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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        wx/scrolwin.h
 
- // Purpose:     wxScrolledWindow, wxScrolledControl and wxScrollHelper
 
- // Author:      Vadim Zeitlin
 
- // Modified by:
 
- // Created:     30.08.00
 
- // Copyright:   (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- #ifndef _WX_SCROLWIN_H_BASE_
 
- #define _WX_SCROLWIN_H_BASE_
 
- #include "wx/panel.h"
 
- class WXDLLIMPEXP_FWD_CORE wxScrollHelperEvtHandler;
 
- class WXDLLIMPEXP_FWD_BASE wxTimer;
 
- // default scrolled window style: scroll in both directions
 
- #define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
 
- // values for the second argument of wxScrollHelper::ShowScrollbars()
 
- enum wxScrollbarVisibility
 
- {
 
-     wxSHOW_SB_NEVER = -1,   // never show the scrollbar at all
 
-     wxSHOW_SB_DEFAULT,      // show scrollbar only if it is needed
 
-     wxSHOW_SB_ALWAYS        // always show scrollbar, even if not needed
 
- };
 
- // ----------------------------------------------------------------------------
 
- // The hierarchy of scrolling classes is a bit complicated because we want to
 
- // put as much functionality as possible in a mix-in class not deriving from
 
- // wxWindow so that other classes could derive from the same base class on all
 
- // platforms irrespectively of whether they are native controls (and hence
 
- // don't use our scrolling) or not.
 
- //
 
- // So we have
 
- //
 
- //                          wxAnyScrollHelperBase
 
- //                                   |
 
- //                                   |
 
- //                                  \|/
 
- //                           wxScrollHelperBase
 
- //                                   |
 
- //                                   |
 
- //                                  \|/
 
- //      wxWindow               wxScrollHelper
 
- //       |  \                   /        /
 
- //       |   \                 /        /
 
- //       |    _|             |_        /
 
- //       |     wxScrolledWindow       /
 
- //       |                           /
 
- //      \|/                         /
 
- //   wxControl                     /
 
- //         \                      /
 
- //          \                    /
 
- //           _|                |_
 
- //            wxScrolledControl
 
- //
 
- // ----------------------------------------------------------------------------
 
- // This class allows reusing some of wxScrollHelperBase functionality in
 
- // wxVarScrollHelperBase in wx/vscroll.h without duplicating its code.
 
- class WXDLLIMPEXP_CORE wxAnyScrollHelperBase
 
- {
 
- public:
 
-     wxEXPLICIT wxAnyScrollHelperBase(wxWindow* win);
 
-     virtual ~wxAnyScrollHelperBase() {}
 
-     // Disable use of keyboard keys for scrolling. By default cursor movement
 
-     // keys (including Home, End, Page Up and Down) are used to scroll the
 
-     // window appropriately. If the derived class uses these keys for something
 
-     // else, e.g. changing the currently selected item, this function can be
 
-     // used to disable this behaviour as it's not only not necessary then but
 
-     // can actually be actively harmful if another object forwards a keyboard
 
-     // event corresponding to one of the above keys to us using
 
-     // ProcessWindowEvent() because the event will always be processed which
 
-     // can be undesirable.
 
-     void DisableKeyboardScrolling() { m_kbdScrollingEnabled = false; }
 
-     // Override this function to draw the graphic (or just process EVT_PAINT)
 
-     virtual void OnDraw(wxDC& WXUNUSED(dc)) { }
 
-     // change the DC origin according to the scroll position.
 
-     virtual void DoPrepareDC(wxDC& dc) = 0;
 
-     // Simple accessor for the window that is really being scrolled.
 
-     wxWindow *GetTargetWindow() const { return m_targetWindow; }
 
-     // The methods called from the window event handlers.
 
-     void HandleOnChar(wxKeyEvent& event);
 
-     void HandleOnPaint(wxPaintEvent& event);
 
- protected:
 
-     // the window that receives the scroll events and the window to actually
 
-     // scroll, respectively
 
-     wxWindow *m_win,
 
-              *m_targetWindow;
 
-     // whether cursor keys should scroll the window
 
-     bool m_kbdScrollingEnabled;
 
- };
 
- // This is the class containing the guts of (uniform) scrolling logic.
 
