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							- /* 
 
-  *  (c) Philippe G. 2019, philippe_44@outlook.com
 
-  *
 
-  *  This software is released under the MIT License.
 
-  *  https://opensource.org/licenses/MIT
 
-  *
 
-  */
 
- #include <ctype.h>
 
- #include <math.h>
 
- #include "esp_dsp.h"
 
- #include "squeezelite.h"
 
- #include "slimproto.h"
 
- #include "display.h"
 
- #include "gds.h"
 
- #include "gds_text.h"
 
- #include "gds_draw.h"
 
- #include "gds_image.h"
 
- #pragma pack(push, 1)
 
- struct grfb_packet {
 
- 	char  opcode[4];
 
- 	s16_t  brightness;
 
- };
 
- struct grfe_packet {
 
- 	char  opcode[4];
 
- 	u16_t offset;
 
- 	u8_t  transition;
 
- 	u8_t  param;
 
- };
 
- struct grfs_packet {
 
- 	char  opcode[4];
 
- 	u8_t  screen;	
 
- 	u8_t  direction;	// 1=left, 2=right
 
- 	u32_t pause;		// in ms	
 
- 	u32_t speed;		// in ms
 
- 	u16_t by;			// # of pixel of scroll step
 
- 	u16_t mode;			// 0=continuous, 1=once and stop, 2=once and end
 
- 	u16_t width;		// total width of animation
 
- 	u16_t offset;		// offset if multiple packets are sent
 
- };
 
- struct grfg_packet {
 
- 	char  opcode[4];
 
- 	u16_t  screen;	
 
- 	u16_t  width;		// # of pixels of scrollable
 
- };
 
- struct grfa_packet {
 
- 	char  opcode[4];
 
- 	u32_t length;
 
- 	u16_t x;
 
- 	u16_t y;	
 
- 	u32_t offset;
 
- };
 
- struct visu_packet {
 
- 	char  opcode[4];
 
- 	u8_t which;
 
- 	u8_t count;
 
- 	union {
 
- 		struct {
 
- 			u32_t width;
 
- 			union {
 
- 				struct {
 
- 				u32_t bars;
 
- 				u32_t spectrum_scale;
 
- 				};
 
- 				u32_t style;	
 
- 			};	
 
- 		} full;	
 
- 		struct {	
 
- 			u32_t width;
 
- 			u32_t height;
 
- 			s32_t col;
 
- 			s32_t row;	
 
- 			u32_t border;
 
- 			u32_t bars;
 
- 			u32_t spectrum_scale;
 
- 		};	
 
- 		struct {
 
- 			u32_t mono;
 
- 			u32_t bandwidth;
 
- 			u32_t preemph;	
 
- 			struct {
 
- 				u32_t pos;
 
- 				u32_t width;
 
- 				u32_t orient;
 
- 				u32_t bar_width;
 
- 				u32_t bar_space;
 
- 				u32_t clipping;
 
- 				u32_t bar_intens;
 
- 				u32_t bar_cap_intens;
 
- 			} channels[2];
 
- 		};
 
- 		struct {
 
- 			u32_t mono;
 
- 			u32_t style;
 
- 			struct {
 
- 				u32_t pos;
 
- 				u32_t width;
 
- 			} channels[2];
 
- 		} classical_vu;	
 
- 	};	
 
- };
 
- struct ANIC_header {
 
- 	char  opcode[4];
 
- 	u32_t length;
 
- 	u8_t mode;
 
- };
 
- #pragma pack(pop)
 
- static struct {
 
- 	TaskHandle_t task;
 
- 	SemaphoreHandle_t mutex;
 
- 	int width, height;
 
- 	bool dirty;
 
- 	bool owned;
 
- } displayer = { .dirty = true, .owned = true };	
 
- static uint32_t *grayMap;
 
- #define LONG_WAKE 		(10*1000)
 
- #define SB_HEIGHT		32
 
- // lenght are number of frames, i.e. 2 channels of 16 bits
 
- #define	FFT_LEN_BIT	7		
 
- #define	FFT_LEN		(1 << FFT_LEN_BIT)
 
- #define RMS_LEN_BIT	6
 
- #define RMS_LEN		(1 << RMS_LEN_BIT)
 
- #define VU_WIDTH	160
 
- #define VU_HEIGHT	SB_HEIGHT
 
- #define VU_COUNT	48
 
- #define DISPLAY_BW	20000
 
- static struct scroller_s {
 
- 	// copy of grfs content
 
- 	u8_t  screen;	
 
- 	u32_t pause, speed;
 
- 	int wake;	
 
- 	u16_t mode;	
 
- 	s16_t by;
 
- 	// scroller management & sharing between grfg and scrolling task
 
- 	bool active, first, overflow;
 
- 	int scrolled;
 
- 	struct {
 
- 		u8_t *frame;
 
- 		u32_t width;
 
- 		u32_t max, size;
 
- 	} scroll;
 
- 	struct {
 
- 		u8_t *frame;
 
- 		u32_t width;
 
- 	} back;
 
- 	u8_t *frame;
 
- 	u32_t width;
 
- } scroller;
 
- static struct {
 
- 	u8_t *data;
 
- 	u32_t size;
 
- 	u16_t x, y;
 
- 	bool enable;
 
- } artwork;
 
- #define MAX_BARS	32
 
- #define VISU_ESP32	0x10
 
- static EXT_RAM_ATTR struct {
 
- 	int bar_gap, bar_width, bar_border;
 
- 	bool rotate;
 
- 	struct {
 
- 		int current, max;
 
- 		int limit;
 
- 	} bars[MAX_BARS];
 
- 	float spectrum_scale;
 
- 	int n, col, row, height, width, border, style, max;
 
- 	enum { VISU_BLANK, VISU_VUMETER, VISU_SPECTRUM, VISU_WAVEFORM } mode;
 
- 	int speed, wake;	
 
- 	float fft[FFT_LEN*2], samples[FFT_LEN*2], hanning[FFT_LEN];
 
- 	struct {
 
- 		u8_t *frame;
 
- 		int width;
 
- 		bool active;
 
- 	} back;		
 
- } visu;
 
- extern const uint8_t vu_bitmap[]   asm("_binary_vu_data_start");
 
- #define ANIM_NONE		  0x00
 
- #define ANIM_TRANSITION   0x01 // A transition animation has finished
 
- #define ANIM_SCROLL_ONCE  0x02 
 
- #define ANIM_SCREEN_1     0x04 
 
- #define ANIM_SCREEN_2     0x08 
 
- #define SCROLL_STACK_SIZE	(3*1024)
 
- #define LINELEN				40
 
- static log_level loglevel = lINFO;
 
- static bool (*slimp_handler_chain)(u8_t *data, int len);
 
- static void (*notify_chain)(in_addr_t ip, u16_t hport, u16_t cport);
 
- static bool (*display_bus_chain)(void *from, enum display_bus_cmd_e cmd);
 
- #define max(a,b) (((a) > (b)) ? (a) : (b))
 
- static void server(in_addr_t ip, u16_t hport, u16_t cport);
 
- static void sendSETD(u16_t width, u16_t height);
 
- static void sendANIC(u8_t code);
 
