WELCOME_TO_SQUEEZEESP32 EN Welcome to SqueezeESP32 PLUGIN_SQUEEZEESP32 EN SqueezeESP32 PLUGIN_SQUEEZEESP32_BANNER EN WARNING PLUGIN_SQUEEZEESP32_BANNER_TEXT EN You need to restart LMS for these parameters to be taken into account PLUGIN_SQUEEZEESP32_DESC EN Adds a new player id (100) to enable display with SqueezeESP32 PLUGIN_SQUEEZEESP32_PLAYERSETTINGS EN Display (ESP32) PLUGIN_SQUEEZEESP32_WIDTH EN Screen width PLUGIN_SQUEEZEESP32_WIDTH_DESC EN Width of the display in pixel as reported by the player PLUGIN_SQUEEZEESP32_SMALL_VU EN Small VU size PLUGIN_SQUEEZEESP32_SMALL_VU_DESC EN % of the display used for small VU (right-justified) PLUGIN_SQUEEZEESP32_SPECTRUM_SCALE EN Spectrum scaling PLUGIN_SQUEEZEESP32_SPECTRUM_SCALE_DESC EN % of Spectrum displayed in first half of the screen. For example, 50 means that 50% of spectrum is displayed in 1/2 of the screen EN But 25 means that only 25% of spectrum is displayed in 1/2 of the screen, so it's a sort of log PLUGIN_SQUEEZEESP32_SMALL_SPECTRUM EN Small spectrum options PLUGIN_SQUEEZEESP32_SMALL_SPECTRUM_DESC EN Size: % of the screen used by small spectrum EN
Band factor: number of bands is the width of the spectrum screen divided by this factor PLUGIN_SQUEEZEESP32_SMALL_SPECTRUM_SIZE EN Size PLUGIN_SQUEEZEESP32_SMALL_SPECTRUM_BAND EN Band factor PLUGIN_SQUEEZEESP32_FULL_SPECTRUM_BAND EN Full spectrum band factor PLUGIN_SQUEEZEESP32_FULL_SPECTRUM_BAND_DESC EN The number of bands is the width of the screen divided by this factor PLUGIN_SQUEEZEESP32_ARTWORK EN Artwork PLUGIN_SQUEEZEESP32_ARTWORK_DESC EN When Y position is less than 32, then artwork is display at the right of the main screen and x defines the starting position EN Using artwork on less than 16-levels grayscale display if really poor quality PLUGIN_SQUEEZEESP32_ARTWORK_ENABLE EN Enable PLUGIN_SQUEEZEESP32_ARTWORK_X EN X PLUGIN_SQUEEZEESP32_ARTWORK_Y EN Y