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							- /* 
 
-  * (c) Philippe G. 2019, philippe_44@outlook.com
 
-  *
 
-  * This software is released under the MIT License.
 
-  * https://opensource.org/licenses/MIT
 
-  * 
 
-  */
 
-  
 
- #include <string.h>
 
- #include "math.h"
 
- #include "esp32/rom/tjpgd.h"
 
- #include "esp_log.h"
 
- #include "gds.h"
 
- #include "gds_private.h"
 
- #include "gds_image.h"
 
- const char TAG[] = "ImageDec";
 
- #define SCRATCH_SIZE	3100
 
- //Data that is passed from the decoder function to the infunc/outfunc functions.
 
- typedef struct {
 
-     const unsigned char *InData;	// Pointer to jpeg data
 
-     int InPos;						// Current position in jpeg data
 
- 	int Width, Height;	
 
- 	union {
 
- 		uint16_t *OutData;				// Decompress
 
- 		struct {						// DirectDraw
 
- 			struct GDS_Device * Device;
 
- 			int XOfs, YOfs;
 
- 			int XMin, YMin;
 
- 			int Depth;
 
- 		};	
 
- 	};	
 
- } JpegCtx;
 
- static unsigned InHandler(JDEC *Decoder, uint8_t *Buf, unsigned Len) {
 
-     JpegCtx *Context = (JpegCtx*) Decoder->device;
 
-     if (Buf) memcpy(Buf, Context->InData +  Context->InPos, Len);
 
-     Context->InPos += Len;
 
-     return Len;
 
- }
 
- static unsigned OutHandler(JDEC *Decoder, void *Bitmap, JRECT *Frame) {
 
- 	JpegCtx *Context = (JpegCtx*) Decoder->device;
 
-     uint8_t *Pixels = (uint8_t*) Bitmap;
 
- 	
 
-     for (int y = Frame->top; y <= Frame->bottom; y++) {
 
-         for (int x = Frame->left; x <= Frame->right; x++) {
 
-             // Convert the 888 to RGB565
 
-             uint16_t Value = (*Pixels++ & ~0x07) << 8;
 
-             Value |= (*Pixels++ & ~0x03) << 3;
 
-             Value |= *Pixels++ >> 3;
 
-             Context->OutData[Context->Width * y + x] = Value;
 
-         }
 
-     }
 
-     return 1;
 
- }
 
- static unsigned OutHandlerDirect(JDEC *Decoder, void *Bitmap, JRECT *Frame) {
 
- 	JpegCtx *Context = (JpegCtx*) Decoder->device;
 
-     uint8_t *Pixels = (uint8_t*) Bitmap;
 
- 	int Shift = 8 - Context->Depth;
 
- 	
 
-     for (int y = Frame->top; y <= Frame->bottom; y++) {
 
- 		if (y < Context->YMin) continue;
 
-         for (int x = Frame->left; x <= Frame->right; x++) {
 
- 			if (x < Context->XMin) continue;
 
-             // Convert the 888 to RGB565
 
-             int Value = ((Pixels[0]*11 + Pixels[1]*59 + Pixels[2]*30) / 100) >> Shift;
 
- 			Pixels += 3;
 
- 			// used DrawPixel and not "fast" version as X,Y may be beyond screen
 
- 			GDS_DrawPixel( Context->Device, x + Context->XOfs, y + Context->YOfs, Value);
 
-         }
 
-     }
 
-     return 1;
 
- }
 
- //Decode the embedded image into pixel lines that can be used with the rest of the logic.
 
- static uint16_t* DecodeJPEG(uint8_t *Source, int *Width, int *Height, float Scale, bool SizeOnly) {
 
-     JDEC Decoder;
 
-     JpegCtx Context;
 
- 	char *Scratch = calloc(SCRATCH_SIZE, 1);
 
- 	
 
-     if (!Scratch) {
 
-         ESP_LOGE(TAG, "Cannot allocate workspace");
 
-         return NULL;
 
-     }
 
- 	Context.OutData = NULL;
 
-     Context.InData = Source;
 
-     Context.InPos = 0;
 
- 	        
 
-     //Prepare and decode the jpeg.
 