- static bool handler(u8_t *data, int len);
 
- static bool display_bus_handler(void *from, enum display_bus_cmd_e cmd);
 
- static void vfdc_handler( u8_t *_data, int bytes_read);
 
- static void grfe_handler( u8_t *data, int len);
 
- static void grfb_handler(u8_t *data, int len);
 
- static void grfs_handler(u8_t *data, int len);
 
- static void grfg_handler(u8_t *data, int len);
 
- static void grfa_handler(u8_t *data, int len);
 
- static void visu_handler(u8_t *data, int len);
 
- static void displayer_task(void* arg);
 
- /* scrolling undocumented information
 
- 	grfs	
 
- 		B: screen number
 
- 		B:1 = left, 2 = right,
 
- 		Q: scroll pause once done (ms)
 
- 		Q: scroll speed (ms)
 
- 		W: # of pixels to scroll each time
 
- 		W: 0 = continue scrolling after pause, 1 = scroll to scrollend and then stop, 2 = scroll to scrollend and then end animation (causing new update)
 
- 		W: width of total scroll area in pixels
 
- 			
 
- 	grfd
 
- 		W: screen number
 
- 		W: width of scrollable area	in pixels
 
- 	anic ( two versions, don't know what to chose)
 
- 		B: flag
 
- 			ANIM_TRANSITION (0x01) - transition animation has finished (previous use of ANIC)
 
- 			ANIM_SCREEN_1 (0x04)                           - end of first scroll on screen 1
 
- 			ANIM_SCREEN_2 (0x08)                           - end of first scroll on screen 2
 
- 			ANIM_SCROLL_ONCE (0x02) | ANIM_SCREEN_1 (0x04) - end of scroll once on screen 1
 
- 			ANIM_SCROLL_ONCE (0x02) | ANIM_SCREEN_2 (0x08) - end of scroll once on screen 2	
 
- 		- or -
 
- 			ANIM_TRANSITION   0x01 # A transition animation has finished
 
- 			ANIM_SCROLL_ONCE  0x02 # A scrollonce has finished
 
- 			ANIM_SCREEN_1     0x04 # For scrollonce only, screen 1 was scrolling
 
- 			ANIM_SCREEN_2     0x08 # For scrollonce only, screen 2 was scrolling
 
- */
 
- /* classical visu not our specific version)
 
-  Parameters for the spectrum analyzer:
 
-    0 - Channels: stereo == 0, mono == 1
 
-    1 - Bandwidth: 0..22050Hz == 0, 0..11025Hz == 1
 
-    2 - Preemphasis in dB per KHz
 
-  Left channel parameters:
 
-    3 - Position in pixels
 
-    4 - Width in pixels
 
-    5 - orientation: left to right == 0, right to left == 1
 
-    6 - Bar width in pixels
 
-    7 - Bar spacing in pixels
 
-    8 - Clipping: show all subbands == 0, clip higher subbands == 1
 
-    9 - Bar intensity (greyscale): 1-3
 
-    10 - Bar cap intensity (greyscale): 1-3
 
-  Right channel parameters (not required for mono):
 
-    11-18 - same as left channel parameters
 
-  Parameters for the vumeter:
 
-    0 - Channels: stereo == 0, mono == 1
 
-    1 - Style: digital == 0, analog == 1
 
-  Left channel parameters:
 
-    2 - Position in pixels
 
-    3 - Width in pixels
 
-  Right channel parameters (not required for mono):
 
-    4-5 - same as left channel parameters
 
- */
 
- /****************************************************************************************
 
-  * 
 
-  */
 
- bool sb_display_init(void) {
 
- 	static DRAM_ATTR StaticTask_t xTaskBuffer __attribute__ ((aligned (4)));
 
- 	static EXT_RAM_ATTR StackType_t xStack[SCROLL_STACK_SIZE] __attribute__ ((aligned (4)));
 
- 	
 
- 	// no display, just make sure we won't have requests
 
- 	if (!display || GDS_GetWidth(display) <= 0 || GDS_GetHeight(display) <= 0) {
 
- 		LOG_INFO("no display for LMS");
 
- 		return false;
 
- 	}	
 
- 	
 
- 	// inform LMS of our screen dimensions
 
- 	sendSETD(GDS_GetWidth(display), GDS_GetHeight(display));
 
- 	
 
- 	// need to force height to 32 maximum
 
- 	displayer.width = GDS_GetWidth(display);
 
- 	displayer.height = min(GDS_GetHeight(display), SB_HEIGHT);
 
- 	
 
- 	// allocate gray-color mapping if needed;
 
- 	if (GDS_GetMode(display) > GDS_GRAYSCALE) {
 
- 		grayMap = malloc(256*sizeof(*grayMap));
 
- 		for (int i = 0; i < 256; i++) grayMap[i] = GDS_GrayMap(display, i);
 
- 	}
 
- 	
 
- 	// create visu configuration
 
- 	visu.bar_gap = 1;
 
- 	visu.speed = 100;
 
- 	visu.back.frame = calloc(1, (displayer.width * displayer.height) / 8);
 
- 	dsps_fft2r_init_fc32(visu.fft, FFT_LEN);
 
- 	dsps_wind_hann_f32(visu.hanning, FFT_LEN);
 
- 		
 
- 	// create scroll management task
 
- 	displayer.mutex = xSemaphoreCreateMutex();
 
- 	displayer.task = xTaskCreateStatic( (TaskFunction_t) displayer_task, "displayer_thread", SCROLL_STACK_SIZE, NULL, ESP_TASK_PRIO_MIN + 1, xStack, &xTaskBuffer);
 
- 	
 
- 	// size scroller (width + current screen)
 
- 	scroller.scroll.max = (displayer.width * displayer.height / 8) * (15 + 1);
 
- 	scroller.scroll.frame = malloc(scroller.scroll.max);
 
- 	scroller.back.frame = malloc(displayer.width * displayer.height / 8);
 
- 	scroller.frame = malloc(displayer.width * displayer.height / 8);
 
- 	// chain handlers
 
- 	slimp_handler_chain = slimp_handler;
 
- 	slimp_handler = handler;
 
- 	
 
- 	notify_chain = server_notify;
 
- 	server_notify = server;
 
- 	
 
- 	display_bus_chain = display_bus;
 
- 	display_bus = display_bus_handler;
 
- 	
 
- 	return true;
 
- }
 
- /****************************************************************************************
 
-  * Receive display bus commands
 
-  */
 
- static bool display_bus_handler(void *from, enum display_bus_cmd_e cmd) {
 
- 	// don't answer to own requests
 
- 	if (from == &displayer) return false ;
 
- 	
 
- 	LOG_INFO("Display bus command %d", cmd);
 
- 	
 
- 	xSemaphoreTake(displayer.mutex, portMAX_DELAY);
 
- 	
 
- 	switch (cmd) {
 
- 	case DISPLAY_BUS_TAKE:
 
- 		displayer.owned = false;
 
- 		break;
 
- 	case DISPLAY_BUS_GIVE:
 
- 		displayer.owned = true;
 
- 		break;
 
- 	}
 
- 	
 
- 	xSemaphoreGive(displayer.mutex);
 
- 	
 
- 	// chain to rest of "bus"
 
