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- ///////////////////////////////////////////////////////////////////////////////
- // Name: wx/containr.h
- // Purpose: wxControlContainer and wxNavigationEnabled declarations
- // Author: Vadim Zeitlin
- // Modified by:
- // Created: 06.08.01
- // Copyright: (c) 2001, 2011 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
- // Licence: wxWindows licence
- ///////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_CONTAINR_H_
- #define _WX_CONTAINR_H_
- #include "wx/defs.h"
- #ifndef wxHAS_NATIVE_TAB_TRAVERSAL
- // We need wxEVT_XXX declarations in this case.
- #include "wx/event.h"
- #endif
- class WXDLLIMPEXP_FWD_CORE wxWindow;
- class WXDLLIMPEXP_FWD_CORE wxWindowBase;
- /*
- This header declares wxControlContainer class however it's not a real
- container of controls but rather just a helper used to implement TAB
- navigation among the window children. You should rarely need to use it
- directly, derive from the documented public wxNavigationEnabled<> class to
- implement TAB navigation in a custom composite window.
- */
- // ----------------------------------------------------------------------------
- // wxControlContainerBase: common part used in both native and generic cases
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxControlContainerBase
- {
- public:
- // default ctor, SetContainerWindow() must be called later
- wxControlContainerBase()
- {
- m_winParent = NULL;
- // By default, we accept focus ourselves.
- m_acceptsFocusSelf = true;
- // But we don't have any children accepting it yet.
- m_acceptsFocusChildren = false;
- m_inSetFocus = false;
- m_winLastFocused = NULL;
- }
- virtual ~wxControlContainerBase() {}
- void SetContainerWindow(wxWindow *winParent)
- {
- wxASSERT_MSG( !m_winParent, wxT("shouldn't be called twice") );
- m_winParent = winParent;
- }
- // This can be called by the window to indicate that it never wants to have
- // the focus for itself.
- void DisableSelfFocus()
- { m_acceptsFocusSelf = false; UpdateParentCanFocus(); }
- // This can be called to undo the effect of a previous DisableSelfFocus()
- // (otherwise calling it is not necessary as the window does accept focus
- // by default).
- void EnableSelfFocus()
- { m_acceptsFocusSelf = true; UpdateParentCanFocus(); }
- // should be called from SetFocus(), returns false if we did nothing with
- // the focus and the default processing should take place
- bool DoSetFocus();
- // returns whether we should accept focus ourselves or not
- bool AcceptsFocus() const;
- // Returns whether we or one of our children accepts focus.
- bool AcceptsFocusRecursively() const
- { return AcceptsFocus() ||
- (m_acceptsFocusChildren && HasAnyChildrenAcceptingFocus()); }
- // We accept focus from keyboard if we accept it at all.
- bool AcceptsFocusFromKeyboard() const { return AcceptsFocusRecursively(); }
- // Call this when the number of children of the window changes.
- //
- // Returns true if we have any focusable children, false otherwise.
- bool UpdateCanFocusChildren();
- protected:
- // set the focus to the child which had it the last time
- virtual bool SetFocusToChild();
- // return true if we have any children accepting focus
- bool HasAnyFocusableChildren() const;
- // return true if we have any children that do accept focus right now
- bool HasAnyChildrenAcceptingFocus() const;
- // the parent window we manage the children for
- wxWindow *m_winParent;
- // the child which had the focus last time this panel was activated
- wxWindow *m_winLastFocused;
- private:
- // Update the window status to reflect whether it is getting focus or not.
- void UpdateParentCanFocus();
- // Indicates whether the associated window can ever have focus itself.
- //
- // Usually this is the case, e.g. a wxPanel can be used either as a
- // container for its children or just as a normal window which can be
- // focused. But sometimes, e.g. for wxStaticBox, we can never have focus
- // ourselves and can only get it if we have any focusable children.
- bool m_acceptsFocusSelf;
- // Cached value remembering whether we have any children accepting focus.
