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@@ -50,7 +50,7 @@ static bool enable_airplay;
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static raop_event_t raop_state;
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static EXT_RAM_ATTR struct {
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- bool enabled, init;
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+ bool enabled;
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int sum, count, win, errors[SYNC_WIN_SLOW];
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s32_t len;
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u32_t start_time, playtime;
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@@ -181,21 +181,6 @@ static void raop_sink_data_handler(const uint8_t *data, uint32_t len, u32_t play
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sink_data_handler(data, len);
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}
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-/****************************************************************************************
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- * AirPlay apply sync
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- */
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-static void resync(int error) {
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- if (error < 0) {
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- output.skip_frames = -(error * RAOP_SAMPLE_RATE) / 1000;
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- output.state = OUTPUT_SKIP_FRAMES;
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- LOG_INFO("skipping %u frames (count:%d)", output.skip_frames, raop_sync.count);
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- } else {
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- output.pause_frames = (error * RAOP_SAMPLE_RATE) / 1000;
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- output.state = OUTPUT_PAUSE_FRAMES;
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- LOG_INFO("pausing for %u frames (count: %d)", output.pause_frames, raop_sync.count);
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- }
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-}
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-
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/****************************************************************************************
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* AirPlay sink command handler
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*/
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@@ -214,55 +199,52 @@ static bool raop_sink_cmd_handler(raop_event_t event, va_list args)
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// this is async, so player might have been deleted
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switch (event) {
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case RAOP_TIMING: {
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- u32_t ms, now = gettime_ms();
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- int error;
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if (!raop_sync.enabled || output.state != OUTPUT_RUNNING || output.frames_played_dmp < output.device_frames) break;
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-
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- // do one (only one) time-based adjustement in case we started totally off)
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- if (raop_sync.init) {
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- // how many ms have we really played
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- ms = now - output.updated + ((output.frames_played_dmp - output.device_frames) * 10) / (RAOP_SAMPLE_RATE / 100);
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- error = ms - (now - raop_sync.start_time);
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- resync(error);
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-
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- LOG_INFO("backend played %u, desired %u, (delta:%d)", ms, now - raop_sync.start_time, error);
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-
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- raop_sync.init = false;
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- raop_sync.win = SYNC_WIN_FAST;
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- raop_sync.sum = raop_sync.count = 0 ;
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- memset(raop_sync.errors, 0, sizeof(raop_sync.errors));
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- } else {
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- u32_t level = _buf_used(outputbuf);
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+
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+ u32_t ms, now = gettime_ms();
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+ u32_t level = _buf_used(outputbuf);
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+ int error;
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- // in how many ms will the most recent block play
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- ms = (((s32_t)(level - raop_sync.len) / BYTES_PER_FRAME + output.device_frames + output.frames_in_process) * 10) / (RAOP_SAMPLE_RATE / 100) - (s32_t) (now - output.updated);
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+ // in how many ms will the most recent block play
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+ ms = (((s32_t)(level - raop_sync.len) / BYTES_PER_FRAME + output.device_frames + output.frames_in_process) * 10) / (RAOP_SAMPLE_RATE / 100) - (s32_t) (now - output.updated);
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- // when outputbuf is empty, it means we have a network black-out or something
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- error = level ? (raop_sync.playtime - now) - ms : 0;
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+ // when outputbuf is empty, it means we have a network black-out or something
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+ error = level ? (raop_sync.playtime - now) - ms : 0;
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- if (loglevel == lDEBUG || !level) {
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- LOG_INFO("head local:%d, remote:%d (delta:%d)", ms, raop_sync.playtime - now, error);
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- LOG_INFO("obuf:%u, sync_len:%u, devframes:%u, inproc:%u", _buf_used(outputbuf), raop_sync.len, output.device_frames, output.frames_in_process);
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- }
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-
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- // calculate sum, error and update sliding window
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- raop_sync.errors[raop_sync.count++ % raop_sync.win] = error;
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- raop_sync.sum += error;
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- error = raop_sync.sum / min(raop_sync.count, raop_sync.win);
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+ if (loglevel == lDEBUG || !level) {
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+ LOG_INFO("head local:%d, remote:%d (delta:%d)", ms, raop_sync.playtime - now, error);
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+ LOG_INFO("obuf:%u, sync_len:%u, devframes:%u, inproc:%u", _buf_used(outputbuf), raop_sync.len, output.device_frames, output.frames_in_process);
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+ }
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- // move to normal mode if possible
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- if (raop_sync.win == SYNC_WIN_FAST && raop_sync.count >= SYNC_WIN_FAST && abs(error) < 10) {
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- raop_sync.win = SYNC_WIN_SLOW;
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- LOG_INFO("switching to slow sync mode %u", raop_sync.win);
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- }
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+ // calculate sum, error and update sliding window
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+ raop_sync.errors[raop_sync.count++ % raop_sync.win] = error;
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+ raop_sync.sum += error;
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+ error = raop_sync.sum / min(raop_sync.count, raop_sync.win);
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- // wait till we have enough data or there is a strong deviation
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- if ((raop_sync.count >= raop_sync.win && abs(error) > 10) || (raop_sync.count >= SYNC_WIN_CHECK && abs(error) > 100)) {
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- resync(error);
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- raop_sync.sum = raop_sync.count = 0;
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- memset(raop_sync.errors, 0, sizeof(raop_sync.errors));
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- }
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+ // wait till we have enough data or there is a strong deviation
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+ if ((raop_sync.count >= raop_sync.win && abs(error) > 10) || (raop_sync.count >= SYNC_WIN_CHECK && abs(error) > 100)) {
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+ if (error < 0) {
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+ output.skip_frames = -(error * RAOP_SAMPLE_RATE) / 1000;
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+ output.state = OUTPUT_SKIP_FRAMES;
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+ LOG_INFO("skipping %u frames (count:%d)", output.skip_frames, raop_sync.count);
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+ } else {
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+ output.pause_frames = (error * RAOP_SAMPLE_RATE) / 1000;
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+ output.state = OUTPUT_PAUSE_FRAMES;
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+ LOG_INFO("pausing for %u frames (count: %d)", output.pause_frames, raop_sync.count);
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+ }
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+
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+ raop_sync.sum = raop_sync.count = 0;
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+ memset(raop_sync.errors, 0, sizeof(raop_sync.errors));
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+ }
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+
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+ // move to normal mode if possible
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+ if (raop_sync.win == 1) {
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+ raop_sync.win = SYNC_WIN_FAST;
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+ LOG_INFO("backend played %u, desired %u, (delta:%d)", ms, raop_sync.playtime - now, error);
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+ } else if (raop_sync.win == SYNC_WIN_FAST && raop_sync.count >= SYNC_WIN_FAST && abs(error) < 10) {
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+ raop_sync.win = SYNC_WIN_SLOW;
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+ LOG_INFO("switching to slow sync mode %u", raop_sync.win);
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}
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break;
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@@ -279,7 +261,9 @@ static bool raop_sink_cmd_handler(raop_event_t event, va_list args)
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case RAOP_STREAM:
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LOG_INFO("Stream", NULL);
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raop_state = event;
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- raop_sync.init = true;
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+ raop_sync.win = 1;
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+ raop_sync.sum = raop_sync.count = 0;
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+ memset(raop_sync.errors, 0, sizeof(raop_sync.errors));
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raop_sync.enabled = !strcasestr(output.device, "BT");
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output.next_sample_rate = output.current_sample_rate = RAOP_SAMPLE_RATE;
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break;
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