- 	if (display_bus_chain) return (*display_bus_chain)(from, cmd);
 
- 	else return true;
 
- }
 
- /****************************************************************************************
 
-  * Send ANImation Complete
 
-  */
 
- static void sendANIC(u8_t code) {
 
- 	struct ANIC_header pkt_header;
 
- 	memset(&pkt_header, 0, sizeof(pkt_header));
 
- 	memcpy(&pkt_header.opcode, "ANIC", 4);
 
- 	pkt_header.length = htonl(sizeof(pkt_header) - 8);
 
- 	pkt_header.mode = code;
 
- 	LOCK_P;
 
- 	send_packet((uint8_t *) &pkt_header, sizeof(pkt_header));
 
- 	UNLOCK_P;
 
- }	
 
- 		
 
- /****************************************************************************************
 
-  * Send SETD for width
 
-  */
 
- static void sendSETD(u16_t width, u16_t height) {
 
- 	struct SETD_header pkt_header;
 
- 		
 
- 	memset(&pkt_header, 0, sizeof(pkt_header));
 
- 	memcpy(&pkt_header.opcode, "SETD", 4);
 
- 	pkt_header.id = 0xfe; // id 0xfe is width S:P:Squeezebox2
 
- 	pkt_header.length = htonl(sizeof(pkt_header) +  4 - 8);
 
- 		
 
- 	LOG_INFO("sending dimension %ux%u", width, height);	
 
- 	width = htons(width);
 
- 	height = htons(height);
 
- 		
 
- 	LOCK_P;
 
- 	send_packet((uint8_t *) &pkt_header, sizeof(pkt_header));
 
- 	send_packet((uint8_t *) &width, 2);
 
- 	send_packet((uint8_t *) &height, 2);
 
- 	UNLOCK_P;
 
- }
 
- /****************************************************************************************
 
-  * 
 
-  */
 
- static void server(in_addr_t ip, u16_t hport, u16_t cport) {
 
- 	char msg[32];
 
- 	
 
- 	xSemaphoreTake(displayer.mutex, portMAX_DELAY);
 
- 	
 
- 	sprintf(msg, "%s:%hu", inet_ntoa(ip), hport);
 
- 	if (displayer.owned) GDS_TextPos(display, GDS_FONT_DEFAULT, GDS_TEXT_CENTERED, GDS_TEXT_CLEAR | GDS_TEXT_UPDATE, msg);
 
- 	displayer.dirty = true;
 
- 	
 
- 	xSemaphoreGive(displayer.mutex);
 
- 		
 
- 	// inform new LMS server of our capabilities
 
- 	sendSETD(displayer.width, GDS_GetHeight(display));
 
- 	
 
- 	if (notify_chain) (*notify_chain)(ip, hport, cport);
 
- }
 
- /****************************************************************************************
 
-  * Process graphic display data
 
-  */
 
- static bool handler(u8_t *data, int len){
 
- 	bool res = true;
 
- 	if (!strncmp((char*) data, "vfdc", 4)) {
 
- 		vfdc_handler(data, len);
 
- 	} else if (!strncmp((char*) data, "grfe", 4)) {
 
- 		grfe_handler(data, len);
 
- 	} else if (!strncmp((char*) data, "grfb", 4)) {
 
- 		grfb_handler(data, len);
 
- 	} else if (!strncmp((char*) data, "grfs", 4)) {
 
- 		grfs_handler(data, len);		
 
- 	} else if (!strncmp((char*) data, "grfg", 4)) {
 
- 		grfg_handler(data, len);
 
- 	} else if (!strncmp((char*) data, "grfa", 4)) {
 
- 		grfa_handler(data, len);		
 
- 	} else if (!strncmp((char*) data, "visu", 4)) {
 
- 		visu_handler(data, len);
 
- 	} else {
 
- 		res = false;
 
- 	}
 
- 	// chain protocol handlers (bitwise or is fine)
 
- 	if (*slimp_handler_chain) res |= (*slimp_handler_chain)(data, len);
 
- 	
 
- 	return res;
 
- }
 
- /****************************************************************************************
 
-  * Change special LCD chars to something more printable on screen 
 
-  */
 
- static void makeprintable(unsigned char * line) {
 
- 	for (int n = 0; n < LINELEN; n++) {
 
- 		switch (line[n]) {
 
- 		case 11:		/* block */
 
- 			line[n] = '#';
 
- 			break;;
 
- 		case 16:		/* rightarrow */
 
- 			line[n] = '>';
 
- 			break;;
 
- 		case 22:		/* circle */
 
- 			line[n] = '@';
 
- 			break;;
 
- 		case 145:		/* note */
 
- 			line[n] = ' ';
 
- 			break;;
 
- 		case 152:		/* bell */
 
- 			line[n] = 'o';
 
- 			break;
 
- 		default:
 
- 			break;
 
- 		}
 
- 	}
 
- }
 
- /****************************************************************************************
 
-  * Check if char is printable, or a valid symbol
 
-  */
 
- static bool charisok(unsigned char c) {
 
-    switch (c) {
 
- 	  case 11:		/* block */
 
- 	  case 16:		/* rightarrow */
 
- 	  case 22:		/* circle */
 
- 	  case 145:		/* note */
 
- 	  case 152:		/* bell */
 
- 		 return true;
 
- 	 break;;
 
- 	  default:
 
- 		 return isprint(c);
 
-    }
 
- }
 
- /****************************************************************************************
 
-  * Show the display (text mode)
 
-  */
 
- static void show_display_buffer(char *ddram) {
 
- 	char line1[LINELEN+1];
 
- 	char *line2;
 
- 	memset(line1, 0, LINELEN+1);
 
- 	strncpy(line1, ddram, LINELEN);
 
- 	line2 = &(ddram[LINELEN]);
 
- 	line2[LINELEN] = '\0';
 
- 	/* Convert special LCD chars */
 
- 	makeprintable((unsigned char *)line1);
 
- 	makeprintable((unsigned char *)line2);
 
- 	LOG_DEBUG("\n\t%.40s\n\t%.40s", line1, line2);
 
- 	GDS_TextLine(display, 1, GDS_TEXT_LEFT, GDS_TEXT_CLEAR, line1);	
 
- 	GDS_TextLine(display, 2, GDS_TEXT_LEFT, GDS_TEXT_CLEAR | GDS_TEXT_UPDATE, line2);	
 
- }
 
- /****************************************************************************************
 
-  * Process display data
 
-  */
 
- static void vfdc_handler( u8_t *_data, int bytes_read) {
 
- 	unsigned short *data = (unsigned short*) _data, *display_data;
 
- 	char ddram[(LINELEN + 1) * 2];
 
- 	int n, addr = 0; /* counter */
 
- 	bytes_read -= 4;
 
- 	if (bytes_read % 2) bytes_read--; /* even number of bytes */
 
- 	// if we use Noritake VFD codes, display data starts at 12
 
- 	display_data = &(data[5]); /* display data starts at byte 10 */
 
- 	memset(ddram, ' ', LINELEN * 2);
 
- 	for (n = 0; n < (bytes_read/2); n++) {
 
- 		unsigned short d; /* data element */
 
- 		unsigned char t, c;
 
