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- <H2 CLASS="western">The Wonderful World of wxWidgets 3.0</H2>
 
- <H3 CLASS="western">What is wxWidgets?</H3>
 
- <P ALIGN=JUSTIFY>Although it is quite unlikely that you'll read this
 
- document if you don't know what wxWidgets is, let's just briefly
 
- mention that wxWidgets is a C++ framework for building rich GUI
 
- applications from a single source which can then be compiled on
 
- different operating systems, resulting in a native application on
 
- each system. wxWidgets uses native controls (or widgets) and other
 
- native functions wherever possible so that the resulting
 
- applications will look and feel as native as possible, and they are
 
- usually not distinguishable from applications written using single
 
- platform toolkits such as MFC for Windows, GTK+ for Linux or Cocoa
 
- under OS X. In some areas (such as graphics art or the installer),
 
- adaptations to the individual platforms have to be made in order to
 
- achieve perfect integration with that platform.</P>
 
- <P ALIGN=JUSTIFY>The major operating system for which wxWidgets
 
- supports are Windows (Windows 95, NT, 2000, XP, Vista) including its
 
- mobile variants (Windows CE, PocketPC, Windows Mobile), Linux and
 
- Unix using the GTK+ 2 toolkit (minimum version is GTK+ 2.6, more
 
- recent features are used when available) and Mac OS X (minimum
 
- version 10.5 Tiger, both Intel, PPC and the Universal Binaries for
 
- both are supported). wxWidgets includes many code pieces for
 
- optimising dialog and general layout for small screens such as those
 
- of the recent netbooks and mobile phones and tablets.</P>
 
- <P ALIGN=JUSTIFY>There is varying support for other platforms or
 
- toolkits such as OS/2, Motif, GTK 1.2 and various mobile
 
- Linux variants using GTK+ or the Hildon framework and also a version
 
- for OS X using the Cocoa API and even the iPhone SDK.</P>
 
- <H3 CLASS="western">Documentation in Doxygen</H3>
 
- <P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">Until wxWidgets 3.0 all
 
- documentation was written in a customized LaTeX variant created for
 
- the project years ago. Although there were tools which could parse
 
- classes automatically and create a documentation skeleton, class
 
- documentation was troublesome to update and therefore often outdated.
 
- In order to improve this situation, the entire documentation
 
- including references and overviews was converted to a customized
 
- Doxygen format inlined in a special set of headers. Although many
 
- classes were converted in a single automated step, every class
 
- documentation had to be corrected by hand making this effort one of
 
- the biggest in the development cycle leading up wxWidgets 3.0.
 
- Additionally, tools were written to automatically compare the
 
- signature of the many class methods to the documentation. The result
 
- is more correct documentation with better formating and built-in
 
- searching and screenshots of many controls. Since Doxygen is a
 
- wide-spread format and easy to learn, the new documentation is much
 
- easier to edit, correct and read. See the <A HREF="http://docs.wxwidgets.org/trunk/index.html">wxWidgets
 
- on-line documentation</A> to which this document refers to in many
 
- places.</P>
 
- <H3 CLASS="western">C++ features and template support</H3>
 
- <P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">The wxWidgets project
 
- tries to both move with new developments of the C++ language as well
 
- as to support older compilers to an extent which does not inhibit
 
- further development and indeed the usefulness of the entire project.
 
- Since support for templates used to be limited to a few compilers and
 
- was often buggy even in them, wxWidgets initially stayed away from
 
- using templates entirely including the use of the Standard Template
 
- Library (STL). In the meantime nearly all compilers have gained solid
 
- template support and therefore wxWidgets is now using templates for
 
- container classes (such as <A HREF="http://docs.wxwidgets.org/trunk/classwx_vector_3_01_t_01_4.html">wxVector<T></A>),
 
- smart pointers (such as <A HREF="http://docs.wxwidgets.org/trunk/classwx_shared_ptr_3_01_t_01_4.html">wxSharedPtr<T></A>),
 
