123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589 |
- /* ***** BEGIN LICENSE BLOCK *****
- * Source last modified: $Id: imdct.c,v 1.1 2005/02/26 01:47:35 jrecker Exp $
- *
- * Portions Copyright (c) 1995-2005 RealNetworks, Inc. All Rights Reserved.
- *
- * The contents of this file, and the files included with this file,
- * are subject to the current version of the RealNetworks Public
- * Source License (the "RPSL") available at
- * http://www.helixcommunity.org/content/rpsl unless you have licensed
- * the file under the current version of the RealNetworks Community
- * Source License (the "RCSL") available at
- * http://www.helixcommunity.org/content/rcsl, in which case the RCSL
- * will apply. You may also obtain the license terms directly from
- * RealNetworks. You may not use this file except in compliance with
- * the RPSL or, if you have a valid RCSL with RealNetworks applicable
- * to this file, the RCSL. Please see the applicable RPSL or RCSL for
- * the rights, obligations and limitations governing use of the
- * contents of the file.
- *
- * This file is part of the Helix DNA Technology. RealNetworks is the
- * developer of the Original Code and owns the copyrights in the
- * portions it created.
- *
- * This file, and the files included with this file, is distributed
- * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
- * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
- * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
- * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
- * ENJOYMENT OR NON-INFRINGEMENT.
- *
- * Technology Compatibility Kit Test Suite(s) Location:
- * http://www.helixcommunity.org/content/tck
- *
- * Contributor(s):
- *
- * ***** END LICENSE BLOCK ***** */
- /**************************************************************************************
- * Fixed-point HE-AAC decoder
- * Jon Recker (jrecker@real.com)
- * February 2005
- *
- * imdct.c - inverse MDCT
- **************************************************************************************/
- #include "coder.h"
- #include "assembly.h"
- #define RND_VAL (1 << (FBITS_OUT_IMDCT-1))
- #ifndef AAC_ENABLE_SBR
- /**************************************************************************************
- * Function: DecWindowOverlap
- *
- * Description: apply synthesis window, do overlap-add, clip to 16-bit PCM,
- * for winSequence LONG-LONG
- *
- * Inputs: input buffer (output of type-IV DCT)
- * overlap buffer (saved from last time)
- * number of channels
- * window type (sin or KBD) for input buffer
- * window type (sin or KBD) for overlap buffer
- *
- * Outputs: one channel, one frame of 16-bit PCM, interleaved by nChans
- *
- * Return: none
- *
- * Notes: this processes one channel at a time, but skips every other sample in
- * the output buffer (pcm) for stereo interleaving
- * this should fit in registers on ARM
- *
- * TODO: ARM5E version with saturating overlap/add (QADD)
- * asm code with free pointer updates, better load scheduling
- **************************************************************************************/
- /*__attribute__ ((section (".data")))*/ static void DecWindowOverlap(int *buf0, int *over0, short *pcm0, int nChans, int winTypeCurr, int winTypePrev)
- {
- int in, w0, w1, f0, f1;
- int *buf1, *over1;
- short *pcm1;
- const int *wndPrev, *wndCurr;
- buf0 += (1024 >> 1);
- buf1 = buf0 - 1;
- pcm1 = pcm0 + (1024 - 1) * nChans;
- over1 = over0 + 1024 - 1;
