#include "BaseCodec.h" #include "AudioContainer.h" // for AudioContainer #include "CodecType.h" // for bell using namespace bell; bool BaseCodec::setup(AudioContainer* container) { return false; } uint8_t* BaseCodec::decode(AudioContainer* container, uint32_t& outLen) { auto* data = container->readSample(lastSampleLen); if (data == nullptr) { outLen = 0; return nullptr; } if (lastSampleLen == 0) { outLen = 0; return nullptr; } availableBytes = lastSampleLen; auto* result = decode((uint8_t*)data, availableBytes, outLen); if (result == nullptr) { container->consumeBytes(1); } else { container->consumeBytes(lastSampleLen - availableBytes); } return result; }