- 		d = ntohs(display_data[n]);
 
- 		t = (d & 0x00ff00) >> 8; /* type of display data */
 
- 		c = (d & 0x0000ff); /* character/command */
 
- 		switch (t) {
 
- 			case 0x03: /* character */
 
- 				if (!charisok(c)) c = ' ';
 
- 				if (addr <= LINELEN * 2) {
 
- 					ddram[addr++] = c;
 
- 		}
 
- 				break;
 
- 			case 0x02: /* command */
 
- 				switch (c) {
 
- 					case 0x06: /* display clear */
 
- 						memset(ddram, ' ', LINELEN * 2);
 
- 						break;
 
- 					case 0x02: /* cursor home */
 
- 						addr = 0;
 
- 						break;
 
- 					case 0xc0: /* cursor home2 */
 
- 						addr = LINELEN;
 
- 						break;
 
- 				}
 
- 		}
 
- 	}
 
- 	show_display_buffer(ddram);
 
- }
 
- /****************************************************************************************
 
-  * Display VU-Meter (lots of hard-coding)
 
-  */
 
- void draw_VU(struct GDS_Device * display, const uint8_t *data, int level, int x, int y, int width, bool rotate) {
 
- 	// VU data is by columns and vertical flip to allow block offset 
 
- 	data += level * VU_WIDTH * VU_HEIGHT;
 
- 	
 
- 	// adjust to current display window
 
- 	if (width > VU_WIDTH) {
 
- 		if (rotate) y += (width - VU_WIDTH) / 2;		
 
- 		else x += (width - VU_WIDTH) / 2;		
 
- 		width = VU_WIDTH;
 
- 	} else {
 
- 		data += (VU_WIDTH - width) / 2 * VU_HEIGHT;	
 
- 	}	
 
- 	if (GDS_GetMode(display) <= GDS_GRAYSCALE) {
 
- 		// this is 8 bits grayscale
 
- 		int scale = 8 - GDS_GetDepth(display);
 
- 	
 
- 		// use "fast" version as we are not beyond screen boundaries
 
- 		if (rotate) {
 
- 			for (int r = 0; r < width; r++) {
 
- 				for (int c = VU_HEIGHT; --c >= 0;) {
 
- 					GDS_DrawPixelFast(display, c + x, r + y, *data++ >> scale);
 
- 				}	
 
- 			}	
 
- 		} else {
 
- 			for (int r = 0; r < width; r++) {
 
- 				for (int c = 0; c < VU_HEIGHT; c++) {
 
- 					GDS_DrawPixelFast(display, r + x, c + y, *data++ >> scale);
 
- 				}	
 
- 			}			
 
- 		}	
 
- 	} else {
 
- 		// use "fast" version as we are not beyond screen boundaries
 
- 		if (rotate) {
 
- 			for (int r = 0; r < width; r++) {
 
- 				for (int c = VU_HEIGHT; --c >= 0;) {
 
- 					GDS_DrawPixelFast(display, c + x, r + y, grayMap[*data++]);
 
- 				}	
 
- 			}	
 
- 		} else {
 
- 			for (int r = 0; r < width; r++) {
 
- 				for (int c = 0; c < VU_HEIGHT; c++) {
 
- 					GDS_DrawPixelFast(display, r + x, c + y, grayMap[*data++]);
 
- 				}	
 
- 			}			
 
- 		}	
 
- 	}	
 
- 	
 
- 	// need to manually set dirty flag as DrawPixel does not do it
 
- 	GDS_SetDirty(display);
 
- }
 
- /****************************************************************************************
 
-  * Process graphic display data
 
-  */
 
- static void grfe_handler( u8_t *data, int len) {
 
- 		
 
- 	xSemaphoreTake(displayer.mutex, portMAX_DELAY);
 
- 	
 
- 	scroller.active = false;
 
- 	
 
- 	// full screen artwork or for small screen, full screen visu has priority
 
- 	if (((visu.mode & VISU_ESP32) && !visu.col && visu.row < displayer.height) ||
 
- 		(artwork.enable && artwork.x == 0 && artwork.y == 0)) {
 
- 		xSemaphoreGive(displayer.mutex);
 
- 		return;
 
- 	}	
 
- 	
 
- 	// are we in control
 
- 	if (displayer.owned) {
 
- 		// draw new frame, it might be less than full screen (small visu)
 
- 		int width = ((len - sizeof(struct grfe_packet)) * 8) / displayer.height;
 
- 		// did we have something that might have written on the bottom of a displayer's height + display
 
- 		if (displayer.dirty || (artwork.enable && width == displayer.width && artwork.y < displayer.height)) {
 
- 			GDS_Clear(display, GDS_COLOR_BLACK);
 
- 			displayer.dirty = false;
 
- 		}	
 
- 	
 
- 		// when doing screensaver, that frame becomes a visu background
 
- 		if (!(visu.mode & VISU_ESP32)) {
 
- 			visu.back.width = width;
 
- 			memset(visu.back.frame, 0, (displayer.width * displayer.height) / 8);
 
- 			memcpy(visu.back.frame, data + sizeof(struct grfe_packet), (width * displayer.height) / 8);
 
- 			// this is a bit tricky but basically that checks if frame if full of 0
 
- 			visu.back.active = *visu.back.frame || memcmp(visu.back.frame, visu.back.frame + 1, width - 1);
 
- 		}
 
- 		
 
- 		GDS_DrawBitmapCBR(display, data + sizeof(struct grfe_packet), width, displayer.height, GDS_COLOR_WHITE);
 
- 		GDS_Update(display);
 
- 	}	
 
- 	
 
- 	xSemaphoreGive(displayer.mutex);
 
- 	
 
- 	LOG_DEBUG("grfe frame %u", len);
 
- }	
 
- /****************************************************************************************
 
-  * Brightness
 
-  */
 
- static void grfb_handler(u8_t *data, int len) {
 
- 	struct grfb_packet *pkt = (struct grfb_packet*) data;
 
- 	
 
- 	pkt->brightness = htons(pkt->brightness);
 
- 	
 
- 	xSemaphoreTake(displayer.mutex, portMAX_DELAY);
 
- 	// LMS driver sends 0..5 value, we assume driver is highly log
 
- 	if (pkt->brightness <= 0) {
 
- 		GDS_DisplayOff(display); 
 
- 	} else {
 
- 		GDS_DisplayOn(display);
 
- 		GDS_SetContrast(display, 255 * powf(pkt->brightness / 5.0f, 3));
 
- 	}
 
- 	
 
- 	xSemaphoreGive(displayer.mutex);
 
- 	
 
- 	LOG_INFO("brightness %hu", pkt->brightness);
 
- }
 
- /****************************************************************************************
 
-  * Scroll set
 
-  */
 
- static void grfs_handler(u8_t *data, int len) {
 
- 	struct grfs_packet *pkt = (struct grfs_packet*) data;
 
- 	int size = len - sizeof(struct grfs_packet);
 
- 	int offset = htons(pkt->offset);
 