- bool m_acceptsFocusChildren;
- // a guard against infinite recursion
- bool m_inSetFocus;
- };
- #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
- // ----------------------------------------------------------------------------
- // wxControlContainer for native TAB navigation
- // ----------------------------------------------------------------------------
- // this must be a real class as we forward-declare it elsewhere
- class WXDLLIMPEXP_CORE wxControlContainer : public wxControlContainerBase
- {
- protected:
- // set the focus to the child which had it the last time
- virtual bool SetFocusToChild();
- };
- #else // !wxHAS_NATIVE_TAB_TRAVERSAL
- // ----------------------------------------------------------------------------
- // wxControlContainer for TAB navigation implemented in wx itself
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxControlContainer : public wxControlContainerBase
- {
- public:
- // default ctor, SetContainerWindow() must be called later
- wxControlContainer();
- // the methods to be called from the window event handlers
- void HandleOnNavigationKey(wxNavigationKeyEvent& event);
- void HandleOnFocus(wxFocusEvent& event);
- void HandleOnWindowDestroy(wxWindowBase *child);
- // called from OnChildFocus() handler, i.e. when one of our (grand)
- // children gets the focus
- void SetLastFocus(wxWindow *win);
- protected:
- wxDECLARE_NO_COPY_CLASS(wxControlContainer);
- };
- #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
- // this function is for wxWidgets internal use only
- extern WXDLLIMPEXP_CORE bool wxSetFocusToChild(wxWindow *win, wxWindow **child);
- // ----------------------------------------------------------------------------
- // wxNavigationEnabled: Derive from this class to support keyboard navigation
- // among window children in a wxWindow-derived class. The details of this class
- // don't matter, you just need to derive from it to make navigation work.
- // ----------------------------------------------------------------------------
- // The template parameter W must be a wxWindow-derived class.
- template <class W>
- class wxNavigationEnabled : public W
- {
- public:
- typedef W BaseWindowClass;
- wxNavigationEnabled()
- {
- m_container.SetContainerWindow(this);
- #ifndef wxHAS_NATIVE_TAB_TRAVERSAL
- BaseWindowClass::Connect(wxEVT_NAVIGATION_KEY,
- wxNavigationKeyEventHandler(wxNavigationEnabled::OnNavigationKey));
- BaseWindowClass::Connect(wxEVT_SET_FOCUS,
- wxFocusEventHandler(wxNavigationEnabled::OnFocus));
- BaseWindowClass::Connect(wxEVT_CHILD_FOCUS,
- wxChildFocusEventHandler(wxNavigationEnabled::OnChildFocus));
- #endif // !wxHAS_NATIVE_TAB_TRAVERSAL
- }
- WXDLLIMPEXP_INLINE_CORE virtual bool AcceptsFocus() const
- {
- return m_container.AcceptsFocus();
- }
- WXDLLIMPEXP_INLINE_CORE virtual bool AcceptsFocusRecursively() const
- {
- return m_container.AcceptsFocusRecursively();
- }
- WXDLLIMPEXP_INLINE_CORE virtual bool AcceptsFocusFromKeyboard() const
- {
- return m_container.AcceptsFocusFromKeyboard();
- }
- WXDLLIMPEXP_INLINE_CORE virtual void AddChild(wxWindowBase *child)
- {
- BaseWindowClass::AddChild(child);
- if ( m_container.UpdateCanFocusChildren() )
- {
- // Under MSW we must have wxTAB_TRAVERSAL style for TAB navigation
- // to work.
- if ( !BaseWindowClass::HasFlag(wxTAB_TRAVERSAL) )
- BaseWindowClass::ToggleWindowStyle(wxTAB_TRAVERSAL);
- }
- }
- WXDLLIMPEXP_INLINE_CORE virtual void RemoveChild(wxWindowBase *child)
- {
- #ifndef wxHAS_NATIVE_TAB_TRAVERSAL
- m_container.HandleOnWindowDestroy(child);
- #endif // !wxHAS_NATIVE_TAB_TRAVERSAL
- BaseWindowClass::RemoveChild(child);
- // We could reset wxTAB_TRAVERSAL here but it doesn't seem to do any
- // harm to keep it.
- m_container.UpdateCanFocusChildren();
- }
- WXDLLIMPEXP_INLINE_CORE virtual void SetFocus()
- {
- if ( !m_container.DoSetFocus() )
- BaseWindowClass::SetFocus();
- }
- void SetFocusIgnoringChildren()
- {
- BaseWindowClass::SetFocus();
- }
- protected:
- #ifndef wxHAS_NATIVE_TAB_TRAVERSAL
- void OnNavigationKey(wxNavigationKeyEvent& event)
- {
- m_container.HandleOnNavigationKey(event);
- }
- void OnFocus(wxFocusEvent& event)
- {
- m_container.HandleOnFocus(event);
- }
- void OnChildFocus(wxChildFocusEvent& event)
- {
- m_container.SetLastFocus(event.GetWindow());
- event.Skip();
- }
- #endif // !wxHAS_NATIVE_TAB_TRAVERSAL
- wxControlContainer m_container;
- wxDECLARE_NO_COPY_TEMPLATE_CLASS(wxNavigationEnabled, W);
- };
- // ----------------------------------------------------------------------------
- // Compatibility macros from now on, do NOT use them and preferably do not even
- // look at them.
