| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286 | /** * Copyright (c) 2017-2018 Tara Keeling *				 2020 Philippe G. *  * This software is released under the MIT License. * https://opensource.org/licenses/MIT */#include <stdio.h>#include <string.h>#include <stdint.h>#include <stdbool.h>#include <esp_heap_caps.h>#include <esp_log.h>#include "gds.h"#include "gds_private.h"#define SHADOW_BUFFER#define USE_IRAM#define PAGE_BLOCK		2048#define ENABLE_WRITE	0x5c#define min(a,b) (((a) < (b)) ? (a) : (b))static char TAG[] = "SSD1351";struct PrivateSpace {	uint8_t *iRAM, *Shadowbuffer;	uint8_t ReMap, PageSize;};// Functions are not declared to minimize # of linesstatic void WriteByte( struct GDS_Device* Device, uint8_t Data ) {	Device->WriteData( Device, &Data, 1 );}static void SetColumnAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {	Device->WriteCommand( Device, 0x15 );	WriteByte( Device, Start );	WriteByte( Device, End );}static void SetRowAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {	Device->WriteCommand( Device, 0x75 );	WriteByte( Device, Start );	WriteByte( Device, End );}static void Update16( struct GDS_Device* Device ) {	struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;		#ifdef SHADOW_BUFFER	uint32_t *optr = (uint32_t*) Private->Shadowbuffer, *iptr = (uint32_t*) Device->Framebuffer;	int FirstCol = Device->Width / 2, LastCol = 0, FirstRow = -1, LastRow = 0;  		for (int r = 0; r < Device->Height; r++) {		// look for change and update shadow (cheap optimization = width is always a multiple of 2)		for (int c = 0; c < Device->Width / 2; c++, iptr++, optr++) {			if (*optr != *iptr) {				*optr = *iptr;				if (c < FirstCol) FirstCol = c;					if (c > LastCol) LastCol = c;				if (FirstRow < 0) FirstRow = r;				LastRow = r;			}		}		// wait for a large enough window - careful that window size might increase by more than a line at once !		if (FirstRow < 0 || ((LastCol - FirstCol + 1) * (r - FirstRow + 1) * 4 < PAGE_BLOCK && r != Device->Height - 1)) continue;				FirstCol *= 2;		LastCol = LastCol * 2 + 1;		SetRowAddress( Device, FirstRow, LastRow );		SetColumnAddress( Device, FirstCol, LastCol );		Device->WriteCommand( Device, ENABLE_WRITE );					int ChunkSize = (LastCol - FirstCol + 1) * 2;					// own use of IRAM has not proven to be much better than letting SPI do its copy		if (Private->iRAM) {			uint8_t *optr = Private->iRAM;			for (int i = FirstRow; i <= LastRow; i++) {				memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize);				optr += ChunkSize;				if (optr - Private->iRAM < PAGE_BLOCK && i < LastRow) continue;				Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);				optr = Private->iRAM;			}		} else for (int i = FirstRow; i <= LastRow; i++) {			Device->WriteData( Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize );		}			FirstCol = Device->Width / 2; LastCol = 0;		FirstRow = -1;	}	#else	// always update by full lines	SetColumnAddress( Device, 0, Device->Width - 1);		for (int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {		int Height = min(Private->PageSize, Device->Height - r);				SetRowAddress( Device, r, r + Height - 1 );		Device->WriteCommand(Device, ENABLE_WRITE);						if (Private->iRAM) {			memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2 );			Device->WriteData( Device, Private->iRAM, Height * Device->Width * 2 );		} else	{			Device->WriteData( Device, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2 );		}		}	#endif	}static void Update24( struct GDS_Device* Device ) {	struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;	int FirstCol = (Device->Width * 3) / 2, LastCol = 0, FirstRow = -1, LastRow = 0;  		#ifdef SHADOW_BUFFER	uint16_t *optr = (uint16_t*) Private->Shadowbuffer, *iptr = (uint16_t*) Device->Framebuffer;		for (int r = 0; r < Device->Height; r++) {		// look for change and update shadow (cheap optimization = width always / by 2)		for (int c = 0; c < (Device->Width * 3) / 2; c++, optr++, iptr++) {			if (*optr != *iptr) {				*optr = *iptr;				if (c < FirstCol) FirstCol = c;					if (c > LastCol) LastCol = c;				if (FirstRow < 0) FirstRow = r;				LastRow = r;			}		}				// do we have enough to send (cols are divided by 3/2)		if (FirstRow < 0 || ((((LastCol - FirstCol + 1) * 2 + 3 - 1) / 3) * (r - FirstRow + 1) * 3 < PAGE_BLOCK && r != Device->Height - 1)) continue;				FirstCol = (FirstCol * 2) / 3;		LastCol = (LastCol * 2 + 