/* * Squeezelite for esp32 * * (c) Philippe G. 2020, philippe_44@outlook.com * * This software is released under the MIT License. * https://opensource.org/licenses/MIT * */ #include "math.h" #include "platform_config.h" #include "squeezelite.h" #include "equalizer.h" #include "esp_equalizer.h" #define EQ_BANDS 10 static log_level loglevel = lINFO; static EXT_RAM_ATTR struct { void *handle; float loudness, volume; uint32_t samplerate; int8_t gain[EQ_BANDS]; float loudness_gain[EQ_BANDS]; bool update; } equalizer; #define POLYNOME_COUNT 6 static const float loudness_envelope_coefficients[EQ_BANDS][POLYNOME_COUNT] = { {5.5169301499257067e+001, 6.3671410796029004e-001, -4.2663226432095233e-002, 8.1063072336581246e-004, -7.3621858933917722e-006, 2.5349489594339575e-008}, {3.7716143859944118e+001, 1.2355293276538579e+000, -6.6435374582217863e-002, 1.2976763440259382e-003, -1.1978732496353172e-005, 4.1664114634622593e-008}, {2.5103632377146837e+001, 1.3259150615414637e+000, -6.6332442135695099e-002, 1.2845279812261677e-003, -1.1799885217545631e-005, 4.0925911584040685e-008}, {1.3159168212144563e+001, 8.8149357628440639e-001, -4.0384121097225931e-002, 7.3843501027501322e-004, -6.5508794453097008e-006, 2.2221997141120518e-008}, {5.1337853800151700e+000, 4.0817077967582394e-001, -1.4107826528626457e-002, 1.5251066311713760e-004, -3.6689819583740298e-007, -2.0390798774727989e-009}, {3.1432364156464315e-001, 9.1260548140023004e-002, -3.5012124633183438e-004, -8.6023911664606992e-005, 1.6785606828245921e-006, -8.8269731094371646e-009}, {-4.0965062397075833e+000, 1.3667010948271402e-001, 2.4775896786988390e-004, -9.6620399661858641e-005, 1.7733690952379155e-006, -9.1583104942496635e-009}, {-9.0275786029994176e+000, 2.6226938845184250e-001, -6.5777547972402156e-003, 1.0045957188977551e-004, -7.8851000325128971e-007, 2.4639885209682384e-009}, {-4.4275018199195815e+000, 4.5399572638241725e-001, -2.4034902766833462e-002, 5.9828953622534668e-004, -6.2893971217140864e-006, 2.3133296592719627e-008}, {1.4243299202697818e+001, 3.6984458807056630e-001, -3.0413994109395680e-002, 7.6700105080386904e-004, -8.2777185209388079e-006, 3.1352890650784970e-008} }; /**************************************************************************************** * calculate loudness gains */ static void calculate_loudness(void) { char trace[EQ_BANDS * 5 + 1]; size_t n = 0; for (int i = 0; i < EQ_BANDS; i++) { for (int j = 0; j < POLYNOME_COUNT && equalizer.loudness != 0; j++) { equalizer.loudness_gain[i] += loudness_envelope_coefficients[i][j] * pow(equalizer.volume, j); } equalizer.loudness_gain[i] *= equalizer.loudness / 2; n += sprintf(trace + n, "%.2g%c", equalizer.loudness_gain[i], i < EQ_BANDS ? ',' : '\0'); } LOG_INFO("loudness %s", trace); } /**************************************************************************************** * initialize equalizer */ void equalizer_init(void) { // handle equalizer char *config = config_alloc_get(NVS_TYPE_STR, "equalizer"); char *p = strtok(config, ", !"); for (int i = 0; p && i < EQ_BANDS; i++) { equalizer.gain[i] = atoi(p); p = strtok(NULL, ", :"); } free(config); // handle loudness config = config_alloc_get(NVS_TYPE_STR, "loudness"); equalizer.loudness = atof(config) / 10.0; free(config); } /**************************************************************************************** * close equalizer */ void equalizer_close(void) { if (equalizer.handle) { esp_equalizer_uninit(equalizer.handle); equalizer.handle = NULL; } } /**************************************************************************************** * change sample rate */ void equalizer_set_samplerate(uint32_t samplerate) { #if BYTES_PER_FRAME == 4 if (equalizer.samplerate != samplerate) equalizer_close(); equalizer.samplerate = samplerate; equalizer.update = true; LOG_INFO("equalizer sample rate %u", samplerate); #else LOG_INFO("no equalizer with 32 bits samples"); #endif } /**************************************************************************************** * get volume update and recalculate loudness according to */ void equalizer_set_volume(unsigned left, unsigned right) { #if BYTES_PER_FRAME == 4 float volume = (left + right) / 2; // do classic dB conversion and scale it 0..100 if (volume) volume = log2(volume); volume = volume / 16.0 * 100.0; // LMS has the bad habit to send multiple volume commands if (volume != equalizer.volume && equalizer.loudness) { equalizer.volume = volume; calculate_loudness(); equalizer.update = true; } #endif } /**************************************************************************************** * change gains from LMS */ void equalizer_set_gain(int8_t *gain) { #if BYTES_PER_FRAME == 4 char config[EQ_BANDS * 4 + 1] = { }; int n = 0; if (memcmp(equalizer.gain, gain, EQ_BANDS) != 0) equalizer.update = true; for (int i = 0; i < EQ_BANDS; i++) { equalizer.gain[i] = gain[i]; n += sprintf(config + n, "%d,", gain[i]); } config[n-1] = '\0'; config_set_value(NVS_TYPE_STR, "equalizer", config); LOG_INFO("equalizer gain %s", config); #else LOG_INFO("no equalizer with 32 bits samples"); #endif } /**************************************************************************************** * change loudness from LMS */ void equalizer_set_loudness(uint8_t loudness) { #if BYTES_PER_FRAME == 4 char p[4]; itoa(loudness, p, 10); config_set_value(NVS_TYPE_STR, "loudness", p); // update loudness gains as a factor of loudness and volume if (equalizer.loudness != loudness / 10.0) { equalizer.loudness = loudness / 10.0; calculate_loudness(); equalizer.update = true; } LOG_INFO("loudness %u", (unsigned) loudness); #else LOG_INFO("no equalizer with 32 bits samples"); #endif } /**************************************************************************************** * process equalizer */ void equalizer_process(uint8_t *buf, uint32_t bytes) { #if BYTES_PER_FRAME == 4 // don't want to process with output locked, so take the small risk to miss one parametric update if (equalizer.update) { equalizer.update = false; if (equalizer.samplerate != 11025 && equalizer.samplerate != 22050 && equalizer.samplerate != 44100 && equalizer.samplerate != 48000) { LOG_WARN("equalizer only supports 11025, 22050, 44100 and 48000 sample rates, not %u", equalizer.samplerate); return; } if (!equalizer.handle && ((equalizer.handle = esp_equalizer_init(2, equalizer.samplerate, EQ_BANDS, 0)) == NULL)) { LOG_WARN("can't init equalizer"); return; } bool active = false; for (int i = 0; i < EQ_BANDS; i++) { float gain = equalizer.gain[i] + equalizer.loudness_gain[i]; esp_equalizer_set_band_value(equalizer.handle, gain, i, 0); esp_equalizer_set_band_value(equalizer.handle, gain, i, 1); active |= gain != 0; } // at the end do not activate equalizer if all gain are 0 if (!active) equalizer_close(); LOG_INFO("equalizer %s", active ? "actived" : "deactivated"); } if (equalizer.handle) { esp_equalizer_process(equalizer.handle, buf, bytes, equalizer.samplerate, 2); } #endif }