#pragma once #include #include #include #include #include #include #include "BellUtils.h" #include "CircularBuffer.h" #include "StreamInfo.h" #include "WrappedSemaphore.h" #ifdef _WIN32 #define __attribute__(X) #endif typedef std::function shutdownEventHandler; namespace bell { class CentralAudioBuffer { private: std::mutex accessMutex; std::atomic isLocked = false; std::mutex dataAccessMutex; public: static const size_t PCM_CHUNK_SIZE = 4096; std::unique_ptr chunkReady; // Audio marker for track change detection, and DSP autoconfig struct AudioChunk { // Timeval int32_t sec; int32_t usec; // Unique track hash, used for track change detection size_t trackHash; // Audio format uint32_t sampleRate; uint8_t channels; uint8_t bitWidth; // PCM data size size_t pcmSize; // PCM data uint8_t pcmData[PCM_CHUNK_SIZE]; } __attribute__((packed)); CentralAudioBuffer(size_t chunks) { audioBuffer = std::make_shared(chunks * sizeof(AudioChunk)); chunkReady = std::make_unique(50); } std::shared_ptr audioBuffer; uint32_t currentSampleRate = 44100; /** * Returns current sample rate * @return sample rate */ uint32_t getSampleRate() { return currentSampleRate; } /** * Clears input buffer, to be called for track change and such */ void clearBuffer() { std::scoped_lock lock(this->dataAccessMutex); audioBuffer->emptyBuffer(); hasChunk = false; } void emptyCompletely() { std::scoped_lock lock(this->dataAccessMutex); audioBuffer->emptyBuffer(); } bool hasAtLeast(size_t chunks) { return this->audioBuffer->size() >= chunks * sizeof(AudioChunk); } /** * Locks access to audio buffer. Call after starting playback */ void lockAccess() { if (!isLocked) { clearBuffer(); this->accessMutex.lock(); isLocked = true; } } /** * Frees access to the audio buffer. Call during shutdown */ void unlockAccess() { if (isLocked) { clearBuffer(); this->accessMutex.unlock(); isLocked = false; } } AudioChunk currentChunk = {}; bool hasChunk = false; AudioChunk lastReadChunk = {}; AudioChunk* readChunk() { std::scoped_lock lock(this->dataAccessMutex); if (audioBuffer->size() < sizeof(AudioChunk)) { lastReadChunk.pcmSize = 0; return nullptr; } audioBuffer->read((uint8_t*)&lastReadChunk, sizeof(AudioChunk)); currentSampleRate = static_cast(lastReadChunk.sampleRate); return &lastReadChunk; } size_t writePCM(const uint8_t* data, size_t dataSize, size_t hash, uint32_t sampleRate = 44100, uint8_t channels = 2, BitWidth bitWidth = BitWidth::BW_16, int32_t sec = 0, int32_t usec = 0) { std::scoped_lock lock(this->dataAccessMutex); if (hasChunk && (currentChunk.trackHash != hash || currentChunk.pcmSize >= PCM_CHUNK_SIZE)) { if ((audioBuffer->size() - audioBuffer->capacity()) < sizeof(AudioChunk)) { return 0; } // Track changed or buf full, return current chunk hasChunk = false; this->audioBuffer->write((uint8_t*)¤tChunk, sizeof(AudioChunk)); // this->chunkReady->give(); } // New chunk requested, initialize if (!hasChunk) { currentChunk.trackHash = hash; currentChunk.sampleRate = sampleRate; currentChunk.channels = channels; currentChunk.bitWidth = 16; currentChunk.sec = sec; currentChunk.usec = usec; currentChunk.pcmSize = 0; hasChunk = true; } // Calculate how much data we can write size_t toWriteSize = dataSize; if (currentChunk.pcmSize + toWriteSize > PCM_CHUNK_SIZE) { toWriteSize = PCM_CHUNK_SIZE - currentChunk.pcmSize; } // Copy it over :) memcpy(currentChunk.pcmData + currentChunk.pcmSize, data, toWriteSize); currentChunk.pcmSize += toWriteSize; return toWriteSize; } }; } // namespace bell