/*
 void 		free_metadata(struct metadata_s *metadata);
 void 		dup_metadata(struct metadata_s *dst, struct metadata_s *src);
-*/
-
 
u32_t 		gettime_ms(void);
 
 #ifdef WIN32

+ 2 - 0
components/services/accessors.c

@@ -16,6 +16,8 @@
 
 static const char *TAG = "services";
 
+#define min(a,b) (((a) < (b)) ? (a) : (b))
+
 /****************************************************************************************
  * 
  */

+ 1 - 1
components/services/accessors.h

@@ -12,4 +12,4 @@
 #include "driver/i2c.h"
 
 esp_err_t 				config_i2c_set(const i2c_config_t * config, int port);
-const i2c_config_t * 	config_i2c_get(int * i2c_port);
+const i2c_config_t * 	config_i2c_get(int * i2c_port);

+ 1 - 2
components/services/component.mk

@@ -9,5 +9,4 @@
 
 COMPONENT_SRCDIRS := . tarablessd1306 tarablessd1306/fonts tarablessd1306/ifaces
 COMPONENT_ADD_INCLUDEDIRS := .
-COMPONENT_ADD_INCLUDEDIRS := .
-COMPONENT_ADD_INCLUDEDIRS += ./tarablessd1306
+COMPONENT_ADD_INCLUDEDIRS += ./tarablessd1306 

+ 252 - 0
components/services/display.c

@@ -23,6 +23,7 @@
 #include <arpa/inet.h>
 #include "esp_log.h"
 #include "config.h"
+#include "tools.h"
 #include "display.h"
 
 // here we should include all possible drivers
@@ -32,10 +33,35 @@ struct display_s *display;
 
 static const char *TAG = "display";
 
+#define min(a,b) (((a) < (b)) ? (a) : (b))
+#define max(a,b) (((a) > (b)) ? (a) : (b))
+
+#define DISPLAYER_STACK_SIZE 	2048
+#define SCROLLABLE_SIZE			384
+#define HEADER_SIZE				64
+#define	DEFAULT_SLEEP			3600
+
+static EXT_RAM_ATTR struct {
+	TaskHandle_t task;
+	SemaphoreHandle_t mutex;
+	int pause, speed, by;
+	enum { DISPLAYER_DOWN, DISPLAYER_IDLE, DISPLAYER_ACTIVE } state;
+	char header[HEADER_SIZE + 1];
+	char string[SCROLLABLE_SIZE + 1];
+	int offset, boundary;
+	char *metadata_config;
+	bool timer, refresh;
+	uint32_t elapsed, duration;
+	TickType_t tick;
+} displayer;
+
+static void displayer_task(void *args);
+
 /****************************************************************************************
  * 
  */
 void display_init(char *welcome) {
+	bool init = false;
 	char *item = config_alloc_get(NVS_TYPE_STR, "display_config");
 
 	if (item && *item) {
@@ -43,6 +69,7 @@ void display_init(char *welcome) {
 		if (!drivername  || (drivername && strcasestr(drivername,"SSD1306"))) {
 			display = &SSD1306_display;
 			if (display->init(item, welcome)) {
+				init = true;
 				ESP_LOGI(TAG, "Display initialization successful");
 			} else {
 				ESP_LOGE(TAG, "Display initialization failed");
@@ -54,5 +81,230 @@ void display_init(char *welcome) {
 		ESP_LOGW(TAG, "no display");
 	}
 	
+	if (init) {
+		static DRAM_ATTR StaticTask_t xTaskBuffer __attribute__ ((aligned (4)));
+		static EXT_RAM_ATTR StackType_t xStack[DISPLAYER_STACK_SIZE] __attribute__ ((aligned (4)));
+
+		// start the task that will handle scrolling & counting
+		displayer.mutex = xSemaphoreCreateMutex();
+		displayer.by = 2;
+		displayer.pause = 3600;
+		displayer.speed = 33;
+		displayer.task = xTaskCreateStatic( (TaskFunction_t) displayer_task, "displayer_thread", DISPLAYER_STACK_SIZE, NULL, ESP_TASK_PRIO_MIN + 1, xStack, &xTaskBuffer);
+		
+		// set lines for "fixed" text mode
+		display->set_font(1, DISPLAY_FONT_LINE_1, -3);
+		display->set_font(2, DISPLAY_FONT_LINE_2, -3);
+		
+		displayer.metadata_config = config_alloc_get(NVS_TYPE_STR, "metadata_config");
+	}
+	
 	if (item) free(item);
 }
+
+/****************************************************************************************
+ * This is not really thread-safe as displayer_task might be in the middle of line drawing
+ * but it won't crash (I think) and making it thread-safe would be complicated for a
+ * feature which is secondary (the LMS version of scrolling is thread-safe)
+ */
+static void displayer_task(void *args) {
+	int scroll_sleep = 0, timer_sleep;
+		
+	while (1) {
+		// suspend ourselves if nothing to do
+		if (displayer.state < DISPLAYER_ACTIVE) {
+			if (displayer.state == DISPLAYER_IDLE) display->line(2, 0, DISPLAY_CLEAR | DISPLAY_UPDATE, displayer.string);
+			vTaskSuspend(NULL);
+			scroll_sleep = 0;
+			display->clear();
+			display->line(1, DISPLAY_LEFT, DISPLAY_UPDATE, displayer.header);
+		} else if (displayer.refresh) {
+			// little trick when switching master while in IDLE and missing it
+			display->line(1, DISPLAY_LEFT, DISPLAY_CLEAR | DISPLAY_UPDATE, displayer.header);	
+			displayer.refresh = false;			
+		}
+		
+		// we have been waken up before our requested time
+		if (scroll_sleep <= 10) {
+			// something to scroll (or we'll wake-up every pause ms ... no big deal)
+			if (*displayer.string && displayer.state == DISPLAYER_ACTIVE) {
+				display->line(2, -displayer.offset, DISPLAY_CLEAR | DISPLAY_UPDATE, displayer.string);
+				xSemaphoreTake(displayer.mutex, portMAX_DELAY);
+				scroll_sleep = displayer.offset ? displayer.speed : displayer.pause;
+				displayer.offset = displayer.offset >= displayer.boundary ? 0 : (displayer.offset + min(displayer.by, displayer.boundary - displayer.offset));			
+				xSemaphoreGive(displayer.mutex);
+			} else {
+				scroll_sleep = DEFAULT_SLEEP;
+			}	
+		}	
+		
+		// handler elapsed track time
+		if (displayer.timer && displayer.state == DISPLAYER_ACTIVE) {
+			char counter[12];
+			TickType_t tick = xTaskGetTickCount();
+			uint32_t elapsed = (tick - displayer.tick) * portTICK_PERIOD_MS;
+			
+			if (elapsed >= 1000) {
+				xSemaphoreTake(displayer.mutex, portMAX_DELAY);
+				displayer.tick = tick;
+				displayer.elapsed += elapsed / 1000;
+				xSemaphoreGive(displayer.mutex);				
+				if (displayer.elapsed < 3600) sprintf(counter, "%2u:%02u", displayer.elapsed / 60, displayer.elapsed % 60);
+				else sprintf(counter, "%2u:%2u:%02u", displayer.elapsed / 3600, (displayer.elapsed % 3600) / 60, displayer.elapsed % 60);
+				display->line(1, DISPLAY_RIGHT, (DISPLAY_CLEAR | DISPLAY_ONLY_EOL) | DISPLAY_UPDATE, counter);
+				timer_sleep = 1000;
+			} else timer_sleep = max(1000 - elapsed, 0);	
+		} else timer_sleep = DEFAULT_SLEEP;
+		
+		// then sleep the min amount of time
+		int sleep = min(scroll_sleep, timer_sleep);
+		ESP_LOGD(TAG, "timers s:%d t:%d", scroll_sleep, timer_sleep);
+		scroll_sleep -= sleep;
+		vTaskDelay(sleep / portTICK_PERIOD_MS);
+	}
+}	
+
+/****************************************************************************************
+ * 
+ */
+void displayer_metadata(char *artist, char *album, char *title) {
+	char *string = displayer.string, *p;
+	int len = SCROLLABLE_SIZE;
+	
+	if (!displayer.metadata_config) {
+		strncpy(displayer.string, title ? title : "", SCROLLABLE_SIZE);
+		return;
+	}
+	
+	xSemaphoreTake(displayer.mutex, portMAX_DELAY);
+	
+	// format metadata parameters and write them directly
+	if ((p = strcasestr(displayer.metadata_config, "format")) != NULL) {
+		char token[16], *q;
+		int space = len;
+		bool skip = false;
+			
+		displayer.string[0] = '\0';	
+		p = strchr(displayer.metadata_config, '=');
+			
+		while (p++) {
+			// find token and copy what's after when reaching last one
+			if (sscanf(p, "%*[^%%]%%%[^%]%%", token) < 0) {
+				q = strchr(p, ',');
+				strncat(string, p, q ? min(q - p, space) : space);
+				break;
+			}
+
+			// copy what's before token (be safe)
+			if ((q = strchr(p, '%')) == NULL) break;
+			
+			// skip whatever is after a token if this token is empty
+			if (!skip) {
+				strncat(string, p, min(q - p, space));
+				space = len - strlen(string);
+			}	
+
+			// then copy token's content
+			if (!strncasecmp(q + 1, "artist", 6) && artist) strncat(string, p = artist, space);
+			else if (!strncasecmp(q + 1, "album", 5) && album) strncat(string, p = album, space);
+			else if (!strncasecmp(q + 1, "title", 5) && title) strncat(string, p = title, space);
+			space = len - strlen(string);
+				
+			// flag to skip the data following an empty field
+			if (*p) skip = false;
+			else skip = true;
+
+			// advance to next separator
+			p = strchr(q + 1, '%');
+		}
+	} else {
+		string = strdup(title ? title : "");
+	}
+	
+	// get optional scroll speed
+	if ((p = strcasestr(displayer.metadata_config, "speed")) != NULL) sscanf(p, "%*[^=]=%d", &displayer.speed);
+	
+	displayer.offset = 0;	
+	utf8_decode(displayer.string);
+	ESP_LOGI(TAG, "playing %s", displayer.string);
+	displayer.boundary = display->stretch(2, displayer.string, SCROLLABLE_SIZE);
+		
+	xSemaphoreGive(displayer.mutex);
+}	
+
+
+/****************************************************************************************
+ *
+ */
+void displayer_scroll(char *string, int speed) {
+	xSemaphoreTake(displayer.mutex, portMAX_DELAY);
+
+	if (speed) displayer.speed = speed;
+	displayer.offset = 0;	
+	strncpy(displayer.string, string, SCROLLABLE_SIZE);
+	displayer.string[SCROLLABLE_SIZE] = '\0';
+	displayer.boundary = display->stretch(2, displayer.string, SCROLLABLE_SIZE);
+		
+	xSemaphoreGive(displayer.mutex);
+}
+
+/****************************************************************************************
+ * 
+ */
+void displayer_timer(enum displayer_time_e mode, int elapsed, int duration) {
+	xSemaphoreTake(displayer.mutex, portMAX_DELAY);
+
+	if (elapsed >= 0) displayer.elapsed = elapsed;	
+	if (duration >= 0) displayer.duration = duration;
+	if (displayer.timer) displayer.tick = xTaskGetTickCount();
+		
+	xSemaphoreGive(displayer.mutex);
+}	
+
+/****************************************************************************************
+ * See above comment
+ */
+void displayer_control(enum displayer_cmd_e cmd, ...) {
+	va_list args;
+	
+	va_start(args, cmd);
+	xSemaphoreTake(displayer.mutex, portMAX_DELAY);
+		
+	switch(cmd) {
+	case DISPLAYER_ACTIVATE: {	
+		char *header = va_arg(args, char*);
+		strncpy(displayer.header, header, HEADER_SIZE);
+		displayer.header[HEADER_SIZE] = '\0';
+		displayer.state = DISPLAYER_ACTIVE;
+		displayer.timer = false;
+		displayer.refresh = true;
+		displayer.string[0] = '\0';
+		displayer.elapsed = displayer.duration = 0;
+		displayer.offset = displayer.boundary = 0;
+		vTaskResume(displayer.task);
+		break;
+	}	
+	case DISPLAYER_SUSPEND:		
+		// task will display the line 2 from beginning and suspend
+		displayer.state = DISPLAYER_IDLE;
+		break;		
+	case DISPLAYER_SHUTDOWN:
+		// let the task self-suspend (we might be doing i2c_write)
+		displayer.state = DISPLAYER_DOWN;
+		break;
+	case DISPLAYER_TIMER_RUN:
+		if (!displayer.timer) {
+			displayer.timer = true;		
+			displayer.tick = xTaskGetTickCount();		
+		}	
+		break;
+	case DISPLAYER_TIMER_PAUSE:
+		displayer.timer = false;
+		break;
+	default:
+		break;
+	}	
+	
+	xSemaphoreGive(displayer.mutex);
+	va_end(args);
+}

+ 42 - 8
components/services/display.h

@@ -18,19 +18,53 @@
 
 #pragma once
 
-#define DISPLAY_CLEAR 	0x01
-#define DISPLAY_UPDATE	0x02
+/* 
+ The displayer is not thread-safe and the caller must ensure use its own 
+ mutexes if it wants something better. Especially, text() line() and draw()
+ are not protected against each other.
+ In text mode (text/line) when using DISPLAY_SUSPEND, the displayer will 
+ refreshed line 2 one last time before suspending itself. As a result if it
+ is in a long sleep (scrolling pause), the refresh will happen after wakeup. 
+ So it can conflict with other display direct writes that have been made during
+ sleep. Note that if DISPLAY_SHUTDOWN has been called meanwhile, it (almost) 
+ never happens
+*/ 
+  
+#define DISPLAY_CLEAR 		0x01
+#define	DISPLAY_ONLY_EOL	0x02
+#define DISPLAY_UPDATE		0x04
+#define DISPLAY_MONOSPACE	0x08
+
+// these ones are for 'x' parameter of line() function
+#define DISPLAY_LEFT 	0
+#define DISPLAY_RIGHT	0xff00
+#define	DISPLAY_CENTER  0xff01
 
-enum display_pos_e { DISPLAY_TOP_LEFT, DISPLAY_MIDDLE_LEFT, DISPLAY_BOTTOM_LEFT, DISPLAY_CENTER };
+enum display_pos_e 	{ DISPLAY_TOP_LEFT, DISPLAY_MIDDLE_LEFT, DISPLAY_BOTTOM_LEFT, DISPLAY_CENTERED };
+enum display_font_e { DISPLAY_FONT_DEFAULT, 
+					  DISPLAY_FONT_LINE_1, DISPLAY_FONT_LINE_2, DISPLAY_FONT_SEGMENT, 
+					  DISPLAY_FONT_TINY, DISPLAY_FONT_SMALL,  DISPLAY_FONT_MEDIUM, DISPLAY_FONT_LARGE, DISPLAY_FONT_HUGE };
+					  
+enum displayer_cmd_e 	{ DISPLAYER_SHUTDOWN, DISPLAYER_ACTIVATE, DISPLAYER_SUSPEND, DISPLAYER_TIMER_PAUSE, DISPLAYER_TIMER_RUN };
+enum displayer_time_e 	{ DISPLAYER_ELAPSED, DISPLAYER_REMAINING };
 
