#ifndef _GDS_H_ #define _GDS_H_ #include #include /* NOTE for drivers: The build-in DrawPixel(Fast), DrawCBR and ClearWindow are optimized for 1 bit and 4 bits screen depth. For any other type of screen, DrawCBR and ClearWindow default to use DrawPixel, which is very sub-optimal. For such other depth, you must supply the DrawPixelFast. The built-in 1 bit depth function are only for screen with vertical framing (1 byte = 8 lines). For example SSD1326 in monochrome mode is not such type of screen, SH1106 and SSD1306 are */ enum { GDS_COLOR_L0 = 0, GDS_COLOR_L1, GDS_COLOR_L2, GDS_COLOR_L3, GDS_COLOR_L4, GDS_COLOR_L5, GDS_COLOR_L6, GDS_COLOR_L7, GDS_COLOR_L8, GDS_COLOR_L9, GDS_COLOR_L10, GDS_COLOR_L11, GDS_COLOR_L12, GDS_COLOR_L13, GDS_COLOR_L14, GDS_COLOR_L15, GDS_COLOR_MAX }; #define GDS_COLOR_BLACK (0) #define GDS_COLOR_WHITE (-1) #define GDS_COLOR_XOR (GDS_COLOR_MAX + 1) struct GDS_Device; struct GDS_FontDef; typedef struct GDS_Device* GDS_DetectFunc(char *Driver, struct GDS_Device *Device); struct GDS_Device* GDS_AutoDetect( char *Driver, GDS_DetectFunc* DetectFunc[] ); void GDS_SetContrast( struct GDS_Device* Device, uint8_t Contrast ); void GDS_DisplayOn( struct GDS_Device* Device ); void GDS_DisplayOff( struct GDS_Device* Device ); void GDS_Update( struct GDS_Device* Device ); void GDS_SetHFlip( struct GDS_Device* Device, bool On ); void GDS_SetVFlip( struct GDS_Device* Device, bool On ); void GDS_SetDirty( struct GDS_Device* Device ); int GDS_GetWidth( struct GDS_Device* Device ); int GDS_GetHeight( struct GDS_Device* Device ); int GDS_GetDepth( struct GDS_Device* Device ); void GDS_ClearExt( struct GDS_Device* Device, bool full, ...); void GDS_Clear( struct GDS_Device* Device, int Color ); void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color ); #endif