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- /////////////////////////////////////////////////////////////////////////////
- // Name: samples/except/except.cpp
- // Purpose: shows how C++ exceptions can be used in wxWidgets
- // Author: Vadim Zeitlin
- // Modified by:
- // Created: 2003-09-17
- // Copyright: (c) 2003-2005 Vadim Zeitlin
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- // ============================================================================
- // declarations
- // ============================================================================
- // ----------------------------------------------------------------------------
- // headers
- // ----------------------------------------------------------------------------
- // For compilers that support precompilation, includes "wx/wx.h".
- #include "wx/wxprec.h"
- #ifdef __BORLANDC__
- #pragma hdrstop
- #endif
- #if !wxUSE_EXCEPTIONS
- #error "This sample only works with wxUSE_EXCEPTIONS == 1"
- #endif // !wxUSE_EXCEPTIONS
- // for all others, include the necessary headers (this file is usually all you
- // need because it includes almost all "standard" wxWidgets headers)
- #ifndef WX_PRECOMP
- #include "wx/log.h"
- #include "wx/app.h"
- #include "wx/frame.h"
- #include "wx/dialog.h"
- #include "wx/menu.h"
- #include "wx/button.h"
- #include "wx/sizer.h"
- #include "wx/utils.h"
- #include "wx/msgdlg.h"
- #include "wx/icon.h"
- #include "wx/thread.h"
- #endif
- // ----------------------------------------------------------------------------
- // resources
- // ----------------------------------------------------------------------------
- // the application icon (under Windows and OS/2 it is in resources)
- #ifndef wxHAS_IMAGES_IN_RESOURCES
- #include "../sample.xpm"
- #endif
- // ----------------------------------------------------------------------------
- // private functions
- // ----------------------------------------------------------------------------
- static void DoCrash()
- {
- char *p = 0;
- strcpy(p, "Let's crash");
- }
- // ----------------------------------------------------------------------------
- // private classes
- // ----------------------------------------------------------------------------
- // Define a new application type, each program should derive a class from wxApp
- class MyApp : public wxApp
- {
- public:
- // override base class virtuals
- // ----------------------------
- // program startup
- virtual bool OnInit();
- // 2nd-level exception handling: we get all the exceptions occurring in any
- // event handler here
- virtual bool OnExceptionInMainLoop();
- // 3rd, and final, level exception handling: whenever an unhandled
- // exception is caught, this function is called
- virtual void OnUnhandledException();
- // and now for something different: this function is called in case of a
- // crash (e.g. dereferencing null pointer, division by 0, ...)
- virtual void OnFatalException();
- // you can override this function to do something different (e.g. log the
- // assert to file) whenever an assertion fails
- virtual void OnAssertFailure(const wxChar *file,
- int line,
- const wxChar *func,
- const wxChar *cond,
- const wxChar *msg);
- };
- // Define a new frame type: this is going to be our main frame
- class MyFrame : public wxFrame
- {
- public:
- // ctor(s)
- MyFrame();
- // event handlers (these functions should _not_ be virtual)
- void OnQuit(wxCommandEvent& event);
- void OnAbout(wxCommandEvent& event);
- void OnDialog(wxCommandEvent& event);
- void OnThrowInt(wxCommandEvent& event);
- void OnThrowString(wxCommandEvent& event);
- void OnThrowObject(wxCommandEvent& event);
- void OnThrowUnhandled(wxCommandEvent& event);
- void OnCrash(wxCommandEvent& event);
- void OnTrap(wxCommandEvent& event);
- #if wxUSE_ON_FATAL_EXCEPTION
- void OnHandleCrash(wxCommandEvent& event);
- #endif
- protected:
- // 1st-level exception handling: we overload ProcessEvent() to be able to
- // catch exceptions which occur in MyFrame methods here
- virtual bool ProcessEvent(wxEvent& event);
- // provoke assert in main or worker thread
- //
- // this is used to show how an assert failure message box looks like