 // don't change anything there w/o changing all drivers init code
 extern struct display_s {
 	int width, height;
 	bool (*init)(char *config, char *welcome);
+	void (*clear)(void);
+	bool (*set_font)(int num, enum display_font_e font, int space);
 	void (*on)(bool state);
-	void (*brightness)(u8_t level);
-	void (*text)(enum display_pos_e pos, int attribute, char *msg);
+	void (*brightness)(uint8_t level);
+	void (*text)(enum display_font_e font, enum display_pos_e pos, int attribute, char *msg, ...);
+	bool (*line)(int num, int x, int attribute, char *text);
+	int (*stretch)(int num, char *string, int max);
 	void (*update)(void);
-	void (*draw)(int x1, int y1, int x2, int y2, bool by_column, u8_t *data);
-	void (*draw_cbr)(u8_t *data, int height);		// height is the # of columns in data, as oppoosed to display height (0 = display height) 
-} *display;
+	void (*draw)(int x1, int y1, int x2, int y2, bool by_column, uint8_t *data);
+	void (*draw_cbr)(uint8_t *data, int height);		// height is the # of columns in data, as oppoosed to display height (0 = display height) 
+} *display;
+
+void displayer_scroll(char *string, int speed);
+void displayer_control(enum displayer_cmd_e cmd, ...);
+void displayer_metadata(char *artist, char *album, char *title);
+void displayer_timer(enum displayer_time_e mode, int elapsed, int duration);

+ 178 - 7
components/services/driver_SSD1306.c

@@ -34,9 +34,15 @@
 
 static const char *TAG = "display";
 
+#define max(a,b) (((a) > (b)) ? (a) : (b))
+
 // handlers
 static bool init(char *config, char *welcome);
-static void text(enum display_pos_e pos, int attribute, char *text);
+static void clear(void);
+static bool set_font(int num, enum display_font_e font, int space);
+static void text(enum display_font_e font, enum display_pos_e pos, int attribute, char *text, ...);
+static bool line(int num, int x, int attribute, char *text);
+static int stretch(int num, char *string, int max);
 static void draw_cbr(u8_t *data, int height);
 static void draw(int x1, int y1, int x2, int y2, bool by_column, u8_t *data);
 static void brightness(u8_t level);
@@ -44,7 +50,9 @@ static void on(bool state);
 static void update(void);
 
 // display structure for others to use
-struct display_s SSD1306_display = { 0, 0, init, on, brightness, text, update, draw, draw_cbr, NULL };
+struct display_s SSD1306_display = { 0, 0, 
+									init, clear, set_font, on, brightness, 
+									text, line, stretch, update, draw, draw_cbr, NULL };
 
 // SSD1306 specific function
 static struct SSD1306_Device Display;
@@ -70,6 +78,13 @@ static const unsigned char BitReverseTable256[] =
   0x0F, 0x8F, 0x4F, 0xCF, 0x2F, 0xAF, 0x6F, 0xEF, 0x1F, 0x9F, 0x5F, 0xDF, 0x3F, 0xBF, 0x7F, 0xFF
 };
 
+#define MAX_LINES	8
+
+static struct {
+	int y, space;
+	const struct SSD1306_FontDef *font;
+} lines[MAX_LINES];
+
 /****************************************************************************************
  * 
  */
@@ -93,7 +108,7 @@ static bool init(char *config, char *welcome) {
 			SSD1306_SetFont( &Display, &Font_droid_sans_fallback_15x17 );
 			SSD1306_display.width = width;
 			SSD1306_display.height = height;
-			text(DISPLAY_CENTER, DISPLAY_CLEAR | DISPLAY_UPDATE, welcome);
+			text(DISPLAY_FONT_MEDIUM, DISPLAY_CENTERED, DISPLAY_CLEAR | DISPLAY_UPDATE, welcome);
 			ESP_LOGI(TAG, "Initialized I2C display %dx%d", width, height);
 			res = true;
 		} else {
@@ -109,35 +124,191 @@ static bool init(char *config, char *welcome) {
 /****************************************************************************************
  * 
  */
-static void text(enum display_pos_e pos, int attribute, char *text) {
+static void clear(void) {
+	SSD1306_Clear( &Display, SSD_COLOR_BLACK );
+	SSD1306_Update( &Display );
+}	
+
+/****************************************************************************************
+ *  Set fonts for each line in text mode
+ */
+static bool set_font(int num, enum display_font_e font, int space) {
+	if (--num >= MAX_LINES) return false;
+	
+	switch(font) {
+	case DISPLAY_FONT_LINE_1:	
+		lines[num].font = &Font_line_1;
+		break;
+	case DISPLAY_FONT_LINE_2:	
+		lines[num].font = &Font_line_2;
+		break;		
+	case DISPLAY_FONT_SMALL:	
+		lines[num].font = &Font_droid_sans_fallback_11x13;	
+		break;
+	case DISPLAY_FONT_MEDIUM:			
+	case DISPLAY_FONT_DEFAULT:
+	default:		
+		lines[num].font = &Font_droid_sans_fallback_15x17;	
+		break;
+	case DISPLAY_FONT_LARGE:	
+		lines[num].font = &Font_droid_sans_fallback_24x28;
+		break;		
+	case DISPLAY_FONT_SEGMENT:			
+		if (Display.Height == 32) lines[num].font = &Font_Tarable7Seg_16x32;
+		else lines[num].font = &Font_Tarable7Seg_32x64;
+		break;		
+	}
+	
+	// re-calculate lines absolute position
+	lines[num].space = space;
+	lines[0].y = lines[0].space;
+	for (int i = 1; i <= num; i++) lines[i].y = lines[i-1].y + lines[i-1].font->Height + lines[i].space;
+		
+	ESP_LOGI(TAG, "adding line %u at %u (height:%u)", num + 1, lines[num].y, lines[num].font->Height);
+	
+	if (lines[num].y + lines[num].font->Height > Display.Height) {
+		ESP_LOGW(TAG, "line does not fit display");
+		return false;
+	}
+	
+	return true;
+}
+
+/****************************************************************************************
+ * 
+ */
+static bool line(int num, int x, int attribute, char *text) {
+	int width;
+	
+	// counting 1..n
+	num--;
+	
+	// always horizontal mode for text display
+	if (AddressMode != AddressMode_Horizontal) {
+		AddressMode = AddressMode_Horizontal;
+		SSD1306_SetDisplayAddressMode( &Display, AddressMode );
+	}	
+	
+	SSD1306_SetFont( &Display, lines[num].font );	
+	if (attribute & DISPLAY_MONOSPACE) SSD1306_FontForceMonospace( &Display, true );
+	
+	width = SSD1306_FontMeasureString( &Display, text );
+	
+	// adjusting position, erase only EoL for rigth-justified
+	if (x == DISPLAY_RIGHT) x = Display.Width - width - 1;
+	else if (x == DISPLAY_CENTER) x = (Display.Width - width) / 2;
+	
+	// erase if requested
+	if (attribute & DISPLAY_CLEAR) {
+		for (int c = (attribute & DISPLAY_ONLY_EOL) ? x : 0; c < Display.Width; c++) 
+			for (int y = lines[num].y; y < lines[num].y + lines[num].font->Height; y++)
+				SSD1306_DrawPixelFast( &Display, c, y, SSD_COLOR_BLACK );
+	}	
+		
+	SSD1306_FontDrawString( &Display, x, lines[num].y, text, SSD_COLOR_WHITE );
+	
+	ESP_LOGD(TAG, "displaying %s line %u (x:%d, attr:%u)", text, num+1, x, attribute);
+	
+	// update whole display if requested
+	if (attribute & DISPLAY_UPDATE) SSD1306_Update( &Display );
+	
+	return width + x < Display.Width;
+}
+
+/****************************************************************************************
+ * Try to align string for better scrolling visual. there is probably much better to do
+ */
+static int stretch(int num, char *string, int max) {
+	char space[] = "     ";
+	int len = strlen(string), extra = 0, boundary;
+	
+	num--;
+	
+	// we might already fit
+	SSD1306_SetFont( &Display, lines[num].font );	
+	if (SSD1306_FontMeasureString( &Display, string ) <= Display.Width) return 0;
+		
+	// add some space for better visual 
+	strncat(string, space, max-len);
+	string[max] = '\0';
+	len = strlen(string);
+	
+	// mark the end of the extended string
+	boundary = SSD1306_FontMeasureString( &Display, string );
+			
+	// add a full display width	
+	while (len < max && SSD1306_FontMeasureString( &Display, string ) - boundary < Display.Width) {
+		string[len++] = string[extra++];
+		string[len] = '\0';
+	}
+		
+	return boundary;
+}
+
+/****************************************************************************************
+ * 
+ */
+static void text(enum display_font_e font, enum display_pos_e pos, int attribute, char *text, ...) {
+	va_list args;
+
+	va_start(args, text);
 	TextAnchor Anchor = TextAnchor_Center;	
 	
 	if (attribute & DISPLAY_CLEAR) SSD1306_Clear( &Display, SSD_COLOR_BLACK );
 	
 	if (!text) return;
 	
+	switch(font) {
+	case DISPLAY_FONT_LINE_1:	
+		SSD1306_SetFont( &Display, &Font_line_1 );
+		break;
+	case DISPLAY_FONT_LINE_2:	
+		SSD1306_SetFont( &Display, &Font_line_2 );
+		break;		
+	case DISPLAY_FONT_SMALL:	
+		SSD1306_SetFont( &Display, &Font_droid_sans_fallback_11x13 );	
+		break;	
+	case DISPLAY_FONT_MEDIUM:			
+	case DISPLAY_FONT_DEFAULT:
+	default:
+		SSD1306_SetFont( &Display, &Font_droid_sans_fallback_15x17 );	
+		break;		
+	case DISPLAY_FONT_LARGE:	
+		SSD1306_SetFont( &Display, &Font_droid_sans_fallback_24x28 );
+		break;		
+	case DISPLAY_FONT_SEGMENT:			
+		if (Display.Height == 32) SSD1306_SetFont( &Display, &Font_Tarable7Seg_16x32 );
+		else SSD1306_SetFont( &Display, &Font_Tarable7Seg_32x64 );
+		break;		
+	}
+
 	switch(pos) {
 	case DISPLAY_TOP_LEFT: 
+	default:
 		Anchor = TextAnchor_NorthWest; 
 		break;
 	case DISPLAY_MIDDLE_LEFT:
+		Anchor = TextAnchor_West;
 		break;
 	case DISPLAY_BOTTOM_LEFT:
 		Anchor = TextAnchor_SouthWest;
 		break;
-	case DISPLAY_CENTER:
+	case DISPLAY_CENTERED:
 		Anchor = TextAnchor_Center;
 		break;
 	}	
 	
 	ESP_LOGD(TAG, "SSDD1306 displaying %s at %u with attribute %u", text, Anchor, attribute);
-
+	
 	if (AddressMode != AddressMode_Horizontal) {
 		AddressMode = AddressMode_Horizontal;
 		SSD1306_SetDisplayAddressMode( &Display, AddressMode );
 	}	
+	
 	SSD1306_FontDrawAnchoredString( &Display, Anchor, text, SSD_COLOR_WHITE );
 	if (attribute & DISPLAY_UPDATE) SSD1306_Update( &Display );
+	
+	va_end(args);
 }
 
 /****************************************************************************************
@@ -191,7 +362,7 @@ static void draw_cbr(u8_t *data, int height) {
 		SSD1306_SetDisplayAddressMode( &Display, AddressMode );
 	}
 	
-	SSD1306_WriteRawData(&Display, Display.Framebuffer, Display.Width * Display.Heigth);
+	SSD1306_WriteRawData(&Display, Display.Framebuffer, Display.Width * Display.Height/8);
  #endif	
 }
 