- wndPrev = (winTypePrev == 1 ? kbdWindow + kbdWindowOffset[1] : sinWindow + sinWindowOffset[1]);
- if (winTypeCurr == winTypePrev) {
- /* cut window loads in half since current and overlap sections use same symmetric window */
- do {
- w0 = *wndPrev++;
- w1 = *wndPrev++;
- in = *buf0++;
- f0 = MULSHIFT32(w0, in);
- f1 = MULSHIFT32(w1, in);
- in = *over0;
- *pcm0 = CLIPTOSHORT( (in - f0 + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm0 += nChans;
- in = *over1;
- *pcm1 = CLIPTOSHORT( (in + f1 + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm1 -= nChans;
- in = *buf1--;
- *over1-- = MULSHIFT32(w0, in);
- *over0++ = MULSHIFT32(w1, in);
- } while (over0 < over1);
- } else {
- /* different windows for current and overlap parts - should still fit in registers on ARM w/o stack spill */
- wndCurr = (winTypeCurr == 1 ? kbdWindow + kbdWindowOffset[1] : sinWindow + sinWindowOffset[1]);
- do {
- w0 = *wndPrev++;
- w1 = *wndPrev++;
- in = *buf0++;
- f0 = MULSHIFT32(w0, in);
- f1 = MULSHIFT32(w1, in);
- in = *over0;
- *pcm0 = CLIPTOSHORT( (in - f0 + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm0 += nChans;
- in = *over1;
- *pcm1 = CLIPTOSHORT( (in + f1 + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm1 -= nChans;
- w0 = *wndCurr++;
- w1 = *wndCurr++;
- in = *buf1--;
- *over1-- = MULSHIFT32(w0, in);
- *over0++ = MULSHIFT32(w1, in);
- } while (over0 < over1);
- }
- }
- /**************************************************************************************
- * Function: DecWindowOverlapLongStart
- *
- * Description: apply synthesis window, do overlap-add, clip to 16-bit PCM,
- * for winSequence LONG-START
- *
- * Inputs: input buffer (output of type-IV DCT)
- * overlap buffer (saved from last time)
- * number of channels
- * window type (sin or KBD) for input buffer
- * window type (sin or KBD) for overlap buffer
- *
- * Outputs: one channel, one frame of 16-bit PCM, interleaved by nChans
- *
- * Return: none
- *
- * Notes: this processes one channel at a time, but skips every other sample in
- * the output buffer (pcm) for stereo interleaving
- * this should fit in registers on ARM
- *
- * TODO: ARM5E version with saturating overlap/add (QADD)
- * asm code with free pointer updates, better load scheduling
- **************************************************************************************/
- /*__attribute__ ((section (".data")))*/ static void DecWindowOverlapLongStart(int *buf0, int *over0, short *pcm0, int nChans, int winTypeCurr, int winTypePrev)
- {
- int i, in, w0, w1, f0, f1;
- int *buf1, *over1;
- short *pcm1;
- const int *wndPrev, *wndCurr;
- buf0 += (1024 >> 1);
- buf1 = buf0 - 1;
- pcm1 = pcm0 + (1024 - 1) * nChans;
- over1 = over0 + 1024 - 1;
- wndPrev = (winTypePrev == 1 ? kbdWindow + kbdWindowOffset[1] : sinWindow + sinWindowOffset[1]);
- i = 448; /* 2 outputs, 2 overlaps per loop */
- do {
- w0 = *wndPrev++;
- w1 = *wndPrev++;
- in = *buf0++;
- f0 = MULSHIFT32(w0, in);
- f1 = MULSHIFT32(w1, in);
- in = *over0;
- *pcm0 = CLIPTOSHORT( (in - f0 + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm0 += nChans;
- in = *over1;
- *pcm1 = CLIPTOSHORT( (in + f1 + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm1 -= nChans;
- in = *buf1--;
- *over1-- = 0; /* Wn = 0 for n = (2047, 2046, ... 1600) */
- *over0++ = in >> 1; /* Wn = 1 for n = (1024, 1025, ... 1471) */
- } while (--i);
- wndCurr = (winTypeCurr == 1 ? kbdWindow + kbdWindowOffset[0] : sinWindow + sinWindowOffset[0]);
