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- /////////////////////////////////////////////////////////////////////////////
- // Name: wx/gdicmn.h
- // Purpose: Common GDI classes, types and declarations
- // Author: Julian Smart
- // Modified by:
- // Created: 01/02/97
- // Copyright: (c) Julian Smart
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_GDICMNH__
- #define _WX_GDICMNH__
- // ---------------------------------------------------------------------------
- // headers
- // ---------------------------------------------------------------------------
- #include "wx/defs.h"
- #include "wx/list.h"
- #include "wx/string.h"
- #include "wx/fontenc.h"
- #include "wx/hashmap.h"
- #include "wx/math.h"
- // ---------------------------------------------------------------------------
- // forward declarations
- // ---------------------------------------------------------------------------
- class WXDLLIMPEXP_FWD_CORE wxBitmap;
- class WXDLLIMPEXP_FWD_CORE wxBrush;
- class WXDLLIMPEXP_FWD_CORE wxColour;
- class WXDLLIMPEXP_FWD_CORE wxCursor;
- class WXDLLIMPEXP_FWD_CORE wxFont;
- class WXDLLIMPEXP_FWD_CORE wxIcon;
- class WXDLLIMPEXP_FWD_CORE wxPalette;
- class WXDLLIMPEXP_FWD_CORE wxPen;
- class WXDLLIMPEXP_FWD_CORE wxRegion;
- class WXDLLIMPEXP_FWD_BASE wxString;
- class WXDLLIMPEXP_FWD_CORE wxIconBundle;
- class WXDLLIMPEXP_FWD_CORE wxPoint;
- // ---------------------------------------------------------------------------
- // constants
- // ---------------------------------------------------------------------------
- // Bitmap flags
- enum wxBitmapType
- {
- wxBITMAP_TYPE_INVALID, // should be == 0 for compatibility!
- wxBITMAP_TYPE_BMP,
- wxBITMAP_TYPE_BMP_RESOURCE,
- wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE,
- wxBITMAP_TYPE_ICO,
- wxBITMAP_TYPE_ICO_RESOURCE,
- wxBITMAP_TYPE_CUR,
- wxBITMAP_TYPE_CUR_RESOURCE,
- wxBITMAP_TYPE_XBM,
- wxBITMAP_TYPE_XBM_DATA,
- wxBITMAP_TYPE_XPM,
- wxBITMAP_TYPE_XPM_DATA,
- wxBITMAP_TYPE_TIFF,
- wxBITMAP_TYPE_TIF = wxBITMAP_TYPE_TIFF,
- wxBITMAP_TYPE_TIFF_RESOURCE,
- wxBITMAP_TYPE_TIF_RESOURCE = wxBITMAP_TYPE_TIFF_RESOURCE,
- wxBITMAP_TYPE_GIF,
- wxBITMAP_TYPE_GIF_RESOURCE,
- wxBITMAP_TYPE_PNG,
- wxBITMAP_TYPE_PNG_RESOURCE,
- wxBITMAP_TYPE_JPEG,
- wxBITMAP_TYPE_JPEG_RESOURCE,
- wxBITMAP_TYPE_PNM,
- wxBITMAP_TYPE_PNM_RESOURCE,
- wxBITMAP_TYPE_PCX,
- wxBITMAP_TYPE_PCX_RESOURCE,
- wxBITMAP_TYPE_PICT,
- wxBITMAP_TYPE_PICT_RESOURCE,
- wxBITMAP_TYPE_ICON,
- wxBITMAP_TYPE_ICON_RESOURCE,
- wxBITMAP_TYPE_ANI,
- wxBITMAP_TYPE_IFF,
- wxBITMAP_TYPE_TGA,
- wxBITMAP_TYPE_MACCURSOR,
- wxBITMAP_TYPE_MACCURSOR_RESOURCE,
- wxBITMAP_TYPE_MAX,
- wxBITMAP_TYPE_ANY = 50
- };
- // Polygon filling mode
- enum wxPolygonFillMode
- {
- wxODDEVEN_RULE = 1,
- wxWINDING_RULE
- };
- // Standard cursors
- enum wxStockCursor
- {
- wxCURSOR_NONE, // should be 0
- wxCURSOR_ARROW,
- wxCURSOR_RIGHT_ARROW,
- wxCURSOR_BULLSEYE,
- wxCURSOR_CHAR,
- wxCURSOR_CROSS,
- wxCURSOR_HAND,
- wxCURSOR_IBEAM,
- wxCURSOR_LEFT_BUTTON,
- wxCURSOR_MAGNIFIER,
