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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/cocoa/bitmap.h
 
- // Purpose:     wxBitmap class
 
- // Author:      David Elliott
 
- // Modified by:
 
- // Created:     2003/07/19
 
- // Copyright:   (c) 2003 David Elliott
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef __WX_COCOA_BITMAP_H__
 
- #define __WX_COCOA_BITMAP_H__
 
- #include "wx/palette.h"
 
- // Bitmap
 
- class WXDLLIMPEXP_FWD_CORE wxBitmap;
 
- class WXDLLIMPEXP_FWD_CORE wxIcon;
 
- class WXDLLIMPEXP_FWD_CORE wxCursor;
 
- class WXDLLIMPEXP_FWD_CORE wxImage;
 
- class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
 
- // ========================================================================
 
- // wxMask
 
- // ========================================================================
 
- // A mask is a 1-bit alpha bitmap used for drawing bitmaps transparently.
 
- class WXDLLIMPEXP_CORE wxMask: public wxObject
 
- {
 
-     DECLARE_DYNAMIC_CLASS(wxMask)
 
- public:
 
-     wxMask();
 
-     // Construct a mask from a bitmap and a colour indicating
 
-     // the transparent area
 
-     wxMask(const wxBitmap& bitmap, const wxColour& colour);
 
-     // Construct a mask from a bitmap and a palette index indicating
 
-     // the transparent area
 
-     wxMask(const wxBitmap& bitmap, int paletteIndex);
 
-     // Construct a mask from a mono bitmap (copies the bitmap).
 
-     wxMask(const wxBitmap& bitmap);
 
-     // Copy constructor
 
-     wxMask(const wxMask& src);
 
-     virtual ~wxMask();
 
-     bool Create(const wxBitmap& bitmap, const wxColour& colour);
 
-     bool Create(const wxBitmap& bitmap, int paletteIndex);
 
-     bool Create(const wxBitmap& bitmap);
 
-     // wxCocoa
 
-     inline WX_NSBitmapImageRep GetNSBitmapImageRep()
 
-     {   return m_cocoaNSBitmapImageRep; }
 
- protected:
 
-     WX_NSBitmapImageRep m_cocoaNSBitmapImageRep;
 
- };
 
- // ========================================================================
 
- // wxBitmap
 
- // ========================================================================
 
- class WXDLLIMPEXP_CORE wxBitmap: public wxGDIObject,
 
-                                  public wxBitmapHelpers
 
- {
 
- // ------------------------------------------------------------------------
 
- // initialization
 
- // ------------------------------------------------------------------------
 
- public:
 
-     // Platform-specific default constructor
 
-     wxBitmap();
 
-     // Initialize with raw data.
 
-     wxBitmap(const char bits[], int width, int height, int depth = 1);
 
-     // Initialize with XPM data
 
-     wxBitmap(const char* const* bits);
 
-     // Load a file or resource
 
-     wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
 
-     // Construct from Cocoa's NSImage
 
-     wxBitmap(NSImage* cocoaNSImage);
 
-     // Construct from Cocoa's NSBitmapImageRep
 
-     wxBitmap(NSBitmapImageRep* cocoaNSBitmapImageRep);
 
-     // Constructor for generalised creation from data
 
-     wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
 
-     // If depth is omitted, will create a bitmap compatible with the display
 
-     wxBitmap(int width, int height, int depth = -1)
 
-         { (void)Create(width, height, depth); }
 
-     wxBitmap(const wxSize& sz, int depth = -1)
 
-         { (void)Create(sz, depth); }
 
-     // Convert from wxImage:
 
-     wxBitmap(const wxImage& image, int depth = -1)
 
-         { CreateFromImage(image, depth); }
 
-     // Convert from wxIcon
 
-     wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
 
-     // destructor
 
-     virtual ~wxBitmap();
 
- // ------------------------------------------------------------------------
 
- // Implementation
 
- // ------------------------------------------------------------------------
 
- public:
 
-     // Initialize from wxImage
 
-     bool CreateFromImage(const wxImage& image, int depth=-1);
 
-     virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
 
-     virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
 
-         { return Create(sz.GetWidth(), sz.GetHeight(), depth); }
 
-     bool Create(NSImage* cocoaNSImage);
 
-     bool Create(NSBitmapImageRep* cocoaNSBitmapImageRep);
 
-     virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
 
-     virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
 
-     virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
 
-     // copies the contents and mask of the given (colour) icon to the bitmap
 
-     virtual bool CopyFromIcon(const wxIcon& icon);
 
-     wxImage ConvertToImage() const;
 
-     // get the given part of bitmap
 
-     wxBitmap GetSubBitmap( const wxRect& rect ) const;
 
-     int GetWidth() const;
 
-     int GetHeight() const;
 
-     int GetDepth() const;
 
-     int GetQuality() const;
 
-     void SetWidth(int w);
 
-     void SetHeight(int h);
 
-     void SetDepth(int d);
 
-     void SetQuality(int q);
 
-     void SetOk(bool isOk);
 
-     // raw bitmap access support functions
 
-     void *GetRawData(wxPixelDataBase& data, int bpp);
 
-     void UngetRawData(wxPixelDataBase& data);
 
-     wxPalette* GetPalette() const;
 
-     void SetPalette(const wxPalette& palette);
 
-     wxMask *GetMask() const;
 
-     void SetMask(wxMask *mask) ;
 
-     wxBitmapType GetBitmapType() const;
 
-     // wxCocoa
 
-     WX_NSBitmapImageRep GetNSBitmapImageRep();
 
-     void SetNSBitmapImageRep(WX_NSBitmapImageRep bitmapImageRep);
 
-     WX_NSImage GetNSImage(bool useMask) const;
 
-     static void InitStandardHandlers() { }
 
-     static void CleanUpHandlers() { }
 
- protected:
 
-     wxGDIRefData *CreateGDIRefData() const;
 
-     wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
 
-     DECLARE_DYNAMIC_CLASS(wxBitmap)
 
- };
 
- #endif // __WX_COCOA_BITMAP_H__
 
 
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