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							- /* ***** BEGIN LICENSE BLOCK *****  
 
-  * Source last modified: $Id: sbrimdct.c,v 1.1 2005/02/26 01:47:35 jrecker Exp $ 
 
-  *   
 
-  * Portions Copyright (c) 1995-2005 RealNetworks, Inc. All Rights Reserved.  
 
-  *       
 
-  * The contents of this file, and the files included with this file, 
 
-  * are subject to the current version of the RealNetworks Public 
 
-  * Source License (the "RPSL") available at 
 
-  * http://www.helixcommunity.org/content/rpsl unless you have licensed 
 
-  * the file under the current version of the RealNetworks Community 
 
-  * Source License (the "RCSL") available at 
 
-  * http://www.helixcommunity.org/content/rcsl, in which case the RCSL 
 
-  * will apply. You may also obtain the license terms directly from 
 
-  * RealNetworks.  You may not use this file except in compliance with 
 
-  * the RPSL or, if you have a valid RCSL with RealNetworks applicable 
 
-  * to this file, the RCSL.  Please see the applicable RPSL or RCSL for 
 
-  * the rights, obligations and limitations governing use of the 
 
-  * contents of the file. 
 
-  *   
 
-  * This file is part of the Helix DNA Technology. RealNetworks is the 
 
-  * developer of the Original Code and owns the copyrights in the 
 
-  * portions it created. 
 
-  *   
 
-  * This file, and the files included with this file, is distributed 
 
-  * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY 
 
-  * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS 
 
-  * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES 
 
-  * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET 
 
-  * ENJOYMENT OR NON-INFRINGEMENT. 
 
-  *  
 
-  * Technology Compatibility Kit Test Suite(s) Location:  
 
-  *    http://www.helixcommunity.org/content/tck  
 
-  *  
 
-  * Contributor(s):  
 
-  *   
 
-  * ***** END LICENSE BLOCK ***** */  
 
- /**************************************************************************************
 
-  * Fixed-point HE-AAC decoder
 
-  * Jon Recker (jrecker@real.com)
 
-  * February 2005
 
-  *
 
-  * sbrimdct.c - inverse MDCT without clipping or interleaving, for input to SBR
 
-  **************************************************************************************/
 
- #include "coder.h"
 
- #include "assembly.h"
 
- /**************************************************************************************
 
-  * Function:    DecWindowOverlapNoClip
 
-  *
 
-  * Description: apply synthesis window, do overlap-add without clipping,
 
-  *                for winSequence LONG-LONG
 
-  *
 
-  * Inputs:      input buffer (output of type-IV DCT)
 
-  *              overlap buffer (saved from last time)
 
-  *              window type (sin or KBD) for input buffer
 
-  *              window type (sin or KBD) for overlap buffer
 
-  *
 
-  * Outputs:     one channel, one frame of 32-bit PCM, non-interleaved
 
-  *
 
-  * Return:      none
 
-  *
 
-  * Notes:       use this function when the decoded PCM is going to the SBR decoder
 
-  **************************************************************************************/
 
- void DecWindowOverlapNoClip(int *buf0, int *over0, int *out0, int winTypeCurr, int winTypePrev)
 
- {
 
- 	int in, w0, w1, f0, f1;
 
- 	int *buf1, *over1, *out1;
 
- 	const int *wndPrev, *wndCurr;
 
- 	buf0 += (1024 >> 1);
 
- 	buf1  = buf0  - 1;
 
- 	out1  = out0 + 1024 - 1;
 
- 	over1 = over0 + 1024 - 1;
 
- 	wndPrev = (winTypePrev == 1 ? kbdWindow + kbdWindowOffset[1] : sinWindow + sinWindowOffset[1]);
 
- 	if (winTypeCurr == winTypePrev) {
 
- 		/* cut window loads in half since current and overlap sections use same symmetric window */
 
- 		do {
 
- 			w0 = *wndPrev++;
 
- 			w1 = *wndPrev++;
 
- 			in = *buf0++;
 
- 			f0 = MULSHIFT32(w0, in);
 
- 			f1 = MULSHIFT32(w1, in);
 