- /* do 64 more loops - 2 outputs, 2 overlaps per loop */
- do {
- w0 = *wndPrev++;
- w1 = *wndPrev++;
- in = *buf0++;
- f0 = MULSHIFT32(w0, in);
- f1 = MULSHIFT32(w1, in);
- in = *over0;
- *pcm0 = CLIPTOSHORT( (in - f0 + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm0 += nChans;
- in = *over1;
- *pcm1 = CLIPTOSHORT( (in + f1 + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm1 -= nChans;
- w0 = *wndCurr++; /* W[0], W[1], ... --> W[255], W[254], ... */
- w1 = *wndCurr++; /* W[127], W[126], ... --> W[128], W[129], ... */
- in = *buf1--;
- *over1-- = MULSHIFT32(w0, in); /* Wn = short window for n = (1599, 1598, ... , 1536) */
- *over0++ = MULSHIFT32(w1, in); /* Wn = short window for n = (1472, 1473, ... , 1535) */
- } while (over0 < over1);
- }
- /**************************************************************************************
- * Function: DecWindowOverlapLongStop
- *
- * Description: apply synthesis window, do overlap-add, clip to 16-bit PCM,
- * for winSequence LONG-STOP
- *
- * Inputs: input buffer (output of type-IV DCT)
- * overlap buffer (saved from last time)
- * number of channels
- * window type (sin or KBD) for input buffer
- * window type (sin or KBD) for overlap buffer
- *
- * Outputs: one channel, one frame of 16-bit PCM, interleaved by nChans
- *
- * Return: none
- *
- * Notes: this processes one channel at a time, but skips every other sample in
- * the output buffer (pcm) for stereo interleaving
- * this should fit in registers on ARM
- *
- * TODO: ARM5E version with saturating overlap/add (QADD)
- * asm code with free pointer updates, better load scheduling
- **************************************************************************************/
- /*__attribute__ ((section (".data")))*/ static void DecWindowOverlapLongStop(int *buf0, int *over0, short *pcm0, int nChans, int winTypeCurr, int winTypePrev)
- {
- int i, in, w0, w1, f0, f1;
- int *buf1, *over1;
- short *pcm1;
- const int *wndPrev, *wndCurr;
- buf0 += (1024 >> 1);
- buf1 = buf0 - 1;
- pcm1 = pcm0 + (1024 - 1) * nChans;
- over1 = over0 + 1024 - 1;
- wndPrev = (winTypePrev == 1 ? kbdWindow + kbdWindowOffset[0] : sinWindow + sinWindowOffset[0]);
- wndCurr = (winTypeCurr == 1 ? kbdWindow + kbdWindowOffset[1] : sinWindow + sinWindowOffset[1]);
- i = 448; /* 2 outputs, 2 overlaps per loop */
- do {
- /* Wn = 0 for n = (0, 1, ... 447) */
- /* Wn = 1 for n = (576, 577, ... 1023) */
- in = *buf0++;
- f1 = in >> 1; /* scale since skipping multiply by Q31 */
- in = *over0;
- *pcm0 = CLIPTOSHORT( (in + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm0 += nChans;
- in = *over1;
- *pcm1 = CLIPTOSHORT( (in + f1 + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm1 -= nChans;
- w0 = *wndCurr++;
- w1 = *wndCurr++;
- in = *buf1--;
- *over1-- = MULSHIFT32(w0, in);
- *over0++ = MULSHIFT32(w1, in);
- } while (--i);
- /* do 64 more loops - 2 outputs, 2 overlaps per loop */
- do {
- w0 = *wndPrev++; /* W[0], W[1], ...W[63] */
- w1 = *wndPrev++; /* W[127], W[126], ... W[64] */
- in = *buf0++;
- f0 = MULSHIFT32(w0, in);
- f1 = MULSHIFT32(w1, in);
- in = *over0;
- *pcm0 = CLIPTOSHORT( (in - f0 + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm0 += nChans;
- in = *over1;
- *pcm1 = CLIPTOSHORT( (in + f1 + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm1 -= nChans;
- w0 = *wndCurr++;
- w1 = *wndCurr++;
- in = *buf1--;
- *over1-- = MULSHIFT32(w0, in);