- 	
 
- 	LOG_DEBUG("grfs s:%u d:%u p:%u sp:%u by:%hu m:%hu w:%hu o:%hu", 
 
- 				(int) pkt->screen,
 
- 				(int) pkt->direction,	// 1=left, 2=right
 
- 				htonl(pkt->pause),		// in ms	
 
- 				htonl(pkt->speed),		// in ms
 
- 				htons(pkt->by),			// # of pixel of scroll step
 
- 				htons(pkt->mode),		// 0=continuous, 1=once and stop, 2=once and end
 
- 				htons(pkt->width),		// last column of animation that contains a "full" screen
 
- 				htons(pkt->offset)		// offset if multiple packets are sent
 
- 	);
 
- 	
 
- 	// new grfs frame, build scroller info
 
- 	if (!offset) {	
 
- 		// use the display as a general lock
 
- 		xSemaphoreTake(displayer.mutex, portMAX_DELAY);
 
- 		// copy & set scroll parameters
 
- 		scroller.screen = pkt->screen;
 
- 		scroller.pause = htonl(pkt->pause);
 
- 		scroller.speed = htonl(pkt->speed);
 
- 		scroller.mode = htons(pkt->mode);
 
- 		scroller.scroll.width = htons(pkt->width);
 
- 		scroller.first = true;
 
- 		scroller.overflow = false;
 
- 		
 
- 		// set scroller steps & beginning
 
- 		if (pkt->direction == 1) {
 
- 			scroller.scrolled = 0;
 
- 			scroller.by = htons(pkt->by);
 
- 		} else {
 
- 			scroller.scrolled = scroller.scroll.width;
 
- 			scroller.by = -htons(pkt->by);
 
- 		}	
 
- 		xSemaphoreGive(displayer.mutex);
 
- 	}	
 
- 	// copy scroll frame data (no semaphore needed)
 
- 	if (scroller.scroll.size + size < scroller.scroll.max && !scroller.overflow) {
 
- 		memcpy(scroller.scroll.frame + offset, data + sizeof(struct grfs_packet), size);
 
- 		scroller.scroll.size = offset + size;
 
- 		LOG_INFO("scroller current size %u (w:%u)", scroller.scroll.size, scroller.scroll.width);
 
- 	} else {
 
- 		LOG_INFO("scroller too large %u/%u (w:%u)", scroller.scroll.size + size, scroller.scroll.max, scroller.scroll.width);
 
- 		scroller.scroll.width = scroller.scroll.size / (displayer.height / 8) - scroller.back.width;
 
- 		scroller.overflow = true;
 
- 	}	
 
- }
 
- /****************************************************************************************
 
-  * Scroll background frame update & go
 
-  */
 
- static void grfg_handler(u8_t *data, int len) {
 
- 	struct grfg_packet *pkt = (struct grfg_packet*) data;
 
- 	
 
- 	LOG_DEBUG("gfrg s:%hu w:%hu (len:%u)", htons(pkt->screen), htons(pkt->width), len);
 
- 	// full screen artwork or for small screen, visu has priority when full screen	
 
- 	if (((visu.mode & VISU_ESP32) && !visu.col && visu.row < displayer.height) || 
 
- 		(artwork.enable && artwork.x == 0 && artwork.y == 0)) {
 
- 		return;
 
- 	}	
 
- 	
 
- 	xSemaphoreTake(displayer.mutex, portMAX_DELAY);
 
- 		
 
- 	// size of scrollable area (less than background)
 
- 	scroller.width = htons(pkt->width);
 
- 	scroller.back.width = ((len - sizeof(struct grfg_packet)) * 8) / displayer.height;
 
- 	memcpy(scroller.back.frame, data + sizeof(struct grfg_packet), len - sizeof(struct grfg_packet));
 
- 		
 
- 	// update display asynchronously (frames are organized by columns)
 
- 	memcpy(scroller.frame, scroller.back.frame, scroller.back.width * displayer.height / 8);
 
- 	for (int i = 0; i < scroller.width * displayer.height / 8; i++) scroller.frame[i] |= scroller.scroll.frame[scroller.scrolled * displayer.height / 8 + i];
 
- 	
 
- 	// can only write if we really own display
 
- 	if (displayer.owned) {
 
- 		GDS_DrawBitmapCBR(display, scroller.frame, scroller.back.width, displayer.height, GDS_COLOR_WHITE);
 
- 		GDS_Update(display);
 
- 	}	
 
- 		
 
- 	// now we can active scrolling, but only if we are not on a small screen
 
- 	if (!visu.mode || visu.col || visu.row >= displayer.height) scroller.active = true;
 
- 		
 
- 	// if we just got a content update, let the scroller manage the screen
 
- 	LOG_DEBUG("resuming scrolling task");
 
- 			
 
- 	xSemaphoreGive(displayer.mutex);
 
- 	
 
- 	// resume task once we have background, not in grfs
 
- 	vTaskResume(displayer.task);
 
- }
 
- /****************************************************************************************
 
-  * Artwork
 
-  */
 
- static void grfa_handler(u8_t *data, int len) {
 
- 	struct grfa_packet *pkt = (struct grfa_packet*) data;
 
- 	int size = len - sizeof(struct grfa_packet);
 
- 	int offset = htonl(pkt->offset);
 
- 	int length = htonl(pkt->length);
 
- 	// when using full screen visualizer on small screen there is a brief overlay	
 
- 	artwork.enable = (length != 0);
 
- 	
 
- 	// just a config or an actual artwork	
 
- 	if (length < 32) {
 
- 		if (artwork.enable) {
 
- 			// this is just to specify artwork coordinates
 
- 			artwork.x = htons(pkt->x);
 
- 			artwork.y = htons(pkt->y);		
 
- 		} else if (artwork.size) GDS_ClearWindow(display, artwork.x, artwork.y, -1, -1, GDS_COLOR_BLACK);
 
- 		
 
- 		LOG_INFO("gfra en:%u x:%hu, y:%hu", artwork.enable, artwork.x, artwork.y);
 
- 		
 
- 		// done in any case
 
- 		return;
 
- 	}
 
- 	
 
- 	// new grfa artwork, allocate memory
 
- 	if (!offset) {	
 
- 		// same trick to clean current/previous window
 
- 		if (artwork.size) {
 
- 			GDS_ClearWindow(display, artwork.x, artwork.y, -1, -1, GDS_COLOR_BLACK);
 
- 			artwork.size = 0;
 
- 		}
 
- 		
 
- 		// now use new parameters
 
- 		artwork.x = htons(pkt->x);
 
- 		artwork.y = htons(pkt->y);
 
- 		if (artwork.data) free(artwork.data);
 
- 		artwork.data = malloc(length);
 
- 	}	
 
- 	
 
- 	// copy artwork data
 
- 	memcpy(artwork.data + offset, data + sizeof(struct grfa_packet), size);
 
- 	artwork.size += size;
 
- 	if (artwork.size == length) {
 
- 		GDS_ClearWindow(display, artwork.x, artwork.y, -1, -1, GDS_COLOR_BLACK);
 
- 		GDS_DrawJPEG(display, artwork.data, artwork.x, artwork.y, artwork.y < displayer.height ? (GDS_IMAGE_RIGHT | GDS_IMAGE_TOP) : GDS_IMAGE_CENTER);
 
- 		free(artwork.data);
 
- 		artwork.data = NULL;
 
