/* * audio control callbacks * * (c) Sebastien 2019 * Philippe G. 2019, philippe_44@outlook.com * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include #include #include #include "esp_system.h" #include "esp_log.h" #include "buttons.h" #include "audio_controls.h" static const char * TAG = "audio_controls"; static actrls_t default_controls, current_controls; static void control_handler(void *id, button_event_e event, button_press_e press, bool long_press) { actrls_config_t *key = (actrls_config_t*) id; actrls_action_e action; ESP_LOGD(TAG, "control gpio:%u press:%u long:%u event:%u", key->gpio, press, long_press, event); switch(press) { case BUTTON_NORMAL: if (long_press) action = key->longpress[event == BUTTON_PRESSED ? 0 : 1]; else action = key->normal[event == BUTTON_PRESSED ? 0 : 1]; break; case BUTTON_SHIFTED: if (long_press) action = key->longshifted[event == BUTTON_PRESSED ? 0 : 1]; else action = key->shifted[event == BUTTON_PRESSED ? 0 : 1]; break; default: action = ACTRLS_NONE; break; } if (action != ACTRLS_NONE) { ESP_LOGD(TAG, " calling action %u", action); if (current_controls[action]) (*current_controls[action])(); } } /* void up(void *id, button_event_e event, button_press_e press, bool longpress) { if (press == BUTTON_NORMAL) { if (longpress) ESP_LOGI(TAG, "up long %u", event); else ESP_LOGI(TAG, "up %u", event); } else if (press == BUTTON_SHIFTED) { if (longpress) ESP_LOGI(TAG, "up shifted long %u", event); else ESP_LOGI(TAG, "up shifted %u", event); } else { ESP_LOGI(TAG, "don't know what we are doing here %u", event); } } void down(void *id, button_event_e event, button_press_e press, bool longpress) { if (press == BUTTON_NORMAL) { if (longpress) ESP_LOGI(TAG, "down long %u", event); else ESP_LOGI(TAG, "down %u", event); } else if (press == BUTTON_SHIFTED) { if (longpress) ESP_LOGI(TAG, "down shifted long %u", event); else ESP_LOGI(TAG, "down shifted %u", event); } else { ESP_LOGI(TAG, "don't know what we are doing here %u", event); } } */ /**************************************************************************************** * */ void actrls_init(int n, actrls_config_t *config) { for (int i = 0; i < n; i++) { button_create(config + i, config[i].gpio, config[i].type, config[i].pull, control_handler, config[i].long_press, config[i].shifter_gpio); } } /**************************************************************************************** * */ void actrls_set_default(actrls_t controls) { memcpy(default_controls, controls, sizeof(actrls_t)); memcpy(current_controls, default_controls, sizeof(actrls_t)); } /**************************************************************************************** * */ void actrls_set(actrls_t controls) { memcpy(current_controls, controls, sizeof(actrls_t)); } /**************************************************************************************** * */ void actrls_unset(void) { memcpy(current_controls, default_controls, sizeof(actrls_t)); }