- 			in = *over0;	
 
- 			*out0++ = in - f0;
 
- 			in = *over1;	
 
- 			*out1-- = in + f1;
 
- 			in = *buf1--;
 
- 			*over1-- = MULSHIFT32(w0, in);
 
- 			*over0++ = MULSHIFT32(w1, in);
 
- 		} while (over0 < over1);
 
- 	} else {
 
- 		/* different windows for current and overlap parts - should still fit in registers on ARM w/o stack spill */
 
- 		wndCurr = (winTypeCurr == 1 ? kbdWindow + kbdWindowOffset[1] : sinWindow + sinWindowOffset[1]);
 
- 		do {
 
- 			w0 = *wndPrev++;
 
- 			w1 = *wndPrev++;
 
- 			in = *buf0++;
 
- 			f0 = MULSHIFT32(w0, in);
 
- 			f1 = MULSHIFT32(w1, in);
 
- 			in = *over0;	
 
- 			*out0++ = in - f0;
 
- 			in = *over1;	
 
- 			*out1-- = in + f1;
 
- 			w0 = *wndCurr++;
 
- 			w1 = *wndCurr++;
 
- 			in = *buf1--;
 
- 			*over1-- = MULSHIFT32(w0, in);
 
- 			*over0++ = MULSHIFT32(w1, in);
 
- 		} while (over0 < over1);
 
- 	}
 
- }
 
- /**************************************************************************************
 
-  * Function:    DecWindowOverlapLongStart
 
-  *
 
-  * Description: apply synthesis window, do overlap-add, without clipping
 
-  *                for winSequence LONG-START
 
-  *
 
-  * Inputs:      input buffer (output of type-IV DCT)
 
-  *              overlap buffer (saved from last time)
 
-  *              window type (sin or KBD) for input buffer
 
-  *              window type (sin or KBD) for overlap buffer
 
-  *
 
-  * Outputs:     one channel, one frame of 32-bit PCM, non-interleaved
 
-  *
 
-  * Return:      none
 
-  *
 
-  * Notes:       use this function when the decoded PCM is going to the SBR decoder
 
-  **************************************************************************************/
 
- void DecWindowOverlapLongStartNoClip(int *buf0, int *over0, int *out0, int winTypeCurr, int winTypePrev)
 
- {
 
- 	int i,  in, w0, w1, f0, f1;
 
- 	int *buf1, *over1, *out1;
 
- 	const int *wndPrev, *wndCurr;
 
- 	buf0 += (1024 >> 1);
 
- 	buf1  = buf0  - 1;
 
- 	out1  = out0 + 1024 - 1;
 
- 	over1 = over0 + 1024 - 1;
 
- 	wndPrev = (winTypePrev == 1 ? kbdWindow + kbdWindowOffset[1] : sinWindow + sinWindowOffset[1]);
 
- 	i = 448;	/* 2 outputs, 2 overlaps per loop */
 
- 	do {
 
- 		w0 = *wndPrev++;
 
- 		w1 = *wndPrev++;
 
- 		in = *buf0++;
 
- 		f0 = MULSHIFT32(w0, in);
 
- 		f1 = MULSHIFT32(w1, in);
 
- 		in = *over0;	
 
- 		*out0++ = in - f0;
 
- 		in = *over1;	
 
- 		*out1-- = in + f1;
 
- 		in = *buf1--;
 
- 		*over1-- = 0;		/* Wn = 0 for n = (2047, 2046, ... 1600) */
 
- 		*over0++ = in >> 1;	/* Wn = 1 for n = (1024, 1025, ... 1471) */
 
- 	} while (--i);
 
- 	wndCurr = (winTypeCurr == 1 ? kbdWindow + kbdWindowOffset[0] : sinWindow + sinWindowOffset[0]);
 
- 	/* do 64 more loops - 2 outputs, 2 overlaps per loop */
 
- 	do {
 
- 		w0 = *wndPrev++;
 
- 		w1 = *wndPrev++;
 
- 		in = *buf0++;
 
- 		f0 = MULSHIFT32(w0, in);
 
