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							- /**
 
-  * Copyright (c) 2017-2018 Tara Keeling
 
-  *				 2020 Philippe G. 
 
-  * 
 
-  * This software is released under the MIT License.
 
-  * https://opensource.org/licenses/MIT
 
-  */
 
- #include <string.h>
 
- #include <ctype.h>
 
- #include <stdint.h>
 
- #include "freertos/FreeRTOS.h"
 
- #include "freertos/task.h"
 
- #include "driver/gpio.h"
 
- #include "esp_log.h"
 
- #include "gds.h"
 
- #include "gds_private.h"
 
- static struct GDS_Device Display;
 
- static char TAG[] = "gds";
 
- struct GDS_Device* GDS_AutoDetect( char *Driver, GDS_DetectFunc* DetectFunc[] ) {
 
- 	for (int i = 0; DetectFunc[i]; i++) {
 
- 		if (DetectFunc[i](Driver, &Display)) {
 
- 			ESP_LOGD(TAG, "Detected driver %p", &Display);
 
- 			return &Display;
 
- 		}	
 
- 	}
 
- 	
 
- 	return NULL;
 
- }
 
- void GDS_ClearExt(struct GDS_Device* Device, bool full, ...) {
 
- 	bool commit = true;
 
- 	
 
- 	if (full) {
 
- 		GDS_Clear( Device, GDS_COLOR_BLACK ); 
 
- 	} else {
 
- 		va_list args;
 
- 		va_start(args, full);
 
- 		commit = va_arg(args, int);
 
- 		int x1 = va_arg(args, int), y1 = va_arg(args, int), x2 = va_arg(args, int), y2 = va_arg(args, int);
 
- 		if (x2 < 0) x2 = Device->Width - 1;
 
- 		if (y2 < 0) y2 = Device->Height - 1;
 
- 		GDS_ClearWindow( Device, x1, y1, x2, y2, GDS_COLOR_BLACK );
 
- 		va_end(args);
 
- 	}
 
- 	
 
- 	Device->Dirty = true;
 
- 	if (commit)	GDS_Update(Device);		
 
- }	
 
- void GDS_Clear( struct GDS_Device* Device, int Color ) {
 
- 	if (Device->Depth == 1) Color = Color == GDS_COLOR_BLACK ? 0 : 0xff;
 
- 	else if (Device->Depth == 4) Color = Color | (Color << 4);
 
-     memset( Device->Framebuffer, Color, Device->FramebufferSize );
 
- 	Device->Dirty = true;
 
- }
 
- void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color ) {
 
- 	// -1 means up to width/height
 
- 	if (x2 < 0) x2 = Device->Width - 1;
 
- 	if (y2 < 0) y2 = Device->Height - 1;
 
- 	
 
- 	// driver can provide own optimized clear window
 
- 	if (Device->ClearWindow) {
 
- 		Device->ClearWindow( Device, x1, y1, x2, y2, Color );
 
- 	} else if (Device->Depth == 1) {
 
- 		// single shot if we erase all screen
 
- 		if (x2 - x1 == Device->Width - 1 && y2 - y1 == Device->Height - 1) {
 
- 			memset( Device->Framebuffer, Color == GDS_COLOR_BLACK ? 0 : 0xff, Device->FramebufferSize );
 
- 		} else {
 
- 			uint8_t _Color = Color == GDS_COLOR_BLACK ? 0: 0xff;
 
- 			uint8_t Width = Device->Width >> 3;
 
- 			uint8_t *optr = Device->Framebuffer;
 
- 			// try to do byte processing as much as possible
 
- 			for (int r = y1; r <= y2;) {
 
- 				int c = x1;
 
- 				// for a row that is not on a boundary, no optimization possible
 
- 				while (r & 0x07 && r <= y2) {
 
- 					for (c = x1; c <= x2; c++) GDS_DrawPixelFast( Device, c, r, Color );
 
- 					r++;
 
- 				}
 
- 				// go fast if we have more than 8 lines to write
 
- 				if (r + 8 <= y2) {
 
- 					memset(optr + Width * r + x1, _Color, x2 - x1 + 1);
 
- 					r += 8;
 
- 				} else while (r <= y2) {
 
- 					for (c = x1; c <= x2; c++) GDS_DrawPixelFast( Device, c, r, Color );
 
