| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594 | /*  *  audio control callbacks * *  (c) Sebastien 2019 *      Philippe G. 2019, philippe_44@outlook.com * *  This software is released under the MIT License. *  https://opensource.org/licenses/MIT * */#include <stdlib.h>#include <string.h>#include <unistd.h>#include "freertos/FreeRTOS.h"#include "freertos/timers.h"#include "esp_system.h"#include "esp_log.h"#include "cJSON.h"#include "buttons.h"#include "platform_config.h"#include "accessors.h"#include "audio_controls.h"typedef esp_err_t (actrls_config_map_handler) (const cJSON * member, actrls_config_t *cur_config,uint32_t offset);typedef struct {	char * member;	uint32_t offset;	actrls_config_map_handler * handler;} actrls_config_map_t;static esp_err_t actrls_process_member(const cJSON * member, actrls_config_t *cur_config);static esp_err_t actrls_process_button(const cJSON * button, actrls_config_t *cur_config);static esp_err_t actrls_process_int (const cJSON * member, actrls_config_t *cur_config, uint32_t offset);static esp_err_t actrls_process_type (const cJSON * member, actrls_config_t *cur_config, uint32_t offset);static esp_err_t actrls_process_bool (const cJSON * member, actrls_config_t *cur_config, uint32_t offset);static esp_err_t actrls_process_action (const cJSON * member, actrls_config_t *cur_config, uint32_t offset);static esp_err_t actrls_init_json(const char *profile_name, bool create);static void control_rotary_handler(void *client, rotary_event_e event, bool long_press);static void rotary_timer( TimerHandle_t xTimer );static const actrls_config_map_t actrls_config_map[] =		{			{"gpio", offsetof(actrls_config_t,gpio), actrls_process_int},			{"debounce", offsetof(actrls_config_t,debounce), actrls_process_int},			{"type", offsetof(actrls_config_t,type), actrls_process_type},			{"pull", offsetof(actrls_config_t,pull), actrls_process_bool},			{"long_press", offsetof(actrls_config_t,long_press),actrls_process_int},			{"shifter_gpio", offsetof(actrls_config_t,shifter_gpio), actrls_process_int},			{"normal", offsetof(actrls_config_t,normal), actrls_process_action},			{"shifted", offsetof(actrls_config_t,shifted), actrls_process_action},			{"longpress", offsetof(actrls_config_t,longpress), actrls_process_action},			{"longshifted", offsetof(actrls_config_t,longshifted), actrls_process_action},			{"", 0, NULL}		};// BEWARE: the actions below need to stay aligned with the corresponding enum to properly support json parsing//   along with the actrls_t controls in LMS_controls, bt_sink and raop_sink#define EP(x) [x] = #x  /* ENUM PRINT */static const char * actrls_action_s[ ] = { EP(ACTRLS_POWER),EP(ACTRLS_VOLUP),EP(ACTRLS_VOLDOWN),EP(ACTRLS_TOGGLE),EP(ACTRLS_PLAY),									EP(ACTRLS_PAUSE),EP(ACTRLS_STOP),EP(ACTRLS_REW),EP(ACTRLS_FWD),EP(ACTRLS_PREV),EP(ACTRLS_NEXT),									EP(BCTRLS_UP),EP(BCTRLS_DOWN),EP(BCTRLS_LEFT),EP(BCTRLS_RIGHT), 									EP(BCTRLS_PS0),EP(BCTRLS_PS1),EP(BCTRLS_PS2),EP(BCTRLS_PS3),EP(BCTRLS_PS4),EP(BCTRLS_PS5),EP(BCTRLS_PS6),EP(BCTRLS_PS7),EP(BCTRLS_PS8),EP(BCTRLS_PS9),									EP(KNOB_LEFT),EP(KNOB_RIGHT),EP(KNOB_PUSH),									""} ;									static const char * TAG = "audio controls";static actrls_config_t *json_config;cJSON * control_profiles = NULL;static EXT_RAM_ATTR actrls_t default_controls, current_controls;static actrls_hook_t *default_hook, *current_hook;static bool default_raw_controls, current_raw_controls;static actrls_ir_handler_t *default_ir_handler, *current_ir_handler;static EXT_RAM_ATTR struct {	bool long_state;	bool volume_lock;	TimerHandle_t timer;	bool click_pending;	int left_count;} rotary;static const struct ir_action_map_s{		uint32_t code;		actrls_action_e action;} ir_action_map[] = {		{0x7689b04f, BCTRLS_DOWN}, {0x7689906f, BCTRLS_LEFT}, {0x7689d02f, BCTRLS_RIGHT}, {0x7689e01f, BCTRLS_UP},	{0x768900ff, ACTRLS_VOLDOWN}, {0x7689807f, ACTRLS_VOLUP}, 	{0x7689c03f, ACTRLS_PREV}, {0x7689a05f, ACTRLS_NEXT},	{0x768920df, ACTRLS_PAUSE}, {0x768910ef, ACTRLS_PLAY},	{0x00, 0x00},};/**************************************************************************************** * This