- weak references (see <A HREF="http://docs.wxwidgets.org/trunk/classwx_weak_ref_3_01_t_01_4.html">wxWeakRef<T></A>)
 
- and many other places where templates are useful. This means that
 
- very old compilers won't be able to compile wxWidgets anymore or only
 
- in a degraded way (such as Visual C++ 6.0).</P>
 
- <H3 CLASS="western">Platform features and backwards compatibility</H3>
 
- <P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">In the same way wxWidgets
 
- tries to both make use of new features of the different operating
 
- systems and support older systems for as long as possible and as long
 
- as supporting them does not hinder development for up-to-date
 
- systems. This is especially true for OS X and GTK+ 2 and it was
 
- therefore decided that OS X versions older than 10.5 Leopard and GTK+ 2
 
- version older than 2.6 are no longer supported. The wxWidgets team
 
- also realized that it could not do everything and that support for a
 
- cross-platform database API was beyond the scope and focus of the
 
- project so that its old wxODBC database connectivity classes were
 
- removed from the project. There are many cross-platform database
 
- libraries available and many of them are better than the old wxODBC
 
- and all of them are better maintained.</P>
 
- <H3 CLASS="western">Unicode: A Single Build for Everyone</H3>
 
- <P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">Until version 3.0 there
 
- have always been two different versions (or builds) of wxWidgets: one
 
- with full support for Unicode where each character was represented by
 
- a wchar_t internally (using two bytes under Windows and four bytes
 
- almost everywhere else) and another called the „ANSI“ build where
 
- each character was represented by a single byte. This model was
 
- chosen following the original Windows API model and at a point of
 
- time when Unicode support was hardly present anywhere else. In the
 
- meantime, the Windows world together with projects such as Java have
 
- chosen UTF-16 as the native representation for Unicode strings
 
- whereas much of the free software world including GTK+ and parts of
 
- Mac OS X have chosen UTF-8. It was therefore decided to drastically
 
- change the implementation of wxWidgets' string class and make it use
 
- UTF-16 under Windows (mostly as before) but UTF-8 elsewhere (instead
 
- of wide character strings using wchar_t) so that strings received
 
- from and sent to Unix and GTK+ library calls would no longer have to
 
- be converted back and forth between different Unicode representations
 
- (see <A HREF="http://docs.wxwidgets.org/trunk/classwx_string.html">wxString</A>
 
- and <A HREF="http://docs.wxwidgets.org/trunk/overview_unicode.html">Unicode
 
- overview</A>). Additionally, the „ANSI“ mode was removed and the
 
- wxString class as well as some other classes were modified to accept
 
- and return both Unicode and 8-bit string literals if required. The
 
- same was done to functions like wxPrintf() etc. Although this change
 
- will eventually not be seen by the end user of an application written
 
- using wxWidgets, it is such a fundamental change that it was the
 
- primary reason to give wxWidgets the new major version number 3.</P>
 
- <H3 CLASS="western">New 2D Drawing Code</H3>
 
- <P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">Although a 2D drawing API
 
- has always been part of wxWidgets (using so-called device contexts
 
- such as a window or a bitmap and pens and brushes to draw into them,
 
- see <A HREF="http://docs.wxwidgets.org/trunk/classwx_d_c.html">wxDC</A>,
 
- <A HREF="http://docs.wxwidgets.org/trunk/classwx_pen.html">wxPen</A>,
 
- <A HREF="http://docs.wxwidgets.org/trunk/classwx_brush.html">wxBrush</A>),
 
- it has not changed much since its initial inception and so the code
 
- was completely reorganized using a single set of frontend classes and
 
- different backends which will make maintainance much easier without
 
- having to care for binary backwards compatibility and it also helped
 
- isolate a number of subtle platform differences. The old drawing API
 
- is good enough for many tasks and reflects the drawing capabilites of
 
- the 1990's but it didn't make use of advanced features such as
 
- transparency, anti-aliasing and free matrix transforms of modern 2D
 
- graphics systems such as GDI+ on Windows, Cairo on Linux (and
 
- elsewhere) and CoreGraphics on OS X. Therefore a completely new
 
- drawing API (the so called graphics contexts, see <A HREF="http://docs.wxwidgets.org/trunk/classwx_graphics_context.html">wxGraphicsContext</A>)
 