+ 224 - 0
components/services/tarablessd1306/fonts/font_line_1.c

@@ -0,0 +1,224 @@
+#include <ssd1306_font.h>
+
+//WARNING: This Font Require X-GLCD Lib.
+//         You can not use it with MikroE GLCD Lib.
+
+//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
+//MikroElektronika 2011 
+//http://www.mikroe.com 
+
+//GLCD FontName : Square721_BT11x14
+//GLCD FontSize : 11 x 14
+
+static const uint8_t Square721_BT11x14[] = {
+        0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char  
+        0x02, 0x00, 0x00, 0xF8, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char !
+        0x03, 0x38, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char "
+        0x08, 0x00, 0x00, 0x00, 0x01, 0x40, 0x07, 0xE0, 0x01, 0x58, 0x07, 0xC0, 0x01, 0x78, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char #
+        0x07, 0x30, 0x03, 0x48, 0x04, 0x48, 0x04, 0xFC, 0x0F, 0x48, 0x04, 0x48, 0x04, 0x98, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char $
+        0x09, 0xF8, 0x00, 0x88, 0x00, 0x88, 0x00, 0xF8, 0x07, 0xE0, 0x00, 0xD8, 0x07, 0x40, 0x04, 0x40, 0x04, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00,  // Code for char %
+        0x08, 0x00, 0x00, 0x80, 0x03, 0x78, 0x04, 0x48, 0x04, 0xC8, 0x04, 0x08, 0x05, 0x98, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char &
+        0x02, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char '
+        0x03, 0x00, 0x00, 0xF8, 0x07, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char (
+        0x02, 0x08, 0x04, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char )
+        0x06, 0x00, 0x00, 0x10, 0x00, 0x38, 0x00, 0x00, 0x00, 0x38, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char *
+        0x08, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0xF0, 0x07, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char +
+        0x02, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ,
+        0x04, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char -
+        0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char .
+        0x04, 0x00, 0x0C, 0x80, 0x03, 0x70, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char /
+        0x08, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 0
+        0x08, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x10, 0x04, 0x08, 0x04, 0xF8, 0x07, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 1
+        0x08, 0x00, 0x00, 0x00, 0x00, 0x30, 0x07, 0x08, 0x05, 0x88, 0x04, 0x88, 0x04, 0x88, 0x04, 0x70, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 2
+        0x08, 0x00, 0x00, 0x00, 0x00, 0x30, 0x03, 0x08, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0xB8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 3
+        0x08, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x40, 0x01, 0x30, 0x01, 0x08, 0x01, 0xF8, 0x07, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 4
+        0x08, 0x00, 0x00, 0x00, 0x00, 0x78, 0x03, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x88, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 5
+        0x08, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0xD8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 6
+        0x08, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x08, 0x04, 0x08, 0x03, 0x88, 0x00, 0x68, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 7
+        0x08, 0x00, 0x00, 0x00, 0x00, 0xB8, 0x03, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0xB8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 8
+        0x08, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x06, 0x88, 0x04, 0x88, 0x04, 0x88, 0x04, 0x88, 0x04, 0xF0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 9
+        0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char :
+        0x02, 0x00, 0x00, 0x20, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ;
+        0x07, 0x00, 0x00, 0x00, 0x01, 0x80, 0x01, 0x80, 0x02, 0x40, 0x02, 0x40, 0x04, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char <
+        0x07, 0x00, 0x00, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char =
+        0x07, 0x00, 0x00, 0x20, 0x04, 0x40, 0x04, 0x40, 0x02, 0x80, 0x02, 0x80, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char >
+        0x06, 0x00, 0x00, 0x30, 0x00, 0x08, 0x00, 0x88, 0x05, 0x88, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ?
+        0x0B, 0x00, 0x00, 0xC0, 0x03, 0x30, 0x04, 0xD0, 0x0F, 0x68, 0x0A, 0x28, 0x0A, 0xA8, 0x09, 0x68, 0x0A, 0x08, 0x0A, 0x10, 0x01, 0xE0, 0x00,  // Code for char @
+        0x08, 0x00, 0x00, 0x00, 0x06, 0xC0, 0x01, 0x30, 0x01, 0x08, 0x01, 0x70, 0x01, 0x80, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char A
+        0x08, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0xB8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char B
+        0x08, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x30, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char C
+        0x09, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00,  // Code for char D
+        0x08, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char E
+        0x07, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x48, 0x00, 0x48, 0x00, 0x48, 0x00, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char F
+        0x09, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x88, 0x04, 0x88, 0x04, 0x90, 0x03, 0x00, 0x00, 0x00, 0x00,  // Code for char G
+        0x08, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char H
+        0x05, 0x00, 0x00, 0x00, 0x00, 0x08, 0x04, 0xF8, 0x07, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char I
+        0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char J
+        0x08, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x40, 0x00, 0xE0, 0x00, 0x10, 0x01, 0x08, 0x06, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char K
+        0x07, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char L
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x38, 0x00, 0xC0, 0x01, 0x00, 0x06, 0x00, 0x07, 0xE0, 0x00, 0x18, 0x00, 0xF8, 0x07, 0x00, 0x00,  // Code for char M
+        0x09, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x18, 0x00, 0x20, 0x00, 0xC0, 0x00, 0x00, 0x01, 0x00, 0x06, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00,  // Code for char N
+        0x09, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00,  // Code for char O
+        0x08, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char P
+        0x09, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x03, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x05, 0x08, 0x06, 0xF0, 0x07, 0x00, 0x00, 0x00, 0x00,  // Code for char Q
+        0x08, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x78, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char R
+        0x08, 0x00, 0x00, 0x00, 0x00, 0x78, 0x03, 0x48, 0x04, 0x48, 0x04, 0x88, 0x04, 0x88, 0x04, 0x98, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char S
+        0x07, 0x00, 0x00, 0x08, 0x00, 0x08, 0x00, 0xF8, 0x07, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char T
+        0x08, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char U
+        0x08, 0x00, 0x00, 0x18, 0x00, 0x60, 0x00, 0x80, 0x03, 0x00, 0x04, 0x80, 0x03, 0x70, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char V
+        0x0B, 0x00, 0x00, 0x18, 0x00, 0xE0, 0x01, 0x00, 0x06, 0xC0, 0x03, 0x38, 0x00, 0x78, 0x00, 0x80, 0x03, 0x00, 0x06, 0xE0, 0x01, 0x18, 0x00,  // Code for char W
+        0x08, 0x00, 0x00, 0x08, 0x04, 0x18, 0x02, 0xA0, 0x01, 0xC0, 0x00, 0x20, 0x01, 0x18, 0x02, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char X
+        0x08, 0x00, 0x00, 0x08, 0x00, 0x10, 0x00, 0x60, 0x00, 0x80, 0x07, 0x60, 0x00, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Y
+        0x08, 0x00, 0x00, 0x00, 0x00, 0x08, 0x06, 0x08, 0x05, 0x88, 0x04, 0x48, 0x04, 0x28, 0x04, 0x18, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Z
+        0x03, 0x00, 0x00, 0xF8, 0x07, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char [
+        0x04, 0x18, 0x00, 0xE0, 0x00, 0x00, 0x07, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char BackSlash
+        0x02, 0x08, 0x04, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ]
+        0x08, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x10, 0x00, 0x08, 0x00, 0x08, 0x00, 0x10, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ^
+        0x06, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char _
+        0x03, 0x00, 0x00, 0x08, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char `
+        0x06, 0x00, 0x00, 0xA0, 0x07, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char a
+        0x06, 0x00, 0x00, 0xF8, 0x07, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char b
+        0x06, 0x00, 0x00, 0xC0, 0x07, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0x40, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char c
+        0x06, 0x00, 0x00, 0xC0, 0x03, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char d
+        0x06, 0x00, 0x00, 0xE0, 0x03, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xE0, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char e
+        0x04, 0x20, 0x00, 0xF8, 0x07, 0x28, 0x00, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char f
+        0x06, 0x00, 0x00, 0xC0, 0x13, 0x20, 0x14, 0x20, 0x14, 0x20, 0x14, 0xE0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char g
+        0x06, 0x00, 0x00, 0xF8, 0x07, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char h
+        0x02, 0x00, 0x00, 0xE8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char i
+        0x02, 0x00, 0x10, 0xE8, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char j
+        0x05, 0x00, 0x00, 0xF8, 0x07, 0x80, 0x01, 0x60, 0x02, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char k
+        0x02, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char l
+        0x08, 0x00, 0x00, 0xE0, 0x07, 0x20, 0x00, 0x20, 0x00, 0xE0, 0x07, 0x20, 0x00, 0x20, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char m
+        0x06, 0x00, 0x00, 0xE0, 0x07, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char n
+        0x06, 0x00, 0x00, 0xC0, 0x03, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char o
+        0x06, 0x00, 0x00, 0xE0, 0x1F, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char p
+        0x06, 0x00, 0x00, 0xC0, 0x03, 0x20, 0x04, 0x20, 0x04, 0x20, 0x04, 0xE0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char q
+        0x05, 0x00, 0x00, 0xE0, 0x07, 0x20, 0x00, 0x20, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char r
+        0x06, 0x00, 0x00, 0xE0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char s
+        0x05, 0x20, 0x00, 0xF0, 0x07, 0x20, 0x04, 0x20, 0x04, 0x20, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char t
+        0x06, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char u
+        0x05, 0x60, 0x00, 0x80, 0x03, 0x00, 0x04, 0x80, 0x03, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char v
+        0x08, 0xE0, 0x00, 0x00, 0x07, 0x00, 0x07, 0xE0, 0x00, 0xE0, 0x01, 0x00, 0x06, 0x80, 0x07, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char w
+        0x05, 0x20, 0x04, 0x40, 0x03, 0x80, 0x01, 0x60, 0x02, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char x
+        0x05, 0x60, 0x00, 0x80, 0x13, 0x00, 0x0E, 0xC0, 0x01, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char y
+        0x06, 0x00, 0x00, 0x20, 0x06, 0x20, 0x05, 0xA0, 0x04, 0x60, 0x04, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char z
+        0x05, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x78, 0x1F, 0x08, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char {
+        0x03, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char |
+        0x05, 0x00, 0x00, 0x08, 0x10, 0x78, 0x1F, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char }
+        0x07, 0x00, 0x00, 0x80, 0x00, 0x40, 0x00, 0x40, 0x00, 0x80, 0x00, 0x80, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ~
+        0x03, 0xF8, 0x07, 0x08, 0x04, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char €
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ‚
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ƒ
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char „
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char …
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char †
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ‡
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ˆ
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ‰
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Š
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ‹
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Œ
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ž
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ‘
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ’
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char “
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ”
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char •
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char –
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char —
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ˜
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ™
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char š
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ›
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char œ
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ž
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ÿ
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char  
+        0x02, 0x00, 0x00, 0xE8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¡
+        0x06, 0x00, 0x00, 0xC0, 0x03, 0x20, 0x0E, 0xE0, 0x05, 0x30, 0x04, 0x40, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¢
+        0x07, 0x00, 0x00, 0x80, 0x04, 0xF8, 0x07, 0x88, 0x04, 0x88, 0x04, 0x08, 0x04, 0x18, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char £
+        0x06, 0x08, 0x01, 0xF0, 0x00, 0x90, 0x00, 0x90, 0x00, 0xF0, 0x00, 0x08, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¤
+        0x07, 0xA8, 0x00, 0xB0, 0x00, 0xE0, 0x00, 0x80, 0x07, 0xE0, 0x00, 0xB0, 0x00, 0xA8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¥
+        0x03, 0x00, 0x00, 0x00, 0x00, 0x78, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¦
+        0x05, 0xF8, 0x06, 0xA8, 0x04, 0x48, 0x05, 0x58, 0x05, 0xC0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char §
+        0x04, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¨
+        0x09, 0x00, 0x00, 0xE0, 0x01, 0x10, 0x02, 0xC8, 0x04, 0x28, 0x05, 0x28, 0x05, 0xC8, 0x04, 0x10, 0x02, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00,  // Code for char ©
+        0x05, 0x00, 0x00, 0x78, 0x00, 0x58, 0x00, 0x58, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ª
+        0x05, 0x00, 0x00, 0x00, 0x01, 0x80, 0x02, 0x00, 0x01, 0x80, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char «
+        0x07, 0x00, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¬
+        0x04, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ­
+        0x09, 0x00, 0x00, 0xE0, 0x01, 0x10, 0x02, 0xE8, 0x05, 0xA8, 0x04, 0xA8, 0x05, 0x68, 0x06, 0x10, 0x02, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00,  // Code for char ®
+        0x04, 0x00, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¯
+        0x03, 0x38, 0x00, 0x28, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char °
+        0x08, 0x00, 0x00, 0x40, 0x04, 0x40, 0x04, 0x40, 0x04, 0xF0, 0x05, 0x40, 0x04, 0x40, 0x04, 0x40, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ±
+        0x05, 0x00, 0x00, 0xD8, 0x00, 0xC8, 0x00, 0xA8, 0x00, 0xB8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ²
+        0x05, 0x00, 0x00, 0xD8, 0x00, 0x88, 0x00, 0xA8, 0x00, 0xD8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ³
+        0x04, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ´
+        0x05, 0xC0, 0x07, 0x20, 0x04, 0x00, 0x04, 0x80, 0x03, 0x60, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char µ
+        0x06, 0x00, 0x00, 0x78, 0x00, 0xF8, 0x07, 0x08, 0x00, 0xF8, 0x07, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¶
+        0x02, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ·
+        0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¸
+        0x04, 0x00, 0x00, 0x10, 0x00, 0x08, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¹
+        0x05, 0x00, 0x00, 0x78, 0x00, 0x48, 0x00, 0x48, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char º
+        0x05, 0x00, 0x00, 0x80, 0x02, 0x00, 0x01, 0x80, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char »
+        0x0A, 0x10, 0x00, 0x08, 0x00, 0xF8, 0x00, 0x00, 0x06, 0x80, 0x01, 0x70, 0x00, 0x88, 0x01, 0x80, 0x01, 0xC0, 0x07, 0x00, 0x01, 0x00, 0x00,  // Code for char ¼
+        0x0A, 0x10, 0x00, 0x08, 0x00, 0xF8, 0x00, 0x00, 0x06, 0x80, 0x01, 0x60, 0x00, 0x58, 0x07, 0x48, 0x05, 0x40, 0x05, 0xC0, 0x04, 0x00, 0x00,  // Code for char ½
+        0x0B, 0x00, 0x00, 0xC8, 0x00, 0x88, 0x00, 0x98, 0x04, 0xE8, 0x02, 0x80, 0x01, 0x40, 0x00, 0x30, 0x00, 0x88, 0x01, 0x80, 0x01, 0xC0, 0x07,  // Code for char ¾
+        0x05, 0x80, 0x07, 0x40, 0x04, 0x28, 0x04, 0x00, 0x04, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¿
+        0x07, 0x00, 0x06, 0xC0, 0x01, 0x32, 0x01, 0x0C, 0x01, 0x70, 0x01, 0x80, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char À
+        0x07, 0x00, 0x06, 0xC0, 0x01, 0x30, 0x01, 0x0C, 0x01, 0x72, 0x01, 0x80, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Á
+        0x07, 0x00, 0x06, 0xC0, 0x01, 0x34, 0x01, 0x0A, 0x01, 0x74, 0x01, 0x80, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Â
+        0x07, 0x00, 0x06, 0xC0, 0x01, 0x32, 0x01, 0x0A, 0x01, 0x72, 0x01, 0x80, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ã
+        0x07, 0x00, 0x06, 0xC0, 0x01, 0x32, 0x01, 0x08, 0x01, 0x72, 0x01, 0x80, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ä
+        0x07, 0x00, 0x06, 0xC0, 0x01, 0x37, 0x01, 0x0D, 0x01, 0x77, 0x01, 0x80, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Å
+        0x0B, 0x00, 0x03, 0xC0, 0x01, 0x20, 0x01, 0x18, 0x01, 0x08, 0x01, 0xF8, 0x07, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04,  // Code for char Æ
+        0x07, 0x00, 0x00, 0xF0, 0x03, 0x08, 0x04, 0x08, 0x14, 0x08, 0x1C, 0x08, 0x04, 0x30, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ç
+        0x07, 0x00, 0x00, 0xF8, 0x07, 0x4A, 0x04, 0x4C, 0x04, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char È
+        0x07, 0x00, 0x00, 0xF8, 0x07, 0x48, 0x04, 0x4C, 0x04, 0x4A, 0x04, 0x48, 0x04, 0x48, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char É
+        0x07, 0x00, 0x00, 0xF8, 0x07, 0x4C, 0x04, 0x4A, 0x04, 0x4C, 0x04, 0x48, 0x04, 0x48, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ê
+        0x07, 0x00, 0x00, 0xF8, 0x07, 0x4A, 0x04, 0x48, 0x04, 0x4A, 0x04, 0x48, 0x04, 0x48, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ë
+        0x02, 0x02, 0x00, 0xFC, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ì
+        0x03, 0x00, 0x00, 0xFC, 0x07, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Í
+        0x03, 0x04, 0x00, 0xFA, 0x07, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Î
+        0x03, 0x02, 0x00, 0xF8, 0x07, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ï
+        0x08, 0x40, 0x00, 0xF8, 0x07, 0x48, 0x04, 0x48, 0x04, 0x48, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ð
+        0x08, 0x00, 0x00, 0xF8, 0x07, 0x18, 0x00, 0x22, 0x00, 0xC2, 0x00, 0x02, 0x01, 0x00, 0x06, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ñ
+        0x08, 0x00, 0x00, 0xF0, 0x03, 0x0A, 0x04, 0x0C, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ò
+        0x08, 0x00, 0x00, 0xF0, 0x03, 0x08, 0x04, 0x0C, 0x04, 0x0A, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ó
+        0x08, 0x00, 0x00, 0xF0, 0x03, 0x0C, 0x04, 0x0A, 0x04, 0x0C, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ô
+        0x08, 0x00, 0x00, 0xF0, 0x03, 0x0A, 0x04, 0x0A, 0x04, 0x0A, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Õ
+        0x08, 0x00, 0x00, 0xF0, 0x03, 0x0A, 0x04, 0x08, 0x04, 0x0A, 0x04, 0x08, 0x04, 0x08, 0x04, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ö
+        0x08, 0x00, 0x00, 0x00, 0x00, 0x20, 0x04, 0x40, 0x02, 0x80, 0x01, 0x80, 0x01, 0x40, 0x02, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ×
+        0x08, 0x00, 0x00, 0xF0, 0x07, 0x08, 0x06, 0x08, 0x05, 0xC8, 0x04, 0x28, 0x04, 0x18, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ø
+        0x07, 0x00, 0x00, 0xF8, 0x03, 0x02, 0x04, 0x04, 0x04, 0x00, 0x04, 0x00, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ù
+        0x07, 0x00, 0x00, 0xF8, 0x03, 0x00, 0x04, 0x04, 0x04, 0x02, 0x04, 0x00, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ú
+        0x07, 0x00, 0x00, 0xF8, 0x03, 0x04, 0x04, 0x02, 0x04, 0x04, 0x04, 0x00, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Û
+        0x07, 0x00, 0x00, 0xF8, 0x03, 0x02, 0x04, 0x00, 0x04, 0x02, 0x04, 0x00, 0x04, 0xF8, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ü
+        0x07, 0x08, 0x00, 0x10, 0x00, 0x60, 0x00, 0x84, 0x07, 0x62, 0x00, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ý
+        0x07, 0x00, 0x00, 0xF8, 0x07, 0x10, 0x01, 0x10, 0x01, 0x10, 0x01, 0x10, 0x01, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Þ
+        0x06, 0x00, 0x00, 0xF0, 0x07, 0x08, 0x00, 0x48, 0x04, 0x48, 0x04, 0xB0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ß
+        0x06, 0x00, 0x00, 0xA8, 0x07, 0xB0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char à
+        0x06, 0x00, 0x00, 0xA0, 0x07, 0xB0, 0x04, 0xA8, 0x04, 0xA0, 0x04, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char á
+        0x06, 0x00, 0x00, 0xB0, 0x07, 0xA8, 0x04, 0xB0, 0x04, 0xA0, 0x04, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char â
+        0x06, 0x00, 0x00, 0xA8, 0x07, 0xA8, 0x04, 0xA8, 0x04, 0xA0, 0x04, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ã
+        0x06, 0x00, 0x00, 0xA8, 0x07, 0xA0, 0x04, 0xA8, 0x04, 0xA0, 0x04, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ä
+        0x06, 0x00, 0x00, 0xA0, 0x07, 0xAE, 0x04, 0xAA, 0x04, 0xAE, 0x04, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char å
+        0x0A, 0x00, 0x00, 0xA0, 0x07, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xC0, 0x03, 0xA0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xE0, 0x02, 0x00, 0x00,  // Code for char æ
+        0x06, 0x00, 0x00, 0xC0, 0x07, 0x20, 0x14, 0x20, 0x1C, 0x20, 0x04, 0x40, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ç
+        0x06, 0x00, 0x00, 0xE8, 0x03, 0xB0, 0x04, 0xA0, 0x04, 0xA0, 0x04, 0xE0, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00   // Code for char è
+        };
+
+const struct SSD1306_FontDef Font_line_1 = {
+    Square721_BT11x14,
+    11,
+    14,
+    ' ',
+    '\xFF',
+    false
+};