- class WXDLLIMPEXP_CORE wxScrollHelperBase : public wxAnyScrollHelperBase
 
- {
 
- public:
 
-     // ctor must be given the associated window
 
-     wxScrollHelperBase(wxWindow *winToScroll);
 
-     virtual ~wxScrollHelperBase();
 
-     // configure the scrolling
 
-     virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
 
-                                int noUnitsX, int noUnitsY,
 
-                                int xPos = 0, int yPos = 0,
 
-                                bool noRefresh = false );
 
-     // scroll to the given (in logical coords) position
 
-     //
 
-     // notice that for backwards compatibility reasons Scroll() is virtual as
 
-     // the existing code could override it but new code should override
 
-     // DoScroll() instead
 
-     virtual void Scroll(int x, int y) { DoScroll(x, y); }
 
-     virtual void Scroll(const wxPoint& pt) { DoScroll(pt.x, pt.y); }
 
-     // get/set the page size for this orientation (wxVERTICAL/wxHORIZONTAL)
 
-     int GetScrollPageSize(int orient) const;
 
-     void SetScrollPageSize(int orient, int pageSize);
 
-     // get the number of lines the window can scroll,
 
-     // returns 0 if no scrollbars are there.
 
-     int GetScrollLines( int orient ) const;
 
-     // Set the x, y scrolling increments.
 
-     void SetScrollRate( int xstep, int ystep );
 
-     // get the size of one logical unit in physical ones
 
-     void GetScrollPixelsPerUnit(int *pixelsPerUnitX, int *pixelsPerUnitY) const;
 
-     // Set scrollbar visibility: it is possible to show scrollbar only if it is
 
-     // needed (i.e. if our virtual size is greater than the current size of the
 
-     // associated window), always (as wxALWAYS_SHOW_SB style does) or never (in
 
-     // which case you should provide some other way to scroll the window as the
 
-     // user wouldn't be able to do it at all)
 
-     void ShowScrollbars(wxScrollbarVisibility horz, wxScrollbarVisibility vert)
 
-     {
 
-         DoShowScrollbars(horz, vert);
 
-     }
 
-     // Test whether the specified scrollbar is shown.
 
-     virtual bool IsScrollbarShown(int orient) const = 0;
 
-     // Enable/disable Windows scrolling in either direction. If true, wxWidgets
 
-     // scrolls the canvas and only a bit of the canvas is invalidated; no
 
-     // Clear() is necessary. If false, the whole canvas is invalidated and a
 
-     // Clear() is necessary. Disable for when the scroll increment is used to
 
-     // actually scroll a non-constant distance
 
-     //
 
-     // Notice that calling this method with a false argument doesn't disable
 
-     // scrolling the window in this direction, it just changes the mechanism by
 
-     // which it is implemented to not use wxWindow::ScrollWindow().
 
-     virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
 
-     // Get the view start
 
-     void GetViewStart(int *x, int *y) const { DoGetViewStart(x, y); }
 
-     wxPoint GetViewStart() const
 
-     {
 
-         wxPoint pt;
 
-         DoGetViewStart(&pt.x, &pt.y);
 
-         return pt;
 
-     }
 
-     // Set the scale factor, used in PrepareDC
 
-     void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
 
-     double GetScaleX() const { return m_scaleX; }
 
-     double GetScaleY() const { return m_scaleY; }
 
-     // translate between scrolled and unscrolled coordinates
 
-     void CalcScrolledPosition(int x, int y, int *xx, int *yy) const
 
-         {  DoCalcScrolledPosition(x, y, xx, yy); }
 
-     wxPoint CalcScrolledPosition(const wxPoint& pt) const
 
-     {
 
-         wxPoint p2;
 
-         DoCalcScrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
 
-         return p2;
 
-     }
 
-     void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
 
-         {  DoCalcUnscrolledPosition(x, y, xx, yy); }
 
-     wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
 
-     {
 
-         wxPoint p2;
 
-         DoCalcUnscrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
 
-         return p2;
 
-     }
 
-     void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
 
-     void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
 
-     // Adjust the scrollbars
 
-     virtual void AdjustScrollbars() = 0;
 
-     // Calculate scroll increment
 
-     int CalcScrollInc(wxScrollWinEvent& event);
 
-     // Normally the wxScrolledWindow will scroll itself, but in some rare
 
-     // occasions you might want it to scroll [part of] another window (e.g. a
 
-     // child of it in order to scroll only a portion the area between the
 
-     // scrollbars (spreadsheet: only cell area will move).
 
