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- ///////////////////////////////////////////////////////////////////////////////
- // Name: wx/msw/ole/dropsrc.h
- // Purpose: declaration of the wxDropSource class
- // Author: Vadim Zeitlin
- // Modified by:
- // Created: 06.03.98
- // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
- // Licence: wxWindows licence
- ///////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_OLEDROPSRC_H
- #define _WX_OLEDROPSRC_H
- #if wxUSE_DRAG_AND_DROP
- // ----------------------------------------------------------------------------
- // forward declarations
- // ----------------------------------------------------------------------------
- class wxIDropSource;
- class WXDLLIMPEXP_FWD_CORE wxDataObject;
- class WXDLLIMPEXP_FWD_CORE wxWindow;
- // ----------------------------------------------------------------------------
- // macros
- // ----------------------------------------------------------------------------
- // this macro may be used instead for wxDropSource ctor arguments: it will use
- // the cursor 'name' from the resources under MSW, but will expand to
- // something else under GTK. If you don't use it, you will have to use #ifdef
- // in the application code.
- #define wxDROP_ICON(name) wxCursor(wxT(#name))
- // ----------------------------------------------------------------------------
- // wxDropSource is used to start the drag-&-drop operation on associated
- // wxDataObject object. It's responsible for giving UI feedback while dragging.
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxDropSource : public wxDropSourceBase
- {
- public:
- // ctors: if you use default ctor you must call SetData() later!
- //
- // NB: the "wxWindow *win" parameter is unused and is here only for wxGTK
- // compatibility, as well as both icon parameters
- wxDropSource(wxWindow *win = NULL,
- const wxCursor &cursorCopy = wxNullCursor,
- const wxCursor &cursorMove = wxNullCursor,
- const wxCursor &cursorStop = wxNullCursor);
- wxDropSource(wxDataObject& data,
- wxWindow *win = NULL,
- const wxCursor &cursorCopy = wxNullCursor,
- const wxCursor &cursorMove = wxNullCursor,
- const wxCursor &cursorStop = wxNullCursor);
- virtual ~wxDropSource();
- // do it (call this in response to a mouse button press, for example)
- // params: if bAllowMove is false, data can be only copied
- virtual wxDragResult DoDragDrop(int flags = wxDrag_CopyOnly);
- // overridable: you may give some custom UI feedback during d&d operation
- // in this function (it's called on each mouse move, so it shouldn't be
- // too slow). Just return false if you want default feedback.
- virtual bool GiveFeedback(wxDragResult effect);
- protected:
- void Init();
- private:
- wxIDropSource *m_pIDropSource; // the pointer to COM interface
- wxDECLARE_NO_COPY_CLASS(wxDropSource);
- };
- #endif //wxUSE_DRAG_AND_DROP
- #endif //_WX_OLEDROPSRC_H
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