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- /////////////////////////////////////////////////////////////////////////////
- // Name: keyboard.cpp
- // Purpose: Keyboard wxWidgets sample
- // Author: Vadim Zeitlin
- // Modified by: Marcin Wojdyr
- // Created: 07.04.02
- // Copyright: (c) 2002 Vadim Zeitlin
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #include "wx/wxprec.h"
- #ifdef __BORLANDC__
- #pragma hdrstop
- #endif
- #ifndef WX_PRECOMP
- #include "wx/wx.h"
- #endif
- #ifndef wxHAS_IMAGES_IN_RESOURCES
- #include "../sample.xpm"
- #endif
- // IDs for menu items
- enum
- {
- QuitID = wxID_EXIT,
- ClearID = wxID_CLEAR,
- SkipHook = 100,
- SkipDown,
- // These IDs must be in the same order as MyFrame::InputKind enum elements.
- IDInputCustom,
- IDInputEntry,
- IDInputText,
- TestAccelA,
- TestAccelCtrlA,
- TestAccelEsc
- };
- // Define a new frame type: this is going to be our main frame
- class MyFrame : public wxFrame
- {
- public:
- MyFrame(const wxString& title);
- private:
- // event handlers
- void OnQuit(wxCommandEvent& WXUNUSED(event)) { Close(true); }
- void OnAbout(wxCommandEvent& event);
- void OnInputWindowKind(wxCommandEvent& event);
- void OnTestAccelA(wxCommandEvent& WXUNUSED(event))
- { m_logText->AppendText("Test accelerator \"A\" used.\n"); }
- void OnTestAccelCtrlA(wxCommandEvent& WXUNUSED(event))
- { m_logText->AppendText("Test accelerator \"Ctrl-A\" used.\n"); }
- void OnTestAccelEsc(wxCommandEvent& WXUNUSED(event))
- { m_logText->AppendText("Test accelerator \"Esc\" used.\n"); }
- void OnClear(wxCommandEvent& WXUNUSED(event)) { m_logText->Clear(); }
- void OnSkipDown(wxCommandEvent& event) { m_skipDown = event.IsChecked(); }
- void OnSkipHook(wxCommandEvent& event) { m_skipHook = event.IsChecked(); }
- void OnKeyDown(wxKeyEvent& event)
- {
- LogEvent("KeyDown", event);
- if ( m_skipDown )
- event.Skip();
- }
- void OnKeyUp(wxKeyEvent& event) { LogEvent("KeyUp", event); }
- void OnChar(wxKeyEvent& event) { LogEvent("Char", event); event.Skip(); }
- void OnCharHook(wxKeyEvent& event)
- {
- // The logged messages can be confusing if the input window doesn't
- // have focus so warn about this.
- if ( !m_inputWin->HasFocus() )
- {
- m_logText->SetDefaultStyle(*wxRED);
- m_logText->AppendText("WARNING: focus is not on input window, "
- "non-hook events won't be logged.\n");
- m_logText->SetDefaultStyle(wxTextAttr());
- }
- LogEvent("Hook", event);
- if ( m_skipHook )
- event.Skip();
- }
- void OnPaintInputWin(wxPaintEvent& event);
- void LogEvent(const wxString& name, wxKeyEvent& event);
- // Set m_inputWin to either a new window of the given kind:
- enum InputKind
- {
- Input_Custom, // Just a plain wxWindow
- Input_Entry, // Single-line wxTextCtrl
- Input_Text // Multi-line wxTextCtrl
- };
- void DoCreateInputWindow(InputKind inputKind);
- wxTextCtrl *m_logText;
- wxWindow *m_inputWin;
- bool m_skipHook,
- m_skipDown;
- };
- // Define a new application type, each program should derive a class from wxApp
- class MyApp : public wxApp
- {
- public:
- // 'Main program' equivalent: the program execution "starts" here
- virtual bool OnInit()
- {
- // create the main application window
- new MyFrame("Keyboard wxWidgets App");
- // If we returned false here, the application would exit immediately.