-     void SetTargetWindow(wxWindow *target);
 
-     void SetTargetRect(const wxRect& rect) { m_rectToScroll = rect; }
 
-     wxRect GetTargetRect() const { return m_rectToScroll; }
 
-     virtual void DoPrepareDC(wxDC& dc);
 
-     // are we generating the autoscroll events?
 
-     bool IsAutoScrolling() const { return m_timerAutoScroll != NULL; }
 
-     // stop generating the scroll events when mouse is held outside the window
 
-     void StopAutoScrolling();
 
-     // this method can be overridden in a derived class to forbid sending the
 
-     // auto scroll events - note that unlike StopAutoScrolling() it doesn't
 
-     // stop the timer, so it will be called repeatedly and will typically
 
-     // return different values depending on the current mouse position
 
-     //
 
-     // the base class version just returns true
 
-     virtual bool SendAutoScrollEvents(wxScrollWinEvent& event) const;
 
-     // the methods to be called from the window event handlers
 
-     void HandleOnScroll(wxScrollWinEvent& event);
 
-     void HandleOnSize(wxSizeEvent& event);
 
-     void HandleOnMouseEnter(wxMouseEvent& event);
 
-     void HandleOnMouseLeave(wxMouseEvent& event);
 
- #if wxUSE_MOUSEWHEEL
 
-     void HandleOnMouseWheel(wxMouseEvent& event);
 
- #endif // wxUSE_MOUSEWHEEL
 
-     void HandleOnChildFocus(wxChildFocusEvent& event);
 
- #if WXWIN_COMPATIBILITY_2_8
 
-     wxDEPRECATED(
 
-         void OnScroll(wxScrollWinEvent& event) { HandleOnScroll(event); }
 
-     )
 
- #endif // WXWIN_COMPATIBILITY_2_8
 
- protected:
 
-     // get pointer to our scroll rect if we use it or NULL
 
-     const wxRect *GetScrollRect() const
 
-     {
 
-         return m_rectToScroll.width != 0 ? &m_rectToScroll : NULL;
 
-     }
 
-     // get the size of the target window
 
-     wxSize GetTargetSize() const
 
-     {
 
-         return m_rectToScroll.width != 0 ? m_rectToScroll.GetSize()
 
-                                          : m_targetWindow->GetClientSize();
 
-     }
 
-     void GetTargetSize(int *w, int *h) const
 
-     {
 
-         wxSize size = GetTargetSize();
 
-         if ( w )
 
-             *w = size.x;
 
-         if ( h )
 
-             *h = size.y;
 
-     }
 
-     // implementation of public methods with the same name
 
-     virtual void DoGetViewStart(int *x, int *y) const;
 
-     virtual void DoScroll(int x, int y) = 0;
 
-     virtual void DoShowScrollbars(wxScrollbarVisibility horz,
 
-                                   wxScrollbarVisibility vert) = 0;
 
-     // implementations of various wxWindow virtual methods which should be
 
-     // forwarded to us (this can be done by WX_FORWARD_TO_SCROLL_HELPER())
 
-     bool ScrollLayout();
 
-     void ScrollDoSetVirtualSize(int x, int y);
 
-     wxSize ScrollGetBestVirtualSize() const;
 
-     // change just the target window (unlike SetWindow which changes m_win as
 
-     // well)
 
-     void DoSetTargetWindow(wxWindow *target);
 
-     // delete the event handler we installed
 
-     void DeleteEvtHandler();
 
-     // this function should be overridden to return the size available for
 
-     // m_targetWindow inside m_win of the given size
 
-     //
 
-     // the default implementation is only good for m_targetWindow == m_win
 
-     // case, if we're scrolling a subwindow you must override this method
 
-     virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size)
 
-     {
 
-         // returning just size from here is wrong but it was decided that it is
 
-         // not wrong enough to break the existing code (which doesn't override
 
-         // this recently added function at all) by adding this assert
 
-         //
 
-         // wxASSERT_MSG( m_targetWindow == m_win, "must be overridden" );
 
-         return size;
 
-     }
 
-     double                m_scaleX;
 
-     double                m_scaleY;
 
-     wxRect                m_rectToScroll;
 
-     wxTimer              *m_timerAutoScroll;
 
-     // The number of pixels to scroll in horizontal and vertical directions
 
-     // respectively.
 