-     int Res = jd_prepare(&Decoder, InHandler, Scratch, SCRATCH_SIZE, (void*) &Context);
 
- 	if (Width) *Width = Decoder.width;
 
- 	if (Height) *Height = Decoder.height;
 
- 	Decoder.scale = Scale;
 
-     if (Res == JDR_OK && !SizeOnly) {
 
- 		Context.OutData = malloc(Decoder.width * Decoder.height * sizeof(uint16_t));
 
- 		
 
- 		// find the scaling factor
 
- 		uint8_t N = 0, ScaleInt =  ceil(1.0 / Scale);
 
- 		ScaleInt--; ScaleInt |= ScaleInt >> 1; ScaleInt |= ScaleInt >> 2; ScaleInt++;
 
- 		while (ScaleInt >>= 1) N++;
 
- 		if (N > 3) {
 
- 			ESP_LOGW(TAG, "Image will not fit %dx%d", Decoder.width, Decoder.height);
 
- 			N = 3;
 
- 		}	
 
- 		
 
- 		// ready to decode		
 
- 		if (Context.OutData) {
 
- 			Context.Width = Decoder.width / (1 << N);
 
- 			Context.Height = Decoder.height / (1 << N);
 
- 			if (Width) *Width = Context.Width;
 
- 			if (Height) *Height = Context.Height;
 
- 			Res = jd_decomp(&Decoder, OutHandler, N);
 
- 			if (Res != JDR_OK) {
 
- 				ESP_LOGE(TAG, "Image decoder: jd_decode failed (%d)", Res);
 
- 			}	
 
- 		} else {
 
- 			ESP_LOGE(TAG, "Can't allocate bitmap %dx%d", Decoder.width, Decoder.height);			
 
- 		}	
 
- 	} else if (!SizeOnly) {
 
-         ESP_LOGE(TAG, "Image decoder: jd_prepare failed (%d)", Res);
 
-     }    
 
-       
 
- 	// free scratch area
 
-     if (Scratch) free(Scratch);
 
-     return Context.OutData;
 
- }
 
- uint16_t* GDS_DecodeJPEG(uint8_t *Source, int *Width, int *Height, float Scale) {
 
- 	return DecodeJPEG(Source, Width, Height, Scale, false);
 
- }	
 
- void GDS_GetJPEGSize(uint8_t *Source, int *Width, int *Height) {
 
- 	DecodeJPEG(Source, Width, Height, 1, true);
 
- }	
 
- /****************************************************************************************
 
-  * Simply draw a RGB 16bits image
 
-  * monochrome (0.2125 * color.r) + (0.7154 * color.g) + (0.0721 * color.b)
 
-  * grayscale (0.3 * R) + (0.59 * G) + (0.11 * B) )
 
-  */
 
- void GDS_DrawRGB16( struct GDS_Device* Device, uint16_t *Image, int x, int y, int Width, int Height, int RGB_Mode ) {
 
- 	if (Device->DrawRGB16) {
 
- 		Device->DrawRGB16( Device, Image, x, y, Width, Height, RGB_Mode );
 
- 	} else {
 
- 		switch(RGB_Mode) {
 
- 		case GDS_RGB565:
 
- 			// 6 bits pixels to be placed. Use a linearized structure for a bit of optimization
 
- 			if (Device->Depth < 6) {
 
- 				int Scale = 6 - Device->Depth;
 
- 				for (int r = 0; r < Height; r++) {
 
- 					for (int c = 0; c < Width; c++) {
 
- 						int pixel = *Image++;
 
- 						pixel = ((((pixel & 0x1f) * 11) << 1) + ((pixel >> 5) & 0x3f) * 59 + (((pixel >> 11) * 30) << 1) + 1) / 100;
 
- 						GDS_DrawPixel( Device, c + x, r + y, pixel >> Scale);
 
- 					}	
 
- 				}	
 
- 			} else {
 
- 				int Scale = Device->Depth - 6;
 
- 				for (int r = 0; r < Height; r++) {
 
- 					for (int c = 0; c < Width; c++) {
 
- 						int pixel = *Image++;
 
- 						pixel = ((((pixel & 0x1f) * 11) << 1) + ((pixel >> 5) & 0x3f) * 59 + (((pixel >> 11) * 30) << 1) + 1) / 100;
 
- 						GDS_DrawPixel( Device, c + x, r + y, pixel << Scale);
 