- 		f1 = MULSHIFT32(w1, in);
 
- 		in = *over0;	
 
- 		*out0++ = in - f0;
 
- 		in = *over1;	
 
- 		*out1-- = in + f1;
 
- 		w0 = *wndCurr++;	/* W[0], W[1], ... --> W[255], W[254], ... */
 
- 		w1 = *wndCurr++;	/* W[127], W[126], ... --> W[128], W[129], ... */
 
- 		in = *buf1--;
 
- 		*over1-- = MULSHIFT32(w0, in);	/* Wn = short window for n = (1599, 1598, ... , 1536) */
 
- 		*over0++ = MULSHIFT32(w1, in);	/* Wn = short window for n = (1472, 1473, ... , 1535) */
 
- 	} while (over0 < over1);
 
- }
 
- /**************************************************************************************
 
-  * Function:    DecWindowOverlapLongStop
 
-  *
 
-  * Description: apply synthesis window, do overlap-add, without clipping
 
-  *                for winSequence LONG-STOP
 
-  *
 
-  * Inputs:      input buffer (output of type-IV DCT)
 
-  *              overlap buffer (saved from last time)
 
-  *              window type (sin or KBD) for input buffer
 
-  *              window type (sin or KBD) for overlap buffer
 
-  *
 
-  * Outputs:     one channel, one frame of 32-bit PCM, non-interleaved
 
-  *
 
-  * Return:      none
 
-  *
 
-  * Notes:       use this function when the decoded PCM is going to the SBR decoder
 
-  **************************************************************************************/
 
- void DecWindowOverlapLongStopNoClip(int *buf0, int *over0, int *out0, int winTypeCurr, int winTypePrev)
 
- {
 
- 	int i, in, w0, w1, f0, f1;
 
- 	int *buf1, *over1, *out1;
 
- 	const int *wndPrev, *wndCurr;
 
- 	buf0 += (1024 >> 1);
 
- 	buf1  = buf0  - 1;
 
- 	out1  = out0 + 1024 - 1;
 
- 	over1 = over0 + 1024 - 1;
 
- 	wndPrev = (winTypePrev == 1 ? kbdWindow + kbdWindowOffset[0] : sinWindow + sinWindowOffset[0]);
 
- 	wndCurr = (winTypeCurr == 1 ? kbdWindow + kbdWindowOffset[1] : sinWindow + sinWindowOffset[1]);
 
- 	i = 448;	/* 2 outputs, 2 overlaps per loop */
 
- 	do {
 
- 		/* Wn = 0 for n = (0, 1, ... 447) */
 
- 		/* Wn = 1 for n = (576, 577, ... 1023) */
 
- 		in = *buf0++;
 
- 		f1 = in >> 1;	/* scale since skipping multiply by Q31 */
 
- 		in = *over0;	
 
- 		*out0++ = in;
 
- 		in = *over1;	
 
- 		*out1-- = in + f1;
 
- 		w0 = *wndCurr++;
 
- 		w1 = *wndCurr++;
 
- 		in = *buf1--;
 
- 		*over1-- = MULSHIFT32(w0, in);
 
- 		*over0++ = MULSHIFT32(w1, in);
 
- 	} while (--i);
 
- 	/* do 64 more loops - 2 outputs, 2 overlaps per loop */
 
- 	do {
 
- 		w0 = *wndPrev++;	/* W[0], W[1], ...W[63] */
 
- 		w1 = *wndPrev++;	/* W[127], W[126], ... W[64] */
 
- 		in = *buf0++;
 
- 		f0 = MULSHIFT32(w0, in);
 
- 		f1 = MULSHIFT32(w1, in);
 
- 		in = *over0;	
 
- 		*out0++ = in - f0;
 
- 		in = *over1;	
 
- 		*out1-- = in + f1;
 
- 		w0 = *wndCurr++;
 
- 		w1 = *wndCurr++;	
 
- 		in = *buf1--;
 
- 		*over1-- = MULSHIFT32(w0, in);
 
- 		*over0++ = MULSHIFT32(w1, in);
 
- 	} while (over0 < over1);
 
