| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970 | <html><head><title>Tremor - function - ov_time_seek</title><link rel=stylesheet href="style.css" type="text/css"></head><body bgcolor=white text=black link="#5555ff" alink="#5555ff" vlink="#5555ff"><table border=0 width=100%><tr><td><p class=tiny>Tremor documentation</p></td><td align=right><p class=tiny>Tremor version 1.0 - 20020403</p></td></tr></table><h1>ov_time_seek</h1><p><i>declared in "ivorbisfile.h";</i></p><p>For seekablestreams, this seeks to the given time. For implementing seeking in a player,this is the only function generally needed. This also updates everything needed within thedecoder, so you can immediately call <a href="ov_read.html">ov_read()</a> and get data fromthe newly seeked to position.  This function does not work for unseekable streams.<br><br><table border=0 color=black cellspacing=0 cellpadding=7><tr bgcolor=#cccccc>	<td><pre><b>int ov_time_seek(<a href="OggVorbis_File.html">OggVorbis_File</a> *vf, ogg_int64_t ms);</b></pre>	</td></tr></table><h3>Parameters</h3><dl><dt><i>vf</i></dt><dd>Pointer to our already opened and initialized OggVorbis_File structure.</dd><dt><i>ms</i></dt><dd>Location to seek to within the file, specified in milliseconds.</dd></dl><h3>Return Values</h3><blockquote><li>0 for success</li><li>Nonzero for failure</li></blockquote><br><br><hr noshade><table border=0 width=100%><tr valign=top><td><p class=tiny>copyright © 2002 Xiph.org</p></td><td align=right><p class=tiny><a href="http://www.xiph.org/ogg/vorbis/">Ogg Vorbis</a></p></td></tr><tr><td><p class=tiny>Tremor documentation</p></td><td align=right><p class=tiny>Tremor version 1.0 - 20020403</p></td></tr></table></body></html>
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