123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280 |
- /* ***** BEGIN LICENSE BLOCK *****
- * Version: RCSL 1.0/RPSL 1.0
- *
- * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
- *
- * The contents of this file, and the files included with this file, are
- * subject to the current version of the RealNetworks Public Source License
- * Version 1.0 (the "RPSL") available at
- * http://www.helixcommunity.org/content/rpsl unless you have licensed
- * the file under the RealNetworks Community Source License Version 1.0
- * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
- * in which case the RCSL will apply. You may also obtain the license terms
- * directly from RealNetworks. You may not use this file except in
- * compliance with the RPSL or, if you have a valid RCSL with RealNetworks
- * applicable to this file, the RCSL. Please see the applicable RPSL or
- * RCSL for the rights, obligations and limitations governing use of the
- * contents of the file.
- *
- * This file is part of the Helix DNA Technology. RealNetworks is the
- * developer of the Original Code and owns the copyrights in the portions
- * it created.
- *
- * This file, and the files included with this file, is distributed and made
- * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
- * EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
- * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
- *
- * Technology Compatibility Kit Test Suite(s) Location:
- * http://www.helixcommunity.org/content/tck
- *
- * Contributor(s):
- *
- * ***** END LICENSE BLOCK ***** */
- /**************************************************************************************
- * Fixed-point MP3 decoder
- * Jon Recker (jrecker@real.com), Ken Cooke (kenc@real.com)
- * June 2003
- *
- * dct32.c - optimized implementations of 32-point DCT for matrixing stage of
- * polyphase filter
- **************************************************************************************/
- #include "coder.h"
- #include "assembly.h"
- #define COS0_0 0x4013c251 /* Q31 */
- #define COS0_1 0x40b345bd /* Q31 */
- #define COS0_2 0x41fa2d6d /* Q31 */
- #define COS0_3 0x43f93421 /* Q31 */
- #define COS0_4 0x46cc1bc4 /* Q31 */
- #define COS0_5 0x4a9d9cf0 /* Q31 */
- #define COS0_6 0x4fae3711 /* Q31 */
- #define COS0_7 0x56601ea7 /* Q31 */
- #define COS0_8 0x5f4cf6eb /* Q31 */
- #define COS0_9 0x6b6fcf26 /* Q31 */
- #define COS0_10 0x7c7d1db3 /* Q31 */
- #define COS0_11 0x4ad81a97 /* Q30 */
- #define COS0_12 0x5efc8d96 /* Q30 */
- #define COS0_13 0x41d95790 /* Q29 */
- #define COS0_14 0x6d0b20cf /* Q29 */
- #define COS0_15 0x518522fb /* Q27 */
- #define COS1_0 0x404f4672 /* Q31 */
- #define COS1_1 0x42e13c10 /* Q31 */
- #define COS1_2 0x48919f44 /* Q31 */
- #define COS1_3 0x52cb0e63 /* Q31 */
- #define COS1_4 0x64e2402e /* Q31 */
- #define COS1_5 0x43e224a9 /* Q30 */
- #define COS1_6 0x6e3c92c1 /* Q30 */
- #define COS1_7 0x519e4e04 /* Q28 */
- #define COS2_0 0x4140fb46 /* Q31 */
- #define COS2_1 0x4cf8de88 /* Q31 */
- #define COS2_2 0x73326bbf /* Q31 */
- #define COS2_3 0x52036742 /* Q29 */
- #define COS3_0 0x4545e9ef /* Q31 */
- #define COS3_1 0x539eba45 /* Q30 */
- #define COS4_0 0x5a82799a /* Q31 */
- // faster in ROM
- static const int dcttab[48] PROGMEM = {
- /* first pass */
- COS0_0, COS0_15, COS1_0, /* 31, 27, 31 */
- COS0_1, COS0_14, COS1_1, /* 31, 29, 31 */