- was added to wxWidgets making use of modern drawing engines. This is
 
- complemented by a bitmap class with alpha channel support and fast
 
- raw access to the bitmap's internal data representation. Additionally
 
- the API of all existing GDI class constants was corrected so that
 
- wxMODERN becomes wxFONTFAMILY_MODERN, wxSOLID becomes
 
- wxBRUSHSTYLE_SOLID etc. and the reference counting system was
 
- streamlined and made identical on all platforms.</P>
 
- <H3 CLASS="western">Changes to wxBase</H3>
 
- <P ALIGN=JUSTIFY>wxBase is the name of the non-GUI part of wxWidgets
 
- libary which provides basic class such as the aforementioned wxString
 
- class, container classes, as well as classes for threading,
 
- networking, XML parsing, path and configuration management, logging,
 
- debugging etc. These functions and classes have been separated into
 
- their own library both for being able to write non-GUI apps as well
 
- as to make maintainance easier through reduced interdependence. 
 
- </P>
 
- <P ALIGN=JUSTIFY>Many of the changes to wxString and the container
 
- classes are located in wxBase, but on top of that support to wxBase
 
- was added for events loops, timers and sockets for writing
 
- event-based client or server apps with wxWidgets 3.0. The socket code
 
- itself has been reorganized removing a lot of duplicated code and
 
- dropping the previous implementation which was separated into a C and
 
- a C++ part.</P>
 
- <H3 CLASS="western">New controls and other major GUI additions for
 
- all ports</H3>
 
- <P ALIGN=JUSTIFY>This document cannot list every bug fix and minor
 
- change. Rather, this paragraph summarizes the most relevant changes
 
- to the GUI classes of wxWidgets. Given wxWidgets' nature as a GUI
 
- library, these changes are also most likely to be visible to the user
 
- and may thus be the most important changes from a user's perspective
 
- (although not necessarily from a developer's perspective): 
 
- </P>
 
- <UL>
 
- 	<LI><P ALIGN=JUSTIFY>wxDataViewCtrl and wxDataViewTreeCtrl: this
 
- 	control can partially replace both wxListCtrl and wxTreeCtrl (for
 
- 	which there only was a native version of Windows and partially for
 
- 	OS X) but also extends and combines the classes by being able to
 
- 	display a hierarchy and list at the same time and by offering a much
 
- 	more flexible way to display and edit data on a per column basis.
 
- 	Reimplementing wxTreeCtrl and possibly wxListCtrl in terms of
 
- 	wxDataViewCtrl was considered, but this was dropped as certain
 
- 	special features are not available on all platforms (or
 
- 	differently). See also <A HREF="http://docs.wxwidgets.org/trunk/classwx_data_view_ctrl.html">wxDataViewCtrl</A>,
 
- 	<A HREF="http://docs.wxwidgets.org/trunk/classwx_data_view_list_ctrl.html">wxDataViewListCtrl</A>
 
- 	and <A HREF="http://docs.wxwidgets.org/trunk/classwx_data_view_tree_ctrl.html">wxDataViewTreeCtrl</A>.</P>
 
- 	<LI><P ALIGN=JUSTIFY>The tabular view of wxGrid has been improved
 
- 	including a native header control, which has been separated into a
 
- 	new control. See also <A HREF="http://docs.wxwidgets.org/trunk/classwx_grid.html">wxGrid</A>
 
- 	and <A HREF="http://docs.wxwidgets.org/trunk/classwx_header_ctrl.html">wxHeaderCtrl.</A></P>
 
- 	<LI><P ALIGN=JUSTIFY>Added wxPropertyGrid which is a big generic
 
- 	control used to display lists and hierarchies of name-value pairs.
 