- return true;
- }
- };
- // Create a new application object: this macro will allow wxWidgets to create
- // the application object during program execution (it's better than using a
- // static object for many reasons) and also declares the accessor function
- // wxGetApp() which will return the reference of the right type (i.e. MyApp and
- // not wxApp)
- IMPLEMENT_APP(MyApp)
- // ============================================================================
- // implementation
- // ============================================================================
- // frame constructor
- MyFrame::MyFrame(const wxString& title)
- : wxFrame(NULL, wxID_ANY, title),
- m_inputWin(NULL),
- m_skipHook(true),
- m_skipDown(true)
- {
- SetIcon(wxICON(sample));
- // create a menu bar
- wxMenu *menuFile = new wxMenu;
- menuFile->Append(ClearID, "&Clear log\tCtrl-L");
- menuFile->AppendSeparator();
- menuFile->Append(TestAccelA, "Test accelerator &1\tA");
- menuFile->Append(TestAccelCtrlA, "Test accelerator &2\tCtrl-A");
- menuFile->Append(TestAccelEsc, "Test accelerator &3\tEsc");
- menuFile->AppendSeparator();
- menuFile->AppendCheckItem(SkipHook, "Skip CHAR_HOOK event",
- "Not skipping this event disables both KEY_DOWN and CHAR events"
- );
- menuFile->Check(SkipHook, true);
- menuFile->AppendCheckItem(SkipDown, "Skip KEY_DOWN event",
- "Not skipping this event disables CHAR event generation"
- );
- menuFile->Check(SkipDown, true);
- menuFile->AppendSeparator();
- menuFile->AppendRadioItem(IDInputCustom, "Use &custom control\tCtrl-C",
- "Use custom wxWindow for input window"
- );
- menuFile->AppendRadioItem(IDInputEntry, "Use text &entry\tCtrl-E",
- "Use single-line wxTextCtrl for input window"
- );
- menuFile->AppendRadioItem(IDInputText, "Use &text control\tCtrl-T",
- "Use multi-line wxTextCtrl for input window"
- );
- menuFile->AppendSeparator();
- menuFile->Append(QuitID, "E&xit\tAlt-X", "Quit this program");
- // the "About" item should be in the help menu
- wxMenu *menuHelp = new wxMenu;
- menuHelp->Append(wxID_ABOUT, "&About\tF1", "Show about dialog");
- // now append the freshly created menu to the menu bar...
- wxMenuBar *menuBar = new wxMenuBar();
- menuBar->Append(menuFile, "&File");
- menuBar->Append(menuHelp, "&Help");
- // ... and attach this menu bar to the frame
- SetMenuBar(menuBar);
- DoCreateInputWindow(Input_Custom);
- wxTextCtrl *headerText = new wxTextCtrl(this, wxID_ANY, "",
- wxDefaultPosition, wxDefaultSize,
- wxTE_READONLY);
- headerText->SetValue(
- " event key KeyCode mod UnicodeKey "
- " RawKeyCode RawKeyFlags Position");
- m_logText = new wxTextCtrl(this, wxID_ANY, "",
- wxDefaultPosition, wxDefaultSize,
- wxTE_MULTILINE|wxTE_READONLY|wxTE_RICH|wxHSCROLL);
- // set monospace font to have output in nice columns
- wxFont font(10, wxFONTFAMILY_TELETYPE,
- wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
- headerText->SetFont(font);
- m_logText->SetFont(font);
- // layout
- wxBoxSizer *sizer = new wxBoxSizer(wxVERTICAL);
- sizer->Add(m_inputWin, wxSizerFlags().Expand());
- sizer->Add(headerText, wxSizerFlags().Expand());
- sizer->Add(m_logText, wxSizerFlags(1).Expand());
- SetSizerAndFit(sizer);
- // set size and position on screen
- SetSize(700, 340);
- CentreOnScreen();
