/** * Copyright (c) 2017-2018 Tara Keeling * 2020 Philippe G. * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #include #include #include #include "freertos/FreeRTOS.h" #include "freertos/task.h" #include "driver/gpio.h" #include "esp_log.h" #include "gds.h" #include "gds_private.h" static struct GDS_Device Display; static char TAG[] = "gds"; struct GDS_Device* GDS_AutoDetect( char *Driver, GDS_DetectFunc* DetectFunc[] ) { for (int i = 0; DetectFunc[i]; i++) { if (DetectFunc[i](Driver, &Display)) { ESP_LOGD(TAG, "Detected driver %p", &Display); return &Display; } } return NULL; } void GDS_ClearExt(struct GDS_Device* Device, bool full, ...) { bool commit = true; if (full) { GDS_Clear( Device, GDS_COLOR_BLACK ); } else { va_list args; va_start(args, full); commit = va_arg(args, int); int x1 = va_arg(args, int), y1 = va_arg(args, int), x2 = va_arg(args, int), y2 = va_arg(args, int); if (x2 < 0) x2 = Device->Width - 1; if (y2 < 0) y2 = Device->Height - 1; GDS_ClearWindow( Device, x1, y1, x2, y2, GDS_COLOR_BLACK ); va_end(args); } Device->Dirty = true; if (commit) GDS_Update(Device); } void GDS_Clear( struct GDS_Device* Device, int Color ) { if (Device->Depth == 1) Color = Color == GDS_COLOR_BLACK ? 0 : 0xff; else if (Device->Depth == 4) Color = Color | (Color << 4); memset( Device->Framebuffer, Color, Device->FramebufferSize ); Device->Dirty = true; } void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color ) { // -1 means up to width/height if (x2 < 0) x2 = Device->Width - 1; if (y2 < 0) y2 = Device->Height - 1; // driver can provide own optimized clear window if (Device->ClearWindow) { Device->ClearWindow( Device, x1, y1, x2, y2, Color ); } else if (Device->Depth == 1) { // single shot if we erase all screen if (x2 - x1 == Device->Width - 1 && y2 - y1 == Device->Height - 1) { memset( Device->Framebuffer, Color == GDS_COLOR_BLACK ? 0 : 0xff, Device->FramebufferSize ); } else { uint8_t _Color = Color == GDS_COLOR_BLACK ? 0: 0xff; uint8_t Width = Device->Width >> 3; uint8_t *optr = Device->Framebuffer; // try to do byte processing as much as possible for (int r = y1; r <= y2;) { int c = x1; // for a row that is not on a boundary, no optimization possible while (r & 0x07 && r <= y2) { for (c = x1; c <= x2; c++) GDS_DrawPixelFast( Device, c, r, Color ); r++; } // go fast if we have more than 8 lines to write if (r + 8 <= y2) { memset(optr + Width * r + x1, _Color, x2 - x1 + 1); r += 8; } else while (r <= y2) { for (c = x1; c <= x2; c++) GDS_DrawPixelFast( Device, c, r, Color ); r++; } } } } if (Device->Depth == 4) { if (x2 - x1 == Device->Width - 1 && y2 - y1 == Device->Height - 1) { // we assume color is 0..15 memset( Device->Framebuffer, Color | (Color << 4), Device->FramebufferSize ); } else { uint8_t _Color = Color | (Color << 4); int Width = Device->Width; uint8_t *optr = Device->Framebuffer; // try to do byte processing as much as possible for (int r = y1; r <= y2; r++) { int c = x1; if (c & 0x01) GDS_DrawPixelFast( Device, c++, r, Color); int chunk = (x2 - c + 1) >> 1; memset(optr + ((r * Width + c) >> 1), _Color, chunk); if (c + chunk <= x2) GDS_DrawPixelFast( Device, x2, r, Color); } } } else { for (int y = y1; y <= y2; y++) { for (int x = x1; x <= x2; x++) { GDS_DrawPixelFast( Device, x, y, Color); } } } // make sure diplay will do update Device->Dirty = true; } void GDS_Update( struct GDS_Device* Device ) { if (Device->Dirty) Device->Update( Device ); Device->Dirty = false; } bool GDS_Reset( struct GDS_Device* Device ) { if ( Device->RSTPin >= 0 ) { gpio_set_level( Device->RSTPin, 0 ); vTaskDelay( pdMS_TO_TICKS( 100 ) ); gpio_set_level( Device->RSTPin, 1 ); } return true; } bool GDS_Init( struct GDS_Device* Device ) { Device->FramebufferSize = (Device->Width * Device->Height) / (8 / Device->Depth); // allocate FB unless explicitely asked not to if (!(Device->Alloc & GDS_ALLOC_NONE)) { if ((Device->Alloc & GDS_ALLOC_IRAM) || ((Device->Alloc & GDS_ALLOC_IRAM_SPI) && Device->IF == GDS_IF_SPI)) { heap_caps_calloc( 1, Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA ); } else { Device->Framebuffer = calloc( 1, Device->FramebufferSize ); } NullCheck( Device->Framebuffer, return false ); } bool Res = Device->Init( Device ); if (!Res) free(Device->Framebuffer); return Res; } void GDS_SetContrast( struct GDS_Device* Device, uint8_t Contrast ) { if (Device->SetContrast) Device->SetContrast( Device, Contrast); } void GDS_SetHFlip( struct GDS_Device* Device, bool On ) { if (Device->SetHFlip) Device->SetHFlip( Device, On ); } void GDS_SetVFlip( struct GDS_Device* Device, bool On ) { if (Device->SetVFlip) Device->SetVFlip( Device, On ); } void GDS_SetDirty( struct GDS_Device* Device ) { Device->Dirty = true; } int GDS_GetWidth( struct GDS_Device* Device ) { return Device->Width; } int GDS_GetHeight( struct GDS_Device* Device ) { return Device->Height; } int GDS_GetDepth( struct GDS_Device* Device ) { return Device->Depth; } void GDS_DisplayOn( struct GDS_Device* Device ) { if (Device->DisplayOn) Device->DisplayOn( Device ); } void GDS_DisplayOff( struct GDS_Device* Device ) { if (Device->DisplayOff) Device->DisplayOff( Device ); }