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- ///////////////////////////////////////////////////////////////////////////////
- // Name: wx/univ/button.h
- // Purpose: wxButton for wxUniversal
- // Author: Vadim Zeitlin
- // Modified by:
- // Created: 15.08.00
- // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
- // Licence: wxWindows licence
- ///////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_UNIV_BUTTON_H_
- #define _WX_UNIV_BUTTON_H_
- class WXDLLIMPEXP_FWD_CORE wxInputHandler;
- #include "wx/bitmap.h"
- // ----------------------------------------------------------------------------
- // the actions supported by this control
- // ----------------------------------------------------------------------------
- #define wxACTION_BUTTON_TOGGLE wxT("toggle") // press/release the button
- #define wxACTION_BUTTON_PRESS wxT("press") // press the button
- #define wxACTION_BUTTON_RELEASE wxT("release") // release the button
- #define wxACTION_BUTTON_CLICK wxT("click") // generate button click event
- // ----------------------------------------------------------------------------
- // wxButton: a push button
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
- {
- public:
- wxButton() { Init(); }
- wxButton(wxWindow *parent,
- wxWindowID id,
- const wxBitmap& bitmap,
- const wxString& label = wxEmptyString,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr)
- {
- Init();
- Create(parent, id, bitmap, label, pos, size, style, validator, name);
- }
- wxButton(wxWindow *parent,
- wxWindowID id,
- const wxString& label = wxEmptyString,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr)
- {
- Init();
- Create(parent, id, label, pos, size, style, validator, name);
- }
- bool Create(wxWindow *parent,
- wxWindowID id,
- const wxString& label = wxEmptyString,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr)
- {
- return Create(parent, id, wxNullBitmap, label,
- pos, size, style, validator, name);
- }
- bool Create(wxWindow *parent,
- wxWindowID id,
- const wxBitmap& bitmap,
- const wxString& label = wxEmptyString,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr);
- virtual ~wxButton();
- virtual wxWindow *SetDefault();
- virtual bool IsPressed() const { return m_isPressed; }
- virtual bool IsDefault() const { return m_isDefault; }
- // wxButton actions
- virtual void Toggle();
- virtual void Press();
- virtual void Release();
- virtual void Click();
- virtual bool PerformAction(const wxControlAction& action,
- long numArg = -1,
- const wxString& strArg = wxEmptyString);
- virtual bool CanBeHighlighted() const { return true; }
- static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);
- virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)
- {
- return GetStdInputHandler(handlerDef);
- }
- protected:
- virtual wxSize DoGetBestClientSize() const;
- virtual bool DoDrawBackground(wxDC& dc);
- virtual void DoDraw(wxControlRenderer *renderer);
- virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
- virtual void DoSetBitmapMargins(wxCoord x, wxCoord y);
- // common part of all ctors
- void Init();
- // current state
- bool m_isPressed,
- m_isDefault;
- // the (optional) image to show and the margins around it
- wxBitmap m_bitmap;
- wxCoord m_marginBmpX,
- m_marginBmpY;
- private:
- DECLARE_DYNAMIC_CLASS(wxButton)
- };
- #endif // _WX_UNIV_BUTTON_H_
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