- // connect menu event handlers
- Connect(QuitID, wxEVT_MENU,
- wxCommandEventHandler(MyFrame::OnQuit));
- Connect(wxID_ABOUT, wxEVT_MENU,
- wxCommandEventHandler(MyFrame::OnAbout));
- Connect(ClearID, wxEVT_MENU,
- wxCommandEventHandler(MyFrame::OnClear));
- Connect(SkipHook, wxEVT_MENU,
- wxCommandEventHandler(MyFrame::OnSkipHook));
- Connect(SkipDown, wxEVT_MENU,
- wxCommandEventHandler(MyFrame::OnSkipDown));
- Connect(IDInputCustom, IDInputText, wxEVT_MENU,
- wxCommandEventHandler(MyFrame::OnInputWindowKind));
- Connect(TestAccelA, wxEVT_MENU,
- wxCommandEventHandler(MyFrame::OnTestAccelA));
- Connect(TestAccelCtrlA, wxEVT_MENU,
- wxCommandEventHandler(MyFrame::OnTestAccelCtrlA));
- Connect(TestAccelEsc, wxEVT_MENU,
- wxCommandEventHandler(MyFrame::OnTestAccelEsc));
- // notice that we don't connect OnCharHook() to the input window, unlike
- // the usual key events this one is propagated upwards
- Connect(wxEVT_CHAR_HOOK, wxKeyEventHandler(MyFrame::OnCharHook));
- // status bar is useful for showing the menu items help strings
- CreateStatusBar();
- // and show itself (the frames, unlike simple controls, are not shown when
- // created initially)
- Show(true);
- }
- // event handlers
- void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
- {
- wxMessageBox("Demonstrates keyboard event processing in wxWidgets\n"
- "(c) 2002 Vadim Zeitlin\n"
- "(c) 2008 Marcin Wojdyr",
- "About wxWidgets Keyboard Sample",
- wxOK | wxICON_INFORMATION, this);
- }
- void MyFrame::DoCreateInputWindow(InputKind inputKind)
- {
- wxWindow* const oldWin = m_inputWin;
- switch ( inputKind )
- {
- case Input_Custom:
- m_inputWin = new wxWindow(this, wxID_ANY,
- wxDefaultPosition, wxSize(-1, 50),
- wxRAISED_BORDER);
- break;
- case Input_Entry:
- m_inputWin = new wxTextCtrl(this, wxID_ANY, "Press keys here");
- break;
- case Input_Text:
- m_inputWin = new wxTextCtrl(this, wxID_ANY, "Press keys here",
- wxDefaultPosition, wxSize(-1, 50),
- wxTE_MULTILINE);
- break;
- }
- m_inputWin->SetBackgroundColour(*wxBLUE);
- m_inputWin->SetForegroundColour(*wxWHITE);
- // connect event handlers for the blue input window
- m_inputWin->Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(MyFrame::OnKeyDown),
- NULL, this);
- m_inputWin->Connect(wxEVT_KEY_UP, wxKeyEventHandler(MyFrame::OnKeyUp),
- NULL, this);
- m_inputWin->Connect(wxEVT_CHAR, wxKeyEventHandler(MyFrame::OnChar),
- NULL, this);
- if ( inputKind == Input_Custom )
- {
- m_inputWin->Connect(wxEVT_PAINT,
- wxPaintEventHandler(MyFrame::OnPaintInputWin),
- NULL, this);
- }
- if ( oldWin )
- {
- GetSizer()->Replace(oldWin, m_inputWin);
- Layout();
- delete oldWin;
- }
- }
- void MyFrame::OnInputWindowKind(wxCommandEvent& event)
- {
- DoCreateInputWindow(
- static_cast<InputKind>(event.GetId() - IDInputCustom)
- );
- }
- void MyFrame::OnPaintInputWin(wxPaintEvent& WXUNUSED(event))
- {
- wxPaintDC dc(m_inputWin);
- dc.SetTextForeground(*wxWHITE);
- wxFont font(*wxSWISS_FONT);
- font.SetWeight(wxFONTWEIGHT_BOLD);
- font.SetPointSize(font.GetPointSize() + 2);
- dc.SetFont(font);
- dc.DrawLabel("Press keys here",
- m_inputWin->GetClientRect(), wxALIGN_CENTER);
- }
- // helper function that returns textual description of wx virtual keycode
- const char* GetVirtualKeyCodeName(int keycode)
