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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        samples/docview/docview.h
 
- // Purpose:     Document/view demo
 
- // Author:      Julian Smart
 
- // Modified by: Vadim Zeitlin: merge with the MDI version and general cleanup
 
- // Created:     04/01/98
 
- // Copyright:   (c) 1998 Julian Smart
 
- //              (c) 2008 Vadim Zeitlin
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_SAMPLES_DOCVIEW_DOCVIEW_H_
 
- #define _WX_SAMPLES_DOCVIEW_DOCVIEW_H_
 
- #include "wx/docview.h"
 
- class MyCanvas;
 
- // Define a new application
 
- class MyApp : public wxApp
 
- {
 
- public:
 
-     // this sample can be launched in several different ways:
 
-     enum Mode
 
-     {
 
- #if wxUSE_MDI_ARCHITECTURE
 
-         Mode_MDI,   // MDI mode: multiple documents, single top level window
 
- #endif // wxUSE_MDI_ARCHITECTURE
 
-         Mode_SDI,   // SDI mode: multiple documents, multiple top level windows
 
-         Mode_Single // single document mode (and hence single top level window)
 
-     };
 
-     MyApp();
 
-     // override some wxApp virtual methods
 
-     virtual bool OnInit();
 
-     virtual int OnExit();
 
-     virtual void OnInitCmdLine(wxCmdLineParser& parser);
 
-     virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
 
-     // our specific methods
 
-     Mode GetMode() const { return m_mode; }
 
-     wxFrame *CreateChildFrame(wxView *view, bool isCanvas);
 
-     // these accessors should only be called in single document mode, otherwise
 
-     // the pointers are NULL and an assert is triggered
 
-     MyCanvas *GetMainWindowCanvas() const
 
-         { wxASSERT(m_canvas); return m_canvas; }
 
-     wxMenu *GetMainWindowEditMenu() const
 
-         { wxASSERT(m_menuEdit); return m_menuEdit; }
 
- private:
 
-     // append the standard document-oriented menu commands to this menu
 
-     void AppendDocumentFileCommands(wxMenu *menu, bool supportsPrinting);
 
-     // create the edit menu for drawing documents
 
-     wxMenu *CreateDrawingEditMenu();
 
-     // create and associate with the given frame the menu bar containing the
 
-     // given file and edit (possibly NULL) menus as well as the standard help
 
-     // one
 
-     void CreateMenuBarForFrame(wxFrame *frame, wxMenu *file, wxMenu *edit);
 
-     // show the about box: as we can have different frames it's more
 
-     // convenient, even if somewhat less usual, to handle this in the
 
-     // application object itself
 
-     void OnAbout(wxCommandEvent& event);
 
-     // the currently used mode
 
-     Mode m_mode;
 
-     // only used if m_mode == Mode_Single
 
-     MyCanvas *m_canvas;
 
-     wxMenu *m_menuEdit;
 
-     wxDECLARE_EVENT_TABLE();
 
-     wxDECLARE_NO_COPY_CLASS(MyApp);
 
- };
 
- DECLARE_APP(MyApp)
 
- #endif // _WX_SAMPLES_DOCVIEW_DOCVIEW_H_
 
 
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