- 	Like wxDataViewCtrl, it offers a number of ready-to-use editors for
 
- 	editing text, numbers, lists, fonts, file names etc. using in-place
 
- 	editing or using pop-up dialog and combo boxes. Development of
 
- 	wxPropertyGrid has so far taken place outside of wxWidgets as a
 
- 	separate project, but it has not been included in wxWidgets per se.
 
- 	See also <A HREF="http://docs.wxwidgets.org/trunk/classwx_property_grid.html">wxPropertyGrid</A>.</P>
 
- 	<LI><P ALIGN=JUSTIFY>wxHyperlinkCtrl added, implemented natively
 
- 	under GTK+ and in a generic way on other platforms. It can be used
 
- 	to represent a hypertext link, for example to the homepage of the
 
- 	developer or company. See also <A HREF="http://docs.wxwidgets.org/trunk/classwx_hyperlink_ctrl.html">wxHyperlinkCtrl</A>.</P>
 
- 	<LI><P ALIGN=JUSTIFY>wxFileCtrl for constructing fully customized
 
- 	file dialogs. Complementary to this, the possibility to add custom
 
- 	control to wxFileDialog has been added. See <A HREF="http://docs.wxwidgets.org/trunk/classwx_file_ctrl.html">wxFileCtrl</A>
 
- 	and <A HREF="http://docs.wxwidgets.org/trunk/classwx_file_dialog.html">wxFileDialog</A>.</P>
 
- 	<LI><P ALIGN=JUSTIFY>Several enhancements to wxRichTextCtrl
 
- 	including support for super- and subscript and many speed-ups. See
 
- 	<A HREF="http://docs.wxwidgets.org/trunk/classwx_rich_text_ctrl.html">wxRichTextCtrl</A>.</P>
 
- 	<LI><P ALIGN=JUSTIFY>The possibility to display state icons has been
 
- 	added to wxTreeCtrl. This can also be used to implement check-box
 
- 	like behaviour. See <A HREF="http://docs.wxwidgets.org/trunk/classwx_tree_ctrl.html">wxTreeCtrl</A>.</P>
 
- 	<LI><P ALIGN=JUSTIFY>wxCalendarCtrl has been rewritten using native
 
- 	code under MSW and GTK+ and enhanced in many ways (for example
 
- 	displaying week numbers). See <A HREF="http://docs.wxwidgets.org/trunk/classwx_calendar_ctrl.html">wxCalendarCtrl</A>.</P>
 
- 	<LI><P ALIGN=JUSTIFY>Implemented support for auto-completion for
 
- 	wxTextCtrl and wxComboBox.</P>
 
- 	<LI><P ALIGN=JUSTIFY>Added wxAUIToolBar to the set of wxAUI classes,
 
- 	which is better integrated and more flexible than the standard
 
- 	wxToolBar.</P>
 
- 	<LI><P ALIGN=JUSTIFY>Reimplemented wxBitmapComboBox using native
 
- 	code under MSW and GTK+. See also <A HREF="http://docs.wxwidgets.org/trunk/classwx_bitmap_combo_box.html">wxBitmapComboBox</A>.</P>
 
- 	<LI><P ALIGN=JUSTIFY>Added wxBitmapToggleButton on all platforms.
 
- 	See also <A HREF="http://docs.wxwidgets.org/trunk/classwx_bitmap_toggle_button.html">wxBitmapToggleButton</A>.</P>
 
- 	<LI><P ALIGN=JUSTIFY>Added support for ellipsization on all
 
- 	platforms and for mark-up formatting under GTK+ to wxStaticText. See
 
- 	<A HREF="http://docs.wxwidgets.org/trunk/classwx_static_text.html">wxStaticText</A>.</P>
 
- 	<LI><P ALIGN=JUSTIFY>Rewritten the selection event emission logic of
 
- 	wxListBox on all platforms to more exactly match each other when
 
- 	selecting and deselecting certain items.</P>
 
- 	<LI><P ALIGN=JUSTIFY>Implemented wxCollapsiblePane natively for GTK
 
- 	and OS X. See <A HREF="http://docs.wxwidgets.org/trunk/classwx_collapsible_pane.html">wxCollapsiblePane</A>.</P>
 