-     //
 
-     // If 0, means that the scrolling in the given direction is disabled.
 
-     int                   m_xScrollPixelsPerLine;
 
-     int                   m_yScrollPixelsPerLine;
 
-     int                   m_xScrollPosition;
 
-     int                   m_yScrollPosition;
 
-     int                   m_xScrollLines;
 
-     int                   m_yScrollLines;
 
-     int                   m_xScrollLinesPerPage;
 
-     int                   m_yScrollLinesPerPage;
 
-     bool                  m_xScrollingEnabled;
 
-     bool                  m_yScrollingEnabled;
 
- #if wxUSE_MOUSEWHEEL
 
-     int m_wheelRotation;
 
- #endif // wxUSE_MOUSEWHEEL
 
-     wxScrollHelperEvtHandler *m_handler;
 
-     wxDECLARE_NO_COPY_CLASS(wxScrollHelperBase);
 
- };
 
- // this macro can be used in a wxScrollHelper-derived class to forward wxWindow
 
- // methods to corresponding wxScrollHelper methods
 
- #define WX_FORWARD_TO_SCROLL_HELPER()                                         \
 
- public:                                                                       \
 
-     virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); }                     \
 
-     virtual bool Layout() { return ScrollLayout(); }                          \
 
-     virtual bool CanScroll(int orient) const                                  \
 
-         { return IsScrollbarShown(orient); }                                  \
 
-     virtual void DoSetVirtualSize(int x, int y)                               \
 
-         { ScrollDoSetVirtualSize(x, y); }                                     \
 
-     virtual wxSize GetBestVirtualSize() const                                 \
 
-         { return ScrollGetBestVirtualSize(); }
 
- // include the declaration of the real wxScrollHelper
 
- #if defined(__WXGTK20__) && !defined(__WXUNIVERSAL__)
 
-     #include "wx/gtk/scrolwin.h"
 
- #elif defined(__WXGTK__) && !defined(__WXUNIVERSAL__)
 
-     #include "wx/gtk1/scrolwin.h"
 
- #else
 
-     #define wxHAS_GENERIC_SCROLLWIN
 
-     #include "wx/generic/scrolwin.h"
 
- #endif
 
- // ----------------------------------------------------------------------------
 
- // wxScrolled<T>: a wxWindow which knows how to scroll
 
- // ----------------------------------------------------------------------------
 
- // helper class for wxScrolled<T> below
 
- struct WXDLLIMPEXP_CORE wxScrolledT_Helper
 
- {
 
-     static wxSize FilterBestSize(const wxWindow *win,
 
-                                  const wxScrollHelper *helper,
 
-                                  const wxSize& origBest);
 
- #ifdef __WXMSW__
 
-     static WXLRESULT FilterMSWWindowProc(WXUINT nMsg, WXLRESULT origResult);
 
- #endif
 
- };
 
- // Scrollable window base on window type T. This used to be wxScrolledWindow,
 
- // but wxScrolledWindow includes wxControlContainer functionality and that's
 
- // not always desirable.
 
- template<class T>
 
- class wxScrolled : public T,
 
-                    public wxScrollHelper,
 
-                    private wxScrolledT_Helper
 
- {
 
- public:
 
-     wxScrolled() : wxScrollHelper(this) { }
 
-     wxScrolled(wxWindow *parent,
 
-                wxWindowID winid = wxID_ANY,
 
-                const wxPoint& pos = wxDefaultPosition,
 
-                const wxSize& size = wxDefaultSize,
 
-                long style = wxScrolledWindowStyle,
 
-                const wxString& name = wxPanelNameStr)
 
-         : wxScrollHelper(this)
 
-     {
 
-         Create(parent, winid, pos, size, style, name);
 