function can be called to map IR codes to default actions */bool actrls_ir_action(uint16_t addr, uint16_t cmd) {	uint32_t code = (addr << 16) | cmd;	struct ir_action_map_s const *map = ir_action_map;		while (map->code && map->code != code) map++;		if (map->code && current_controls[map->action]) {		current_controls[map->action](true);		return true;	} else {		return false;		}	}/**************************************************************************************** *  */static void ir_handler(uint16_t addr, uint16_t cmd) {	ESP_LOGD(TAG, "recaived IR %04hx:%04hx", addr, cmd);	if (current_ir_handler) current_ir_handler(addr, cmd);}/**************************************************************************************** *  */static void set_ir_gpio(int gpio, char *value) {	if (!strcasecmp(value, "ir") ) {		create_infrared(gpio, ir_handler);	}	}	 /**************************************************************************************** *  */esp_err_t actrls_init(const char *profile_name) {	esp_err_t err = ESP_OK;	char *config = config_alloc_get_default(NVS_TYPE_STR, "rotary_config", NULL, 0);		if (config && *config) {		char *p;		int A = -1, B = -1, SW = -1, longpress = 0;				// parse config		PARSE_PARAM(config, "A", '=', A);		PARSE_PARAM(config, "B", '=', B);		PARSE_PARAM(config, "SW", '=', SW);		if ((p = strcasestr(config, "knobonly"))) {			p = strchr(p, '=');			int double_press = p ? atoi(p + 1) : 350;			rotary.timer = xTimerCreate("knobTimer", double_press / portTICK_RATE_MS, pdFALSE, NULL, rotary_timer);			longpress = 500;			ESP_LOGI(TAG, "single knob navigation %d", double_press);		} else {			if ((p = strcasestr(config, "volume")) != NULL) rotary.volume_lock = true;			if ((p = strcasestr(config, "longpress")) != NULL) longpress = 1000;		}							// create rotary (no handling of long press)		err = create_rotary(NULL, A, B, SW, longpress, control_rotary_handler) ? ESP_OK : ESP_FAIL;	}		// set infrared GPIO if any	parse_set_GPIO(set_ir_gpio);	if (!err) return actrls_init_json(profile_name, true);	else return err;}/**************************************************************************************** *  */static void control_handler(void *client, button_event_e event, button_press_e press, bool long_press) {	actrls_config_t *key = (actrls_config_t*) client;	actrls_action_detail_t  action_detail;	// in raw mode, we just do normal action press *and* release, there is no longpress nor shift	if (current_raw_controls) {		ESP_LOGD(TAG, "calling action %u in raw mode", key->normal[0].action);		if (current_controls[key->normal[0].action]) (*current_controls[key->normal[0].action])(event == BUTTON_PRESSED);		return;	}		switch(press) {	case BUTTON_NORMAL:		if (long_press) action_detail = key->longpress[event == BUTTON_PRESSED ? 0 : 1];		else action_detail = key->normal[event == BUTTON_PRESSED ? 0 : 1];		break;	case BUTTON_SHIFTED:		if (long_press) action_detail = key->longshifted[event == BUTTON_PRESSED ? 0 : 1];		else action_detail = key->shifted[event == BUTTON_PRESSED ? 0 : 1];		break;	default:		action_detail.action = ACTRLS_NONE;		break;	}		ESP_LOGD(TAG, "control gpio:%u press:%u long:%u event:%u action:%u", key->gpio, press, long_press, event, action_detail.action);	// stop here if control hook served the request	if (current_hook && (*current_hook)(key->gpio, action_detail.action, event, press, long_press)) return;		// otherwise process using configuration	if (action_detail.action == ACTRLS_REMAP) {		// remap requested		ESP_LOGD(TAG, "remapping buttons to profile %s",action_detail.name);		cJSON * profile_obj = cJSON_GetObjectItem(control_profiles,action_detail.name);		if (profile_obj) {			actrls_config_t *cur_config  = (actrls_config_t *) cJSON_GetStringValue(profile_obj);			if (cur_config) {				ESP_LOGD(TAG,"Remapping all the buttons that are found in the new profile");				while (cur_config->gpio != -1) {					ESP_LOGD(TAG,"Remapping button with gpio %u", cur_config->gpio);					button_remap((void*) cur_config, cur_config->gpio, control_handler, cur_config->long_press, cur_config->shifter_gpio);					