- 	<LI><P ALIGN=JUSTIFY>Added a new sizer which can wrap across
 
- 	multiple lines. See <A HREF="http://docs.wxwidgets.org/trunk/classwx_wrap_sizer.html">wxWrapSizer</A>.</P>
 
- 	<LI><P ALIGN=JUSTIFY>Added multi-sample and anti-aliasing support
 
- 	to the OpenGL canvas and separated wxGLCanvas and wxGLContext. See
 
- 	<A HREF="http://docs.wxwidgets.org/trunk/classwx_g_l_canvas.html">wxGLCanvas</A>.</P>
 
- 	<LI><P ALIGN=JUSTIFY>Added wxNativeContainerWindow in order to
 
- 	construct a wxTopLevelWindow from a native window handle (MSW and
 
- 	GTK+).</P>
 
- 	<LI><P ALIGN=JUSTIFY>The <A HREF="http://docs.wxwidgets.org/trunk/classwx_v_scrolled_window.html">wxVScrolledWindow</A>
 
- 	class has been completely rewritten to accommodate the addition of
 
- 	the new horizontal scrolling variants (<A HREF="http://docs.wxwidgets.org/trunk/classwx_h_scrolled_window.html">wxHScrolledWindow</A>
 
- 	and <A HREF="http://docs.wxwidgets.org/trunk/classwx_h_v_scrolled_window.html">wxHVScrolledWindow</A>)
 
- 	while still providing complete backwards compatibility for
 
- 	wxVScrolledWindow.</P>
 
- </UL>
 
- <H3 CLASS="western">wxMac specific changes (now called wxOSX)</H3>
 
- <P ALIGN=JUSTIFY>One important change of the wxMac port is that the
 
- port is not called wxMac anymore. Instead, the more appropriate term
 
- wxOSX should be used as the operating system is called OS X nowadays
 
- and – more importantly – wxWidgets now has partial support for
 
- iPhone and iPod, and these are devices are clearly not Macs. Apart
 
- from the name change – wxMac has undergone the most fundamental
 
- changes of the three main ports, even if some of the changes were
 
- mostly reorganizing code instead of writing new code. The code has
 
- been reorganized into common code (common to Carbon, Cocoa, and Cocoa
 
- Touch) including both general wrapping or front-end classes for much
 
- of the GUI code as well as a wrapper for the so called CoreFoundation
 
- classes of OS X, which are responsible on all OS X variants for
 
- string manipulation, font support, graphics and other basic
 
- functionality and toolkit dependent code for the Carbon, Cocoa, and
 
- Cocoa Touch API. wxOSX/Carbon is the core of what used to be wxMac
 
- and is now deprecated in favour of wxOSX/Cocoa. Existing applications
 
- are encouraged to switch to wxOSX/Cocoa as Carbon is a deprecated OS X
 
- feature, not available for 64-bit GUI applications, and not available for
 
- iOS devices at all.</P>
 
- <P ALIGN=JUSTIFY>As part of the restructuring, all remaining drawing
 
- code using the old QuickDraw API has been removed (it was only an
 
- option before) and drawing now always takes place using CoreGraphics.
 
- Likewise, all code using Carbon functions no longer present in OS X
 
- 10.4 and 10.5 has been removed to clean-up the code greatly. This is turn
 
- means, as mentioned above, that applications will require a minimum
 
- of OS X 10.5 in order to run.</P>
 
- <P ALIGN=JUSTIFY>Apart from these large changes, these additional
 
- features can be noted:</P>
 
- <UL>
 
- 	<LI><P ALIGN=JUSTIFY>Better support for IconRef</P>
 
- 	<LI><P ALIGN=JUSTIFY>A fix for duplicate menu entries in non-English
 
- 	locales</P>
 
- 	<LI><P ALIGN=JUSTIFY>Accelerators allowed to be used for buttons</P>
 
- 	<LI><P ALIGN=JUSTIFY>wxLocale::GetInfo() implemented using CFLocale</P>
 
- </UL>
 
- <H3 CLASS="western">wxGTK specific changes</H3>
 
- <P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">The task of the GTK+ port
 