- 					r++;
 
- 				}
 
- 			}
 
- 		}
 
- 	} if (Device->Depth == 4) {
 
- 		if (x2 - x1 == Device->Width - 1 && y2 - y1 == Device->Height - 1) {
 
- 			// we assume color is 0..15
 
- 			memset( Device->Framebuffer, Color | (Color << 4), Device->FramebufferSize );
 
- 		} else {
 
- 			uint8_t _Color = Color | (Color << 4);
 
- 			int Width = Device->Width;
 
- 			uint8_t *optr = Device->Framebuffer;
 
- 			// try to do byte processing as much as possible
 
- 			for (int r = y1; r <= y2; r++) {
 
- 				int c = x1;
 
- 				if (c & 0x01) GDS_DrawPixelFast( Device, c++, r, Color);
 
- 				int chunk = (x2 - c + 1) >> 1;
 
- 				memset(optr + ((r * Width + c)  >> 1), _Color, chunk);
 
- 				if (c + chunk <= x2) GDS_DrawPixelFast( Device, x2, r, Color);
 
- 			}
 
- 		}	
 
- 	} else {
 
- 		for (int y = y1; y <= y2; y++) {
 
- 			for (int x = x1; x <= x2; x++) {
 
- 				GDS_DrawPixelFast( Device, x, y, Color);
 
- 			}
 
- 		}
 
- 	}
 
- 	
 
- 	// make sure diplay will do update
 
- 	Device->Dirty = true;
 
- }
 
- void GDS_Update( struct GDS_Device* Device ) {
 
- 	if (Device->Dirty) Device->Update( Device );
 
- 	Device->Dirty = false;
 
- }
 
- bool GDS_Reset( struct GDS_Device* Device ) {
 
- 	if ( Device->RSTPin >= 0 ) {
 
- 		gpio_set_level( Device->RSTPin, 0 );
 
- 		vTaskDelay( pdMS_TO_TICKS( 100 ) );
 
-         gpio_set_level( Device->RSTPin, 1 );
 
-     }
 
-     return true;
 
- }
 
- bool GDS_Init( struct GDS_Device* Device ) {
 
- 	
 
- 	Device->FramebufferSize = (Device->Width * Device->Height) / (8 / Device->Depth);
 
- 	
 
- 	// allocate FB unless explicitely asked not to
 
- 	if (!(Device->Alloc & GDS_ALLOC_NONE)) {
 
- 		if ((Device->Alloc & GDS_ALLOC_IRAM) || ((Device->Alloc & GDS_ALLOC_IRAM_SPI) && Device->IF == GDS_IF_SPI)) {
 
- 			heap_caps_calloc( 1, Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
 
- 		} else {
 
- 			Device->Framebuffer = calloc( 1, Device->FramebufferSize );
 
- 		}	
 
- 		NullCheck( Device->Framebuffer, return false );
 
- 	}	
 
- 	
 
- 	bool Res = Device->Init( Device );
 
- 	if (!Res) free(Device->Framebuffer);
 
- 	return Res;
 
- }
 
- void GDS_SetContrast( struct GDS_Device* Device, uint8_t Contrast ) { if (Device->SetContrast) Device->SetContrast( Device, Contrast); }
 
- void GDS_SetHFlip( struct GDS_Device* Device, bool On ) { if (Device->SetHFlip) Device->SetHFlip( Device, On ); }
 
- void GDS_SetVFlip( struct GDS_Device* Device, bool On ) { if (Device->SetVFlip) Device->SetVFlip( Device, On ); }
 
- void GDS_SetDirty( struct GDS_Device* Device ) { Device->Dirty = true; }
 
- int	GDS_GetWidth( struct GDS_Device* Device ) { return Device->Width; }
 
- int	GDS_GetHeight( struct GDS_Device* Device ) { return Device->Height; }
 
- int	GDS_GetDepth( struct GDS_Device* Device ) { return Device->Depth; }
 
- void GDS_DisplayOn( struct GDS_Device* Device ) { if (Device->DisplayOn) Device->DisplayOn( Device ); }
 
- void GDS_DisplayOff( struct GDS_Device* Device ) { if (Device->DisplayOff) Device->DisplayOff( Device ); }
 
 
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