- 	} 
 
- 	
 
- 	LOG_INFO("gfra l:%u x:%hu, y:%hu, o:%u s:%u", length, artwork.x, artwork.y, offset, size);
 
- }
 
- /****************************************************************************************
 
-  * Update visualization bars
 
-  */
 
- static void visu_update(void) {
 
- 	// no update when artwork is full screen (but no need to protect against not owning the display as we are playing	
 
- 	if ((artwork.enable && artwork.x == 0 && artwork.y == 0) || pthread_mutex_trylock(&visu_export.mutex)) {
 
- 		return;
 
- 	}	
 
- 	
 
- 	int mode = visu.mode & ~VISU_ESP32;
 
- 				
 
- 	// not enough frames
 
- 	if (visu_export.level < (mode == VISU_VUMETER ? RMS_LEN : FFT_LEN) && visu_export.running) {
 
- 		pthread_mutex_unlock(&visu_export.mutex);
 
- 		return;
 
- 	}
 
- 	
 
- 	// reset bars for all cases first	
 
- 	for (int i = visu.n; --i >= 0;) visu.bars[i].current = 0;
 
- 	
 
- 	if (visu_export.running) {
 
- 					
 
- 		if (mode == VISU_VUMETER) {
 
- 			s16_t *iptr = (s16_t*) visu_export.buffer + (BYTES_PER_FRAME / 4) - 1;
 
- 			
 
- 			// calculate sum(L²+R²), try to not overflow at the expense of some precision
 
- 			for (int i = RMS_LEN; --i >= 0;) {
 
- 				visu.bars[0].current += (*iptr * *iptr + (1 << (RMS_LEN_BIT - 2))) >> (RMS_LEN_BIT - 1);
 
- 				iptr += BYTES_PER_FRAME / 4;
 
- 				visu.bars[1].current += (*iptr * *iptr + (1 << (RMS_LEN_BIT - 2))) >> (RMS_LEN_BIT - 1);
 
- 				iptr += BYTES_PER_FRAME / 4;
 
- 			}	
 
- 		
 
- 			// convert to dB (1 bit remaining for getting X²/N, 60dB dynamic starting from 0dBFS = 3 bits back-off)
 
- 			for (int i = visu.n; --i >= 0;) {	 
 
- 				visu.bars[i].current = visu.max * (0.01667f*10*log10f(0.0000001f + (visu.bars[i].current >> (visu_export.gain == FIXED_ONE ? 8 : 1))) - 0.2543f);
 
- 				if (visu.bars[i].current > visu.max) visu.bars[i].current = visu.max;
 
- 				else if (visu.bars[i].current < 0) visu.bars[i].current = 0;
 
- 			}
 
- 		} else {
 
- 			s16_t *iptr = (s16_t*) visu_export.buffer + (BYTES_PER_FRAME / 4) - 1;
 
- 			// on xtensa/esp32 the floating point FFT takes 1/2 cycles of the fixed point
 
- 			for (int i = 0 ; i < FFT_LEN ; i++) {
 
- 				// don't normalize here, but we are due INT16_MAX and FFT_LEN / 2 / 2
 
- 				visu.samples[i * 2 + 0] = (float) (*iptr + *(iptr+BYTES_PER_FRAME/4)) * visu.hanning[i];
 
- 				visu.samples[i * 2 + 1] = 0;
 
- 				iptr += 2 * BYTES_PER_FRAME / 4;
 
- 			}
 
- 			// actual FFT that might be less cycle than all the crap below		
 
- 			dsps_fft2r_fc32_ae32(visu.samples, FFT_LEN);
 
- 			dsps_bit_rev_fc32_ansi(visu.samples, FFT_LEN);
 
- 			float rate = visu_export.rate;
 
- 			
 
- 			// now arrange the result with the number of bar and sampling rate (don't want DC)
 
- 			for (int i = 0, j = 1; i < visu.n && j < (FFT_LEN / 2); i++) {
 
- 				float power, count;
 
- 				// find the next point in FFT (this is real signal, so only half matters)
 
- 				for (count = 0, power = 0; j * visu_export.rate < visu.bars[i].limit * FFT_LEN && j < FFT_LEN / 2; j++, count += 1) {
 
- 					power += visu.samples[2*j] * visu.samples[2*j] + visu.samples[2*j+1] * visu.samples[2*j+1];
 
- 				}
 
- 				// due to sample rate, we have reached the end of the available spectrum
 
- 				if (j >= (FFT_LEN / 2)) {
 
- 					// normalize accumulated data
 
- 					if (count) power /= count * 2.;
 
- 				} else if (count) {
 
- 					// how much of what remains do we need to add
 
- 					float ratio = j - (visu.bars[i].limit * FFT_LEN) / rate;
 
- 					power += (visu.samples[2*j] * visu.samples[2*j] + visu.samples[2*j+1] * visu.samples[2*j+1]) * ratio;
 
- 					
 
- 					// normalize accumulated data
 
- 					power /= (count + ratio) * 2;
 
- 				} else {
 
- 					// no data for that band (sampling rate too high), just assume same as previous one
 
- 					power = (visu.samples[2*j] * visu.samples[2*j] + visu.samples[2*j+1] * visu.samples[2*j+1]) / 2.;
 
- 				}	
 
- 			
 
- 				// convert to dB and bars, same back-off
 
- 				if (power) visu.bars[i].current = visu.max * (0.01667f*10*(log10f(power) - log10f(FFT_LEN*(visu_export.gain == FIXED_ONE ? 256 : 2))) - 0.2543f);
 
- 				if (visu.bars[i].current > visu.max) visu.bars[i].current = visu.max;
 
- 				else if (visu.bars[i].current < 0) visu.bars[i].current = 0;
 
- 			}	
 
- 		}
 
- 	} 
 
- 		
 
- 	// we took what we want, we can release the buffer
 
- 	visu_export.level = 0;
 
- 	pthread_mutex_unlock(&visu_export.mutex);
 
- 	// don't refresh screen if all max are 0 (we were are somewhat idle)
 
- 	int clear = 0;
 
- 	for (int i = visu.n; --i >= 0;) clear = max(clear, visu.bars[i].max);
 
- 	if (clear) GDS_ClearExt(display, false, false, visu.col, visu.row, visu.col + visu.width - 1, visu.row + visu.height - 1);
 
- 	
 
- 	// draw background if we are in screensaver mode
 
- 	if (!(visu.mode & VISU_ESP32) && visu.back.active) {
 
- 		GDS_DrawBitmapCBR(display, visu.back.frame, visu.back.width, displayer.height, GDS_COLOR_WHITE);
 
- 	}	
 
- 	if (mode != VISU_VUMETER || !visu.style) {
 
- 		// there is much more optimization to be done here, like not redrawing bars unless needed
 
- 		for (int i = visu.n; --i >= 0;) {
 
- 			// update maximum
 
- 			if (visu.bars[i].current > visu.bars[i].max) visu.bars[i].max = visu.bars[i].current;
 
- 			else if (visu.bars[i].max) visu.bars[i].max--;
 
- 			else if (!clear) continue;
 
- 			if (visu.rotate) {
 
- 				int x1 = visu.col;
 
