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							- /////////////////////////////////////////////////////////////////////////////
 
- // Name:        notifmsg.h
 
- // Purpose:     interface of wxNotificationMessage
 
- // Author:      wxWidgets team
 
- // Licence:     wxWindows licence
 
- /////////////////////////////////////////////////////////////////////////////
 
- /**
 
-     @class wxNotificationMessage
 
-     This class allows to show the user a message non intrusively.
 
-     Currently it is implemented natively for Windows and GTK and uses
 
-     (non-modal) dialogs for the display of the notifications under the other
 
-     platforms.
 
-     Notice that this class is not a window and so doesn't derive from wxWindow.
 
-     @library{wxadv}
 
-     @category{misc}
 
- */
 
- class wxNotificationMessage : public wxEvtHandler
 
- {
 
- public:
 
-     /// Possible values for Show() timeout.
 
-     enum
 
-     {
 
-         Timeout_Auto = -1,  ///< Notification will be hidden automatically.
 
-         Timeout_Never = 0   ///< Notification will never time out.
 
-     };
 
-     /**
 
-         Default constructor, use SetParent(), SetTitle() and SetMessage() to
 
-         initialize the object before showing it.
 
-     */
 
-     wxNotificationMessage();
 
-     /**
 
-         Create a notification object with the given attributes.
 
-         See SetTitle(), SetMessage(), SetParent() and SetFlags() for the
 
-         description of the corresponding parameters.
 
-     */
 
-     wxNotificationMessage(const wxString& title, const wxString& message = wxEmptyString,
 
-                           wxWindow* parent = NULL, int flags = wxICON_INFORMATION);
 
-     /**
 
-         Destructor does not hide the notification.
 
-         The notification can continue to be shown even after the C++ object was
 
-         destroyed, call Close() explicitly if it needs to be hidden.
 
-      */
 
-     virtual ~wxNotificationMessage();
 
-     /**
 
-         Hides the notification.
 
-         Returns @true if it was hidden or @false if it couldn't be done
 
-         (e.g. on some systems automatically hidden notifications can't be
 
-         hidden manually).
 
-     */
 
-     virtual bool Close();
 
-     /**
 
-         This parameter can be currently used to specify the icon to show in the
 
-         notification.
 
-         Valid values are @c wxICON_INFORMATION, @c wxICON_WARNING and
 
-         @c wxICON_ERROR (notice that @c wxICON_QUESTION is not allowed here).
 
-         Some implementations of this class may not support the icons.
 
-     */
 
-     void SetFlags(int flags);
 
-     /**
 
-         Set the main text of the notification.
 
-         This should be a more detailed description than the title but still limited
 
-         to reasonable length (not more than 256 characters).
 
-     */
 
-     void SetMessage(const wxString& message);
 
-     /**
 
-         Set the parent for this notification: the notification will be associated with
 
-         the top level parent of this window or, if this method is not called, with the
 
-         main application window by default.
 
-     */
 
-     void SetParent(wxWindow* parent);
 
-     /**
 
-         Set the title, it must be a concise string (not more than 64 characters), use
 
-         SetMessage() to give the user more details.
 
-     */
 
-     void SetTitle(const wxString& title);
 
-     /**
 
-         Show the notification to the user and hides it after @a timeout seconds
 
-         are elapsed.
 
-         Special values @c Timeout_Auto and @c Timeout_Never can be used here,
 
-         notice that you shouldn't rely on @a timeout being exactly respected
 
-         because the current platform may only support default timeout value
 
-         and also because the user may be able to close the notification.
 
-         @note When using native notifications in wxGTK, the timeout is ignored
 
-             for the notifications with @c wxICON_WARNING or @c wxICON_ERROR
 
-             flags, they always remain shown unless they're explicitly hidden by
 
-             the user, i.e. behave as if Timeout_Auto were given.
 
-         @return @false if an error occurred.
 
-     */
 
-     virtual bool Show(int timeout = Timeout_Auto);
 
- };
 
 
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