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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/html/htmlprep.h
 
- // Purpose:     HTML processor
 
- // Author:      Vaclav Slavik
 
- // Copyright:   (c) 2001 Vaclav Slavik
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_HTMLPREP_H_
 
- #define _WX_HTMLPREP_H_
 
- #include "wx/defs.h"
 
- #if wxUSE_HTML
 
- #include "wx/string.h"
 
- // Priority of preprocessor in the chain. The higher, the earlier it is used
 
- enum
 
- {
 
-     wxHTML_PRIORITY_DONTCARE = 128, // if the order doesn't matter, use this
 
-                                     // priority
 
-     wxHTML_PRIORITY_SYSTEM   = 256  // >=256 is only for wxHTML's internals
 
- };
 
- // Classes derived from this class serve as simple text processors for
 
- // wxHtmlWindow. wxHtmlWindow runs HTML markup through all registered
 
- // processors before displaying it, thus allowing for on-the-fly
 
- // modifications of the markup.
 
- class WXDLLIMPEXP_HTML wxHtmlProcessor : public wxObject
 
- {
 
-     DECLARE_ABSTRACT_CLASS(wxHtmlProcessor)
 
- public:
 
-     wxHtmlProcessor() : wxObject(), m_enabled(true) {}
 
-     virtual ~wxHtmlProcessor() {}
 
-     // Process input text and return processed result
 
-     virtual wxString Process(const wxString& text) const = 0;
 
-     // Return priority value of this processor. The higher, the sooner
 
-     // is the processor applied to the text.
 
-     virtual int GetPriority() const { return wxHTML_PRIORITY_DONTCARE; }
 
-     // Enable/disable the processor. wxHtmlWindow won't use a disabled
 
-     // processor even if it is in its processors queue.
 
-     virtual void Enable(bool enable = true) { m_enabled = enable; }
 
-     bool IsEnabled() const { return m_enabled; }
 
- protected:
 
-     bool m_enabled;
 
- };
 
- #endif // wxUSE_HTML
 
- #endif // _WX_HTMLPROC_H_
 
 
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