cur_config++;				}			} else {				ESP_LOGE(TAG,"Profile %s exists, but is empty. Cannot remap buttons",action_detail.name);			}		} else {			ESP_LOGE(TAG,"Invalid profile name %s. Cannot remap buttons",action_detail.name);		}		} else if (action_detail.action != ACTRLS_NONE) {		ESP_LOGD(TAG, "calling action %u", action_detail.action);		if (current_controls[action_detail.action]) (*current_controls[action_detail.action])(event == BUTTON_PRESSED);	}	}/**************************************************************************************** *  */static void control_rotary_handler(void *client, rotary_event_e event, bool long_press) {	actrls_action_e action = ACTRLS_NONE;	bool pressed = true;		// in raw mode, we just pass rotary events	if (current_raw_controls) {		if (event == ROTARY_LEFT) (*current_controls[KNOB_LEFT])(true);		else if (event == ROTARY_RIGHT) (*current_controls[KNOB_RIGHT])(true);		else (*current_controls[KNOB_PUSH])(event == ROTARY_PRESSED);		return;	}		switch(event) {	case ROTARY_LEFT:		if (rotary.timer) {			if (rotary.left_count) {				action = KNOB_LEFT;				// need to add a left button the first time				if (rotary.left_count == 1) (*current_controls[KNOB_LEFT])(true);			}			xTimerStart(rotary.timer, 20 / portTICK_RATE_MS);			rotary.left_count++;		}		else if (rotary.long_state) action = ACTRLS_PREV;		else if (rotary.volume_lock) action = ACTRLS_VOLDOWN;		else action = KNOB_LEFT;		break;	case ROTARY_RIGHT:		if (rotary.timer) {			if (rotary.left_count == 1) {				action = ACTRLS_PAUSE;				rotary.left_count = 0;				xTimerStop(rotary.timer, 0);			} else action = KNOB_RIGHT;		}			else if (rotary.long_state) action = ACTRLS_NEXT;		else if (rotary.volume_lock) action = ACTRLS_VOLUP;		else action = KNOB_RIGHT;		break;	case ROTARY_PRESSED:		if (rotary.timer) {			if (long_press) action = ACTRLS_PLAY;			else if (rotary.click_pending) {				action = BCTRLS_LEFT;				xTimerStop(rotary.timer, 0);			} 			else xTimerStart(rotary.timer, 20 / portTICK_RATE_MS);			rotary.click_pending = !rotary.click_pending;		} 		else if (long_press) rotary.long_state = !rotary.long_state;		else if (rotary.volume_lock) action = ACTRLS_TOGGLE;		else action = KNOB_PUSH;		break;	default:		break;	}		if (action != ACTRLS_NONE) (*current_controls[action])(pressed);}/**************************************************************************************** *  */static void rotary_timer( TimerHandle_t xTimer ) {	if (rotary.click_pending) {		(*current_controls[KNOB_PUSH])(true);		rotary.click_pending = false;	} else if (rotary.left_count) {		if (rotary.left_count == 1) (*current_controls[KNOB_LEFT])(true);		rotary.left_count = 0;	}}/**************************************************************************************** *  */static actrls_action_e actrls_parse_action_json(const char * name){	actrls_action_e action = ACTRLS_NONE;		if(!strcasecmp("ACTRLS_NONE",name)) return ACTRLS_NONE;	for(int i=0;i<ACTRLS_MAX && actrls_action_s[i][0]!='\0' ;i++){		if(!strcmp(actrls_action_s[i], name)){			return (actrls_action_e) i;		}	}	// Action name wasn't recognized.	// Check if this is a profile name that has a match in nvs	ESP_LOGD(TAG,"unknown action %s, trying to find matching profile ", name);	cJSON * existing = cJSON_GetObjectItem(control_profiles, name);	if (!existing) {		ESP_LOGD(TAG,"Loading new audio control profile with name: %s", name);		if (actrls_init_json(name, false) == ESP_OK) {			action = ACTRLS_REMAP;		}	} else {		ESP_LOGD(TAG,"Existing profile %s was referenced", name);		action = ACTRLS_REMAP;	}	return action;}/**************************************************************************************** *  */static esp_err_t actrls_process_int (const cJSON * member, actrls_config_t *cur_config,uint32_t offset){	esp_err_t err = ESP_OK;	ESP_LOGD(TAG,"Processing int member");	int *value = (int*)((char*) cur_config + offset);	*value = member->valueint;	return err;}/**************************************************************************************** *  */static esp_err_t actrls_process_type (const cJSON * member, actrls_config_t *cur_config, uint32_t offset){	esp_err_t err = ESP_OK;	ESP_LOGD(TAG,"Processing type member");	int *value = (int *)((char*) cur_config + offset);	if (member->type == cJSON_String) {		*value =				!strcmp(member->valuestring,						"BUTTON_LOW") ?						