- void OnShowAssert(wxCommandEvent& event);
- #if wxUSE_THREADS
- void OnShowAssertInThread(wxCommandEvent& event);
- #endif // wxUSE_THREADS
- private:
- // any class wishing to process wxWidgets events must use this macro
- wxDECLARE_EVENT_TABLE();
- };
- // A simple dialog which has only some buttons to throw exceptions
- class MyDialog : public wxDialog
- {
- public:
- MyDialog(wxFrame *parent);
- // event handlers
- void OnThrowInt(wxCommandEvent& event);
- void OnThrowObject(wxCommandEvent& event);
- void OnCrash(wxCommandEvent& event);
- private:
- wxDECLARE_EVENT_TABLE();
- };
- // A trivial exception class
- class MyException
- {
- public:
- MyException(const wxString& msg) : m_msg(msg) { }
- const wxChar *what() const { return m_msg.c_str(); }
- private:
- wxString m_msg;
- };
- // Another exception class which just has to be different from anything else
- class UnhandledException
- {
- };
- // ----------------------------------------------------------------------------
- // constants
- // ----------------------------------------------------------------------------
- // IDs for the controls and the menu commands
- enum
- {
- // control ids and menu items
- Except_ThrowInt = wxID_HIGHEST,
- Except_ThrowString,
- Except_ThrowObject,
- Except_ThrowUnhandled,
- Except_Crash,
- Except_Trap,
- #if wxUSE_ON_FATAL_EXCEPTION
- Except_HandleCrash,
- #endif // wxUSE_ON_FATAL_EXCEPTION
- Except_ShowAssert,
- #if wxUSE_THREADS
- Except_ShowAssertInThread,
- #endif // wxUSE_THREADS
- Except_Dialog,
- Except_Quit = wxID_EXIT,
- Except_About = wxID_ABOUT
- };
- // ----------------------------------------------------------------------------
- // event tables and other macros for wxWidgets
- // ----------------------------------------------------------------------------
- // the event tables connect the wxWidgets events with the functions (event
- // handlers) which process them. It can be also done at run-time, but for the
- // simple menu events like this the static method is much simpler.
- wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
- EVT_MENU(Except_Quit, MyFrame::OnQuit)
- EVT_MENU(Except_About, MyFrame::OnAbout)
- EVT_MENU(Except_Dialog, MyFrame::OnDialog)
- EVT_MENU(Except_ThrowInt, MyFrame::OnThrowInt)
- EVT_MENU(Except_ThrowString, MyFrame::OnThrowString)
- EVT_MENU(Except_ThrowObject, MyFrame::OnThrowObject)
- EVT_MENU(Except_ThrowUnhandled, MyFrame::OnThrowUnhandled)
- EVT_MENU(Except_Crash, MyFrame::OnCrash)
- EVT_MENU(Except_Trap, MyFrame::OnTrap)
- #if wxUSE_ON_FATAL_EXCEPTION
- EVT_MENU(Except_HandleCrash, MyFrame::OnHandleCrash)
- #endif // wxUSE_ON_FATAL_EXCEPTION
- EVT_MENU(Except_ShowAssert, MyFrame::OnShowAssert)
- #if wxUSE_THREADS
- EVT_MENU(Except_ShowAssertInThread, MyFrame::OnShowAssertInThread)
- #endif // wxUSE_THREADS
- wxEND_EVENT_TABLE()
- wxBEGIN_EVENT_TABLE(MyDialog, wxDialog)
- EVT_BUTTON(Except_ThrowInt, MyDialog::OnThrowInt)
- EVT_BUTTON(Except_ThrowObject, MyDialog::OnThrowObject)
- EVT_BUTTON(Except_Crash, MyDialog::OnCrash)
- wxEND_EVENT_TABLE()
- // Create a new application object: this macro will allow wxWidgets to create
- // the application object during program execution (it's better than using a
- // static object for many reasons) and also implements the accessor function
- // wxGetApp() which will return the reference of the right type (i.e. MyApp and
- // not wxApp)
- IMPLEMENT_APP(MyApp)
- // ============================================================================
- // MyApp implementation
- // ============================================================================
- // 'Main program' equivalent: the program execution "starts" here
- bool MyApp::OnInit()
- {
- if ( !wxApp::OnInit() )
- return false;
- // create the main application window
- MyFrame *frame = new MyFrame();
- // and show it (the frames, unlike simple controls, are not shown when
- // created initially)
- frame->Show(true);
- // success: wxApp::OnRun() will be called which will enter the main message
- // loop and the application will run. If we returned false here, the
- // application would exit immediately.
