wx_gl.dsp 15 KB

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  1. # Microsoft Developer Studio Project File - Name="wx_gl" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Static Library" 0x0104
  5. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  6. CFG=gl - Win32 Debug
  7. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  8. !MESSAGE use the Export Makefile command and run
  9. !MESSAGE
  10. !MESSAGE NMAKE /f "wx_gl.mak".
  11. !MESSAGE
  12. !MESSAGE You can specify a configuration when running NMAKE
  13. !MESSAGE by defining the macro CFG on the command line. For example:
  14. !MESSAGE
  15. !MESSAGE NMAKE /f "wx_gl.mak" CFG="gl - Win32 Debug"
  16. !MESSAGE
  17. !MESSAGE Possible choices for configuration are:
  18. !MESSAGE
  19. !MESSAGE "gl - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE "gl - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
  21. !MESSAGE "gl - Win32 Release" (based on "Win32 (x86) Static Library")
  22. !MESSAGE "gl - Win32 Debug" (based on "Win32 (x86) Static Library")
  23. !MESSAGE
  24. # Begin Project
  25. # PROP AllowPerConfigDependencies 0
  26. # PROP Scc_ProjName ""
  27. # PROP Scc_LocalPath ""
  28. CPP=cl.exe
  29. RSC=rc.exe
  30. !IF "$(CFG)" == "gl - Win32 DLL Release"
  31. # PROP BASE Use_MFC 0
  32. # PROP BASE Use_Debug_Libraries 1
  33. # PROP BASE Output_Dir "..\..\lib\vc_dll"
  34. # PROP BASE Intermediate_Dir "vc_mswudll\gl"
  35. # PROP BASE Target_Dir ""
  36. # PROP Use_MFC 0
  37. # PROP Use_Debug_Libraries 1
  38. # PROP Output_Dir "..\..\lib\vc_dll"
  39. # PROP Intermediate_Dir "vc_mswudll\gl"
  40. # PROP Target_Dir ""
  41. # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw30u_gl_vc_custom.pdb /opt:ref /opt:icf /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
  42. # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw30u_gl_vc_custom.pdb /opt:ref /opt:icf /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
  43. # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
  44. # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
  45. # ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "NDEBUG" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw30u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
  46. # ADD RSC /l 0x409 /d "__WXMSW__" /d "NDEBUG" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw30u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
  47. BSC32=bscmake.exe
  48. # ADD BASE BSC32 /nologo
  49. # ADD BSC32 /nologo
  50. LINK32=link.exe
  51. # ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw30u_core.lib wxbase30u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw30u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw30u_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw30u_gl_vc_custom.pdb"
  52. # ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw30u_core.lib wxbase30u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw30u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw30u_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw30u_gl_vc_custom.pdb"
  53. !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
  54. # PROP BASE Use_MFC 0
  55. # PROP BASE Use_Debug_Libraries 1
  56. # PROP BASE Output_Dir "..\..\lib\vc_dll"
  57. # PROP BASE Intermediate_Dir "vc_mswuddll\gl"
  58. # PROP BASE Target_Dir ""
  59. # PROP Use_MFC 0
  60. # PROP Use_Debug_Libraries 1
  61. # PROP Output_Dir "..\..\lib\vc_dll"
  62. # PROP Intermediate_Dir "vc_mswuddll\gl"
  63. # PROP Target_Dir ""
  64. # ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw30ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
  65. # ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw30ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
  66. # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
  67. # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
  68. # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw30ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
  69. # ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw30ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
  70. BSC32=bscmake.exe
  71. # ADD BASE BSC32 /nologo
  72. # ADD BSC32 /nologo
  73. LINK32=link.exe
  74. # ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw30ud_core.lib wxbase30ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw30ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw30ud_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw30ud_gl_vc_custom.pdb"
  75. # ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw30ud_core.lib wxbase30ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw30ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw30ud_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw30ud_gl_vc_custom.pdb"
  76. !ELSEIF "$(CFG)" == "gl - Win32 Release"
  77. # PROP BASE Use_MFC 0
  78. # PROP BASE Use_Debug_Libraries 1
  79. # PROP BASE Output_Dir "..\..\lib\vc_lib"
  80. # PROP BASE Intermediate_Dir "vc_mswu\gl"
  81. # PROP BASE Target_Dir ""
  82. # PROP Use_MFC 0
  83. # PROP Use_Debug_Libraries 1
  84. # PROP Output_Dir "..\..\lib\vc_lib"
  85. # PROP Intermediate_Dir "vc_mswu\gl"
  86. # PROP Target_Dir ""
  87. # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw30u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c
  88. # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw30u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c
  89. # ADD BASE RSC /l 0x409
  90. # ADD RSC /l 0x409
  91. BSC32=bscmake.exe
  92. # ADD BASE BSC32 /nologo
  93. # ADD BSC32 /nologo
  94. LIB32=link.exe -lib
  95. # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw30u_gl.lib"
  96. # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw30u_gl.lib"
  97. !ELSEIF "$(CFG)" == "gl - Win32 Debug"
  98. # PROP BASE Use_MFC 0