- *over0++ = MULSHIFT32(w1, in);
- } while (over0 < over1);
- }
- /**************************************************************************************
- * Function: DecWindowOverlapShort
- *
- * Description: apply synthesis window, do overlap-add, clip to 16-bit PCM,
- * for winSequence EIGHT-SHORT (does all 8 short blocks)
- *
- * Inputs: input buffer (output of type-IV DCT)
- * overlap buffer (saved from last time)
- * number of channels
- * window type (sin or KBD) for input buffer
- * window type (sin or KBD) for overlap buffer
- *
- * Outputs: one channel, one frame of 16-bit PCM, interleaved by nChans
- *
- * Return: none
- *
- * Notes: this processes one channel at a time, but skips every other sample in
- * the output buffer (pcm) for stereo interleaving
- * this should fit in registers on ARM
- *
- * TODO: ARM5E version with saturating overlap/add (QADD)
- * asm code with free pointer updates, better load scheduling
- **************************************************************************************/
- /*__attribute__ ((section (".data"))) */ static void DecWindowOverlapShort(int *buf0, int *over0, short *pcm0, int nChans, int winTypeCurr, int winTypePrev)
- {
- int i, in, w0, w1, f0, f1;
- int *buf1, *over1;
- short *pcm1;
- const int *wndPrev, *wndCurr;
- wndPrev = (winTypePrev == 1 ? kbdWindow + kbdWindowOffset[0] : sinWindow + sinWindowOffset[0]);
- wndCurr = (winTypeCurr == 1 ? kbdWindow + kbdWindowOffset[0] : sinWindow + sinWindowOffset[0]);
- /* pcm[0-447] = 0 + overlap[0-447] */
- i = 448;
- do {
- f0 = *over0++;
- f1 = *over0++;
- *pcm0 = CLIPTOSHORT( (f0 + RND_VAL) >> FBITS_OUT_IMDCT ); pcm0 += nChans;
- *pcm0 = CLIPTOSHORT( (f1 + RND_VAL) >> FBITS_OUT_IMDCT ); pcm0 += nChans;
- i -= 2;
- } while (i);
- /* pcm[448-575] = Wp[0-127] * block0[0-127] + overlap[448-575] */
- pcm1 = pcm0 + (128 - 1) * nChans;
- over1 = over0 + 128 - 1;
- buf0 += 64;
- buf1 = buf0 - 1;
- do {
- w0 = *wndPrev++; /* W[0], W[1], ...W[63] */
- w1 = *wndPrev++; /* W[127], W[126], ... W[64] */
- in = *buf0++;
- f0 = MULSHIFT32(w0, in);
- f1 = MULSHIFT32(w1, in);
- in = *over0;
- *pcm0 = CLIPTOSHORT( (in - f0 + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm0 += nChans;
- in = *over1;
- *pcm1 = CLIPTOSHORT( (in + f1 + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm1 -= nChans;
- w0 = *wndCurr++;
- w1 = *wndCurr++;
- in = *buf1--;
- /* save over0/over1 for next short block, in the slots just vacated */
- *over1-- = MULSHIFT32(w0, in);
- *over0++ = MULSHIFT32(w1, in);
- } while (over0 < over1);
- /* pcm[576-703] = Wc[128-255] * block0[128-255] + Wc[0-127] * block1[0-127] + overlap[576-703]
- * pcm[704-831] = Wc[128-255] * block1[128-255] + Wc[0-127] * block2[0-127] + overlap[704-831]
- * pcm[832-959] = Wc[128-255] * block2[128-255] + Wc[0-127] * block3[0-127] + overlap[832-959]
- */
- for (i = 0; i < 3; i++) {
- pcm0 += 64 * nChans;
- pcm1 = pcm0 + (128 - 1) * nChans;
- over0 += 64;
- over1 = over0 + 128 - 1;
- buf0 += 64;
- buf1 = buf0 - 1;
- wndCurr -= 128;
- do {
- w0 = *wndCurr++; /* W[0], W[1], ...W[63] */
- w1 = *wndCurr++; /* W[127], W[126], ... W[64] */
- in = *buf0++;
- f0 = MULSHIFT32(w0, in);
- f1 = MULSHIFT32(w1, in);
- in = *(over0 - 128); /* from last short block */
- in += *(over0 + 0); /* from last full frame */
- *pcm0 = CLIPTOSHORT( (in - f0 + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm0 += nChans;
- in = *(over1 - 128); /* from last short block */