- }
 
- /**************************************************************************************
 
-  * Function:    DecWindowOverlapShort
 
-  *
 
-  * Description: apply synthesis window, do overlap-add, without clipping
 
-  *                for winSequence EIGHT-SHORT (does all 8 short blocks)
 
-  *
 
-  * Inputs:      input buffer (output of type-IV DCT)
 
-  *              overlap buffer (saved from last time)
 
-  *              window type (sin or KBD) for input buffer
 
-  *              window type (sin or KBD) for overlap buffer
 
-  *
 
-  * Outputs:     one channel, one frame of 32-bit PCM, non-interleaved
 
-  *
 
-  * Return:      none
 
-  *
 
-  * Notes:       use this function when the decoded PCM is going to the SBR decoder
 
-  **************************************************************************************/
 
- void DecWindowOverlapShortNoClip(int *buf0, int *over0, int *out0, int winTypeCurr, int winTypePrev)
 
- {
 
- 	int i, in, w0, w1, f0, f1;
 
- 	int *buf1, *over1, *out1;
 
- 	const int *wndPrev, *wndCurr;
 
- 	wndPrev = (winTypePrev == 1 ? kbdWindow + kbdWindowOffset[0] : sinWindow + sinWindowOffset[0]);
 
- 	wndCurr = (winTypeCurr == 1 ? kbdWindow + kbdWindowOffset[0] : sinWindow + sinWindowOffset[0]);
 
- 	/* pcm[0-447] = 0 + overlap[0-447] */
 
- 	i = 448;
 
- 	do {
 
- 		f0 = *over0++;
 
- 		f1 = *over0++;
 
- 		*out0++ = f0;
 
- 		*out0++ = f1;
 
- 		i -= 2;
 
- 	} while (i);
 
- 	/* pcm[448-575] = Wp[0-127] * block0[0-127] + overlap[448-575] */
 
- 	out1  = out0 + (128 - 1);
 
- 	over1 = over0 + 128 - 1;
 
- 	buf0 += 64;
 
- 	buf1  = buf0  - 1;
 
- 	do {
 
- 		w0 = *wndPrev++;	/* W[0], W[1], ...W[63] */
 
- 		w1 = *wndPrev++;	/* W[127], W[126], ... W[64] */
 
- 		in = *buf0++;
 
- 		f0 = MULSHIFT32(w0, in);
 
- 		f1 = MULSHIFT32(w1, in);
 
- 		in = *over0;	
 
- 		*out0++ = in - f0;
 
- 		in = *over1;	
 
- 		*out1-- = in + f1;
 
- 		w0 = *wndCurr++;
 
- 		w1 = *wndCurr++;
 
- 		in = *buf1--;
 
- 		/* save over0/over1 for next short block, in the slots just vacated */
 
- 		*over1-- = MULSHIFT32(w0, in);
 
- 		*over0++ = MULSHIFT32(w1, in);
 
- 	} while (over0 < over1);
 
- 	/* pcm[576-703] = Wc[128-255] * block0[128-255] + Wc[0-127] * block1[0-127] + overlap[576-703] 
 
- 	 * pcm[704-831] = Wc[128-255] * block1[128-255] + Wc[0-127] * block2[0-127] + overlap[704-831] 
 
- 	 * pcm[832-959] = Wc[128-255] * block2[128-255] + Wc[0-127] * block3[0-127] + overlap[832-959] 
 
- 	 */
 
- 	for (i = 0; i < 3; i++) {
 
- 		out0 += 64;
 
- 		out1 = out0 + 128 - 1;
 
- 		over0 += 64;
 
- 		over1 = over0 + 128 - 1;
 
- 		buf0 += 64;
 
- 		buf1 = buf0 - 1;
 
- 		wndCurr -= 128;
 
- 		do {
 
- 			w0 = *wndCurr++;	/* W[0], W[1], ...W[63] */
 
- 			w1 = *wndCurr++;	/* W[127], W[126], ... W[64] */
 
- 			in = *buf0++;
 
- 			f0 = MULSHIFT32(w0, in);
 
- 			f1 = MULSHIFT32(w1, in);
 