  99. # PROP BASE Use_Debug_Libraries 1
  100. # PROP BASE Output_Dir "..\..\lib\vc_lib"
  101. # PROP BASE Intermediate_Dir "vc_mswud\gl"
  102. # PROP BASE Target_Dir ""
  103. # PROP Use_MFC 0
  104. # PROP Use_Debug_Libraries 1
  105. # PROP Output_Dir "..\..\lib\vc_lib"
  106. # PROP Intermediate_Dir "vc_mswud\gl"
  107. # PROP Target_Dir ""
  108. # ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw30ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /c
  109. # ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw30ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /c
  110. # ADD BASE RSC /l 0x409
  111. # ADD RSC /l 0x409
  112. BSC32=bscmake.exe
  113. # ADD BASE BSC32 /nologo
  114. # ADD BSC32 /nologo
  115. LIB32=link.exe -lib
  116. # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw30ud_gl.lib"
  117. # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw30ud_gl.lib"
  118. !ENDIF
  119. # Begin Target
  120. # Name "gl - Win32 DLL Release"
  121. # Name "gl - Win32 DLL Debug"
  122. # Name "gl - Win32 Release"
  123. # Name "gl - Win32 Debug"
  124. # Begin Group "Common Sources"
  125. # PROP Default_Filter ""
  126. # Begin Source File
  127. SOURCE=..\..\src\common\dummy.cpp
  128. # ADD BASE CPP /Yc"wx/wxprec.h"
  129. # ADD CPP /Yc"wx/wxprec.h"
  130. # End Source File
  131. # Begin Source File
  132. SOURCE=..\..\src\common\glcmn.cpp
  133. # End Source File
  134. # End Group
  135. # Begin Group "MSW Sources"
  136. # PROP Default_Filter ""
  137. # Begin Source File
  138. SOURCE=..\..\src\msw\glcanvas.cpp
  139. # End Source File
  140. # Begin Source File
  141. SOURCE=..\..\src\msw\version.rc
  142. !IF "$(CFG)" == "gl - Win32 DLL Release"
  143. !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
  144. !ELSEIF "$(CFG)" == "gl - Win32 Release"
  145. # PROP Exclude_From_Build 1
  146. !ELSEIF "$(CFG)" == "gl - Win32 Debug"
  147. # PROP Exclude_From_Build 1
  148. !ENDIF
  149. # End Source File
  150. # End Group
  151. # Begin Group "Setup Headers"
  152. # PROP Default_Filter ""
  153. # Begin Source File
  154. SOURCE=..\..\include\wx\msw\setup.h
  155. !IF "$(CFG)" == "gl - Win32 DLL Release"
  156. # Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
  157. InputPath=..\..\include\wx\msw\setup.h
  158. "..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  159. copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
  160. # End Custom Build
  161. !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
  162. # Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
  163. InputPath=..\..\include\wx\msw\setup.h
  164. "..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  165. copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
  166. # End Custom Build
  167. !ELSEIF "$(CFG)" == "gl - Win32 Release"
  168. # Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
  169. InputPath=..\..\include\wx\msw\setup.h
  170. "..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  171. copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
  172. # End Custom Build
  173. !ELSEIF "$(CFG)" == "gl - Win32 Debug"
  174. # Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
  175. InputPath=..\..\include\wx\msw\setup.h
  176. "..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  177. copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
  178. # End Custom Build
  179. !ENDIF
  180. # End Source File
  181. # Begin Source File
  182. SOURCE=..\..\include\wx\univ\setup.h
  183. !IF "$(CFG)" == "gl - Win32 DLL Release"
  184. # Begin Custom Build -
  185. # End Custom Build
  186. !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
  187. # Begin Custom Build -
  188. # End Custom Build
  189. !ELSEIF "$(CFG)" == "gl - Win32 Release"
  190. # Begin Custom Build -
  191. # End Custom Build
  192. !ELSEIF "$(CFG)" == "gl - Win32 Debug"
  193. # Begin Custom Build -
  194. # End Custom Build
  195. !ENDIF
  196. # End Source File
  197. # End Group
  198. # Begin Group "MSW Headers"
  199. # PROP Default_Filter ""
  200. # Begin Source File
  201. SOURCE=..\..\include\wx\msw\genrcdefs.h
  202. !IF "$(CFG)" == "gl - Win32 DLL Release"
  203. # Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h
  204. InputPath=..\..\include\wx\msw\genrcdefs.h
  205. "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswu\wx\msw"
  206. cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h"
  207. # End Custom Build
  208. !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
  209. # Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h
  210. InputPath=..\..\include\wx\msw\genrcdefs.h
  211. "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswud\wx\msw"
  212. cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h"
  213. # End Custom Build
  214. !ELSEIF "$(CFG)" == "gl - Win32 Release"
  215. # Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h
  216. InputPath=..\..\include\wx\msw\genrcdefs.h
  217. "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswu\wx\msw"
  218. cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h"
  219. # End Custom Build
  220. !ELSEIF "$(CFG)" == "gl - Win32 Debug"
  221. # Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h
  222. InputPath=..\..\include\wx\msw\genrcdefs.h
  223. "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswud\wx\msw"
  224. cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h"
  225. # End Custom Build
  226. !ENDIF
  227. # End Source File
  228. # Begin Source File
  229. SOURCE=..\..\include\wx\msw\glcanvas.h
  230. # End Source File
  231. # End Group
  232. # Begin Group "Common Headers"
  233. # PROP Default_Filter ""
  234. # Begin Source File
  235. SOURCE=..\..\include\wx\glcanvas.h
  236. # End Source File
  237. # End Group
  238. # End Target
  239. # End Project