WELCOME_TO_SQUEEZEESP32
EN Welcome to SqueezeESP32
PLUGIN_SQUEEZEESP32
EN SqueezeESP32
PLUGIN_SQUEEZEESP32_BANNER
EN WARNING
PLUGIN_SQUEEZEESP32_BANNER_TEXT
EN You need to restart LMS for these parameters to be taken into account
PLUGIN_SQUEEZEESP32_DESC
EN Adds a new player id (100) to enable display with SqueezeESP32
PLUGIN_SQUEEZEESP32_PLAYERSETTINGS
EN Display (ESP32)
PLUGIN_SQUEEZEESP32_WIDTH
EN Screen width
PLUGIN_SQUEEZEESP32_WIDTH_DESC
EN Width of the display in pixel as reported by the player
PLUGIN_SQUEEZEESP32_SMALL_VU
EN Small VU size
PLUGIN_SQUEEZEESP32_SMALL_VU_DESC
EN % of the display used for small VU (right-justified)
PLUGIN_SQUEEZEESP32_SPECTRUM_SCALE
EN Spectrum scaling
PLUGIN_SQUEEZEESP32_SPECTRUM_SCALE_DESC
EN % of Spectrum displayed in first half of the screen. For example, 50 means that 50% of spectrum is displayed in 1/2 of the screen
EN But 25 means that only 25% of spectrum is displayed in 1/2 of the screen, so it's a sort of log
PLUGIN_SQUEEZEESP32_SMALL_SPECTRUM
EN Small spectrum options
PLUGIN_SQUEEZEESP32_SMALL_SPECTRUM_DESC
EN Size: % of the screen used by small spectrum
EN
Band factor: number of bands is the width of the spectrum screen divided by this factor
PLUGIN_SQUEEZEESP32_SMALL_SPECTRUM_SIZE
EN Size
PLUGIN_SQUEEZEESP32_SMALL_SPECTRUM_BAND
EN Band factor
PLUGIN_SQUEEZEESP32_FULL_SPECTRUM_BAND
EN Full spectrum band factor
PLUGIN_SQUEEZEESP32_FULL_SPECTRUM_BAND_DESC
EN The number of bands is the width of the screen divided by this factor
PLUGIN_SQUEEZEESP32_ARTWORK
EN Artwork
PLUGIN_SQUEEZEESP32_ARTWORK_DESC
EN When Y position is less than 32, then artwork is display at the right of the main screen and x defines the starting position
EN Using artwork on less than 16-levels grayscale display if really poor quality
PLUGIN_SQUEEZEESP32_ARTWORK_ENABLE
EN Enable
PLUGIN_SQUEEZEESP32_ARTWORK_X
EN X
PLUGIN_SQUEEZEESP32_ARTWORK_Y
EN Y