+ 247 - 0
components/services/tarablessd1306/fonts/font_line_2.c

@@ -0,0 +1,247 @@
+#include <ssd1306_font.h>
+
+//WARNING: This Font Require X-GLCD Lib.
+//         You can not use it with MikroE GLCD Lib.
+
+//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
+//MikroElektronika 2011 
+//http://www.mikroe.com 
+
+//GLCD FontName : Archivo_Narrow18x24
+//GLCD FontSize : 18 x 24
+
+static const uint8_t Archivo_Narrow18x24[] = {
+        0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char  
+        0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x1F, 0x0E, 0xF0, 0xFF, 0x0E, 0xF0, 0x1F, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char !
+        0x08, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char "
+        0x0A, 0x00, 0xC0, 0x08, 0x00, 0xC3, 0x0F, 0x00, 0xFF, 0x0F, 0xC0, 0xFF, 0x00, 0xF0, 0xC3, 0x0C, 0x30, 0xC3, 0x0F, 0x00, 0xFF, 0x03, 0xF0, 0xFF, 0x00, 0xF0, 0xC3, 0x00, 0x10, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char #
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0x87, 0x01, 0x80, 0x8F, 0x03, 0xC0, 0x9F, 0x03, 0xC0, 0x1D, 0x07, 0xF8, 0xFF, 0x1F, 0xC0, 0x39, 0x07, 0xC0, 0xF3, 0x03, 0x80, 0xF3, 0x03, 0x00, 0xE3, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char $
+        0x10, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0xE0, 0x07, 0x00, 0x30, 0x0C, 0x08, 0x30, 0x0C, 0x0E, 0xE0, 0x87, 0x03, 0xC0, 0xC3, 0x01, 0x00, 0x70, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0E, 0x00, 0x80, 0xC3, 0x03, 0xC0, 0xE1, 0x07, 0x70, 0x30, 0x0C, 0x10, 0x30, 0x0C, 0x00, 0xE0, 0x07, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char %
+        0x0E, 0x00, 0x00, 0x00, 0x80, 0xE1, 0x01, 0xE0, 0xF7, 0x03, 0xE0, 0xFF, 0x07, 0x70, 0x3E, 0x0F, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0xE0, 0xFD, 0x07, 0xE0, 0xFD, 0x03, 0x80, 0xFD, 0x01, 0x00, 0x1C, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char &
+        0x04, 0x00, 0x00, 0x00, 0xF0, 0x01, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char '
+        0x06, 0x00, 0xFC, 0x01, 0x80, 0xFF, 0x0F, 0xE0, 0xFF, 0x3F, 0xF0, 0x01, 0x7C, 0x38, 0x00, 0xE0, 0x08, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char (
+        0x06, 0x08, 0x00, 0x80, 0x38, 0x00, 0xE0, 0xF0, 0x01, 0x7C, 0xE0, 0xFF, 0x3F, 0x80, 0xFF, 0x0F, 0x00, 0xFC, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char )
+        0x08, 0x40, 0x02, 0x00, 0x60, 0x06, 0x00, 0xC0, 0x03, 0x00, 0xF0, 0x0F, 0x00, 0xF0, 0x0F, 0x00, 0xC0, 0x03, 0x00, 0x60, 0x06, 0x00, 0x40, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char *
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char +
+        0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4E, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ,
+        0x06, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char -
+        0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char .
+        0x05, 0x00, 0x00, 0x1C, 0x00, 0xE0, 0x1F, 0x80, 0xFF, 0x01, 0xF8, 0x0F, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char /
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xC0, 0xFF, 0x03, 0xE0, 0xFF, 0x07, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0xE0, 0xFF, 0x07, 0xC0, 0xFF, 0x03, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 0
+        0x0A, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x0E, 0xC0, 0x00, 0x0E, 0xE0, 0x00, 0x0E, 0xE0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 1
+        0x0A, 0x00, 0x00, 0x00, 0x80, 0x03, 0x0E, 0xE0, 0x83, 0x0F, 0xE0, 0xC3, 0x0F, 0x70, 0xE0, 0x0F, 0x70, 0xF0, 0x0E, 0x70, 0x7C, 0x0E, 0xE0, 0x3F, 0x0E, 0xE0, 0x0F, 0x0E, 0xC0, 0x03, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 2
+        0x0A, 0x00, 0x00, 0x00, 0x80, 0x81, 0x01, 0xE0, 0x81, 0x07, 0xE0, 0x81, 0x07, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0xE0, 0xFF, 0x07, 0xE0, 0xF7, 0x07, 0xC0, 0xC3, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 3
+        0x0A, 0x00, 0xC0, 0x01, 0x00, 0xF0, 0x01, 0x00, 0xFC, 0x01, 0x80, 0xDF, 0x01, 0xF0, 0xC7, 0x01, 0xF0, 0xC1, 0x01, 0x30, 0xFC, 0x0F, 0x80, 0xFF, 0x0F, 0xC0, 0xFF, 0x0F, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 4
+        0x0A, 0x00, 0x00, 0x00, 0xF0, 0x9F, 0x01, 0xF0, 0x9F, 0x03, 0xF0, 0x9F, 0x07, 0x70, 0x0C, 0x0E, 0x70, 0x0E, 0x0E, 0x70, 0x0E, 0x0F, 0x70, 0xFE, 0x07, 0x70, 0xFC, 0x03, 0x00, 0xF0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 5
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xC0, 0xFF, 0x03, 0xE0, 0xFF, 0x07, 0x70, 0x18, 0x0E, 0x70, 0x1C, 0x0E, 0xE0, 0x1D, 0x0E, 0xE0, 0xF9, 0x07, 0x80, 0xF9, 0x07, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 6
+        0x0A, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x0F, 0x70, 0xE0, 0x0F, 0x70, 0xFC, 0x0F, 0x70, 0x7F, 0x00, 0xF0, 0x0F, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 7
+        0x0A, 0x00, 0x00, 0x00, 0x80, 0xE3, 0x01, 0xE0, 0xF7, 0x07, 0xE0, 0xFF, 0x07, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0xE0, 0xFF, 0x07, 0xE0, 0xF7, 0x07, 0x80, 0xE3, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 8
+        0x0A, 0x00, 0x00, 0x00, 0x80, 0x8F, 0x01, 0xE0, 0xBF, 0x07, 0xE0, 0xBF, 0x07, 0x70, 0x70, 0x0E, 0x70, 0x70, 0x0E, 0xF0, 0x38, 0x0E, 0xE0, 0xFF, 0x07, 0xC0, 0xFF, 0x03, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 9
+        0x04, 0x00, 0x00, 0x00, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char :
+        0x04, 0x00, 0x00, 0x00, 0x00, 0x07, 0x4E, 0x00, 0x07, 0x7E, 0x00, 0x07, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ;
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x98, 0x01, 0x00, 0x9C, 0x03, 0x00, 0x0C, 0x03, 0x00, 0x0E, 0x07, 0x00, 0x06, 0x06, 0x00, 0x07, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char <
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0x9C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char =
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0x07, 0x0E, 0x00, 0x06, 0x06, 0x00, 0x0E, 0x07, 0x00, 0x0C, 0x03, 0x00, 0x9C, 0x03, 0x00, 0x98, 0x01, 0x00, 0xF8, 0x01, 0x00, 0xF0, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char >
+        0x0A, 0x00, 0x00, 0x00, 0x80, 0x03, 0x00, 0xE0, 0x03, 0x00, 0xE0, 0x03, 0x00, 0x70, 0x00, 0x00, 0x70, 0xE0, 0x0E, 0x70, 0xF8, 0x0E, 0xE0, 0xFF, 0x0E, 0xE0, 0x1F, 0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ?
+        0x12, 0x00, 0xF8, 0x00, 0x00, 0xFF, 0x07, 0x80, 0x03, 0x1C, 0xC0, 0x00, 0x30, 0x60, 0x00, 0x60, 0x60, 0xC0, 0x63, 0x20, 0xE4, 0x47, 0x30, 0xE6, 0xC7, 0x30, 0x37, 0xC6, 0x30, 0x33, 0xC6, 0x30, 0xFF, 0xC3, 0x30, 0xFE, 0x67, 0x60, 0xFC, 0x07, 0x60, 0x00, 0x06, 0xC0, 0x00, 0x06, 0xC0, 0x01, 0x03, 0x00, 0xFF, 0x01, 0x00, 0x7C, 0x00,  // Code for char @
+        0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0xFC, 0x03, 0x80, 0xFF, 0x01, 0xF0, 0xCF, 0x01, 0xF0, 0xC1, 0x01, 0xF0, 0xC1, 0x01, 0xF0, 0xCF, 0x01, 0x80, 0xFF, 0x01, 0x00, 0xFC, 0x07, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char A
+        0x0D, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0xF0, 0x3F, 0x0F, 0xE0, 0xF7, 0x07, 0xC0, 0xF1, 0x07, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char B
+        0x0D, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x07, 0xE0, 0x81, 0x07, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0xE0, 0x00, 0x07, 0xE0, 0xC3, 0x07, 0xC0, 0xC3, 0x03, 0x00, 0xC3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char C
+        0x0D, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0xE0, 0x00, 0x07, 0xE0, 0x81, 0x07, 0xC0, 0xFF, 0x03, 0x80, 0xFF, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char D
+        0x0B, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char E
+        0x0A, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char F
+        0x0D, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x03, 0xC0, 0xFF, 0x07, 0xE0, 0x00, 0x07, 0x60, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x38, 0x0E, 0x70, 0x38, 0x06, 0xE0, 0x38, 0x07, 0xE0, 0xFB, 0x03, 0xC0, 0xFB, 0x0F, 0x00, 0xFB, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char G
+        0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x1C, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x1C, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char H
+        0x04, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char I
+        0x09, 0x00, 0x80, 0x03, 0x00, 0x80, 0x07, 0x00, 0x80, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char J
+        0x0D, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x78, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x1F, 0x00, 0x80, 0x7F, 0x00, 0xC0, 0xFB, 0x01, 0xF0, 0xE1, 0x07, 0x70, 0x80, 0x0F, 0x30, 0x00, 0x0E, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char K
+        0x0B, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char L
+        0x0F, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0x03, 0x00, 0xF0, 0x3F, 0x00, 0x00, 0xFF, 0x07, 0x00, 0xF0, 0x0F, 0x00, 0x80, 0x0F, 0x00, 0xFC, 0x07, 0xC0, 0x3F, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char M
+        0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xE0, 0x07, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x7E, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xE0, 0x07, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char N
+        0x0E, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0xE0, 0x81, 0x07, 0xE0, 0x00, 0x06, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0xE0, 0x00, 0x07, 0xE0, 0x81, 0x07, 0xC0, 0xFF, 0x03, 0x80, 0xFF, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char O
+        0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x3C, 0x00, 0xE0, 0x1F, 0x00, 0xE0, 0x1F, 0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char P
+        0x0E, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0xE0, 0x81, 0x07, 0xE0, 0x00, 0x06, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x1E, 0xE0, 0x00, 0x3F, 0xE0, 0x81, 0x3F, 0xC0, 0xFF, 0x33, 0x80, 0xFF, 0x21, 0x00, 0x7E, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Q
+        0x0D, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0x38, 0x00, 0x70, 0xF8, 0x00, 0x70, 0xF8, 0x03, 0xE0, 0xFF, 0x0F, 0xE0, 0x8F, 0x0F, 0x80, 0x07, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char R
+        0x0C, 0x00, 0x00, 0x00, 0x80, 0x83, 0x01, 0xE0, 0x8F, 0x03, 0xE0, 0x8F, 0x07, 0x70, 0x0E, 0x0F, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x38, 0x0E, 0xE0, 0x39, 0x0E, 0xE0, 0xF1, 0x07, 0x80, 0xF1, 0x07, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char S
+        0x0B, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char T
+        0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x07, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0F, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char U
+        0x0D, 0x10, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xF0, 0x0F, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0xFF, 0x03, 0x00, 0xF0, 0x0F, 0x00, 0x80, 0x0F, 0x00, 0xF0, 0x0F, 0x00, 0xFE, 0x03, 0xC0, 0x7F, 0x00, 0xF0, 0x0F, 0x00, 0xF0, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char V
+        0x12, 0x30, 0x00, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0x7F, 0x00, 0xC0, 0xFF, 0x0F, 0x00, 0xF0, 0x0F, 0x00, 0x80, 0x0F, 0x00, 0xFE, 0x0F, 0xF0, 0x7F, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0x03, 0x00, 0xF0, 0x7F, 0x00, 0x80, 0xFF, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0xFF, 0x0F, 0xF0, 0x7F, 0x00, 0xF0, 0x03, 0x00, 0x30, 0x00, 0x00,  // Code for char W
+        0x0D, 0x00, 0x00, 0x08, 0x30, 0x00, 0x0E, 0xF0, 0x00, 0x0F, 0xF0, 0xC1, 0x07, 0xE0, 0xF7, 0x03, 0x80, 0xFF, 0x00, 0x00, 0x3E, 0x00, 0x00, 0xFF, 0x00, 0xC0, 0xF7, 0x03, 0xF0, 0xC1, 0x0F, 0xF0, 0x00, 0x0F, 0x30, 0x00, 0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char X
+        0x0D, 0x10, 0x00, 0x00, 0x70, 0x00, 0x00, 0xF0, 0x01, 0x00, 0xF0, 0x07, 0x00, 0x80, 0x1F, 0x00, 0x00, 0xFE, 0x0F, 0x00, 0xF8, 0x0F, 0x00, 0xFE, 0x0F, 0x80, 0x1F, 0x00, 0xE0, 0x07, 0x00, 0xF0, 0x01, 0x00, 0x30, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Y
+        0x0B, 0x00, 0x00, 0x0C, 0x70, 0x00, 0x0F, 0x70, 0xC0, 0x0F, 0x70, 0xE0, 0x0F, 0x70, 0xF8, 0x0F, 0x70, 0x7E, 0x0E, 0xF0, 0x1F, 0x0E, 0xF0, 0x07, 0x0E, 0xF0, 0x01, 0x0E, 0x70, 0x00, 0x0E, 0x30, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Z
+        0x06, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0x18, 0x00, 0xC0, 0x18, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char [
+        0x05, 0x38, 0x00, 0x00, 0xF8, 0x0F, 0x00, 0x80, 0xFF, 0x01, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char BackSlash
+        0x05, 0x18, 0x00, 0xC0, 0x18, 0x00, 0xC0, 0xF8, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ]
+        0x0B, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x1C, 0x00, 0x80, 0x1F, 0x00, 0xE0, 0x07, 0x00, 0xF0, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x80, 0x1F, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ^
+        0x0A, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char _
+        0x05, 0x08, 0x00, 0x00, 0x18, 0x00, 0x00, 0x38, 0x00, 0x00, 0x30, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char `
+        0x0A, 0x00, 0x80, 0x03, 0x00, 0xCC, 0x07, 0x00, 0xCE, 0x0F, 0x00, 0x6F, 0x0E, 0x00, 0x67, 0x06, 0x00, 0x67, 0x06, 0x00, 0xFF, 0x03, 0x00, 0xFE, 0x07, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char a
+        0x0B, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0x00, 0x06, 0x06, 0x00, 0x06, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x0F, 0x0E, 0x00, 0xFE, 0x07, 0x00, 0xFE, 0x07, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char b
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFE, 0x07, 0x00, 0xFE, 0x07, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x9E, 0x07, 0x00, 0x9E, 0x07, 0x00, 0x98, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char c
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFE, 0x07, 0x00, 0xFF, 0x0F, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x06, 0x06, 0xF8, 0xFF, 0x07, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char d
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x00, 0xFE, 0x07, 0x00, 0x67, 0x0E, 0x00, 0x67, 0x0E, 0x00, 0x67, 0x0E, 0x00, 0x7E, 0x07, 0x00, 0x7C, 0x07, 0x00, 0x78, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char e