BUTTON_LOW : BUTTON_HIGH;	} else {		ESP_LOGE(TAG,				"Button type value expected string value of BUTTON_LOW or BUTTON_HIGH, none found");		err=ESP_FAIL;	}	return err;}/**************************************************************************************** *  */static esp_err_t actrls_process_bool (const cJSON * member, actrls_config_t *cur_config, uint32_t offset){	esp_err_t err = ESP_OK;	if (!member) {		ESP_LOGE(TAG,"Null json member pointer!");		err = ESP_FAIL;	} else {		ESP_LOGD(TAG,"Processing bool member ");		if (cJSON_IsBool(member)) {			bool*value = (bool*)((char*) cur_config + offset);			*value = cJSON_IsTrue(member);		} else {			ESP_LOGE(TAG,"Member %s is not a boolean", member->string?member->string:"unknown");			err = ESP_FAIL;		}	}	return err;}/**************************************************************************************** *  */static esp_err_t actrls_process_action (const cJSON * member, actrls_config_t *cur_config, uint32_t offset){	esp_err_t err = ESP_OK;	cJSON * button_action= cJSON_GetObjectItemCaseSensitive(member, "pressed");	actrls_action_detail_t*value = (actrls_action_detail_t*)((char *)cur_config + offset);	if (button_action != NULL) {		value[0].action = actrls_parse_action_json( button_action->valuestring);		if(value[0].action == ACTRLS_REMAP){			value[0].name = strdup(button_action->valuestring);		}	} 	button_action = cJSON_GetObjectItemCaseSensitive(member, "released");	if (button_action != NULL) {		value[1].action = actrls_parse_action_json( button_action->valuestring);		if (value[1].action == ACTRLS_REMAP){			value[1].name = strdup(button_action->valuestring);		}	}	return err;}/**************************************************************************************** *  */static esp_err_t actrls_process_member(const cJSON * member, actrls_config_t *cur_config) {	esp_err_t err = ESP_OK;	const actrls_config_map_t * h=actrls_config_map;	char * str = cJSON_Print(member);	while (h->handler && strcmp(member->string, h->member)) { h++; }	if (h->handler) {		ESP_LOGD(TAG,"found handler for member %s, json value %s", h->member,str?str:"");		err = h->handler(member, cur_config, h->offset);	} else {		err = ESP_FAIL;		ESP_LOGE(TAG, "Unknown json structure member : %s", str?str:"");	}	if (str) free(str);	return err;}/**************************************************************************************** *  */static esp_err_t actrls_process_button(const cJSON * button, actrls_config_t *cur_config) {	esp_err_t err= ESP_OK;	const cJSON *member;	cJSON_ArrayForEach(member, button)	{		ESP_LOGD(TAG,"Processing member %s. ", member->string);		esp_err_t loc_err = actrls_process_member(member, cur_config);		err = (err == ESP_OK) ? loc_err : err;	}	return err;}/**************************************************************************************** *  */static actrls_config_t * actrls_init_alloc_structure(const cJSON *buttons, const char * name){	int member_count = 0;	const cJSON *button;	actrls_config_t * json_config=NULL;	// Check if the main profiles array was created	if(!control_profiles){		control_profiles = cJSON_CreateObject();	}	ESP_LOGD(TAG,"Counting the number of buttons definition");	cJSON_ArrayForEach(button, buttons)	{		member_count++;	}	ESP_LOGD(TAG, "config contains %u button definitions",	member_count);	if (member_count != 0) {		json_config = calloc(sizeof(actrls_config_t) * (member_count + 1), 1);		if (json_config){			json_config[member_count].gpio = -1;		} else {				ESP_LOGE(TAG,"Unable to allocate memory to hold configuration for %u buttons ",member_count);		}	} else {		ESP_LOGE(TAG,"No button found in configuration structure");	}	// we're cheating here; we're going to store the control profile	// pointer as a string reference;  this will prevent cJSON	