- COS0_2, COS0_13, COS1_2, /* 31, 29, 31 */
- COS0_3, COS0_12, COS1_3, /* 31, 30, 31 */
- COS0_4, COS0_11, COS1_4, /* 31, 30, 31 */
- COS0_5, COS0_10, COS1_5, /* 31, 31, 30 */
- COS0_6, COS0_9, COS1_6, /* 31, 31, 30 */
- COS0_7, COS0_8, COS1_7, /* 31, 31, 28 */
- /* second pass */
- COS2_0, COS2_3, COS3_0, /* 31, 29, 31 */
- COS2_1, COS2_2, COS3_1, /* 31, 31, 30 */
- -COS2_0, -COS2_3, COS3_0, /* 31, 29, 31 */
- -COS2_1, -COS2_2, COS3_1, /* 31, 31, 30 */
- COS2_0, COS2_3, COS3_0, /* 31, 29, 31 */
- COS2_1, COS2_2, COS3_1, /* 31, 31, 30 */
- -COS2_0, -COS2_3, COS3_0, /* 31, 29, 31 */
- -COS2_1, -COS2_2, COS3_1, /* 31, 31, 30 */
- };
- #define D32FP(i, s0, s1, s2) { \
- a0 = buf[i]; a3 = buf[31-i]; \
- a1 = buf[15-i]; a2 = buf[16+i]; \
- b0 = a0 + a3; b3 = MULSHIFT32(*cptr++, a0 - a3) << (s0); \
- b1 = a1 + a2; b2 = MULSHIFT32(*cptr++, a1 - a2) << (s1); \
- buf[i] = b0 + b1; buf[15-i] = MULSHIFT32(*cptr, b0 - b1) << (s2); \
- buf[16+i] = b2 + b3; buf[31-i] = MULSHIFT32(*cptr++, b3 - b2) << (s2); \
- }
- /**************************************************************************************
- * Function: FDCT32
- *
- * Description: Ken's highly-optimized 32-point DCT (radix-4 + radix-8)
- *
- * Inputs: input buffer, length = 32 samples
- * require at least 6 guard bits in input vector x to avoid possibility
- * of overflow in internal calculations (see bbtest_imdct test app)
- * buffer offset and oddblock flag for polyphase filter input buffer
- * number of guard bits in input
- *
- * Outputs: output buffer, data copied and interleaved for polyphase filter
- * no guarantees about number of guard bits in output
- *
- * Return: none
- *
- * Notes: number of muls = 4*8 + 12*4 = 80
- * final stage of DCT is hardcoded to shuffle data into the proper order
- * for the polyphase filterbank
- * fully unrolled stage 1, for max precision (scale the 1/cos() factors
- * differently, depending on magnitude)
- * guard bit analysis verified by exhaustive testing of all 2^32
- * combinations of max pos/max neg values in x[]
- *
- * TODO: code organization and optimization for ARM
- * possibly interleave stereo (cut # of coef loads in half - may not have
- * enough registers)
- **************************************************************************************/
- // about 1ms faster in RAM
- /* attribute__ ((section (".data"))) */ void FDCT32(int *buf, int *dest, int offset, int oddBlock, int gb)
- {
- int i, s, tmp, es;
- const int *cptr = dcttab;
- int a0, a1, a2, a3, a4, a5, a6, a7;
- int b0, b1, b2, b3, b4, b5, b6, b7;
- int *d;
- /* scaling - ensure at least 6 guard bits for DCT
- * (in practice this is already true 99% of time, so this code is
- * almost never triggered)
- */
- es = 0;
- if (gb < 6) {
- es = 6 - gb;
- for (i = 0; i < 32; i++)
- buf[i] >>= es;
- }
- /* first pass */
- D32FP(0, 1, 5, 1);
- D32FP(1, 1, 3, 1);
- D32FP(2, 1, 3, 1);
- D32FP(3, 1, 2, 1);
- D32FP(4, 1, 2, 1);
- D32FP(5, 1, 1, 2);
- D32FP(6, 1, 1, 2);
- D32FP(7, 1, 1, 4);
- /* second pass */
- for (i = 4; i > 0; i--) {
- a0 = buf[0]; a7 = buf[7]; a3 = buf[3]; a4 = buf[4];
- b0 = a0 + a7; b7 = MULSHIFT32(*cptr++, a0 - a7) << 1;
- b3 = a3 + a4; b4 = MULSHIFT32(*cptr++, a3 - a4) << 3;
- a0 = b0 + b3; a3 = MULSHIFT32(*cptr, b0 - b3) << 1;
- a4 = b4 + b7; a7 = MULSHIFT32(*cptr++, b7 - b4) << 1;
- a1 = buf[1]; a6 = buf[6]; a2 = buf[2]; a5 = buf[5];