-     }
 
-     bool Create(wxWindow *parent,
 
-                 wxWindowID winid,
 
-                 const wxPoint& pos = wxDefaultPosition,
 
-                 const wxSize& size = wxDefaultSize,
 
-                 long style = wxScrolledWindowStyle,
 
-                 const wxString& name = wxPanelNameStr)
 
-     {
 
-         m_targetWindow = this;
 
- #ifdef __WXMAC__
 
-         this->MacSetClipChildren(true);
 
- #endif
 
-         // by default, we're scrollable in both directions (but if one of the
 
-         // styles is specified explicitly, we shouldn't add the other one
 
-         // automatically)
 
-         if ( !(style & (wxHSCROLL | wxVSCROLL)) )
 
-             style |= wxHSCROLL | wxVSCROLL;
 
- #ifdef __WXOSX__
 
-         bool retval = T::Create(parent, winid, pos, size, style, name);
 
-         if ( retval && (style & wxALWAYS_SHOW_SB) )
 
-             ShowScrollbars(wxSHOW_SB_ALWAYS, wxSHOW_SB_ALWAYS);
 
-         return retval;
 
- #else
 
-         if ( style & wxALWAYS_SHOW_SB )
 
-             ShowScrollbars(wxSHOW_SB_ALWAYS, wxSHOW_SB_ALWAYS);
 
-         return T::Create(parent, winid, pos, size, style, name);
 
- #endif
 
-     }
 
- #ifdef __WXMSW__
 
-     // we need to return a special WM_GETDLGCODE value to process just the
 
-     // arrows but let the other navigation characters through
 
-     virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
 
-     {
 
-         return FilterMSWWindowProc(nMsg, T::MSWWindowProc(nMsg, wParam, lParam));
 
-     }
 
-     // Take into account the scroll origin.
 
-     virtual void MSWAdjustBrushOrg(int* xOrg, int* yOrg) const
 
-     {
 
-         CalcUnscrolledPosition(*xOrg, *yOrg, xOrg, yOrg);
 
-     }
 
- #endif // __WXMSW__
 
-     WX_FORWARD_TO_SCROLL_HELPER()
 
- protected:
 
-     virtual wxSize DoGetBestSize() const
 
-     {
 
-         return FilterBestSize(this, this, T::DoGetBestSize());
 
-     }
 
- private:
 
-     // VC++ 6 gives warning for the declaration of template member function
 
-     // without definition
 
- #ifndef __VISUALC6__
 
-     wxDECLARE_NO_COPY_CLASS(wxScrolled);
 
- #endif
 
- };
 
- #ifdef __VISUALC6__
 
-     // disable the warning about non dll-interface class used as base for
 
-     // dll-interface class: it's harmless in this case
 
-     #pragma warning(push)
 
-     #pragma warning(disable:4275)
 
- #endif
 
- // for compatibility with existing code, we provide wxScrolledWindow
 
- // "typedef" for wxScrolled<wxPanel>. It's not a real typedef because we
 
- // want wxScrolledWindow to show in wxRTTI information (the class is widely
 
- // used and likelihood of its wxRTTI information being used too is high):
 
- class WXDLLIMPEXP_CORE wxScrolledWindow : public wxScrolled<wxPanel>
 
- {
 
- public:
 
-     wxScrolledWindow() : wxScrolled<wxPanel>() {}
 
-     wxScrolledWindow(wxWindow *parent,
 
-                      wxWindowID winid = wxID_ANY,
 
-                      const wxPoint& pos = wxDefaultPosition,
 
-                      const wxSize& size = wxDefaultSize,
 
-                      long style = wxScrolledWindowStyle,
 
-                      const wxString& name = wxPanelNameStr)
 
-         : wxScrolled<wxPanel>(parent, winid, pos, size, style, name) {}
 
-     DECLARE_DYNAMIC_CLASS_NO_COPY(wxScrolledWindow)
 
- };
 
- typedef wxScrolled<wxWindow> wxScrolledCanvas;
 
- #ifdef __VISUALC6__
 
-     #pragma warning(pop)
 
- #endif
 
- #endif // _WX_SCROLWIN_H_BASE_
 
 
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