- 				int y1 = visu.row + visu.border + visu.bar_border + i*(visu.bar_width + visu.bar_gap);
 
- 				for (int j = 0; j <= visu.bars[i].current; j += 2) 
 
- 					GDS_DrawLine(display, x1 + j, y1, x1 + j, y1 + visu.bar_width - 1, GDS_COLOR_WHITE);
 
- 			
 
- 				if (visu.bars[i].max > 2) {
 
- 					GDS_DrawLine(display, x1 + visu.bars[i].max, y1, x1 + visu.bars[i].max, y1 + visu.bar_width - 1, GDS_COLOR_WHITE);			
 
- 					if (visu.bars[i].max < visu.max - 1) GDS_DrawLine(display, x1 + visu.bars[i].max + 1, y1, x1 + visu.bars[i].max + 1, y1 + visu.bar_width - 1, GDS_COLOR_WHITE);			
 
- 				}
 
- 			} else {
 
- 				int x1 = visu.col + visu.border + visu.bar_border + i*(visu.bar_width + visu.bar_gap);
 
- 				int y1 = visu.row + visu.height - 1;
 
- 				for (int j = 0; j <= visu.bars[i].current; j += 2) 
 
- 				GDS_DrawLine(display, x1, y1 - j, x1 + visu.bar_width - 1, y1 - j, GDS_COLOR_WHITE);
 
- 			
 
- 				if (visu.bars[i].max > 2) {
 
- 					GDS_DrawLine(display, x1, y1 - visu.bars[i].max, x1 + visu.bar_width - 1, y1 - visu.bars[i].max, GDS_COLOR_WHITE);			
 
- 					if (visu.bars[i].max < visu.max - 1) GDS_DrawLine(display, x1, y1 - visu.bars[i].max + 1, x1 + visu.bar_width - 1, y1 - visu.bars[i].max + 1, GDS_COLOR_WHITE);			
 
- 				}
 
- 			}
 
- 		}
 
- 	} else if (displayer.width / 2 >=  3 * VU_WIDTH / 4) {
 
- 		if (visu.rotate) {
 
- 			draw_VU(display, vu_bitmap, visu.bars[0].current, 0, visu.row, visu.height / 2, visu.rotate);
 
- 			draw_VU(display, vu_bitmap, visu.bars[1].current, 0, visu.row + visu.height / 2, visu.height / 2, visu.rotate);
 
- 		} else {
 
- 			draw_VU(display, vu_bitmap, visu.bars[0].current, 0, visu.row, visu.width / 2, visu.rotate);
 
- 			draw_VU(display, vu_bitmap, visu.bars[1].current, visu.width / 2, visu.row, visu.width / 2, visu.rotate);
 
- 		}
 
- 	} else {
 
- 		int level = (visu.bars[0].current + visu.bars[1].current) / 2;
 
- 		draw_VU(display, vu_bitmap, level, 0, visu.row, visu.rotate ? visu.height : visu.width, visu.rotate);		
 
- 	}	
 
- }
 
- /****************************************************************************************
 
-  * Calculate spectrum spread
 
-  */
 
- static void spectrum_limits(int min, int n, int pos) {
 
- 	if (n / 2) {
 
- 		int step = ((DISPLAY_BW - min) * visu.spectrum_scale)  / (n/2);
 
- 		visu.bars[pos].limit = min + step;
 
- 		for (int i = 1; i < n/2; i++) visu.bars[pos+i].limit = visu.bars[pos+i-1].limit + step;
 
- 		spectrum_limits(visu.bars[pos + n/2 - 1].limit, n - n/2, pos + n/2);
 
- 	} else {
 
- 		visu.bars[pos].limit = DISPLAY_BW;
 
- 	}	
 
- }
 
- /****************************************************************************************
 
-  * Fit visu
 
-  */
 
- static void visu_fit(int bars, int width, int height) {
 
- 	// try to adapt to what we have
 
- 	if ((visu.mode & ~VISU_ESP32) == VISU_SPECTRUM) {
 
- 		visu.n = bars ? bars : MAX_BARS;
 
- 		visu.max = height - 1;
 
- 		if (visu.spectrum_scale <= 0 || visu.spectrum_scale > 0.5) visu.spectrum_scale = 0.5;
 
- 		spectrum_limits(0, visu.n, 0);
 
- 	} else {
 
- 		visu.n = 2;
 
- 		visu.max = (visu.style ? VU_COUNT : height) - 1;
 
- 	}	
 
- 		
 
- 	do {
 
- 		visu.bar_width = (width - visu.border - visu.bar_gap * (visu.n - 1)) / visu.n;
 
- 		if (visu.bar_width > 0) break;
 
- 	} while (--visu.n);	
 
- 	
 
- 	visu.bar_border = (width - visu.border - (visu.bar_width + visu.bar_gap) * visu.n + visu.bar_gap) / 2;
 
- }	
 
- /****************************************************************************************
 
-  * Visu packet handler
 
-  */
 
- static void visu_handler( u8_t *data, int len) {
 
- 	struct visu_packet *pkt = (struct visu_packet*) data;
 
- 	int bars = 0;
 
- 	LOG_DEBUG("visu %u with %u parameters", pkt->which, pkt->count);
 
- 		
 
- 	/* 
 
- 	 If width is specified, then respect all coordinates, otherwise we try to 
 
- 	 use the bottom part of the display and if it is a small display, we overwrite
 
- 	 text
 
- 	*/ 
 
- 	
 
- 	xSemaphoreTake(displayer.mutex, portMAX_DELAY);
 
- 	visu.mode = pkt->which;
 
- 	
 
- 	// little trick to clean the taller screens when switching visu 
 
- 	if (visu.row >= displayer.height) GDS_ClearExt(display, false, true, visu.col, visu.row, visu.col + visu.width - 1, visu.row + visu.height - 1);
 
- 	if (visu.mode) {
 
- 		// these will be overidden if necessary
 
- 		visu.col = visu.border = 0;
 
- 		visu.rotate = false;
 
- 		
 
- 		// what type of visu
 
- 		if (visu.mode & VISU_ESP32) {
 
- 			if (pkt->count >= 4) {
 
- 				// more than 4 parameters, this is small visu, then go were we are told to
 
- 				pkt->height = htonl(pkt->height);
 
- 				pkt->row = htonl(pkt->row);
 
- 				pkt->col = htonl(pkt->col);
 
- 				visu.style = 0;
 
- 				visu.width = htonl(pkt->width);
 
- 				visu.height = pkt->height ? pkt->height : displayer.height;
 
- 				visu.col = pkt->col < 0 ? displayer.width + pkt->col : pkt->col;
 
- 				visu.row = pkt->row < 0 ? GDS_GetHeight(display) + pkt->row : pkt->row;
 
- 				visu.border =  htonl(pkt->border);
 
- 				bars = htonl(pkt->bars);
 
- 				visu.spectrum_scale = htonl(pkt->spectrum_scale) / 100.;
 
- 			} else {
 
- 				// full screen visu, try to optimize orientation/shape
 
- 				visu.width = htonl(pkt->full.width);
 
- 				visu.height = GDS_GetHeight(display);					
 