- in += *(over1 + 0); /* from last full frame */
- *pcm1 = CLIPTOSHORT( (in + f1 + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm1 -= nChans;
- /* save over0/over1 for next short block, in the slots just vacated */
- in = *buf1--;
- *over1-- = MULSHIFT32(w0, in);
- *over0++ = MULSHIFT32(w1, in);
- } while (over0 < over1);
- }
- /* pcm[960-1023] = Wc[128-191] * block3[128-191] + Wc[0-63] * block4[0-63] + overlap[960-1023]
- * over[0-63] = Wc[192-255] * block3[192-255] + Wc[64-127] * block4[64-127]
- */
- pcm0 += 64 * nChans;
- over0 -= 832; /* points at overlap[64] */
- over1 = over0 + 128 - 1; /* points at overlap[191] */
- buf0 += 64;
- buf1 = buf0 - 1;
- wndCurr -= 128;
- do {
- w0 = *wndCurr++; /* W[0], W[1], ...W[63] */
- w1 = *wndCurr++; /* W[127], W[126], ... W[64] */
- in = *buf0++;
- f0 = MULSHIFT32(w0, in);
- f1 = MULSHIFT32(w1, in);
- in = *(over0 + 768); /* from last short block */
- in += *(over0 + 896); /* from last full frame */
- *pcm0 = CLIPTOSHORT( (in - f0 + RND_VAL) >> FBITS_OUT_IMDCT );
- pcm0 += nChans;
- in = *(over1 + 768); /* from last short block */
- *(over1 - 128) = in + f1;
- in = *buf1--;
- *over1-- = MULSHIFT32(w0, in); /* save in overlap[128-191] */
- *over0++ = MULSHIFT32(w1, in); /* save in overlap[64-127] */
- } while (over0 < over1);
-
- /* over0 now points at overlap[128] */
-
- /* over[64-191] = Wc[128-255] * block4[128-255] + Wc[0-127] * block5[0-127]
- * over[192-319] = Wc[128-255] * block5[128-255] + Wc[0-127] * block6[0-127]
- * over[320-447] = Wc[128-255] * block6[128-255] + Wc[0-127] * block7[0-127]
- * over[448-576] = Wc[128-255] * block7[128-255]
- */
- for (i = 0; i < 3; i++) {
- over0 += 64;
- over1 = over0 + 128 - 1;
- buf0 += 64;
- buf1 = buf0 - 1;
- wndCurr -= 128;
- do {
- w0 = *wndCurr++; /* W[0], W[1], ...W[63] */
- w1 = *wndCurr++; /* W[127], W[126], ... W[64] */
- in = *buf0++;
- f0 = MULSHIFT32(w0, in);
- f1 = MULSHIFT32(w1, in);
- /* from last short block */
- *(over0 - 128) -= f0;
- *(over1 - 128)+= f1;
- in = *buf1--;
- *over1-- = MULSHIFT32(w0, in);
- *over0++ = MULSHIFT32(w1, in);
- } while (over0 < over1);
- }
- /* over[576-1024] = 0 */
- i = 448;
- over0 += 64;
- do {
- *over0++ = 0;
- *over0++ = 0;
- *over0++ = 0;
- *over0++ = 0;
- i -= 4;
- } while (i);
- }
- #endif /* !AAC_ENABLE_SBR */
- /**************************************************************************************
- * Function: IMDCT
- *
- * Description: inverse transform and convert to 16-bit PCM
- *
- * Inputs: valid AACDecInfo struct
- * index of current channel (0 for SCE/LFE, 0 or 1 for CPE)
- * output channel (range = [0, nChans-1])
- *
- * Outputs: complete frame of decoded PCM, after inverse transform
- *
- * Return: 0 if successful, -1 if error
- *
- * Notes: If AAC_ENABLE_SBR is defined at compile time then window + overlap
- * does NOT clip to 16-bit PCM and does NOT interleave channels
- * If AAC_ENABLE_SBR is NOT defined at compile time, then window + overlap
- * does clip to 16-bit PCM and interleaves channels
- * If SBR is enabled at compile time, but we don't know whether it is
- * actually used for this frame (e.g. the first frame of a stream),
- * we need to produce both clipped 16-bit PCM in outbuf AND
- * unclipped 32-bit PCM in the SBR input buffer. In this case we make
- * a separate pass over the 32-bit PCM to produce 16-bit PCM output.
- * This inflicts a slight performance hit when decoding non-SBR files.