- b1 = a1 + a6; b6 = MULSHIFT32(*cptr++, a1 - a6) << 1;
- b2 = a2 + a5; b5 = MULSHIFT32(*cptr++, a2 - a5) << 1;
- a1 = b1 + b2; a2 = MULSHIFT32(*cptr, b1 - b2) << 2;
- a5 = b5 + b6; a6 = MULSHIFT32(*cptr++, b6 - b5) << 2;
- b0 = a0 + a1; b1 = MULSHIFT32(COS4_0, a0 - a1) << 1;
- b2 = a2 + a3; b3 = MULSHIFT32(COS4_0, a3 - a2) << 1;
- buf[0] = b0; buf[1] = b1;
- buf[2] = b2 + b3; buf[3] = b3;
- b4 = a4 + a5; b5 = MULSHIFT32(COS4_0, a4 - a5) << 1;
- b6 = a6 + a7; b7 = MULSHIFT32(COS4_0, a7 - a6) << 1;
- b6 += b7;
- buf[4] = b4 + b6; buf[5] = b5 + b7;
- buf[6] = b5 + b6; buf[7] = b7;
- buf += 8;
- }
- buf -= 32; /* reset */
- /* sample 0 - always delayed one block */
- d = dest + 64*16 + ((offset - oddBlock) & 7) + (oddBlock ? 0 : VBUF_LENGTH);
- s = buf[ 0]; d[0] = d[8] = s;
-
- /* samples 16 to 31 */
- d = dest + offset + (oddBlock ? VBUF_LENGTH : 0);
- s = buf[ 1]; d[0] = d[8] = s; d += 64;
- tmp = buf[25] + buf[29];
- s = buf[17] + tmp; d[0] = d[8] = s; d += 64;
- s = buf[ 9] + buf[13]; d[0] = d[8] = s; d += 64;
- s = buf[21] + tmp; d[0] = d[8] = s; d += 64;
- tmp = buf[29] + buf[27];
- s = buf[ 5]; d[0] = d[8] = s; d += 64;
- s = buf[21] + tmp; d[0] = d[8] = s; d += 64;
- s = buf[13] + buf[11]; d[0] = d[8] = s; d += 64;
- s = buf[19] + tmp; d[0] = d[8] = s; d += 64;
- tmp = buf[27] + buf[31];
- s = buf[ 3]; d[0] = d[8] = s; d += 64;
- s = buf[19] + tmp; d[0] = d[8] = s; d += 64;
- s = buf[11] + buf[15]; d[0] = d[8] = s; d += 64;
- s = buf[23] + tmp; d[0] = d[8] = s; d += 64;
- tmp = buf[31];
- s = buf[ 7]; d[0] = d[8] = s; d += 64;
- s = buf[23] + tmp; d[0] = d[8] = s; d += 64;
- s = buf[15]; d[0] = d[8] = s; d += 64;
- s = tmp; d[0] = d[8] = s;
- /* samples 16 to 1 (sample 16 used again) */
- d = dest + 16 + ((offset - oddBlock) & 7) + (oddBlock ? 0 : VBUF_LENGTH);
- s = buf[ 1]; d[0] = d[8] = s; d += 64;
- tmp = buf[30] + buf[25];
- s = buf[17] + tmp; d[0] = d[8] = s; d += 64;
- s = buf[14] + buf[ 9]; d[0] = d[8] = s; d += 64;
- s = buf[22] + tmp; d[0] = d[8] = s; d += 64;
- s = buf[ 6]; d[0] = d[8] = s; d += 64;
- tmp = buf[26] + buf[30];
- s = buf[22] + tmp; d[0] = d[8] = s; d += 64;
- s = buf[10] + buf[14]; d[0] = d[8] = s; d += 64;
- s = buf[18] + tmp; d[0] = d[8] = s; d += 64;
- s = buf[ 2]; d[0] = d[8] = s; d += 64;
- tmp = buf[28] + buf[26];
- s = buf[18] + tmp; d[0] = d[8] = s; d += 64;
- s = buf[12] + buf[10]; d[0] = d[8] = s; d += 64;
- s = buf[20] + tmp; d[0] = d[8] = s; d += 64;
- s = buf[ 4]; d[0] = d[8] = s; d += 64;
- tmp = buf[24] + buf[28];
- s = buf[20] + tmp; d[0] = d[8] = s; d += 64;
- s = buf[ 8] + buf[12]; d[0] = d[8] = s; d += 64;
- s = buf[16] + tmp; d[0] = d[8] = s;
- /* this is so rarely invoked that it's not worth making two versions of the output
- * shuffle code (one for no shift, one for clip + variable shift) like in IMDCT
- * here we just load, clip, shift, and store on the rare instances that es != 0
- */
- if (es) {
- d = dest + 64*16 + ((offset - oddBlock) & 7) + (oddBlock ? 0 : VBUF_LENGTH);
- s = d[0]; CLIP_2N(s, 31 - es); d[0] = d[8] = (s << es);
-
- d = dest + offset + (oddBlock ? VBUF_LENGTH : 0);
- for (i = 16; i <= 31; i++) {
- s = d[0]; CLIP_2N(s, 31 - es); d[0] = d[8] = (s << es); d += 64;
- }
- d = dest + 16 + ((offset - oddBlock) & 7) + (oddBlock ? 0 : VBUF_LENGTH);
- for (i = 15; i >= 0; i--) {
- s = d[0]; CLIP_2N(s, 31 - es); d[0] = d[8] = (s << es); d += 64;
- }
- }
- }
|