- 				
 
- 				// do we have enough height to play with layout
 
- 				if (GDS_GetHeight(display) > displayer.height) {
 
- 					// by default, use up to the bottom of the display
 
- 					visu.height -= displayer.height;					
 
- 					visu.row = displayer.height;
 
- 					if (artwork.enable && artwork.y) {
 
- 						// server sets width to artwork X offset to tell us to rotate
 
- 						if (visu.width != artwork.x) {
 
- 							visu.height = artwork.y - displayer.height;
 
- 							if (visu.height <= 0) {
 
- 								visu.height = displayer.height;
 
- 								LOG_WARN("No room left for visualizer, disable it or increase artwork offset %d", artwork.y);
 
- 							}				
 
- 						} else visu.rotate = true;
 
- 					}		
 
- 				} else visu.row = 0;
 
- 				
 
- 				// is this spectrum or analogue/digital
 
- 				if ((visu.mode & ~VISU_ESP32) == VISU_SPECTRUM) {
 
- 					bars = htonl(pkt->full.bars);
 
- 					visu.spectrum_scale = htonl(pkt->full.spectrum_scale) / 100.;
 
- 				} else {
 
- 					// select analogue/digital style
 
- 					visu.style = htonl(pkt->full.style);
 
- 				}
 
- 			}	
 
- 		} else {
 
- 			// classical (screensaver) mode, don't try to optimize screen usage & force some params
 
- 			visu.row = 0;
 
- 			visu.height = GDS_GetHeight(display);
 
- 			visu.width = displayer.width;				
 
- 			visu.spectrum_scale = 0.25;				
 
- 			if (visu.mode == VISU_SPECTRUM) {
 
- 				bars = visu.width / (htonl(pkt->channels[0].bar_width) + htonl(pkt->channels[0].bar_space));
 
- 			} else {
 
- 				visu.style = htonl(pkt->classical_vu.style);
 
- 				if (visu.style) visu.row = visu.height - VU_HEIGHT;
 
- 			}	
 
- 		}	
 
- 		
 
- 		if (bars > MAX_BARS) bars = MAX_BARS;
 
- 		
 
- 		// for rotate, swap width & height
 
- 		if (visu.rotate) visu_fit(bars, visu.height, visu.width);
 
- 		else visu_fit(bars, visu.width, visu.height);
 
- 		// give up if not enough space
 
- 		if (visu.bar_width < 0)	{
 
- 			visu.mode = VISU_BLANK;
 
- 			LOG_WARN("Not enough room for displaying visu");
 
- 		} else {
 
- 			// de-activate scroller if we are taking main screen
 
- 			if (visu.row < displayer.height) scroller.active = false;
 
- 			vTaskResume(displayer.task);
 
- 		}	
 
- 		visu.wake = 0;
 
- 		
 
- 		// reset bars maximum
 
- 		for (int i = visu.n; --i >= 0;) visu.bars[i].max = 0;
 
- 				
 
- 		GDS_ClearExt(display, false, true, visu.col, visu.row, visu.col + visu.width - 1, visu.row + visu.height - 1);
 
- 		
 
- 		LOG_INFO("Visualizer with %u bars of width %d:%d:%d:%d (%w:%u,h:%u,c:%u,r:%u,s:%.02f)", visu.n, visu.bar_border, visu.bar_width, visu.bar_gap, visu.border, visu.width, visu.height, visu.col, visu.row, visu.spectrum_scale);
 
- 	} else {
 
- 		LOG_INFO("Stopping visualizer");
 
- 	}	
 
- 	
 
- 	xSemaphoreGive(displayer.mutex);
 
- }	
 
- /****************************************************************************************
 
-  * Scroll task
 
-  *  - with the addition of the visualizer, it's a bit a 2-headed beast not easy to 
 
-  * maintain, so som better separation between the visu and scroll is probably needed
 
-   */
 
- static void displayer_task(void *args) {
 
- 	int sleep;
 
- 	while (1) {
 
- 		xSemaphoreTake(displayer.mutex, portMAX_DELAY);
 
- 		
 
- 		// suspend ourselves if nothing to do, grfg or visu will wake us up
 
- 		if (!scroller.active && !visu.mode)  {
 
- 			xSemaphoreGive(displayer.mutex);
 
- 			vTaskSuspend(NULL);
 
- 			xSemaphoreTake(displayer.mutex, portMAX_DELAY);
 
- 			scroller.wake = visu.wake = 0;
 
- 		}	
 
- 		
 
- 		// go for long sleep when either item is disabled
 
- 		if (!visu.mode) visu.wake = LONG_WAKE;
 
- 		if (!scroller.active) scroller.wake = LONG_WAKE;
 
- 								
 
- 		// scroll required amount of columns (within the window)
 
- 		if (scroller.active && scroller.wake <= 0) {
 
- 			// by default go for the long sleep, will change below if required
 
- 			scroller.wake = LONG_WAKE;
 
- 			
 
- 			// do we have more to scroll (scroll.width is the last column from which we have a full zone)
 
- 			if (scroller.by > 0 ? (scroller.scrolled <= scroller.scroll.width) : (scroller.scrolled >= 0)) {
 
- 				memcpy(scroller.frame, scroller.back.frame, scroller.back.width * displayer.height / 8);
 
- 				for (int i = 0; i < scroller.width * displayer.height / 8; i++) scroller.frame[i] |= scroller.scroll.frame[scroller.scrolled * displayer.height / 8 + i];
 
- 				scroller.scrolled += scroller.by;
 
- 				if (displayer.owned) GDS_DrawBitmapCBR(display, scroller.frame, scroller.width, displayer.height, GDS_COLOR_WHITE);	
 
- 				
 
- 				// short sleep & don't need background update
 
- 				scroller.wake = scroller.speed;
 
- 			} else if (scroller.first || !scroller.mode) {
 
- 				// at least one round done
 
- 				scroller.first = false;
 
- 				
 
- 				// see if we need to pause or if we are done 				
 
- 				if (scroller.mode) {
 
- 					sendANIC(ANIM_SCROLL_ONCE | ANIM_SCREEN_1);
 
- 					LOG_INFO("scroll-once terminated");
 
- 				} else {
 
- 					scroller.wake = scroller.pause;
 
- 					LOG_DEBUG("scroll cycle done, pausing for %u (ms)", scroller.pause);
 
- 				}
 
- 								
 
- 				// need to reset pointers for next scroll
 
- 				scroller.scrolled = scroller.by < 0 ? scroller.scroll.width : 0;
 
- 			} 
 
- 		}
 
- 		// update visu if active
 
- 		if (visu.mode && visu.wake <= 0) {
 
- 			visu_update();
 
- 			visu.wake = 100;
 
- 		}
 
- 		
 
- 		// need to make sure we own display
 
- 		if (displayer.owned) GDS_Update(display);
 
- 		
 
- 		// release semaphore and sleep what's needed
 
- 		xSemaphoreGive(displayer.mutex);
 
- 		
 
- 		sleep = min(visu.wake, scroller.wake);
 
- 		vTaskDelay(sleep / portTICK_PERIOD_MS);
 
- 		scroller.wake -= sleep;
 
- 		visu.wake -= sleep;
 
- 	}	
 
- }	
 
 
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