+        0x06, 0x00, 0x07, 0x00, 0xE0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0x38, 0x07, 0x00, 0x38, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char f
+        0x0B, 0x00, 0x00, 0x18, 0x00, 0x9E, 0x3D, 0x00, 0xFF, 0x3F, 0x80, 0xFF, 0x33, 0x80, 0xB1, 0x33, 0x80, 0xB1, 0x33, 0x80, 0xB1, 0x33, 0x80, 0x3F, 0x33, 0x80, 0x3F, 0x3F, 0xC0, 0x1E, 0x1E, 0x40, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char g
+        0x0A, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x07, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0xFE, 0x0F, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char h
+        0x04, 0x00, 0x00, 0x00, 0x38, 0xFF, 0x0F, 0x38, 0xFF, 0x0F, 0x38, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char i
+        0x04, 0x00, 0x00, 0x38, 0x38, 0xFF, 0x3F, 0x38, 0xFF, 0x3F, 0x38, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char j
+        0x0A, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0x00, 0x70, 0x00, 0x00, 0xF8, 0x00, 0x00, 0xFE, 0x03, 0x00, 0x8F, 0x0F, 0x00, 0x03, 0x0F, 0x00, 0x01, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char k
+        0x04, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0xF8, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char l
+        0x10, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0xFE, 0x0F, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x07, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0xFE, 0x0F, 0x00, 0xFC, 0x0F, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x07, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0xFE, 0x0F, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char m
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0xFE, 0x0F, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x07, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0xFE, 0x0F, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char n
+        0x0B, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x00, 0xFE, 0x07, 0x00, 0x07, 0x0F, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0F, 0x00, 0xFE, 0x07, 0x00, 0xFC, 0x03, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char o
+        0x0B, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0xFF, 0x3F, 0x00, 0xFE, 0x3F, 0x00, 0x06, 0x07, 0x00, 0x06, 0x07, 0x00, 0x07, 0x07, 0x00, 0x0F, 0x03, 0x00, 0xFE, 0x03, 0x00, 0xFE, 0x01, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char p
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFE, 0x03, 0x00, 0xFF, 0x07, 0x00, 0x07, 0x07, 0x00, 0x07, 0x07, 0x00, 0x06, 0x07, 0x00, 0xFF, 0x3F, 0x00, 0xFF, 0x3F, 0x00, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char q
+        0x07, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0xFE, 0x0F, 0x00, 0x0E, 0x00, 0x00, 0x07, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char r
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x03, 0x00, 0x3E, 0x07, 0x00, 0x3F, 0x07, 0x00, 0x77, 0x0E, 0x00, 0x67, 0x0E, 0x00, 0x6F, 0x0E, 0x00, 0xEE, 0x07, 0x00, 0xCC, 0x07, 0x00, 0x80, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char s
+        0x06, 0x00, 0x07, 0x00, 0xE0, 0xFF, 0x03, 0xE0, 0xFF, 0x07, 0xE0, 0xFF, 0x0F, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char t
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x03, 0x00, 0xFF, 0x07, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0xFF, 0x07, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char u
+        0x0A, 0x00, 0x03, 0x00, 0x00, 0x1F, 0x00, 0x00, 0xFF, 0x00, 0x00, 0xFC, 0x07, 0x00, 0xC0, 0x0F, 0x00, 0x80, 0x0F, 0x00, 0xF8, 0x07, 0x00, 0xFF, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char v
+        0x0F, 0x00, 0x01, 0x00, 0x00, 0x1F, 0x00, 0x00, 0xFF, 0x01, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x0F, 0x00, 0xF0, 0x0F, 0x00, 0xFF, 0x01, 0x00, 0x07, 0x00, 0x00, 0xFF, 0x01, 0x00, 0xF8, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0xF0, 0x0F, 0x00, 0xFF, 0x03, 0x00, 0x1F, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char w
+        0x0A, 0x00, 0x01, 0x08, 0x00, 0x03, 0x0E, 0x00, 0x8F, 0x0F, 0x00, 0xFF, 0x07, 0x00, 0xFC, 0x01, 0x00, 0xF8, 0x01, 0x00, 0xFE, 0x07, 0x00, 0x8F, 0x0F, 0x00, 0x03, 0x0E, 0x00, 0x01, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char x
+        0x0A, 0x00, 0x01, 0x00, 0x00, 0x0F, 0xE0, 0x00, 0x7F, 0xE0, 0x00, 0xFC, 0xF3, 0x00, 0xE0, 0x7F, 0x00, 0x80, 0x3F, 0x00, 0xF8, 0x07, 0x00, 0xFF, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char y
+        0x09, 0x00, 0x07, 0x0C, 0x00, 0x07, 0x0F, 0x00, 0x87, 0x0F, 0x00, 0xE7, 0x0F, 0x00, 0xFF, 0x0E, 0x00, 0x7F, 0x0E, 0x00, 0x1F, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x03, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char z
+        0x07, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0xE0, 0xFF, 0x3F, 0xF0, 0xDF, 0x7F, 0xF8, 0x87, 0xFF, 0x18, 0x00, 0xC0, 0x18, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char {
+        0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char |
+        0x07, 0x0C, 0x00, 0x60, 0x0C, 0x00, 0x60, 0xFC, 0xC3, 0x7F, 0xF8, 0xFF, 0x3F, 0xF0, 0xFF, 0x1F, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char }
+        0x0B, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x30, 0x00, 0x00, 0x38, 0x00, 0x00, 0x38, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x30, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ~
+        0x06, 0xE0, 0xFF, 0x07, 0xE0, 0xFF, 0x07, 0x20, 0x00, 0x04, 0x20, 0x00, 0x04, 0xE0, 0xFF, 0x07, 0xE0, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char €
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ‚
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ƒ
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char „
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char …
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char †
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ‡
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ˆ
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ‰
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Š
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ‹
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Œ
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ž
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ‘
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ’
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char “
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ”
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char •
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char –
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char —
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ˜
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ™
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char š
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ›
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char œ
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char 
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ž
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ÿ
+        0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char  
+        0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xC3, 0x3F, 0x80, 0xFB, 0x3F, 0x80, 0xC3, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¡
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0xC0, 0x81, 0x03, 0xF8, 0xFF, 0x1F, 0xC0, 0x80, 0x03, 0xC0, 0xE3, 0x03, 0x80, 0xE3, 0x01, 0x00, 0xE3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¢
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0x38, 0x0E, 0x80, 0xFF, 0x0F, 0xE0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x38, 0x0E, 0x70, 0x38, 0x0E, 0xF0, 0x01, 0x0E, 0xE0, 0x01, 0x0E, 0x80, 0x01, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char £
+        0x0A, 0x80, 0xBD, 0x01, 0x00, 0xFF, 0x00, 0x00, 0xC3, 0x00, 0x80, 0x81, 0x01, 0x80, 0x81, 0x01, 0x80, 0x81, 0x01, 0x80, 0x81, 0x01, 0x00, 0xC3, 0x00, 0x00, 0xFF, 0x00, 0x80, 0xBD, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¤
+        0x0B, 0x10, 0x00, 0x00, 0x70, 0x98, 0x01, 0xF0, 0x99, 0x01, 0xF0, 0x9F, 0x01, 0x80, 0xFF, 0x0F, 0x00, 0xFC, 0x0F, 0x00, 0xFF, 0x0F, 0xE0, 0x9F, 0x01, 0xF0, 0x99, 0x01, 0x70, 0x98, 0x01, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¥
+        0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x8F, 0x3F, 0xF0, 0x8F, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¦
+        0x0A, 0x00, 0x00, 0x00, 0xE0, 0x39, 0x18, 0xE0, 0x7F, 0x38, 0xF0, 0xFF, 0x38, 0x30, 0xC7, 0x31, 0x30, 0xCE, 0x31, 0x30, 0x8E, 0x33, 0x70, 0xFC, 0x3F, 0x70, 0xF8, 0x3F, 0x60, 0x70, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char §
+        0x06, 0x38, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¨
+        0x0D, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xC0, 0x00, 0x03, 0x20, 0x7E, 0x04, 0x10, 0xFF, 0x08, 0x90, 0x81, 0x09, 0x90, 0x81, 0x09, 0x90, 0x81, 0x09, 0x10, 0xE7, 0x08, 0x20, 0x66, 0x04, 0x40, 0x00, 0x02, 0x80, 0x81, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ©
+        0x07, 0x00, 0x07, 0x00, 0xB0, 0x0F, 0x00, 0xB8, 0x0C, 0x00, 0x98, 0x04, 0x00, 0xF8, 0x07, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ª
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x7C, 0x00, 0x00, 0xFE, 0x00, 0x00, 0xC7, 0x01, 0x00, 0x11, 0x01, 0x00, 0x7C, 0x00, 0x00, 0xFE, 0x01, 0x00, 0xC7, 0x01, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char «
+        0x0B, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0xFE, 0x00, 0x00, 0xFE, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¬
+        0x06, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ­
+        0x0D, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xC0, 0x80, 0x03, 0x60, 0x00, 0x06, 0xA0, 0xFF, 0x05, 0x90, 0xFF, 0x09, 0x90, 0x19, 0x08, 0x90, 0x19, 0x08, 0x90, 0xFF, 0x08, 0x20, 0xE7, 0x05, 0x60, 0x00, 0x07, 0xC0, 0x81, 0x03, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ®
+        0x06, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¯
+        0x08, 0x00, 0x00, 0x00, 0xC0, 0x01, 0x00, 0xE0, 0x03, 0x00, 0x30, 0x06, 0x00, 0x30, 0x06, 0x00, 0x30, 0x06, 0x00, 0xE0, 0x03, 0x00, 0xC0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char °
+        0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x0E, 0x00, 0x1C, 0x0E, 0x00, 0x1C, 0x0E, 0xC0, 0xFF, 0x0E, 0xC0, 0xFF, 0x0E, 0x00, 0x1C, 0x0E, 0x00, 0x1C, 0x0E, 0x00, 0x1C, 0x0E, 0x00, 0x1C, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ±
+        0x06, 0x70, 0x18, 0x00, 0x70, 0x1E, 0x00, 0x18, 0x1F, 0x00, 0x98, 0x1B, 0x00, 0xF0, 0x19, 0x00, 0x70, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ²
+        0x06, 0x30, 0x0C, 0x00, 0x30, 0x0C, 0x00, 0x98, 0x19, 0x00, 0x98, 0x19, 0x00, 0xF0, 0x0F, 0x00, 0x70, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ³
+        0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x30, 0x00, 0x00, 0x38, 0x00, 0x00, 0x18, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ´
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x06, 0x00, 0xFF, 0x07, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char µ
+        0x0A, 0x80, 0x07, 0x00, 0xC0, 0x1F, 0x00, 0xE0, 0x3F, 0x00, 0xF0, 0x3F, 0x00, 0xF0, 0xFF, 0x3F, 0xF0, 0xFF, 0x3F, 0x30, 0x00, 0x00, 0xF0, 0xFF, 0x3F, 0xF0, 0xFF, 0x3F, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¶
+        0x04, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x38, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ·
+        0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x16, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¸
+        0x05, 0x20, 0x18, 0x00, 0x20, 0x18, 0x00, 0xF0, 0x1F, 0x00, 0xF8, 0x1F, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¹
+        0x07, 0xE0, 0x03, 0x00, 0xF0, 0x07, 0x00, 0x18, 0x0C, 0x00, 0x18, 0x0C, 0x00, 0x18, 0x0C, 0x00, 0xF0, 0x07, 0x00, 0xE0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char º
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0xC7, 0x01, 0x00, 0xFE, 0x01, 0x00, 0x7C, 0x00, 0x00, 0x11, 0x01, 0x00, 0xC7, 0x01, 0x00, 0xFE, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char »
+        0x0F, 0x60, 0x30, 0x00, 0x60, 0x30, 0x00, 0xF0, 0x3F, 0x00, 0xF0, 0x3F, 0x0C, 0x00, 0x30, 0x06, 0x00, 0x80, 0x03, 0x00, 0xE0, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x87, 0x03, 0xC0, 0xE1, 0x03, 0x60, 0x78, 0x03, 0x10, 0x88, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¼
+        0x0F, 0x60, 0x30, 0x00, 0x60, 0x30, 0x00, 0xF0, 0x3F, 0x08, 0xF0, 0x3F, 0x0C, 0x00, 0x30, 0x06, 0x00, 0xB0, 0x01, 0x00, 0xE0, 0x00, 0x00, 0x30, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x07, 0x00, 0x80, 0x39, 0x0C, 0x60, 0x3C, 0x0F, 0x10, 0x8C, 0x0F, 0x00, 0xFC, 0x0C, 0x00, 0x38, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ½
+        0x0F, 0x00, 0x00, 0x00, 0x40, 0x08, 0x00, 0x70, 0x38, 0x00, 0x30, 0x33, 0x08, 0xE0, 0x3F, 0x0E, 0xC0, 0x1C, 0x03, 0x00, 0xC0, 0x00, 0x00, 0x30, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x87, 0x03, 0xC0, 0xE1, 0x03, 0x60, 0x78, 0x03, 0x30, 0x88, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¾
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0x80, 0x07, 0x00, 0xC0, 0x1F, 0x00, 0xE0, 0x3F, 0xC0, 0x7D, 0x38, 0xC0, 0x3D, 0x38, 0xC0, 0x1D, 0x38, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ¿
+        0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0xFC, 0x03, 0x80, 0xFF, 0x01, 0xF2, 0xCF, 0x01, 0xF6, 0xC1, 0x01, 0xF6, 0xC1, 0x01, 0xF4, 0xCF, 0x01, 0x80, 0xFF, 0x01, 0x00, 0xFC, 0x07, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char À
+        0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0xFC, 0x03, 0x80, 0xFF, 0x01, 0xF4, 0xCF, 0x01, 0xF6, 0xC1, 0x01, 0xF6, 0xC1, 0x01, 0xF2, 0xCF, 0x01, 0x80, 0xFF, 0x01, 0x00, 0xFC, 0x07, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Á
+        0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0xFC, 0x03, 0x84, 0xFF, 0x01, 0xF6, 0xCF, 0x01, 0xF2, 0xC1, 0x01, 0xF2, 0xC1, 0x01, 0xF6, 0xCF, 0x01, 0x84, 0xFF, 0x01, 0x00, 0xFC, 0x07, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Â
+        0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0F, 0x04, 0xFC, 0x03, 0x86, 0xFF, 0x01, 0xF2, 0xCF, 0x01, 0xF2, 0xC1, 0x01, 0xF6, 0xC1, 0x01, 0xF6, 0xCF, 0x01, 0x82, 0xFF, 0x01, 0x00, 0xFC, 0x07, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ã
