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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        fileconf.h
 
- // Purpose:     interface of wxFileConfig
 
- // Author:      wxWidgets team
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- /**
 
-     @class wxFileConfig
 
-     wxFileConfig implements wxConfigBase interface for
 
-     storing and retrieving configuration information using plain text files. The
 
-     files have a simple format reminiscent of Windows INI files with lines of the
 
-     form @c "key = value" defining the keys and lines of special form
 
-     @c "[group]" indicating the start of each group.
 
-     This class is used by default for wxConfig on Unix platforms but may also be
 
-     used explicitly if you want to use files and not the registry even under
 
-     Windows.
 
-     @library{wxbase}
 
-     @category{cfg}
 
-     @see wxFileConfig::Save
 
- */
 
- class wxFileConfig : public wxConfigBase
 
- {
 
- public:
 
-     /**
 
-         Constructor allowing to choose the file names to use.
 
-         If @a localFilename and/or @a globalFilename are explicitly specified,
 
-         they are used as the names of the user and system-wide configuration
 
-         files (the latter is only read by the program while the former is read
 
-         from and written to). Otherwise the behaviour depends on @a style
 
-         parameter. If it includes ::wxCONFIG_USE_LOCAL_FILE, then the local
 
-         file name is constructed from the information in @a appName and @a
 
-         vendorName arguments in a system-dependent way. If
 
-         ::wxCONFIG_USE_GLOBAL_FILE is not specified at all (and @a
 
-         globalFilename is empty) then the system-wide file is not used at all.
 
-         Otherwise its name and path are also constructed in the way appropriate
 
-         for the current platform from the application and vendor names.
 
-      */
 
-     wxFileConfig(const wxString& appName = wxEmptyString,
 
-                const wxString& vendorName = wxEmptyString,
 
-                const wxString& localFilename = wxEmptyString,
 
-                const wxString& globalFilename = wxEmptyString,
 
-                long style = wxCONFIG_USE_LOCAL_FILE | wxCONFIG_USE_GLOBAL_FILE,
 
-                const wxMBConv& conv = wxConvAuto());
 
-     /**
 
-         Read the config data from the specified stream instead of the associated file,
 
-         as usual.
 
-         @see Save()
 
-     */
 
-     wxFileConfig(wxInputStream& is, const wxMBConv& conv = wxConvAuto());
 
-     /**
 
-         Return the full path to the file which would be used by wxFileConfig as global,
 
-         system-wide, file if it were constructed with @a basename as "global filename"
 
-         parameter in the constructor.
 
-         Notice that this function cannot be used if @a basename is already a full path name.
 
-     */
 
-     static wxFileName GetGlobalFile(const wxString& basename);
 
-     /**
 
-         Return the full path to the file which would be used by wxFileConfig as local,
 
-         user-specific, file if it were constructed with @a basename as "local filename"
 
-         parameter in the constructor.
 
-         @a style has the same meaning as in @ref wxConfigBase::wxConfigBase "wxConfig constructor"
 
-         and can contain any combination of styles but only wxCONFIG_USE_SUBDIR bit is
 
-         examined by this function.
 
-         Notice that this function cannot be used if @a basename is already a full path name.
 
-     */
 
-     static wxFileName GetLocalFile(const wxString& basename, int style = 0);
 
-     static wxString GetGlobalFileName(const wxString& szFile);
 
-     static wxString GetLocalFileName(const wxString& szFile, int style = 0);
 
-     /**
 
-         Saves all config data to the given stream, returns @true if data was saved
 
-         successfully or @false on error.
 
-         Note the interaction of this function with the internal "dirty flag": the
 
-         data is saved unconditionally, i.e. even if the object is not dirty. However
 
-         after saving it successfully, the dirty flag is reset so no changes will be
 
-         written back to the file this object is associated with until you change its
 
-         contents again.
 
-         @see wxConfigBase::Flush
 
-     */
 
-     virtual bool Save(wxOutputStream& os, const wxMBConv& conv = wxConvAuto());
 
-     /**
 
-         Allows to set the mode to be used for the config file creation. For example, to
 
-         create a config file which is not readable by other users (useful if it stores
 
-         some sensitive information, such as passwords), you could use @c SetUmask(0077).
 
-         This function doesn't do anything on non-Unix platforms.
 
-         @see wxCHANGE_UMASK()
 
-     */
 
-     void SetUmask(int mode);
 
-     
 
-   // implement inherited pure virtual functions
 
-   virtual void SetPath(const wxString& strPath);
 
-   virtual const wxString& GetPath() const;
 
-   virtual bool GetFirstGroup(wxString& str, long& lIndex) const;
 
-   virtual bool GetNextGroup (wxString& str, long& lIndex) const;
 
-   virtual bool GetFirstEntry(wxString& str, long& lIndex) const;
 
-   virtual bool GetNextEntry (wxString& str, long& lIndex) const;
 
-   virtual size_t GetNumberOfEntries(bool bRecursive = false) const;
 
-   virtual size_t GetNumberOfGroups(bool bRecursive = false) const;
 
-   virtual bool HasGroup(const wxString& strName) const;
 
-   virtual bool HasEntry(const wxString& strName) const;
 
-   virtual bool Flush(bool bCurrentOnly = false);
 
-   virtual bool RenameEntry(const wxString& oldName, const wxString& newName);
 
-   virtual bool RenameGroup(const wxString& oldName, const wxString& newName);
 
-   virtual bool DeleteEntry(const wxString& key, bool bGroupIfEmptyAlso = true);
 
-   virtual bool DeleteGroup(const wxString& szKey);
 
-   virtual bool DeleteAll();
 
- };
 
 
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