/*
* audio control callbacks
*
* (c) Sebastien 2019
* Philippe G. 2019, philippe_44@outlook.com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#include
#include
#include
#include "esp_system.h"
#include "esp_log.h"
#include "buttons.h"
#include "audio_controls.h"
static const char * TAG = "audio_controls";
static actrls_t default_controls, current_controls;
static void control_handler(void *id, button_event_e event, button_press_e press, bool long_press) {
actrls_config_t *key = (actrls_config_t*) id;
actrls_action_e action;
ESP_LOGD(TAG, "control gpio:%u press:%u long:%u event:%u", key->gpio, press, long_press, event);
switch(press) {
case BUTTON_NORMAL:
if (long_press) action = key->longpress[event == BUTTON_PRESSED ? 0 : 1];
else action = key->normal[event == BUTTON_PRESSED ? 0 : 1];
break;
case BUTTON_SHIFTED:
if (long_press) action = key->longshifted[event == BUTTON_PRESSED ? 0 : 1];
else action = key->shifted[event == BUTTON_PRESSED ? 0 : 1];
break;
default:
action = ACTRLS_NONE;
break;
}
if (action != ACTRLS_NONE) {
ESP_LOGD(TAG, " calling action %u", action);
if (current_controls[action]) (*current_controls[action])();
}
}
/*
void up(void *id, button_event_e event, button_press_e press, bool longpress) {
if (press == BUTTON_NORMAL) {
if (longpress) ESP_LOGI(TAG, "up long %u", event);
else ESP_LOGI(TAG, "up %u", event);
} else if (press == BUTTON_SHIFTED) {
if (longpress) ESP_LOGI(TAG, "up shifted long %u", event);
else ESP_LOGI(TAG, "up shifted %u", event);
} else {
ESP_LOGI(TAG, "don't know what we are doing here %u", event);
}
}
void down(void *id, button_event_e event, button_press_e press, bool longpress) {
if (press == BUTTON_NORMAL) {
if (longpress) ESP_LOGI(TAG, "down long %u", event);
else ESP_LOGI(TAG, "down %u", event);
} else if (press == BUTTON_SHIFTED) {
if (longpress) ESP_LOGI(TAG, "down shifted long %u", event);
else ESP_LOGI(TAG, "down shifted %u", event);
} else {
ESP_LOGI(TAG, "don't know what we are doing here %u", event);
}
}
*/
/****************************************************************************************
*
*/
void actrls_init(int n, actrls_config_t *config) {
for (int i = 0; i < n; i++) {
button_create(config + i, config[i].gpio, config[i].type, config[i].pull, control_handler, config[i].long_press, config[i].shifter_gpio);
}
}
/****************************************************************************************
*
*/
void actrls_set_default(actrls_t controls) {
memcpy(default_controls, controls, sizeof(actrls_t));
memcpy(current_controls, default_controls, sizeof(actrls_t));
}
/****************************************************************************************
*
*/
void actrls_set(actrls_t controls) {
memcpy(current_controls, controls, sizeof(actrls_t));
}
/****************************************************************************************
*
*/
void actrls_unset(void) {
memcpy(current_controls, default_controls, sizeof(actrls_t));
}