+        0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0xFC, 0x07, 0x86, 0xFF, 0x01, 0xF6, 0xCF, 0x01, 0xF0, 0xC0, 0x01, 0xF0, 0xC1, 0x01, 0xF6, 0xCF, 0x01, 0x86, 0xFF, 0x01, 0x00, 0xFC, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ä
+        0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0E, 0x00, 0xE0, 0x0F, 0x00, 0xFC, 0x07, 0x80, 0xFF, 0x01, 0xE6, 0xCF, 0x01, 0xE9, 0xC1, 0x01, 0xE9, 0xC1, 0x01, 0xE6, 0xDF, 0x01, 0x80, 0xFF, 0x01, 0x00, 0xFC, 0x0F, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Å
+        0x12, 0x00, 0x00, 0x08, 0x00, 0x00, 0x0F, 0x00, 0xE0, 0x0F, 0x00, 0xF8, 0x03, 0x00, 0xFF, 0x01, 0xC0, 0xCF, 0x01, 0xF0, 0xC3, 0x01, 0xF0, 0xC0, 0x01, 0xF0, 0xCF, 0x01, 0xF0, 0xFF, 0x01, 0x70, 0xFF, 0x0F, 0x70, 0xFC, 0x0F, 0x70, 0x1C, 0x0F, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x00, 0x0E,  // Code for char Æ
+        0x0D, 0x00, 0x00, 0x00, 0x80, 0x3F, 0x00, 0xE0, 0xFF, 0x00, 0xF0, 0xFF, 0x01, 0x78, 0xC0, 0x01, 0x18, 0x80, 0x23, 0x1C, 0x80, 0x2F, 0x1C, 0x00, 0x3F, 0x1C, 0x80, 0x13, 0x38, 0xC0, 0x03, 0xF8, 0xF0, 0x01, 0xF0, 0xF0, 0x00, 0xC0, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ç
+        0x0B, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x72, 0x1C, 0x0E, 0x76, 0x1C, 0x0E, 0x74, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char È
+        0x0B, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x74, 0x1C, 0x0E, 0x76, 0x1C, 0x0E, 0x76, 0x1C, 0x0E, 0x72, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char É
+        0x0B, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF4, 0xFF, 0x0F, 0x76, 0x1C, 0x0E, 0x72, 0x1C, 0x0E, 0x72, 0x1C, 0x0E, 0x76, 0x1C, 0x0E, 0x74, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ê
+        0x0B, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF6, 0xFF, 0x0F, 0x76, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x76, 0x1C, 0x0E, 0x76, 0x1C, 0x0E, 0x70, 0x1C, 0x0E, 0x70, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ë
+        0x04, 0x00, 0x00, 0x00, 0xF2, 0xFF, 0x0F, 0xF6, 0xFF, 0x0F, 0xF4, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ì
+        0x04, 0x00, 0x00, 0x00, 0xF4, 0xFF, 0x0F, 0xF6, 0xFF, 0x0F, 0xF2, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Í
+        0x06, 0x04, 0x00, 0x00, 0xF6, 0xFF, 0x0F, 0xF2, 0xFF, 0x0F, 0xF6, 0xFF, 0x0F, 0x06, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Î
+        0x06, 0x06, 0x00, 0x00, 0xE6, 0xFF, 0x0F, 0xE0, 0xFF, 0x0F, 0xE0, 0xFF, 0x0F, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ï
+        0x0D, 0x00, 0x18, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x70, 0x18, 0x0E, 0x70, 0x18, 0x0E, 0x70, 0x18, 0x0E, 0x70, 0x00, 0x0E, 0xE0, 0x00, 0x07, 0xE0, 0x81, 0x07, 0xC0, 0xFF, 0x03, 0x80, 0xFF, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ð
+        0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF4, 0xFF, 0x0F, 0xF6, 0xFF, 0x0F, 0xE2, 0x07, 0x00, 0x82, 0x1F, 0x00, 0x02, 0x7E, 0x00, 0x06, 0xF8, 0x01, 0x04, 0xE0, 0x07, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ñ
+        0x0E, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0xE0, 0x81, 0x07, 0xE2, 0x00, 0x06, 0x76, 0x00, 0x0E, 0x76, 0x00, 0x0E, 0x74, 0x00, 0x0E, 0xE0, 0x00, 0x07, 0xE0, 0x81, 0x07, 0xC0, 0xFF, 0x03, 0x80, 0xFF, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ò
+        0x0E, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0xE0, 0x81, 0x07, 0xE0, 0x00, 0x06, 0x74, 0x00, 0x0E, 0x76, 0x00, 0x0E, 0x76, 0x00, 0x0E, 0xE2, 0x00, 0x07, 0xE0, 0x81, 0x07, 0xC0, 0xFF, 0x03, 0x80, 0xFF, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ó
+        0x0E, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0xE4, 0x81, 0x07, 0xE6, 0x00, 0x06, 0x76, 0x00, 0x0E, 0x72, 0x00, 0x0E, 0x76, 0x00, 0x0E, 0xE6, 0x00, 0x07, 0xE4, 0x81, 0x07, 0xC0, 0xFF, 0x03, 0x80, 0xFF, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ô
+        0x0E, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0xE4, 0x81, 0x07, 0xE2, 0x00, 0x06, 0x72, 0x00, 0x0E, 0x72, 0x00, 0x0E, 0x72, 0x00, 0x0E, 0xE6, 0x00, 0x07, 0xE2, 0x81, 0x07, 0xC0, 0xFF, 0x03, 0x80, 0xFF, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Õ
+        0x0E, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x80, 0xFF, 0x01, 0xC0, 0xFF, 0x03, 0xE6, 0x81, 0x07, 0xE6, 0x00, 0x06, 0x70, 0x00, 0x0E, 0x70, 0x00, 0x0E, 0x76, 0x00, 0x0E, 0xE6, 0x00, 0x07, 0xE0, 0x81, 0x07, 0xC0, 0xFF, 0x03, 0x80, 0xFF, 0x01, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ö
+        0x0B, 0x00, 0x00, 0x00, 0x00, 0x04, 0x02, 0x00, 0x0E, 0x07, 0x00, 0x9C, 0x03, 0x00, 0xF8, 0x01, 0x00, 0xF0, 0x00, 0x00, 0xF0, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x9C, 0x03, 0x00, 0x0E, 0x07, 0x00, 0x04, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ×
+        0x0E, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x10, 0x80, 0xFF, 0x0D, 0xC0, 0xFF, 0x0F, 0xE0, 0x81, 0x07, 0xE0, 0xE0, 0x0E, 0x70, 0x70, 0x0E, 0x70, 0x18, 0x0E, 0x70, 0x0E, 0x0E, 0x70, 0x07, 0x07, 0xE0, 0x81, 0x07, 0xF0, 0xFF, 0x03, 0xB8, 0xFF, 0x01, 0x08, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ø
+        0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x07, 0x02, 0x00, 0x0F, 0x06, 0x00, 0x0E, 0x06, 0x00, 0x0E, 0x04, 0x00, 0x0E, 0x00, 0x00, 0x0F, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ù
+        0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x07, 0x00, 0x00, 0x0F, 0x04, 0x00, 0x0E, 0x06, 0x00, 0x0E, 0x06, 0x00, 0x0E, 0x02, 0x00, 0x0F, 0xF0, 0xFF, 0x07, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ú
+        0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0xF0, 0xFF, 0x03, 0xF4, 0xFF, 0x07, 0x04, 0x00, 0x0F, 0x06, 0x00, 0x0E, 0x02, 0x00, 0x0E, 0x06, 0x00, 0x0E, 0x04, 0x00, 0x0F, 0xF4, 0xFF, 0x07, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Û
+        0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x01, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x07, 0x06, 0x00, 0x0F, 0x06, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x0E, 0x06, 0x00, 0x0F, 0xF6, 0xFF, 0x07, 0xF0, 0xFF, 0x03, 0xF0, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ü
+        0x0D, 0x10, 0x00, 0x00, 0x70, 0x00, 0x00, 0xF0, 0x01, 0x00, 0xF0, 0x07, 0x00, 0x80, 0x1F, 0x00, 0x04, 0xFE, 0x0F, 0x06, 0xF8, 0x0F, 0x02, 0xFE, 0x0F, 0x80, 0x1F, 0x00, 0xE0, 0x07, 0x00, 0xF0, 0x01, 0x00, 0x30, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Ý
+        0x0C, 0x00, 0x00, 0x00, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x80, 0xC3, 0x01, 0x80, 0xC3, 0x01, 0x80, 0xC3, 0x01, 0x80, 0xC3, 0x01, 0x80, 0xE3, 0x01, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char Þ
+        0x0B, 0x00, 0x00, 0x00, 0xC0, 0xFF, 0x0F, 0xE0, 0xFF, 0x0F, 0xF0, 0xFF, 0x0F, 0x38, 0x00, 0x00, 0x38, 0x1C, 0x0E, 0x38, 0x1C, 0x0E, 0x38, 0x1E, 0x0E, 0xF0, 0xFF, 0x07, 0xF0, 0xF3, 0x03, 0xC0, 0xE1, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ß
+        0x0A, 0x00, 0x80, 0x03, 0x00, 0xCC, 0x07, 0x08, 0xCE, 0x0F, 0x18, 0x6F, 0x0E, 0x38, 0x67, 0x06, 0x20, 0x67, 0x06, 0x00, 0xFF, 0x03, 0x00, 0xFE, 0x07, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char à
+        0x0A, 0x00, 0x80, 0x03, 0x00, 0xCC, 0x07, 0x00, 0xCE, 0x0F, 0x20, 0x6F, 0x0E, 0x30, 0x67, 0x06, 0x38, 0x67, 0x06, 0x18, 0xFF, 0x03, 0x08, 0xFE, 0x07, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char á
+        0x0A, 0x00, 0x80, 0x03, 0x00, 0xCC, 0x07, 0x20, 0xCE, 0x0F, 0x38, 0x6F, 0x0E, 0x18, 0x67, 0x06, 0x38, 0x67, 0x06, 0x30, 0xFF, 0x03, 0x20, 0xFE, 0x07, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char â
+        0x0A, 0x00, 0x80, 0x03, 0x30, 0xCC, 0x07, 0x38, 0xCE, 0x0F, 0x18, 0x6F, 0x0E, 0x10, 0x67, 0x06, 0x30, 0x67, 0x06, 0x30, 0xFF, 0x03, 0x38, 0xFE, 0x07, 0x08, 0xFC, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ã
+        0x0A, 0x00, 0x80, 0x03, 0x00, 0xCC, 0x07, 0x38, 0xCE, 0x0F, 0x38, 0x6F, 0x0E, 0x00, 0x67, 0x06, 0x00, 0x67, 0x06, 0x38, 0xFF, 0x03, 0x38, 0xFE, 0x07, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ä
+        0x0A, 0x00, 0x80, 0x03, 0x00, 0xCC, 0x07, 0x00, 0xCE, 0x0F, 0x30, 0x6F, 0x0E, 0x48, 0x67, 0x06, 0x48, 0x67, 0x06, 0x30, 0xFF, 0x03, 0x00, 0xFE, 0x07, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char å
+        0x10, 0x00, 0x00, 0x00, 0x00, 0x8C, 0x03, 0x00, 0xCE, 0x07, 0x00, 0xCE, 0x0F, 0x00, 0x67, 0x0E, 0x00, 0x67, 0x0E, 0x00, 0x67, 0x06, 0x00, 0xFE, 0x07, 0x00, 0xFE, 0x03, 0x00, 0xFE, 0x07, 0x00, 0x67, 0x0E, 0x00, 0x67, 0x0E, 0x00, 0x67, 0x0E, 0x00, 0x7E, 0x07, 0x00, 0x7C, 0x07, 0x00, 0x78, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char æ
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x07, 0x00, 0xFE, 0x8F, 0x00, 0x07, 0xBE, 0x00, 0x07, 0xBC, 0x00, 0x07, 0xEC, 0x00, 0x1E, 0x4F, 0x00, 0x1E, 0x07, 0x00, 0x18, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ç
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x08, 0xFC, 0x03, 0x08, 0xFE, 0x07, 0x18, 0x67, 0x0E, 0x30, 0x67, 0x0E, 0x20, 0x67, 0x0E, 0x00, 0x7E, 0x07, 0x00, 0x7C, 0x07, 0x00, 0x78, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char è
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x00, 0xFE, 0x07, 0x20, 0x67, 0x0E, 0x30, 0x67, 0x0E, 0x38, 0x67, 0x0E, 0x08, 0x7E, 0x07, 0x08, 0x7C, 0x07, 0x00, 0x78, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char é
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x30, 0xFE, 0x07, 0x38, 0x67, 0x0E, 0x18, 0x67, 0x0E, 0x38, 0x67, 0x0E, 0x30, 0x7E, 0x07, 0x20, 0x7C, 0x07, 0x00, 0x78, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ê
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x38, 0xFC, 0x03, 0x38, 0xFE, 0x07, 0x00, 0x67, 0x0E, 0x00, 0x67, 0x0E, 0x38, 0x67, 0x0E, 0x38, 0x7E, 0x07, 0x00, 0x7C, 0x07, 0x00, 0x78, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ë
+        0x04, 0x08, 0x00, 0x00, 0x38, 0xFF, 0x0F, 0x30, 0xFF, 0x0F, 0x20, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ì
+        0x06, 0x00, 0x00, 0x00, 0x20, 0xFF, 0x0F, 0x30, 0xFF, 0x0F, 0x38, 0xFF, 0x0F, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char í
+        0x06, 0x30, 0x00, 0x00, 0x38, 0xFF, 0x0F, 0x18, 0xFF, 0x0F, 0x38, 0xFF, 0x0F, 0x30, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char î
+        0x06, 0x38, 0x00, 0x00, 0x38, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x38, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ï
+        0x0B, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x28, 0xFE, 0x07, 0x38, 0x07, 0x0F, 0x38, 0x07, 0x0E, 0xF8, 0x07, 0x0E, 0xF0, 0x07, 0x0F, 0xF0, 0xFF, 0x07, 0x30, 0xFF, 0x03, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ð
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x0F, 0x30, 0xFF, 0x0F, 0x18, 0xFE, 0x0F, 0x18, 0x06, 0x00, 0x10, 0x06, 0x00, 0x30, 0x07, 0x00, 0x30, 0xFF, 0x0F, 0x18, 0xFE, 0x0F, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ñ
+        0x0B, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x08, 0xFE, 0x07, 0x18, 0x07, 0x0F, 0x38, 0x07, 0x0E, 0x30, 0x07, 0x0E, 0x20, 0x07, 0x0F, 0x00, 0xFE, 0x07, 0x00, 0xFC, 0x03, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ò
+        0x0B, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x00, 0xFE, 0x07, 0x20, 0x07, 0x0F, 0x30, 0x07, 0x0E, 0x38, 0x07, 0x0E, 0x18, 0x07, 0x0F, 0x08, 0xFE, 0x07, 0x00, 0xFC, 0x03, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ó
+        0x0B, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x20, 0xFE, 0x07, 0x30, 0x07, 0x0F, 0x18, 0x07, 0x0E, 0x18, 0x07, 0x0E, 0x30, 0x07, 0x0F, 0x20, 0xFE, 0x07, 0x00, 0xFC, 0x03, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ô
+        0x0B, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x30, 0xFC, 0x03, 0x38, 0xFE, 0x07, 0x18, 0x07, 0x0F, 0x18, 0x07, 0x0E, 0x30, 0x07, 0x0E, 0x30, 0x07, 0x0F, 0x38, 0xFE, 0x07, 0x18, 0xFC, 0x03, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char õ
+        0x0B, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x01, 0x00, 0xFC, 0x03, 0x38, 0xFE, 0x07, 0x38, 0x07, 0x0F, 0x00, 0x07, 0x0E, 0x00, 0x07, 0x0E, 0x38, 0x07, 0x0F, 0x38, 0xFE, 0x07, 0x00, 0xFC, 0x03, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ö
+        0x0C, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xEE, 0x07, 0x00, 0xEE, 0x07, 0x00, 0xEE, 0x07, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ÷
+        0x0B, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x11, 0x00, 0xFC, 0x0F, 0x00, 0xFE, 0x07, 0x00, 0x87, 0x0F, 0x00, 0xE7, 0x0E, 0x00, 0x77, 0x0E, 0x00, 0x1E, 0x0F, 0x00, 0xFE, 0x07, 0x00, 0xFF, 0x03, 0x80, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ø
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x03, 0x08, 0xFF, 0x07, 0x08, 0xFF, 0x0F, 0x18, 0x00, 0x0E, 0x30, 0x00, 0x06, 0x20, 0x00, 0x06, 0x00, 0xFF, 0x07, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ù
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x03, 0x00, 0xFF, 0x07, 0x00, 0xFF, 0x0F, 0x20, 0x00, 0x0E, 0x30, 0x00, 0x06, 0x18, 0x00, 0x06, 0x08, 0xFF, 0x07, 0x08, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ú
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x03, 0x00, 0xFF, 0x07, 0x30, 0xFF, 0x0F, 0x38, 0x00, 0x0E, 0x18, 0x00, 0x06, 0x38, 0x00, 0x06, 0x30, 0xFF, 0x07, 0x00, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char û
+        0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x03, 0x00, 0xFF, 0x07, 0x38, 0xFF, 0x0F, 0x38, 0x00, 0x0E, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x38, 0xFF, 0x07, 0x38, 0xFF, 0x0F, 0x00, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ü
+        0x0A, 0x00, 0x01, 0x00, 0x00, 0x0F, 0xE0, 0x00, 0x7F, 0xE0, 0x20, 0xFC, 0xF3, 0x30, 0xE0, 0x7F, 0x38, 0x80, 0x3F, 0x18, 0xF8, 0x07, 0x08, 0xFF, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char ý
+        0x0B, 0x00, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0xF8, 0xFF, 0xFF, 0x00, 0x06, 0x06, 0x00, 0x06, 0x0E, 0x00, 0x07, 0x0E, 0x00, 0x0F, 0x0E, 0x00, 0xFE, 0x07, 0x00, 0xFE, 0x07, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,  // Code for char þ
+        0x0A, 0x00, 0x01, 0x00, 0x00, 0x1F, 0xE0, 0x38, 0xFF, 0xE0, 0x38, 0xFC, 0xF7, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0x3F, 0x38, 0xF0, 0x0F, 0x38, 0xFF, 0x01, 0x00, 0x1F, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00   // Code for char ÿ
+        };
+				
+const struct SSD1306_FontDef Font_line_2 = {
+    Archivo_Narrow18x24,
+    18,
+    24,
+    ' ',
+    '\xFF',
+    false
+};