- **************************************************************************************/
- int IMDCT(AACDecInfo *aacDecInfo, int ch, int chOut, short *outbuf)
- {
- int i;
- PSInfoBase *psi;
- ICSInfo *icsInfo;
- /* validate pointers */
- if (!aacDecInfo || !aacDecInfo->psInfoBase)
- return -1;
- psi = (PSInfoBase *)(aacDecInfo->psInfoBase);
- icsInfo = (ch == 1 && psi->commonWin == 1) ? &(psi->icsInfo[0]) : &(psi->icsInfo[ch]);
- outbuf += chOut;
- /* optimized type-IV DCT (operates inplace) */
- if (icsInfo->winSequence == 2) {
- /* 8 short blocks */
- for (i = 0; i < 8; i++)
- DCT4(0, psi->coef[ch] + i*128, psi->gbCurrent[ch]);
- } else {
- /* 1 long block */
- DCT4(1, psi->coef[ch], psi->gbCurrent[ch]);
- }
- #ifdef AAC_ENABLE_SBR
- /* window, overlap-add, don't clip to short (send to SBR decoder)
- * store the decoded 32-bit samples in top half (second AAC_MAX_NSAMPS samples) of coef buffer
- */
- if (icsInfo->winSequence == 0)
- DecWindowOverlapNoClip(psi->coef[ch], psi->overlap[chOut], psi->sbrWorkBuf[ch], icsInfo->winShape, psi->prevWinShape[chOut]);
- else if (icsInfo->winSequence == 1)
- DecWindowOverlapLongStartNoClip(psi->coef[ch], psi->overlap[chOut], psi->sbrWorkBuf[ch], icsInfo->winShape, psi->prevWinShape[chOut]);
- else if (icsInfo->winSequence == 2)
- DecWindowOverlapShortNoClip(psi->coef[ch], psi->overlap[chOut], psi->sbrWorkBuf[ch], icsInfo->winShape, psi->prevWinShape[chOut]);
- else if (icsInfo->winSequence == 3)
- DecWindowOverlapLongStopNoClip(psi->coef[ch], psi->overlap[chOut], psi->sbrWorkBuf[ch], icsInfo->winShape, psi->prevWinShape[chOut]);
- if (!aacDecInfo->sbrEnabled) {
- for (i = 0; i < AAC_MAX_NSAMPS; i++) {
- *outbuf = CLIPTOSHORT((psi->sbrWorkBuf[ch][i] + RND_VAL) >> FBITS_OUT_IMDCT);
- outbuf += aacDecInfo->nChans;
- }
- }
- aacDecInfo->rawSampleBuf[ch] = psi->sbrWorkBuf[ch];
- aacDecInfo->rawSampleBytes = sizeof(int);
- aacDecInfo->rawSampleFBits = FBITS_OUT_IMDCT;
- #else
- /* window, overlap-add, round to PCM - optimized for each window sequence */
- if (icsInfo->winSequence == 0)
- DecWindowOverlap(psi->coef[ch], psi->overlap[chOut], outbuf, aacDecInfo->nChans, icsInfo->winShape, psi->prevWinShape[chOut]);
- else if (icsInfo->winSequence == 1)
- DecWindowOverlapLongStart(psi->coef[ch], psi->overlap[chOut], outbuf, aacDecInfo->nChans, icsInfo->winShape, psi->prevWinShape[chOut]);
- else if (icsInfo->winSequence == 2)
- DecWindowOverlapShort(psi->coef[ch], psi->overlap[chOut], outbuf, aacDecInfo->nChans, icsInfo->winShape, psi->prevWinShape[chOut]);
- else if (icsInfo->winSequence == 3)
- DecWindowOverlapLongStop(psi->coef[ch], psi->overlap[chOut], outbuf, aacDecInfo->nChans, icsInfo->winShape, psi->prevWinShape[chOut]);
- aacDecInfo->rawSampleBuf[ch] = 0;
- aacDecInfo->rawSampleBytes = 0;
- aacDecInfo->rawSampleFBits = 0;
- #endif
- psi->prevWinShape[chOut] = icsInfo->winShape;
- return 0;
- }
|