- of wxWidgets is to keep up with the development of the GTK+ library
 
- since it has the habit of adding new controls or new APIs if the
 
- existing code is too limited and cannot be fixed in a backward
 
- compatible way. The main problem of this approach is that
 
- applications written using wxGTK should work with relatively old
 
- versions of GTK+ but should also make use of recent features. In some
 
- cases, supporting an old version of GTK+ hinders development so we
 
- decided to declare GTK+ 2.6 the minimum toolkit version that is
 
- supported. As an example, this made it possible to always use the
 
- GTK+ file dialog instead of the old generic file dialog which had to
 
- be used when GTK+ didn't have a usable file dialog. 
 
- </P>
 
- <P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">Other parts of wxGTK that
 
- were rewritten or which underwent a major update include, but are not
 
- limited to:</P>
 
- <UL>
 
- 	<LI><P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">wxToolbar now uses
 
- 	the „new“ GTK+ toolbar API</P>
 
- 	<LI><P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">wxChoice now uses
 
- 	GtkComboBox instead of the deprecated GtkOptionMenu</P>
 
- 	<LI><P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">wxComboBox now
 
- 	always uses GtkComboBox instead of the deprecated GtkCombo class</P>
 
- 	<LI><P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">URL dragging using
 
- 	the „text/x-moz-url“ in wxURLDataObject</P>
 
- 	<LI><P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">Added a completely
 
- 	new printing backend using with dialogs GtkPrint and Cairo</P>
 
- 	<LI><P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">Rewritten idle event
 
- 	generation code</P>
 
- 	<LI><P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">Tab traversal is now
 
- 	done natively by GTK+ instead of by wxWidgets</P>
 
- 	<LI><P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">Rewrote layout of
 
- 	wxFrame's menubar, toolbar, client window and statusbar using a
 
- 	GtkVBox instead of our own calculation</P>
 
- 	<LI><P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">Correctly
 
- 	implemented SetSize() and GetSize() for toplevel windows in spite of
 
- 	the dreaded problems with window decorations belonging to the Window
 
- 	Manager and not the window itself</P>
 
- 	<LI><P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">Added an
 
- 	asynchronous API to wxClipboard to avoid having to call wxYield()
 
- 	from within it (which causes reentrance problems).</P>
 
- 	<LI><P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">Some support for
 
- 	Hildon control from the Maemo platform used for Nokia tablets</P>
 
- 	<LI><P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm">Rewritten the
 
- 	wxTaskBarIconIcon class using GtkStatusIcon if available.</P>
 
- </UL>
 
- <P ALIGN=JUSTIFY STYLE="margin-bottom: 0cm"><BR>
 
- </P>
 
- <H3 CLASS="western">wxMSW specific changes</H3>
 
- <P STYLE="margin-bottom: 0cm">wxMSW is the most mature platform,
 
- mostly because it is used most often and thus has the biggest user,
 
- tester and developer base, but also because the underlying Windows
 
- system has been more successful at preserving backwards
 
- compatibility. Therefore, the list of wxMSW-specific changes is
 
- smaller and the changes usually minor details when compared to the
 
- changes of the other two main ports:</P>
 
- <UL>
 
- 	<LI><P STYLE="margin-bottom: 0cm">Implemented more native looking
 
- 	wxCheckListBox and add ability to store client data in it</P>
 
- 	<LI><P STYLE="margin-bottom: 0cm">Allow longer tooltips</P>
 
- 	<LI><P STYLE="margin-bottom: 0cm">Support for multiline labels in
 
- 	wxCheckBox and wxToggleButton</P>
 
- 	<LI><P STYLE="margin-bottom: 0cm">More precise print preview</P>
 
- 	<LI><P STYLE="margin-bottom: 0cm">Show resize gripper in resizable
 
- 	dialogs</P>
 
- </UL>
 
- <P STYLE="margin-bottom: 0cm"><BR>
 
- </P>
 
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