// from trying to free the structure if we ever want to free the object	cJSON * new_profile = cJSON_CreateStringReference((const char *)json_config);	cJSON_AddItemToObject(control_profiles, name, new_profile);	return json_config;}/**************************************************************************************** *  */static void actrls_defaults(actrls_config_t *config) {	config->type = BUTTON_LOW;	config->pull = false;	config->debounce = 0;	config->long_press = 0;	config->shifter_gpio = -1;	config->normal[0].action = config->normal[1].action = ACTRLS_NONE;	config->longpress[0].action = config->longpress[1].action = ACTRLS_NONE;	config->shifted[0].action = config->shifted[1].action = ACTRLS_NONE;	config->longshifted[0].action = config->longshifted[1].action = ACTRLS_NONE;}/**************************************************************************************** *  */static esp_err_t actrls_init_json(const char *profile_name, bool create) {	esp_err_t err = ESP_OK;	actrls_config_t *cur_config = NULL;	actrls_config_t *config_root = NULL;	char *config;	const cJSON *button;		if (!profile_name) return ESP_OK;	if ((config = config_alloc_get_str(profile_name, NULL, CONFIG_AUDIO_CONTROLS)) == NULL) return ESP_FAIL;	if (!*config) goto exit;			ESP_LOGD(TAG,"Parsing JSON structure %s", config);	cJSON *buttons = cJSON_Parse(config);	if (buttons == NULL) {		ESP_LOGE(TAG,"JSON Parsing failed for %s", config);		err = ESP_FAIL;	} else {		ESP_LOGD(TAG,"Json parsing completed");		if (cJSON_IsArray(buttons)) {			ESP_LOGD(TAG,"configuration is an array as expected");			cur_config =config_root= actrls_init_alloc_structure(buttons, profile_name);			if(!cur_config) {				ESP_LOGE(TAG,"Config buffer was empty. ");				cJSON_Delete(buttons);				err = ESP_FAIL;				goto exit;			}			ESP_LOGD(TAG,"Processing button definitions. ");			cJSON_ArrayForEach(button, buttons){				char * str = cJSON_Print(button);				ESP_LOGD(TAG,"Processing %s. ", str?str:"");				if(str){					free(str);				}				actrls_defaults(cur_config);				esp_err_t loc_err = actrls_process_button(button, cur_config);				err = (err == ESP_OK) ? loc_err : err;				if (loc_err == ESP_OK) {					if (create) button_create((void*) cur_config, cur_config->gpio,cur_config->type, 												cur_config->pull,cur_config->debounce, control_handler, 												cur_config->long_press, cur_config->shifter_gpio);				} else {					ESP_LOGE(TAG,"Error parsing button structure.  Button will not be registered.");				}				cur_config++;			}		} else {			ESP_LOGE(TAG,"Invalid configuration; array is expected and none received in %s ", config);		}		cJSON_Delete(buttons);	}	// Now update the global json_config object.  If we are recursively processing menu structures,	// the last init that completes will assigh the first json config object found, which will match	// the default config from nvs.	json_config = config_root;exit:		free(config);	return err;}/**************************************************************************************** * */void actrls_set_default(const actrls_t controls, bool raw_controls, actrls_hook_t *hook, actrls_ir_handler_t *ir_handler) {	memcpy(default_controls, controls, sizeof(actrls_t));	memcpy(current_controls, default_controls, sizeof(actrls_t));	default_hook = current_hook = hook;	default_raw_controls = current_raw_controls = raw_controls;	default_ir_handler = current_ir_handler = ir_handler;}/**************************************************************************************** *  */void actrls_set(const actrls_t controls, bool raw_controls, actrls_hook_t *hook, actrls_ir_handler_t *ir_handler) {	memcpy(current_controls, controls, sizeof(actrls_t));	current_hook = hook;	current_raw_controls = raw_controls;	current_ir_handler = ir_handler;}/**************************************************************************************** *  */void actrls_unset(void) {	memcpy(current_controls, default_controls, sizeof(actrls_t));	current_hook = default_hook;	current_raw_controls = default_raw_controls;	current_ir_handler = default_ir_handler;}
 |