- {
- switch ( keycode )
- {
- #define WXK_(x) \
- case WXK_##x: return #x;
- WXK_(BACK)
- WXK_(TAB)
- WXK_(RETURN)
- WXK_(ESCAPE)
- WXK_(SPACE)
- WXK_(DELETE)
- WXK_(START)
- WXK_(LBUTTON)
- WXK_(RBUTTON)
- WXK_(CANCEL)
- WXK_(MBUTTON)
- WXK_(CLEAR)
- WXK_(SHIFT)
- WXK_(ALT)
- WXK_(CONTROL)
- WXK_(MENU)
- WXK_(PAUSE)
- WXK_(CAPITAL)
- WXK_(END)
- WXK_(HOME)
- WXK_(LEFT)
- WXK_(UP)
- WXK_(RIGHT)
- WXK_(DOWN)
- WXK_(SELECT)
- WXK_(PRINT)
- WXK_(EXECUTE)
- WXK_(SNAPSHOT)
- WXK_(INSERT)
- WXK_(HELP)
- WXK_(NUMPAD0)
- WXK_(NUMPAD1)
- WXK_(NUMPAD2)
- WXK_(NUMPAD3)
- WXK_(NUMPAD4)
- WXK_(NUMPAD5)
- WXK_(NUMPAD6)
- WXK_(NUMPAD7)
- WXK_(NUMPAD8)
- WXK_(NUMPAD9)
- WXK_(MULTIPLY)
- WXK_(ADD)
- WXK_(SEPARATOR)
- WXK_(SUBTRACT)
- WXK_(DECIMAL)
- WXK_(DIVIDE)
- WXK_(F1)
- WXK_(F2)
- WXK_(F3)
- WXK_(F4)
- WXK_(F5)
- WXK_(F6)
- WXK_(F7)
- WXK_(F8)
- WXK_(F9)
- WXK_(F10)
- WXK_(F11)
- WXK_(F12)
- WXK_(F13)
- WXK_(F14)
- WXK_(F15)
- WXK_(F16)
- WXK_(F17)
- WXK_(F18)
- WXK_(F19)
- WXK_(F20)
- WXK_(F21)
- WXK_(F22)
- WXK_(F23)
- WXK_(F24)
- WXK_(NUMLOCK)
- WXK_(SCROLL)
- WXK_(PAGEUP)
- WXK_(PAGEDOWN)
- WXK_(NUMPAD_SPACE)
- WXK_(NUMPAD_TAB)
- WXK_(NUMPAD_ENTER)
- WXK_(NUMPAD_F1)
- WXK_(NUMPAD_F2)
- WXK_(NUMPAD_F3)
- WXK_(NUMPAD_F4)
- WXK_(NUMPAD_HOME)
- WXK_(NUMPAD_LEFT)
- WXK_(NUMPAD_UP)
- WXK_(NUMPAD_RIGHT)
- WXK_(NUMPAD_DOWN)
- WXK_(NUMPAD_PAGEUP)
- WXK_(NUMPAD_PAGEDOWN)
- WXK_(NUMPAD_END)
- WXK_(NUMPAD_BEGIN)
- WXK_(NUMPAD_INSERT)
- WXK_(NUMPAD_DELETE)
- WXK_(NUMPAD_EQUAL)
- WXK_(NUMPAD_MULTIPLY)
- WXK_(NUMPAD_ADD)
- WXK_(NUMPAD_SEPARATOR)
- WXK_(NUMPAD_SUBTRACT)
- WXK_(NUMPAD_DECIMAL)
- WXK_(NUMPAD_DIVIDE)
- WXK_(WINDOWS_LEFT)
- WXK_(WINDOWS_RIGHT)
- #ifdef __WXOSX__
- WXK_(RAW_CONTROL)
- #endif
- #undef WXK_
- default:
- return NULL;
- }
- }
- // helper function that returns textual description of key in the event
- wxString GetKeyName(const wxKeyEvent &event)
- {
- int keycode = event.GetKeyCode();
- const char* virt = GetVirtualKeyCodeName(keycode);
- if ( virt )
- return virt;
- if ( keycode > 0 && keycode < 32 )
- return wxString::Format("Ctrl-%c", (unsigned char)('A' + keycode - 1));
- if ( keycode >= 32 && keycode < 128 )
- return wxString::Format("'%c'", (unsigned char)keycode);
- #if wxUSE_UNICODE
- int uc = event.GetUnicodeKey();
- if ( uc != WXK_NONE )
- return wxString::Format("'%c'", uc);
- #endif
- return "unknown";
- }
- void MyFrame::LogEvent(const wxString& name, wxKeyEvent& event)
- {
- wxString msg;
- // event key_name KeyCode modifiers Unicode raw_code raw_flags pos
- msg.Printf("%7s %15s %5d %c%c%c%c"
- #if wxUSE_UNICODE
- "%5d (U+%04x)"
- #else
- " none "
- #endif
- #ifdef wxHAS_RAW_KEY_CODES
- " %7lu 0x%08lx"
- #else
- " not-set not-set"
- #endif
- " (%5d,%5d)"
- "\n",
- name,
- GetKeyName(event),
- event.GetKeyCode(),
- event.ControlDown() ? 'C' : '-',
- event.AltDown() ? 'A' : '-',
- event.ShiftDown() ? 'S' : '-',
- event.MetaDown() ? 'M' : '-'
- #if wxUSE_UNICODE
- , event.GetUnicodeKey()
- , event.GetUnicodeKey()
- #endif
- #ifdef wxHAS_RAW_KEY_CODES
- , (unsigned long) event.GetRawKeyCode()
- , (unsigned long) event.GetRawKeyFlags()
- #endif
- , event.GetX()
- , event.GetY()
- );
- m_logText->AppendText(msg);
- }
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