- 					}	
 
- 				}	
 
- 			}	
 
- 			break;
 
- 		case GDS_RGB555:
 
- 			// 5 bits pixels to be placed Use a linearized structure for a bit of optimization
 
- 			if (Device->Depth < 5) {
 
- 				int Scale = 5 - Device->Depth;
 
- 				for (int r = 0; r < Height; r++) {
 
- 					for (int c = 0; c < Width; c++) {
 
- 						int pixel = *Image++;
 
- 						pixel = ((pixel & 0x1f) * 11 + ((pixel >> 5) & 0x1f) * 59 + (pixel >> 10) * 30) / 100;
 
- 						GDS_DrawPixel( Device, c + x, r + y, pixel >> Scale);
 
- 					}	
 
- 				}	
 
- 			} else {
 
- 				int Scale = Device->Depth - 5;
 
- 				for (int r = 0; r < Height; r++) {
 
- 					for (int c = 0; c < Width; c++) {
 
- 						int pixel = *Image++;
 
- 						pixel = ((pixel & 0x1f) * 11 + ((pixel >> 5) & 0x1f) * 59 + (pixel >> 10) * 30) / 100;
 
- 						GDS_DrawPixel( Device, c + x, r + y, pixel << Scale);
 
- 					}	
 
- 				}		
 
- 			}	
 
- 			break;
 
- 		case GDS_RGB444:
 
- 			// 4 bits pixels to be placed 
 
- 			if (Device->Depth < 4) {
 
- 				int Scale = 4 - Device->Depth;
 
- 				for (int r = 0; r < Height; r++) {
 
- 					for (int c = 0; c < Width; c++) {
 
- 						int pixel = *Image++;
 
- 						pixel = (pixel & 0x0f) * 11 + ((pixel >> 4) & 0x0f) * 59 + (pixel >> 8) * 30;
 
- 						GDS_DrawPixel( Device, c + x, r + y, pixel >> Scale);
 
- 					}	
 
- 				}	
 
- 			} else {
 
- 				int Scale = Device->Depth - 4;
 
- 				for (int r = 0; r < Height; r++) {
 
- 					for (int c = 0; c < Width; c++) {
 
- 						int pixel = *Image++;
 
- 						pixel = (pixel & 0x0f) * 11 + ((pixel >> 4) & 0x0f) * 59 + (pixel >> 8) * 30;
 
- 						GDS_DrawPixel( Device, c + x, r + y, pixel << Scale);
 
- 					}	
 
- 				}	
 
- 			}	
 
- 			break;				
 
- 		}
 
- 	}	
 
- 	
 
- 	Device->Dirty = true;	
 
- }
 
- /****************************************************************************************
 
-  * Simply draw a RGB 8 bits  image (R:3,G:3,B:2) or plain grayscale
 
-  * monochrome (0.2125 * color.r) + (0.7154 * color.g) + (0.0721 * color.b)
 
-  * grayscale (0.3 * R) + (0.59 * G) + (0.11 * B) )
 
-  */
 
- void GDS_DrawRGB8( struct GDS_Device* Device, uint8_t *Image, int x, int y, int Width, int Height, int RGB_Mode ) {
 
- 	if (Device->DrawRGB8) {
 
- 		Device->DrawRGB8( Device, Image, x, y, Width, Height, RGB_Mode );
 
- 	} else if (RGB_Mode == GDS_GRAYSCALE) {
 
- 		// 8 bits pixels
 
- 		int Scale = 8 - Device->Depth;
 
- 		for (int r = 0; r < Height; r++) {
 
- 			for (int c = 0; c < Width; c++) {
 
- 				GDS_DrawPixel( Device, c + x, r + y, *Image++ >> Scale);
 
- 			}	
 
- 		}	
 
- 	} else if (Device->Depth < 3) {
 
- 		// 3 bits pixels to be placed 
 
- 		int Scale = 3 - Device->Depth;
 
- 		for (int r = 0; r < Height; r++) {
 
- 			for (int c = 0; c < Width; c++) {
 
- 				int pixel = *Image++;
 
- 				pixel = ((((pixel & 0x3) * 11) << 1) + ((pixel >> 2) & 0x7) * 59 + (pixel >> 5) * 30 + 1) / 100;
 
- 				GDS_DrawPixel( Device, c + x, r + y, pixel >> Scale);
 