- // ----------------------------------------------------------------------------
- #if WXWIN_COMPATIBILITY_2_8
- // common part of WX_DECLARE_CONTROL_CONTAINER in the native and generic cases,
- // it should be used in the wxWindow-derived class declaration
- #define WX_DECLARE_CONTROL_CONTAINER_BASE() \
- public: \
- virtual bool AcceptsFocus() const; \
- virtual bool AcceptsFocusRecursively() const; \
- virtual bool AcceptsFocusFromKeyboard() const; \
- virtual void AddChild(wxWindowBase *child); \
- virtual void RemoveChild(wxWindowBase *child); \
- virtual void SetFocus(); \
- void SetFocusIgnoringChildren(); \
- \
- protected: \
- wxControlContainer m_container
- // this macro must be used in the derived class ctor
- #define WX_INIT_CONTROL_CONTAINER() \
- m_container.SetContainerWindow(this)
- // common part of WX_DELEGATE_TO_CONTROL_CONTAINER in the native and generic
- // cases, must be used in the wxWindow-derived class implementation
- #define WX_DELEGATE_TO_CONTROL_CONTAINER_BASE(classname, basename) \
- void classname::AddChild(wxWindowBase *child) \
- { \
- basename::AddChild(child); \
- \
- m_container.UpdateCanFocusChildren(); \
- } \
- \
- bool classname::AcceptsFocusRecursively() const \
- { \
- return m_container.AcceptsFocusRecursively(); \
- } \
- \
- void classname::SetFocus() \
- { \
- if ( !m_container.DoSetFocus() ) \
- basename::SetFocus(); \
- } \
- \
- bool classname::AcceptsFocus() const \
- { \
- return m_container.AcceptsFocus(); \
- } \
- \
- bool classname::AcceptsFocusFromKeyboard() const \
- { \
- return m_container.AcceptsFocusFromKeyboard(); \
- }
- #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
- #define WX_EVENT_TABLE_CONTROL_CONTAINER(classname)
- #define WX_DECLARE_CONTROL_CONTAINER WX_DECLARE_CONTROL_CONTAINER_BASE
- #define WX_DELEGATE_TO_CONTROL_CONTAINER(classname, basename) \
- WX_DELEGATE_TO_CONTROL_CONTAINER_BASE(classname, basename) \
- \
- void classname::RemoveChild(wxWindowBase *child) \
- { \
- basename::RemoveChild(child); \
- \
- m_container.UpdateCanFocusChildren(); \
- } \
- \
- void classname::SetFocusIgnoringChildren() \
- { \
- basename::SetFocus(); \
- }
- #else // !wxHAS_NATIVE_TAB_TRAVERSAL
- // declare the methods to be forwarded
- #define WX_DECLARE_CONTROL_CONTAINER() \
- WX_DECLARE_CONTROL_CONTAINER_BASE(); \
- \
- public: \
- void OnNavigationKey(wxNavigationKeyEvent& event); \
- void OnFocus(wxFocusEvent& event); \
- virtual void OnChildFocus(wxChildFocusEvent& event)
- // implement the event table entries for wxControlContainer
- #define WX_EVENT_TABLE_CONTROL_CONTAINER(classname) \
- EVT_SET_FOCUS(classname::OnFocus) \
- EVT_CHILD_FOCUS(classname::OnChildFocus) \
- EVT_NAVIGATION_KEY(classname::OnNavigationKey)
- // implement the methods forwarding to the wxControlContainer
- #define WX_DELEGATE_TO_CONTROL_CONTAINER(classname, basename) \
- WX_DELEGATE_TO_CONTROL_CONTAINER_BASE(classname, basename) \
- \
- void classname::RemoveChild(wxWindowBase *child) \
- { \
- m_container.HandleOnWindowDestroy(child); \
- \
- basename::RemoveChild(child); \
- \
- m_container.UpdateCanFocusChildren(); \
- } \
- \
- void classname::OnNavigationKey( wxNavigationKeyEvent& event ) \
- { \
- m_container.HandleOnNavigationKey(event); \
- } \
- \
- void classname::SetFocusIgnoringChildren() \
- { \
- basename::SetFocus(); \
- } \
- \
- void classname::OnChildFocus(wxChildFocusEvent& event) \
- { \
- m_container.SetLastFocus(event.GetWindow()); \
- event.Skip(); \
- } \
- \
- void classname::OnFocus(wxFocusEvent& event) \
- { \
- m_container.HandleOnFocus(event); \
- }
- #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
- #endif // WXWIN_COMPATIBILITY_2_8
- #endif // _WX_CONTAINR_H_
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