- return true;
- }
- bool MyApp::OnExceptionInMainLoop()
- {
- try
- {
- throw;
- }
- catch ( int i )
- {
- wxLogWarning(wxT("Caught an int %d in MyApp."), i);
- }
- catch ( MyException& e )
- {
- wxLogWarning(wxT("Caught MyException(%s) in MyApp."), e.what());
- }
- catch ( ... )
- {
- throw;
- }
- return true;
- }
- void MyApp::OnUnhandledException()
- {
- // this shows how we may let some exception propagate uncaught
- try
- {
- throw;
- }
- catch ( UnhandledException& )
- {
- throw;
- }
- catch ( ... )
- {
- wxMessageBox(wxT("Unhandled exception caught, program will terminate."),
- wxT("wxExcept Sample"), wxOK | wxICON_ERROR);
- }
- }
- void MyApp::OnFatalException()
- {
- wxMessageBox(wxT("Program has crashed and will terminate."),
- wxT("wxExcept Sample"), wxOK | wxICON_ERROR);
- }
- void MyApp::OnAssertFailure(const wxChar *file,
- int line,
- const wxChar *func,
- const wxChar *cond,
- const wxChar *msg)
- {
- // take care to not show the message box from a worker thread, this doesn't
- // work as it doesn't have any event loop
- if ( !wxIsMainThread() ||
- wxMessageBox
- (
- wxString::Format("An assert failed in %s().", func) +
- "\n"
- "Do you want to call the default assert handler?",
- "wxExcept Sample",
- wxYES_NO | wxICON_QUESTION
- ) == wxYES )
- {
- wxApp::OnAssertFailure(file, line, func, cond, msg);
- }
- }
- // ============================================================================
- // MyFrame implementation
- // ============================================================================
- // frame constructor
- MyFrame::MyFrame()
- : wxFrame(NULL, wxID_ANY, wxT("Except wxWidgets App"),
- wxPoint(50, 50), wxSize(450, 340))
- {
- // set the frame icon
- SetIcon(wxICON(sample));
- #if wxUSE_MENUS
- // create a menu bar
- wxMenu *menuFile = new wxMenu;
- menuFile->Append(Except_Dialog, wxT("Show &dialog\tCtrl-D"));
- menuFile->AppendSeparator();
- menuFile->Append(Except_ThrowInt, wxT("Throw an &int\tCtrl-I"));
- menuFile->Append(Except_ThrowString, wxT("Throw a &string\tCtrl-S"));
- menuFile->Append(Except_ThrowObject, wxT("Throw an &object\tCtrl-O"));
- menuFile->Append(Except_ThrowUnhandled,
- wxT("Throw &unhandled exception\tCtrl-U"));
- menuFile->Append(Except_Crash, wxT("&Crash\tCtrl-C"));
- menuFile->Append(Except_Trap, "&Trap\tCtrl-T",
- "Break into the debugger (if one is running)");
- menuFile->AppendSeparator();
- #if wxUSE_ON_FATAL_EXCEPTION
- menuFile->AppendCheckItem(Except_HandleCrash, wxT("&Handle crashes\tCtrl-H"));
- menuFile->AppendSeparator();
- #endif // wxUSE_ON_FATAL_EXCEPTION
- menuFile->Append(Except_ShowAssert, wxT("Provoke &assert failure\tCtrl-A"));
- #if wxUSE_THREADS
- menuFile->Append(Except_ShowAssertInThread,
- wxT("Assert failure in &thread\tShift-Ctrl-A"));
- #endif // wxUSE_THREADS
- menuFile->AppendSeparator();
- menuFile->Append(Except_Quit, wxT("E&xit\tCtrl-Q"), wxT("Quit this program"));
- wxMenu *helpMenu = new wxMenu;
- helpMenu->Append(Except_About, wxT("&About\tF1"), wxT("Show about dialog"));
- // now append the freshly created menu to the menu bar...