- 			}	
 
- 		}	
 
- 	} else {	
 
- 		// 3 bits pixels to be placed 
 
- 		int Scale = Device->Depth  - 3;
 
- 		for (int r = 0; r < Height; r++) {
 
- 			for (int c = 0; c < Width; c++) {
 
- 				int pixel = *Image++;
 
- 				pixel = ((((pixel & 0x3) * 11) << 1) + ((pixel >> 2) & 0x7) * 59 + (pixel >> 5) * 30 + 1) / 100;
 
- 				GDS_DrawPixel( Device, c + x, r + y, pixel << Scale);
 
- 			}	
 
- 		}	
 
- 	}
 
- 	
 
- 	Device->Dirty = true;		
 
- }	
 
- //Decode the embedded image into pixel lines that can be used with the rest of the logic.
 
- bool GDS_DrawJPEG( struct GDS_Device* Device, uint8_t *Source, int x, int y, int Fit) {
 
-     JDEC Decoder;
 
-     JpegCtx Context;
 
- 	bool Ret = false;
 
- 	char *Scratch = calloc(SCRATCH_SIZE, 1);
 
- 	
 
-     if (!Scratch) {
 
-         ESP_LOGE(TAG, "Cannot allocate workspace");
 
-         return NULL;
 
-     }
 
-     // Populate fields of the JpegCtx struct.
 
-     Context.InData = Source;
 
-     Context.InPos = 0;
 
- 	Context.XOfs = x;
 
- 	Context.YOfs = y;
 
- 	Context.Device = Device;
 
- 	Context.Depth = Device->Depth;
 
-         
 
-     //Prepare and decode the jpeg.
 
-     int Res = jd_prepare(&Decoder, InHandler, Scratch, SCRATCH_SIZE, (void*) &Context);
 
- 	Context.Width = Decoder.width;
 
- 	Context.Height = Decoder.height;
 
- 	
 
-     if (Res == JDR_OK) {
 
- 		uint8_t N = 0;
 
- 		
 
- 		// do we need to fit the image
 
- 		if (Fit & GDS_IMAGE_FIT) {
 
- 			float XRatio = (Device->Width - x) / (float) Decoder.width, YRatio = (Device->Height - y) / (float) Decoder.height;
 
- 			uint8_t Ratio = XRatio < YRatio ? ceil(1/XRatio) : ceil(1/YRatio);
 
- 			Ratio--; Ratio |= Ratio >> 1; Ratio |= Ratio >> 2; Ratio++;
 
- 			while (Ratio >>= 1) N++;
 
- 			if (N > 3) {
 
- 				ESP_LOGW(TAG, "Image will not fit %dx%d", Decoder.width, Decoder.height);
 
- 				N = 3;
 
- 			}	
 
- 			Context.Width /= 1 << N;
 
- 			Context.Height /= 1 << N;
 
- 		} 
 
- 		
 
- 		// then place it
 
- 		if (Fit & GDS_IMAGE_CENTER_X) Context.XOfs = (Device->Width + x - Context.Width) / 2;
 
- 		else if (Fit & GDS_IMAGE_RIGHT) Context.XOfs = Device->Width - Context.Width;
 
- 		if (Fit & GDS_IMAGE_CENTER_Y) Context.YOfs = (Device->Height + y - Context.Height) / 2;
 
- 		else if (Fit & GDS_IMAGE_BOTTOM) Context.YOfs = Device->Height - Context.Height;
 
- 		Context.XMin = x - Context.XOfs;
 
- 		Context.YMin = y - Context.YOfs;
 
- 					
 
- 		// do decompress & draw
 
- 		Res = jd_decomp(&Decoder, OutHandlerDirect, N);
 
- 		if (Res == JDR_OK) {
 
- 			Device->Dirty = true;
 
- 			Ret = true;
 
- 		} else {	
 
- 			ESP_LOGE(TAG, "Image decoder: jd_decode failed (%d)", Res);
 
- 		}	
 
- 	} else {	
 
-         ESP_LOGE(TAG, "Image decoder: jd_prepare failed (%d)", Res);
 
-     }    
 
-       
 
- 	// free scratch area
 
-     if (Scratch) free(Scratch);
 
- 	return Ret;
 
- }
 
 
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