1) / 3; 		SetRowAddress( Device, FirstRow, LastRow );		SetColumnAddress( Device, FirstCol, LastCol );		Device->WriteCommand( Device, ENABLE_WRITE );					int ChunkSize = (LastCol - FirstCol + 1) * 3;							// own use of IRAM has not proven to be much better than letting SPI do its copy		if (Private->iRAM) {			uint8_t *optr = Private->iRAM;			for (int i = FirstRow; i <= LastRow; i++) {				memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize);				optr += ChunkSize;				if (optr - Private->iRAM < PAGE_BLOCK && i < LastRow) continue;				Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);				optr = Private->iRAM;			}			} else for (int i = FirstRow; i <= LastRow; i++) {			Device->WriteData( Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize );		}			FirstCol = (Device->Width * 3) / 2; LastCol = 0;		FirstRow = -1;	}	#else	// always update by full lines	SetColumnAddress( Device, 0, Device->Width - 1);		for (int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {		int Height = min(Private->PageSize, Device->Height - r);				SetRowAddress( Device, r, r + Height - 1 );		Device->WriteCommand(Device, ENABLE_WRITE);				if (Private->iRAM) {			memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3 );			Device->WriteData( Device, Private->iRAM, Height * Device->Width * 3 );		} else	{			Device->WriteData( Device, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3 );		}		}	#endif	}static void SetLayout( struct GDS_Device* Device, bool HFlip, bool VFlip, bool Rotate ) { 	struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;	Private->ReMap = HFlip ? (Private->ReMap & ~(1 << 1)) : (Private->ReMap | (1 << 1));	Private->ReMap = VFlip ? (Private->ReMap | (1 << 4)) : (Private->ReMap & ~(1 << 4));	Device->WriteCommand( Device, 0xA0 );	WriteByte( Device, Private->ReMap );}	static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAF ); }static void DisplayOff( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAE ); }static void SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {    Device->WriteCommand( Device, 0xC7 );	WriteByte( Device, Contrast >> 4);}static bool Init( struct GDS_Device* Device ) {	struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;	int Depth = (Device->Depth + 8 - 1) / 8;		Private->PageSize = min(8, PAGE_BLOCK / (Device->Width * Depth));	#ifdef SHADOW_BUFFER		Private->Shadowbuffer = malloc( Device->FramebufferSize );		memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);#endif#ifdef USE_IRAM	Private->iRAM = heap_caps_malloc( (Private->PageSize + 1) * Device->Width * Depth, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );#endif	ESP_LOGI(TAG, "SSD1351 with bit depth %u, page %u, iRAM %p", Device->Depth, Private->PageSize, Private->iRAM);		// unlock (specially 0xA2)	Device->WriteCommand( Device, 0xFD);	WriteByte(Device, 0xB1);			// set clocks	/*    Device->WriteCommand( Device, 0xB3 );    WriteByte( Device, ( 0x08 << 4 ) | 0x00 );	*/	// need to be off and disable display RAM	Device->DisplayOff( Device );	// need COM split (5)	Private->ReMap = (1 << 5);		// Display Offset    Device->WriteCommand( Device, 0xA2 );    WriteByte( Device, 0x00 );	// Display Start Line    Device->WriteCommand( Device, 0xA1 );	WriteByte( Device, 0x00 );		// set flip modes & contrast	Device->SetContrast( Device, 0x7F );	Device->SetLayout( Device, false, false, false );		// set Adressing Mode Horizontal	Private->ReMap |= (0 << 2);	// set screen depth (16/18)	if (Device->Depth == 24) Private->ReMap |= (0x02 << 6);	// write ReMap byte	Device->WriteCommand( Device, 0xA0 );	WriteByte( Device, Private->ReMap );				// no Display Inversion    Device->WriteCommand( Device, 0xA6 );			// gone with the wind	Device->DisplayOn( Device );	Device->Update( Device );		return true;}	static const struct GDS_Device SSD1351 = {	.DisplayOn = DisplayOn, .DisplayOff = DisplayOff, .SetContrast = SetContrast,	.SetLayout = SetLayout,	.Update = Update16, .Init = Init,	.Mode = GDS_RGB565, .Depth = 16,};	struct GDS_Device* SSD1351_Detect(char *Driver, struct GDS_Device* Device) {	int Depth;		if (!strcasestr(Driver, "SSD1351")) return NULL;		if (!Device) Device = calloc(1, sizeof(struct GDS_Device));		*Device = SSD1351;		sscanf(Driver, "%*[^:]:%u", &Depth);		if (Depth == 18) {		Device->Mode = GDS_RGB666;		Device->Depth = 24;		Device->Update = Update24;	} 			return Device;}
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