+ 2 - 0
components/services/tarablessd1306/ssd1306.c

@@ -136,6 +136,8 @@ void SSD1306_SetDisplayAddressMode( struct SSD1306_Device* DeviceHandle, SSD1306
 
 void SSD1306_Update( struct SSD1306_Device* DeviceHandle ) {
     NullCheck( DeviceHandle, return );
+	SSD1306_SetColumnAddress( DeviceHandle, 0, DeviceHandle->Width - 1);
+	SSD1306_SetPageAddress( DeviceHandle, 0, DeviceHandle->Height / 8 - 1);
     SSD1306_WriteData( DeviceHandle, DeviceHandle->Framebuffer, DeviceHandle->FramebufferSize );
 }
 

+ 1 - 1
components/services/tarablessd1306/ssd1306_draw.c

@@ -40,7 +40,7 @@ __attribute__( ( always_inline ) ) static inline void SwapInt( int* a, int* b )
     *a = Temp;
 }
 
-static inline void IRAM_ATTR SSD1306_DrawPixelFast( struct SSD1306_Device* DeviceHandle, int X, int Y, int Color ) {
+inline void IRAM_ATTR SSD1306_DrawPixelFast( struct SSD1306_Device* DeviceHandle, int X, int Y, int Color ) {
     uint32_t YBit = ( Y & 0x07 );
     uint8_t* FBOffset = NULL;
 

+ 1 - 0
components/services/tarablessd1306/ssd1306_draw.h

@@ -40,6 +40,7 @@ extern "C" {
 
 void SSD1306_Clear( struct SSD1306_Device* DeviceHandle, int Color );
 void SSD1306_DrawPixel( struct SSD1306_Device* DeviceHandle, int X, int Y, int Color );
+void SSD1306_DrawPixelFast( struct SSD1306_Device* DeviceHandle, int X, int Y, int Color );
 void SSD1306_DrawHLine( struct SSD1306_Device* DeviceHandle, int x, int y, int Width, int Color );
 void SSD1306_DrawVLine( struct SSD1306_Device* DeviceHandle, int x, int y, int Height, int Color );
 void SSD1306_DrawLine( struct SSD1306_Device* DeviceHandle, int x0, int y0, int x1, int y1, int Color );

+ 3 - 0
components/services/tarablessd1306/ssd1306_font.h

@@ -81,6 +81,9 @@ extern const struct SSD1306_FontDef Font_liberation_mono_17x30;
 extern const struct SSD1306_FontDef Font_Tarable7Seg_16x32;
 extern const struct SSD1306_FontDef Font_Tarable7Seg_32x64;
 
+extern const struct SSD1306_FontDef Font_line_1;
+extern const struct SSD1306_FontDef Font_line_2;
+
 #ifdef __cplusplus
 }
 #endif

+ 14 - 17
components/squeezelite/decode_external.c

@@ -100,10 +100,8 @@ static void sink_data_handler(const uint8_t *data, uint32_t len)
  * BT sink command handler
  */
 
-static bool bt_sink_cmd_handler(bt_sink_cmd_t cmd, ...) 
+static bool bt_sink_cmd_handler(bt_sink_cmd_t cmd, va_list args) 
 {
-	va_list args;
-	
 	// don't LOCK_O as there is always a chance that LMS takes control later anyway
 	if (output.external != DECODE_BT && output.state > OUTPUT_STOPPED) {
 		LOG_WARN("Cannot use BT sink while LMS/AirPlay is controlling player");
@@ -112,24 +110,22 @@ static bool bt_sink_cmd_handler(bt_sink_cmd_t cmd, ...)
 
 	LOCK_D;
 
-	va_start(args, cmd);
-	
 	if (cmd != BT_SINK_VOLUME) LOCK_O;
 		
 	switch(cmd) {
-	case BT_SINK_CONNECTED:
+	case BT_SINK_AUDIO_STARTED:
+		output.next_sample_rate = output.current_sample_rate = va_arg(args, u32_t);
 		output.external = DECODE_BT;
 		output.state = OUTPUT_STOPPED;
 		output.frames_played = 0;
 		_buf_flush(outputbuf);
 		if (decode.state != DECODE_STOPPED) decode.state = DECODE_ERROR;
-		bt_master(true);
 		LOG_INFO("BT sink started");
 		break;
-	case BT_SINK_DISCONNECTED:	
+	case BT_SINK_AUDIO_STOPPED:	
+		// do we still need that?
 		if (output.external == DECODE_BT) {
 			output.state = OUTPUT_OFF;
-			bt_master(false);
 			LOG_INFO("BT sink stopped");
 		}	
 		break;
@@ -139,10 +135,12 @@ static bool bt_sink_cmd_handler(bt_sink_cmd_t cmd, ...)
 		break;
 	case BT_SINK_STOP:		
 		_buf_flush(outputbuf);
-	case BT_SINK_PAUSE:		
 		output.state = OUTPUT_STOPPED;
 		LOG_INFO("BT sink stopped");
 		break;
+	case BT_SINK_PAUSE:		
+		LOG_INFO("BT sink paused, just silence");
+		break;
 	case BT_SINK_RATE:
 		output.next_sample_rate = output.current_sample_rate = va_arg(args, u32_t);
 		LOG_INFO("Setting BT sample rate %u", output.next_sample_rate);
@@ -152,13 +150,14 @@ static bool bt_sink_cmd_handler(bt_sink_cmd_t cmd, ...)
 		volume = 65536 * powf(volume / 128.0f, 3);
 		set_volume(volume, volume);
 		break;
+	default:
+		break;
 	}
 	}
 	
 	if (cmd != BT_SINK_VOLUME) UNLOCK_O;
 	UNLOCK_D;
 
-	va_end(args);
 	return true;
 }
 
@@ -176,7 +175,7 @@ static void raop_sink_data_handler(const uint8_t *data, uint32_t len, u32_t play
 /****************************************************************************************
  * AirPlay sink command handler
  */
-static bool raop_sink_cmd_handler(raop_event_t event, void *param)
+static bool raop_sink_cmd_handler(raop_event_t event, va_list args)
 {
 	// don't LOCK_O as there is always a chance that LMS takes control later anyway
 	if (output.external != DECODE_RAOP && output.state > OUTPUT_STOPPED) {
@@ -242,7 +241,6 @@ static bool raop_sink_cmd_handler(raop_event_t event, void *param)
 			output.external = DECODE_RAOP;
 			output.state = OUTPUT_STOPPED;
 			if (decode.state != DECODE_STOPPED) decode.state = DECODE_ERROR;
-			raop_master(true);
 			LOG_INFO("resizing buffer %u", outputbuf->size);
 			break;
 		case RAOP_STREAM:
@@ -259,7 +257,6 @@ static bool raop_sink_cmd_handler(raop_event_t event, void *param)
 			output.state = OUTPUT_OFF;
 			output.frames_played = 0;
 			raop_state = event;
-			raop_master(false);
 			break;
 		case RAOP_FLUSH:
 			LOG_INFO("Flush", NULL);
@@ -273,7 +270,7 @@ static bool raop_sink_cmd_handler(raop_event_t event, void *param)
 			LOG_INFO("Play", NULL);
 			if (raop_state != RAOP_PLAY) {
 				output.state = OUTPUT_START_AT;
-				output.start_at = *(u32_t*) param;
+				output.start_at = va_arg(args, u32_t);
 				raop_sync.start_time = output.start_at;
 				LOG_INFO("Starting at %u (in %d ms)", output.start_at, output.start_at - gettime_ms());
 			}
@@ -281,7 +278,7 @@ static bool raop_sink_cmd_handler(raop_event_t event, void *param)
 			break;
 		}
 		case RAOP_VOLUME: {
-			float volume = *((float*) param);
+			float volume = va_arg(args, double);
 			LOG_INFO("Volume[0..1] %0.4f", volume);
 			volume = 65536 * powf(volume, 3);
 			set_volume((u16_t) volume, (u16_t) volume);
@@ -339,7 +336,7 @@ void deregister_external(void) {
 	}
 }
 
-void decode_resume(int external) {
+void decode_restore(int external) {
 	switch (external) {
 	case DECODE_BT:
 		bt_disconnect();

+ 87 - 44
components/squeezelite/display.c

@@ -53,8 +53,16 @@ struct grfg_packet {
 	u16_t  width;		// # of pixels of scrollable
 };
 
+struct ANIC_header {
+	char  opcode[4];
+	u32_t length;
+	u8_t mode;
+};
+
 #pragma pack(pop)
 
+extern struct outputstate output;
+
 static struct scroller_s {
 	// copy of grfs content
 	u8_t  screen, direction;	
@@ -69,30 +77,28 @@ static struct scroller_s {
 	int scroll_len, scroll_step;
 } scroller;
 
-/*
-	ANIM_SCREEN_1                    => end of first scroll on screen 1
-	ANIM_SCREEN_2                    => end of first scroll on screen 2
-	ANIM_SCROLL_ONCE | ANIM_SCREEN_1 => end of scroll once on screen 1
-	ANIM_SCROLL_ONCE | ANIM_SCREEN_2 => end of scroll once on screen 2
-*/	
+#define ANIM_NONE		  0x00
 #define ANIM_TRANSITION   0x01 // A transition animation has finished
 #define ANIM_SCROLL_ONCE  0x02 
 #define ANIM_SCREEN_1     0x04 
 #define ANIM_SCREEN_2     0x08 
 
-#define SCROLL_STACK_SIZE	2048
+static u8_t ANIC_resp = ANIM_NONE;
 
+#define SCROLL_STACK_SIZE	2048
 #define LINELEN				40
-#define HEIGHT				32
 
 static log_level loglevel = lINFO;
-static SemaphoreHandle_t display_sem;
+static SemaphoreHandle_t display_mutex;
 static bool (*slimp_handler_chain)(u8_t *data, int len);
+static void (*slimp_loop_chain)(void);
 static void (*notify_chain)(in_addr_t ip, u16_t hport, u16_t cport);
+static int display_width, display_height;
 
 #define max(a,b) (((a) > (b)) ? (a) : (b))
 
 static void server(in_addr_t ip, u16_t hport, u16_t cport);
+static void send_server(void);
 static bool handler(u8_t *data, int len);
 static void vfdc_handler( u8_t *_data, int bytes_read);
 static void grfe_handler( u8_t *data, int len);
@@ -135,30 +141,62 @@ void sb_display_init(void) {
 	static DRAM_ATTR StaticTask_t xTaskBuffer __attribute__ ((aligned (4)));
 	static EXT_RAM_ATTR StackType_t xStack[SCROLL_STACK_SIZE] __attribute__ ((aligned (4)));
 	
+	// need to force height to 32 maximum
+	display_width = display->width;
+	display_height = min(display->height, 32);
+	
 	// create scroll management task
-	display_sem = xSemaphoreCreateMutex();
+	display_mutex = xSemaphoreCreateMutex();
 	scroller.task = xTaskCreateStatic( (TaskFunction_t) scroll_task, "scroll_thread", SCROLL_STACK_SIZE, NULL, ESP_TASK_PRIO_MIN + 1, xStack, &xTaskBuffer);
 	
 	// size scroller
-	scroller.max = (display->width * display->height / 8) * 10;
+	scroller.max = (display_width * display_height / 8) * 10;
 	scroller.scroll_frame = malloc(scroller.max);
-	scroller.back_frame = malloc(display->width * display->height / 8);
+	scroller.back_frame = malloc(display_width * display_height / 8);
 
 	// chain handlers
 	slimp_handler_chain = slimp_handler;
 	slimp_handler = handler;
 	
+	slimp_loop_chain = slimp_loop;
+	slimp_loop = send_server;
+	
 	notify_chain = server_notify;
 	server_notify = server;
 }
 
+/****************************************************************************************
+ * Send message to server (ANIC at that time)
+ */
+static void send_server(void) {
+	/* 
+	 This complication is needed as we cannot send direclty to LMS, because 
+	 send_packet is not thread safe. So must subscribe to slimproto busy loop
+	 end send from there
+	*/ 
+	if (ANIC_resp != ANIM_NONE) {
+		struct ANIC_header pkt_header;
+
+		memset(&pkt_header, 0, sizeof(pkt_header));
+		memcpy(&pkt_header.opcode, "ANIC", 4);
+		pkt_header.length = htonl(sizeof(pkt_header) - 8);
+		pkt_header.mode = ANIC_resp;
+
+		send_packet((u8_t *)&pkt_header, sizeof(pkt_header));
+		
+		ANIC_resp = ANIM_NONE;
+	}	
+	
+	if (slimp_loop_chain) (*slimp_loop_chain)();
+}
+
 /****************************************************************************************
  * 
  */
 static void server(in_addr_t ip, u16_t hport, u16_t cport) {
 	char msg[32];
 	sprintf(msg, "%s:%hu", inet_ntoa(ip), hport);
-	display->text(DISPLAY_CENTER, DISPLAY_CLEAR | DISPLAY_UPDATE, msg);
+	display->text(DISPLAY_FONT_DEFAULT, DISPLAY_CENTERED, DISPLAY_CLEAR | DISPLAY_UPDATE, msg);
 	if (notify_chain) (*notify_chain)(ip, hport, cport);
 }
 
