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							- ///////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/univ/checkbox.h
 
- // Purpose:     wxCheckBox declaration
 
- // Author:      Vadim Zeitlin
 
- // Modified by:
 
- // Created:     07.09.00
 
- // Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
 
- // Licence:     wxWindows licence
 
- ///////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_UNIV_CHECKBOX_H_
 
- #define _WX_UNIV_CHECKBOX_H_
 
- #include "wx/button.h" // for wxStdButtonInputHandler
 
- // ----------------------------------------------------------------------------
 
- // the actions supported by wxCheckBox
 
- // ----------------------------------------------------------------------------
 
- #define wxACTION_CHECKBOX_CHECK   wxT("check")   // SetValue(true)
 
- #define wxACTION_CHECKBOX_CLEAR   wxT("clear")   // SetValue(false)
 
- #define wxACTION_CHECKBOX_TOGGLE  wxT("toggle")  // toggle the check state
 
- // additionally it accepts wxACTION_BUTTON_PRESS and RELEASE
 
- // ----------------------------------------------------------------------------
 
- // wxCheckBox
 
- // ----------------------------------------------------------------------------
 
- class WXDLLIMPEXP_CORE wxCheckBox : public wxCheckBoxBase
 
- {
 
- public:
 
-     // checkbox constants
 
-     enum State
 
-     {
 
-         State_Normal,
 
-         State_Pressed,
 
-         State_Disabled,
 
-         State_Current,
 
-         State_Max
 
-     };
 
-     enum Status
 
-     {
 
-         Status_Checked,
 
-         Status_Unchecked,
 
-         Status_3rdState,
 
-         Status_Max
 
-     };
 
-     // constructors
 
-     wxCheckBox() { Init(); }
 
-     wxCheckBox(wxWindow *parent,
 
-                wxWindowID id,
 
-                const wxString& label,
 
-                const wxPoint& pos = wxDefaultPosition,
 
-                const wxSize& size = wxDefaultSize,
 
-                long style = 0,
 
-                const wxValidator& validator = wxDefaultValidator,
 
-                const wxString& name = wxCheckBoxNameStr)
 
-     {
 
-         Init();
 
-         Create(parent, id, label, pos, size, style, validator, name);
 
-     }
 
-     bool Create(wxWindow *parent,
 
-                 wxWindowID id,
 
-                 const wxString& label,
 
-                 const wxPoint& pos = wxDefaultPosition,
 
-                 const wxSize& size = wxDefaultSize,
 
-                 long style = 0,
 
-                 const wxValidator& validator = wxDefaultValidator,
 
-                 const wxString& name = wxCheckBoxNameStr);
 
-     // implement the checkbox interface
 
-     virtual void SetValue(bool value);
 
-     virtual bool GetValue() const;
 
-     // set/get the bitmaps to use for the checkbox indicator
 
-     void SetBitmap(const wxBitmap& bmp, State state, Status status);
 
-     virtual wxBitmap GetBitmap(State state, Status status) const;
 
-     // wxCheckBox actions
 
-     void Toggle();
 
-     virtual void Press();
 
-     virtual void Release();
 
-     virtual void ChangeValue(bool value);
 
-     // overridden base class virtuals
 
-     virtual bool IsPressed() const { return m_isPressed; }
 
-     virtual bool PerformAction(const wxControlAction& action,
 
-                                long numArg = -1,
 
-                                const wxString& strArg = wxEmptyString);
 
-     virtual bool CanBeHighlighted() const { return true; }
 
-     virtual wxInputHandler *CreateStdInputHandler(wxInputHandler *handlerDef);
 
-     virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)
 
-     {
 
-         return CreateStdInputHandler(handlerDef);
 
-     }
 
- protected:
 
-     virtual void DoSet3StateValue(wxCheckBoxState WXUNUSED(state));
 
-     virtual wxCheckBoxState DoGet3StateValue() const;
 
-     virtual void DoDraw(wxControlRenderer *renderer);
 
-     virtual wxSize DoGetBestClientSize() const;
 
-     // get the size of the bitmap using either the current one or the default
 
-     // one (query renderer then)
 
-     virtual wxSize GetBitmapSize() const;
 
-     // common part of all ctors
 
-     void Init();
 
-     // send command event notifying about the checkbox state change
 
-     virtual void SendEvent();
 
-     // called when the checkbox becomes checked - radio button hook
 
-     virtual void OnCheck();
 
-     // get the state corresponding to the flags (combination of wxCONTROL_XXX)
 
-     wxCheckBox::State GetState(int flags) const;
 
-     // directly access the bitmaps array without trying to find a valid bitmap
 
-     // to use as GetBitmap() does
 
-     wxBitmap DoGetBitmap(State state, Status status) const
 
-         { return m_bitmaps[state][status]; }
 
-     // get the current status
 
-     Status GetStatus() const { return m_status; }
 
- private:
 
-     // the current check status
 
-     Status m_status;
 
-     // the bitmaps to use for the different states
 
-     wxBitmap m_bitmaps[State_Max][Status_Max];
 
-     // is the checkbox currently pressed?
 
-     bool m_isPressed;
 
-     DECLARE_DYNAMIC_CLASS(wxCheckBox)
 
- };
 
- #endif // _WX_UNIV_CHECKBOX_H_
 
 
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