- 			in  = *(over0 - 128);	/* from last short block */
 
- 			in += *(over0 + 0);		/* from last full frame */
 
- 			*out0++ = in - f0;
 
- 			in  = *(over1 - 128);	/* from last short block */
 
- 			in += *(over1 + 0);		/* from last full frame */
 
- 			*out1-- = in + f1;
 
- 			/* save over0/over1 for next short block, in the slots just vacated */
 
- 			in = *buf1--;
 
- 			*over1-- = MULSHIFT32(w0, in);
 
- 			*over0++ = MULSHIFT32(w1, in);
 
- 		} while (over0 < over1);
 
- 	}
 
- 	/* pcm[960-1023] = Wc[128-191] * block3[128-191] + Wc[0-63]   * block4[0-63] + overlap[960-1023]  
 
- 	 * over[0-63]    = Wc[192-255] * block3[192-255] + Wc[64-127] * block4[64-127]
 
- 	 */
 
- 	out0 += 64;
 
- 	over0 -= 832;				/* points at overlap[64] */
 
- 	over1 = over0 + 128 - 1;	/* points at overlap[191] */
 
- 	buf0 += 64;
 
- 	buf1 = buf0 - 1;
 
- 	wndCurr -= 128;
 
- 	do {
 
- 		w0 = *wndCurr++;	/* W[0], W[1], ...W[63] */
 
- 		w1 = *wndCurr++;	/* W[127], W[126], ... W[64] */
 
- 		in = *buf0++;
 
- 		f0 = MULSHIFT32(w0, in);
 
- 		f1 = MULSHIFT32(w1, in);
 
- 		in  = *(over0 + 768);	/* from last short block */
 
- 		in += *(over0 + 896);	/* from last full frame */
 
- 		*out0++ = in - f0;
 
- 		in  = *(over1 + 768);	/* from last short block */
 
- 		*(over1 - 128) = in + f1;
 
- 		in = *buf1--;
 
- 		*over1-- = MULSHIFT32(w0, in);	/* save in overlap[128-191] */
 
- 		*over0++ = MULSHIFT32(w1, in);	/* save in overlap[64-127] */
 
- 	} while (over0 < over1);
 
- 	
 
- 	/* over0 now points at overlap[128] */
 
- 	
 
- 	/* over[64-191]   = Wc[128-255] * block4[128-255] + Wc[0-127] * block5[0-127] 
 
- 	 * over[192-319]  = Wc[128-255] * block5[128-255] + Wc[0-127] * block6[0-127]
 
- 	 * over[320-447]  = Wc[128-255] * block6[128-255] + Wc[0-127] * block7[0-127]  
 
- 	 * over[448-576]  = Wc[128-255] * block7[128-255]
 
- 	 */
 
- 	for (i = 0; i < 3; i++) {
 
- 		over0 += 64;
 
- 		over1 = over0 + 128 - 1;
 
- 		buf0 += 64;
 
- 		buf1 = buf0 - 1;
 
- 		wndCurr -= 128;
 
- 		do {
 
- 			w0 = *wndCurr++;	/* W[0], W[1], ...W[63] */
 
- 			w1 = *wndCurr++;	/* W[127], W[126], ... W[64] */
 
- 			in = *buf0++;
 
- 			f0 = MULSHIFT32(w0, in);
 
- 			f1 = MULSHIFT32(w1, in);
 
- 			/* from last short block */
 
- 			*(over0 - 128) -= f0;
 
- 			*(over1 - 128)+= f1;
 
- 			in = *buf1--;
 
- 			*over1-- = MULSHIFT32(w0, in);
 
- 			*over0++ = MULSHIFT32(w1, in);
 
- 		} while (over0 < over1);
 
- 	}
 
- 	/* over[576-1024] = 0 */ 
 
- 	i = 448;
 
- 	over0 += 64;
 
- 	do {
 
- 		*over0++ = 0;
 
- 		*over0++ = 0;
 
- 		*over0++ = 0;
 
- 		*over0++ = 0;
 
- 		i -= 4;
 
- 	} while (i);
 
- }
 
 
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