// SCSI subroutines that use hardware DMA for transfer in the background. #pragma once #include #include "AzulSCSI_platform.h" #ifdef SCSI_TIMER // TODO: This works, but without external logic does not improve performance compared // to software bitbang. // #define SCSI_ACCEL_DMA_AVAILABLE 1 void scsi_accel_dma_init(); void scsi_accel_dma_startWrite(const uint8_t* data, uint32_t count, volatile int *resetFlag); void scsi_accel_dma_stopWrite(); void scsi_accel_dma_finishWrite(volatile int *resetFlag); // Query whether the data at pointer has already been read, i.e. buffer can be reused. // If data is NULL, checks if all writes have completed. bool scsi_accel_dma_isWriteFinished(const uint8_t* data); #endif