- wxMenuBar *menuBar = new wxMenuBar();
- menuBar->Append(menuFile, wxT("&File"));
- menuBar->Append(helpMenu, wxT("&Help"));
- // ... and attach this menu bar to the frame
- SetMenuBar(menuBar);
- #endif // wxUSE_MENUS
- #if wxUSE_STATUSBAR && !defined(__WXWINCE__)
- // create a status bar just for fun (by default with 1 pane only)
- CreateStatusBar(2);
- SetStatusText(wxT("Welcome to wxWidgets!"));
- #endif // wxUSE_STATUSBAR
- }
- bool MyFrame::ProcessEvent(wxEvent& event)
- {
- try
- {
- return wxFrame::ProcessEvent(event);
- }
- catch ( const wxChar *msg )
- {
- wxLogMessage(wxT("Caught a string \"%s\" in MyFrame"), msg);
- return true;
- }
- }
- void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
- {
- // true is to force the frame to close
- Close(true);
- }
- void MyFrame::OnDialog(wxCommandEvent& WXUNUSED(event))
- {
- try
- {
- MyDialog dlg(this);
- dlg.ShowModal();
- }
- catch ( ... )
- {
- wxLogWarning(wxT("An exception in MyDialog"));
- Destroy();
- throw;
- }
- }
- void MyFrame::OnThrowInt(wxCommandEvent& WXUNUSED(event))
- {
- throw -17;
- }
- void MyFrame::OnThrowString(wxCommandEvent& WXUNUSED(event))
- {
- throw wxT("string thrown from MyFrame");
- }
- void MyFrame::OnThrowObject(wxCommandEvent& WXUNUSED(event))
- {
- throw MyException(wxT("Exception thrown from MyFrame"));
- }
- void MyFrame::OnThrowUnhandled(wxCommandEvent& WXUNUSED(event))
- {
- throw UnhandledException();
- }
- void MyFrame::OnCrash(wxCommandEvent& WXUNUSED(event))
- {
- DoCrash();
- }
- void MyFrame::OnTrap(wxCommandEvent& WXUNUSED(event))
- {
- wxTrap();
- }
- #if wxUSE_ON_FATAL_EXCEPTION
- void MyFrame::OnHandleCrash(wxCommandEvent& event)
- {
- wxHandleFatalExceptions(event.IsChecked());
- }
- #endif // wxUSE_ON_FATAL_EXCEPTION
- void MyFrame::OnShowAssert(wxCommandEvent& WXUNUSED(event))
- {
- // provoke an assert from wxArrayString
- wxArrayString arr;
- arr[0];
- }
- #if wxUSE_THREADS
- void MyFrame::OnShowAssertInThread(wxCommandEvent& WXUNUSED(event))
- {
- class AssertThread : public wxThread
- {
- public:
- AssertThread()
- : wxThread(wxTHREAD_JOINABLE)
- {
- }
- protected:
- virtual void *Entry()
- {
- wxFAIL_MSG("Test assert in another thread.");
- return 0;
- }
- };
- AssertThread thread;
- thread.Create();
- thread.Run();
- thread.Wait();
- }
- #endif // wxUSE_THREADS
- void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
- {
- wxString msg;
- msg.Printf( wxT("This is the About dialog of the except sample.\n")
- wxT("Welcome to %s"), wxVERSION_STRING);
- wxMessageBox(msg, wxT("About Except"), wxOK | wxICON_INFORMATION, this);
- }
- // ============================================================================
- // MyDialog implementation
- // ============================================================================
- MyDialog::MyDialog(wxFrame *parent)
- : wxDialog(parent, wxID_ANY, wxString(wxT("Throw exception dialog")))
- {
- wxSizer *sizerTop = new wxBoxSizer(wxVERTICAL);
- sizerTop->Add(new wxButton(this, Except_ThrowInt, wxT("Throw &int")),
- 0, wxCENTRE | wxALL, 5);
- sizerTop->Add(new wxButton(this, Except_ThrowObject, wxT("Throw &object")),
- 0, wxCENTRE | wxALL, 5);
- sizerTop->Add(new wxButton(this, Except_Crash, wxT("&Crash")),
- 0, wxCENTRE | wxALL, 5);
- sizerTop->Add(new wxButton(this, wxID_CANCEL, wxT("&Cancel")),
- 0, wxCENTRE | wxALL, 5);
- SetSizerAndFit(sizerTop);
- }
- void MyDialog::OnThrowInt(wxCommandEvent& WXUNUSED(event))
- {
- throw 17;
- }
- void MyDialog::OnThrowObject(wxCommandEvent& WXUNUSED(event))
- {
- throw MyException(wxT("Exception thrown from MyDialog"));
- }
- void MyDialog::OnCrash(wxCommandEvent& WXUNUSED(event))
- {
- DoCrash();
- }
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