@@ -167,6 +205,9 @@ static void server(in_addr_t ip, u16_t hport, u16_t cport) {
  */
 static bool handler(u8_t *data, int len){
 	bool res = true;
+	
+	// don't do anything if we dont own the display (no lock needed)
+	if (output.external && output.state >= OUTPUT_STOPPED) return true;
 
 	if (!strncmp((char*) data, "vfdc", 4)) {
 		vfdc_handler(data, len);
@@ -249,8 +290,8 @@ static void show_display_buffer(char *ddram) {
 
 	LOG_INFO("\n\t%.40s\n\t%.40s", line1, line2);
 
-	display->text(DISPLAY_TOP_LEFT, DISPLAY_CLEAR, line1);	
-	display->text(DISPLAY_BOTTOM_LEFT, DISPLAY_UPDATE, line2);	
+	display->line(1, DISPLAY_LEFT, DISPLAY_CLEAR, line1);	
+	display->line(2, DISPLAY_LEFT, DISPLAY_CLEAR | DISPLAY_UPDATE, line2);	
 }
 
 /****************************************************************************************
@@ -304,12 +345,12 @@ static void vfdc_handler( u8_t *_data, int bytes_read) {
  * Process graphic display data
  */
 static void grfe_handler( u8_t *data, int len) {
-	xSemaphoreTake(display_sem, portMAX_DELAY);
+	xSemaphoreTake(display_mutex, portMAX_DELAY);
 	
 	scroller.active = false;
-	display->draw_cbr(data + sizeof(struct grfe_packet), HEIGHT);
+	display->draw_cbr(data + sizeof(struct grfe_packet), display_height);
 	
-	xSemaphoreGive(display_sem);
+	xSemaphoreGive(display_mutex);
 	
 	LOG_DEBUG("grfe frame %u", len);
 }	
@@ -353,7 +394,7 @@ static void grfs_handler(u8_t *data, int len) {
 	// new grfs frame, build scroller info
 	if (!offset) {	
 		// use the display as a general lock
-		xSemaphoreTake(display_sem, portMAX_DELAY);
+		xSemaphoreTake(display_mutex, portMAX_DELAY);
 
 		// copy & set scroll parameters
 		scroller.screen = pkt->screen;
@@ -365,7 +406,7 @@ static void grfs_handler(u8_t *data, int len) {
 		scroller.full_width = htons(pkt->width);
 		scroller.updated = scroller.active = true;
 
-		xSemaphoreGive(display_sem);
+		xSemaphoreGive(display_mutex);
 	}	
 
 	// copy scroll frame data (no semaphore needed)
@@ -389,17 +430,17 @@ static void grfg_handler(u8_t *data, int len) {
 	memcpy(scroller.back_frame, data + sizeof(struct grfg_packet), len - sizeof(struct grfg_packet));
 	scroller.window_width = htons(pkt->width);
 	
-	xSemaphoreTake(display_sem, portMAX_DELAY);
+	xSemaphoreTake(display_mutex, portMAX_DELAY);
 
 	// can't be in grfs as we need full size & scroll_width
 	if (scroller.updated) {
-		scroller.scroll_len = display->width * display->height / 8 - (display->width - scroller.window_width) * display->height / 8;
+		scroller.scroll_len = display_width * display_height / 8 - (display_width - scroller.window_width) * display_height / 8;
 		if (scroller.direction == 1) {
 			scroller.scroll_ptr = scroller.scroll_frame; 
-			scroller.scroll_step = scroller.by * display->height / 8;
+			scroller.scroll_step = scroller.by * display_height / 8;
 		} else	{
 			scroller.scroll_ptr = scroller.scroll_frame + scroller.size - scroller.scroll_len;
-			scroller.scroll_step = -scroller.by * display->height / 8;
+			scroller.scroll_step = -scroller.by * display_height / 8;
 		}
 		
 		scroller.updated = false;	
@@ -407,10 +448,10 @@ static void grfg_handler(u8_t *data, int len) {
 	
 	if (!scroller.active) {
 		// this is a background update and scroller has been finished, so need to update here
-		u8_t *frame = malloc(display->width * display->height / 8);
-		memcpy(frame, scroller.back_frame, display->width * display->height / 8);
+		u8_t *frame = malloc(display_width * display_height / 8);
+		memcpy(frame, scroller.back_frame, display_width * display_height / 8);
 		for (int i = 0; i < scroller.scroll_len; i++) frame[i] |= scroller.scroll_ptr[i];
-		display->draw_cbr(frame, HEIGHT);		
+		display->draw_cbr(frame, display_height);		
 		free(frame);
 		LOG_DEBUG("direct drawing");
 	}	
@@ -420,7 +461,7 @@ static void grfg_handler(u8_t *data, int len) {
 		vTaskResume(scroller.task);
 	}
 	
-	xSemaphoreGive(display_sem);
+	xSemaphoreGive(display_mutex);
 }
 
 /****************************************************************************************
@@ -428,20 +469,20 @@ static void grfg_handler(u8_t *data, int len) {
  */
 static void scroll_task(void *args) {
 	u8_t *frame = NULL;
-	int len = display->width * display->height / 8;
+	int len = display_width * display_height / 8;
 	
 	while (1) {
-		xSemaphoreTake(display_sem, portMAX_DELAY);
+		xSemaphoreTake(display_mutex, portMAX_DELAY);
 		
 		// suspend ourselves if nothing to do, grfg will wake us up
 		if (!scroller.active)  {
-			xSemaphoreGive(display_sem);
+			xSemaphoreGive(display_mutex);
 			vTaskSuspend(NULL);
-			xSemaphoreTake(display_sem, portMAX_DELAY);
+			xSemaphoreTake(display_mutex, portMAX_DELAY);
 		}	
 		
 		// lock screen & active status
-		frame = malloc(display->width * display->height / 8);
+		frame = malloc(display_width * display_height / 8);
 				
 		// scroll required amount of columns (within the window)
 		while (scroller.direction == 1 ? (scroller.scroll_ptr <= scroller.scroll_frame + scroller.size - scroller.scroll_step - len) :
@@ -451,14 +492,15 @@ static void scroll_task(void *args) {
 			if (!scroller.active) break;
 					
 			// scroll required amount of columns (within the window)
-			memcpy(frame, scroller.back_frame, display->width * display->height / 8);
+			memcpy(frame, scroller.back_frame, display_width * display_height / 8);
 			for (int i = 0; i < scroller.scroll_len; i++) frame[i] |= scroller.scroll_ptr[i];
 			scroller.scroll_ptr += scroller.scroll_step;
-			display->draw_cbr(frame, HEIGHT);		
+			display->draw_cbr(frame, display_height);		
 			
-			xSemaphoreGive(display_sem);
-			usleep(scroller.speed * 1000);
-			xSemaphoreTake(display_sem, portMAX_DELAY);
+			xSemaphoreGive(display_mutex);
+	        vTaskDelay(scroller.speed / portTICK_PERIOD_MS);
+     
+			xSemaphoreTake(display_mutex, portMAX_DELAY);
 		}
 		
 		// done with scrolling cycle reset scroller ptr
@@ -468,23 +510,24 @@ static void scroll_task(void *args) {
 		if (scroller.active) {
 			memcpy(frame, scroller.back_frame, len);
 			for (int i = 0; i < scroller.scroll_len; i++) frame[i] |= scroller.scroll_ptr[i];
-			display->draw_cbr(frame, HEIGHT);
+			display->draw_cbr(frame, display_height);
 			free(frame);
 
 			// see if we need to pause or if we are done 				
 			if (scroller.mode) {
 				scroller.active = false;
-				xSemaphoreGive(display_sem);
-				//sendANIC(ANIM_SCROLL_ONCE | ANIM_SCREEN_1);
+				xSemaphoreGive(display_mutex);
+				// can't call directly send_packet from slimproto as it's not re-entrant
+				ANIC_resp = ANIM_SCROLL_ONCE | ANIM_SCREEN_1;
 				LOG_INFO("scroll-once terminated");
 			} else {
-				xSemaphoreGive(display_sem);
-				usleep(scroller.pause * 1000);
+				xSemaphoreGive(display_mutex);
+				vTaskDelay(scroller.pause / portTICK_PERIOD_MS);
 				LOG_DEBUG("scroll cycle done, pausing for %u (ms)", scroller.pause);
 			}
 		} else {
 			free(frame);
-			xSemaphoreGive(display_sem);
+			xSemaphoreGive(display_mutex);
 			LOG_INFO("scroll aborted");
 		}	
 	}	

+ 3 - 2
components/squeezelite/embedded.h

@@ -49,10 +49,11 @@ int			pthread_create_name(pthread_t *thread, _CONST pthread_attr_t  *attr,
 void		embedded_init(void);
 void 		register_external(void);
 void 		deregister_external(void);
-void 		decode_resume(int external);
+void 		decode_restore(int external);
 
-// optional, please chain 
+// optional, please chain if used 
 bool		(*slimp_handler)(u8_t *data, int len);
+void 		(*slimp_loop)(void);
 void 		(*server_notify)(in_addr_t ip, u16_t hport, u16_t cport);
 				   
 #endif // EMBEDDED_H

+ 8 - 7
components/squeezelite/slimproto.c

@@ -87,13 +87,13 @@ static struct {
 	stream_state stream_state;
 } status;
 
-int autostart;
-bool sentSTMu, sentSTMo, sentSTMl;
-u32_t new_server;
-char *new_server_cap;
+static int autostart;
+static bool sentSTMu, sentSTMo, sentSTMl;
+static u32_t new_server;
+static char *new_server_cap;
 #define PLAYER_NAME_LEN 64
-char player_name[PLAYER_NAME_LEN + 1] = "";
-const char *name_file = NULL;
+static char player_name[PLAYER_NAME_LEN + 1] = "";
+static const char *name_file = NULL;
 
 void send_packet(u8_t *packet, size_t len) {
 	u8_t *ptr = packet;
@@ -377,7 +377,7 @@ static void process_strm(u8_t *pkt, int len) {
 			sentSTMu = sentSTMo = sentSTMl = false;
 			LOCK_O;
 #if EMBEDDED
-			if (output.external) decode_resume(output.external);
+			if (output.external) decode_restore(output.external);
 			output.external = 0;
 			_buf_resize(outputbuf, output.init_size);
 #endif
@@ -770,6 +770,7 @@ static void slimproto_run() {
 #if IR
 			if (_sendIR)   sendIR(ir_code, ir_ts);
 #endif
+			if (*slimp_loop) (*slimp_loop)();
 		}
 	}
 }

+ 1 - 0
components/squeezelite/squeezelite.h

@@ -553,6 +553,7 @@ void buf_destroy(struct buffer *buf);
 void slimproto(log_level level, char *server, u8_t mac[6], const char *name, const char *namefile, const char *modelname, int maxSampleRate);
 void slimproto_stop(void);
 void wake_controller(void);
+void send_packet(u8_t *packet, size_t len);
 
 // stream.c
 typedef enum { STOPPED = 0, DISCONNECT, STREAMING_WAIT,

+ 11 - 0
components/tools/component.mk

@@ -0,0 +1,11 @@
+#
+# Component Makefile
+#
+# This Makefile should, at the very least, just include $(SDK_PATH)/Makefile. By default,
+# this will take the sources in the src/ directory, compile them and link them into
+# lib(subdirectory_name).a in the build directory. This behaviour is entirely configurable,
+# please read the SDK documents if you need to do this.
+#
+
+COMPONENT_SRCDIRS := . 
+COMPONENT_ADD_INCLUDEDIRS := .

+ 23 - 0
components/tools/tools.h

@@ -0,0 +1,23 @@
+/* 
+ *  Tools 
+ *
+ *      Philippe G. 2019, philippe_44@outlook.com
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ * 
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+ 
+#pragma once
+
+void utf8_decode(char *src);

+ 93 - 0
components/tools/utf8.c

@@ -0,0 +1,93 @@
+// Copyright (c) 2008-2009 Bjoern Hoehrmann <bjoern@hoehrmann.de>
+// See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details.
+// Copyright (c) 2017 ZephRay <zephray@outlook.com>
+//
+// utf8to1252 - almost equivalent to iconv -f utf-8 -t windows-1252, but better
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <stdint.h>
+#include <string.h>
+#include "esp_log.h"
+
+#define TAG "aa"
+
+#define UTF8_ACCEPT 0
+#define UTF8_REJECT 1
+
+static const uint8_t utf8d[] = {
+	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 00..1f
+	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 20..3f
+	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 40..5f
+	0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 60..7f
+	1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, // 80..9f
+	7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, // a0..bf
+	8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, // c0..df
+	0xa,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x4,0x3,0x3, // e0..ef
+	0xb,0x6,0x6,0x6,0x5,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8, // f0..ff
+	0x0,0x1,0x2,0x3,0x5,0x8,0x7,0x1,0x1,0x1,0x4,0x6,0x1,0x1,0x1,0x1, // s0..s0
+	1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,0,1,1,1,1,1,1, // s1..s2
+	1,2,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1, // s3..s4
+	1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,3,1,3,1,1,1,1,1,1, // s5..s6
+	1,3,1,1,1,1,1,3,1,3,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1, // s7..s8
+};
+
+static uint32_t decode(uint32_t* state, uint32_t* codep, uint32_t byte) {
+	uint32_t type = utf8d[byte];
+
+	*codep = (*state != UTF8_ACCEPT) ?
+		(byte & 0x3fu) | (*codep << 6) :
+		(0xff >> type) & (byte);
+
+	*state = utf8d[256 + *state*16 + type];
+	return *state;
+}
+
+static uint8_t UNICODEtoCP1252(uint16_t chr) {
+	if (chr <= 0xff)
+		return (chr&0xff);
+	else {
+		ESP_LOGI(TAG, "some multi-byte %hx", chr);
+		switch(chr) {
+			case 0x20ac: return 0x80; break;
+			case 0x201a: return 0x82; break;
+			case 0x0192: return 0x83; break;
+			case 0x201e: return 0x84; break;
+			case 0x2026: return 0x85; break;
+			case 0x2020: return 0x86; break;
+			case 0x2021: return 0x87; break;
+			case 0x02c6: return 0x88; break;
+			case 0x2030: return 0x89; break;
+			case 0x0160: return 0x8a; break;
+			case 0x2039: return 0x8b; break;
+			case 0x0152: return 0x8c; break;
+			case 0x017d: return 0x8e; break;
+			case 0x2018: return 0x91; break;
+			case 0x2019: return 0x92; break;
+			case 0x201c: return 0x93; break;
+			case 0x201d: return 0x94; break;
+			case 0x2022: return 0x95; break;
+			case 0x2013: return 0x96; break;
+			case 0x2014: return 0x97; break;
+			case 0x02dc: return 0x98; break;
+			case 0x2122: return 0x99; break;
+			case 0x0161: return 0x9a; break;
+			case 0x203a: return 0x9b; break;
+			case 0x0153: return 0x9c; break;
+			case 0x017e: return 0x9e; break;
+			case 0x0178: return 0x9f; break;
+			default: return 0x00; break;
+		}
+	}
+}
+
+void utf8_decode(char *src) {
+	uint32_t codep = 0, state = UTF8_ACCEPT;
+	char *dst = src;
+			
+	while (src && *src) {
+		if (!decode(&state, &codep, *src++)) *dst++ = UNICODEtoCP1252(codep);
+	}
+	
+	*dst = '\0';
+}

+ 3 - 0
main/esp_app_main.c

@@ -308,6 +308,9 @@ void register_default_nvs(){
 	ESP_LOGD(TAG,"Registering default value for key %s", "Vcc_GPIO");
 	config_set_default(NVS_TYPE_STR, "Vcc_GPIO", "", 0);
 	
+	ESP_LOGD(TAG,"Registering default value for key %s", "metadata_config");
+	config_set_default(NVS_TYPE_STR, "metadata_config", "", 0);
+	
 	ESP_LOGD(TAG,"Done setting default values in nvs.");
 }