#include "BellDSP.h" #include // for remove_extent_t #include // for move #include "AudioPipeline.h" // for CentralAudioBuffer #include "CentralAudioBuffer.h" // for CentralAudioBuffer using namespace bell; BellDSP::FadeEffect::FadeEffect(size_t duration, bool isFadeIn, std::function onFinish) { this->duration = duration; this->onFinish = onFinish; this->isFadeIn = isFadeIn; } void BellDSP::FadeEffect::apply(float* audioData, size_t samples, size_t relativePosition) { float effect = (this->duration - relativePosition) / (float)this->duration; if (isFadeIn) { effect = relativePosition / (float)this->duration; } for (int x = 0; x <= samples; x++) { audioData[x] *= effect; } if (relativePosition + samples > this->duration && onFinish != nullptr) { onFinish(); } } BellDSP::BellDSP(std::shared_ptr buffer) { this->buffer = buffer; }; void BellDSP::applyPipeline(std::shared_ptr pipeline) { std::scoped_lock lock(accessMutex); activePipeline = pipeline; } void BellDSP::queryInstantEffect(std::unique_ptr instantEffect) { this->instantEffect = std::move(instantEffect); samplesSinceInstantQueued = 0; } size_t BellDSP::process(uint8_t* data, size_t bytes, int channels, uint32_t sampleRate, BitWidth bitWidth) { if (bytes > 1024 * 2 * channels) { return 0; } // Create a StreamInfo object to pass to the pipeline auto streamInfo = std::make_unique(); streamInfo->numChannels = channels; streamInfo->sampleRate = static_cast(sampleRate); streamInfo->bitwidth = bitWidth; streamInfo->numSamples = bytes / channels / 2; std::scoped_lock lock(accessMutex); int16_t* data16Bit = (int16_t*)data; int length16 = bytes / 4; for (size_t i = 0; i < length16; i++) { dataLeft[i] = (data16Bit[i * 2] / (float)MAX_INT16); // Normalize left dataRight[i] = (data16Bit[i * 2 + 1] / (float)MAX_INT16); // Normalize right } float* sampleData[] = {&dataLeft[0], &dataRight[0]}; streamInfo->data = sampleData; if (activePipeline) { streamInfo = activePipeline->process(std::move(streamInfo)); } if (this->instantEffect != nullptr) { this->instantEffect->apply(dataLeft.data(), length16, samplesSinceInstantQueued); if (streamInfo->numSamples > 1) { this->instantEffect->apply(dataRight.data(), length16, samplesSinceInstantQueued); } samplesSinceInstantQueued += length16; if (this->instantEffect->duration <= samplesSinceInstantQueued) { this->instantEffect = nullptr; } } for (size_t i = 0; i < length16; i++) { if (dataLeft[i] > 1.0f) { dataLeft[i] = 1.0f; } // Data has been downmixed to mono if (streamInfo->numChannels == 1) { data16Bit[i] = dataLeft[i] * MAX_INT16; // Denormalize left } else { data16Bit[i * 2] = dataLeft[i] * MAX_INT16; // Denormalize left data16Bit[i * 2 + 1] = dataRight[i] * MAX_INT16; // Denormalize right } } if (streamInfo->numChannels == 1) { return bytes / 2; } return bytes; } std::shared_ptr BellDSP::getActivePipeline() { return activePipeline; }