- wxCURSOR_MIDDLE_BUTTON,
- wxCURSOR_NO_ENTRY,
- wxCURSOR_PAINT_BRUSH,
- wxCURSOR_PENCIL,
- wxCURSOR_POINT_LEFT,
- wxCURSOR_POINT_RIGHT,
- wxCURSOR_QUESTION_ARROW,
- wxCURSOR_RIGHT_BUTTON,
- wxCURSOR_SIZENESW,
- wxCURSOR_SIZENS,
- wxCURSOR_SIZENWSE,
- wxCURSOR_SIZEWE,
- wxCURSOR_SIZING,
- wxCURSOR_SPRAYCAN,
- wxCURSOR_WAIT,
- wxCURSOR_WATCH,
- wxCURSOR_BLANK,
- #ifdef __WXGTK__
- wxCURSOR_DEFAULT, // standard X11 cursor
- #endif
- #ifdef __WXMAC__
- wxCURSOR_COPY_ARROW , // MacOS Theme Plus arrow
- #endif
- #ifdef __X__
- // Not yet implemented for Windows
- wxCURSOR_CROSS_REVERSE,
- wxCURSOR_DOUBLE_ARROW,
- wxCURSOR_BASED_ARROW_UP,
- wxCURSOR_BASED_ARROW_DOWN,
- #endif // X11
- wxCURSOR_ARROWWAIT,
- #ifdef __WXMAC__
- wxCURSOR_OPEN_HAND,
- wxCURSOR_CLOSED_HAND,
- #endif
- wxCURSOR_MAX
- };
- #ifndef __WXGTK__
- #define wxCURSOR_DEFAULT wxCURSOR_ARROW
- #endif
- #ifndef __WXMAC__
- // TODO CS supply openhand and closedhand cursors
- #define wxCURSOR_OPEN_HAND wxCURSOR_HAND
- #define wxCURSOR_CLOSED_HAND wxCURSOR_HAND
- #endif
- // ---------------------------------------------------------------------------
- // macros
- // ---------------------------------------------------------------------------
- #if defined(__WINDOWS__) || defined(__WXPM__)
- #define wxHAS_IMAGES_IN_RESOURCES
- #endif
- /* Useful macro for creating icons portably, for example:
- wxIcon *icon = new wxICON(sample);
- expands into:
- wxIcon *icon = new wxIcon("sample"); // On Windows
- wxIcon *icon = new wxIcon(sample_xpm); // On wxGTK/Linux
- */
- #ifdef __WINDOWS__
- // Load from a resource
- #define wxICON(X) wxIcon(wxT(#X))
- #elif defined(__WXPM__)
- // Load from a resource
- #define wxICON(X) wxIcon(wxT(#X))
- #elif defined(__WXDFB__)
- // Initialize from an included XPM
- #define wxICON(X) wxIcon( X##_xpm )
- #elif defined(__WXGTK__)
- // Initialize from an included XPM
- #define wxICON(X) wxIcon( X##_xpm )
- #elif defined(__WXMAC__)
- // Initialize from an included XPM
- #define wxICON(X) wxIcon( X##_xpm )
- #elif defined(__WXMOTIF__)
- // Initialize from an included XPM
- #define wxICON(X) wxIcon( X##_xpm )
- #elif defined(__WXX11__)
- // Initialize from an included XPM
- #define wxICON(X) wxIcon( X##_xpm )
- #else
- // This will usually mean something on any platform
- #define wxICON(X) wxIcon(wxT(#X))
- #endif // platform
- /* Another macro: this one is for portable creation of bitmaps. We assume that
- under Unix bitmaps live in XPMs and under Windows they're in ressources.
- */
- #if defined(__WINDOWS__) || defined(__WXPM__)
- #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_BMP_RESOURCE)
- #elif defined(__WXGTK__) || \
- defined(__WXMOTIF__) || \
- defined(__WXX11__) || \
- defined(__WXMAC__) || \
- defined(__WXDFB__) || \
- defined(__WXCOCOA__)
- // Initialize from an included XPM
- #define wxBITMAP(name) wxBitmap(name##_xpm)
- #else // other platforms
- #define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM)
- #endif // platform
- // Macro for creating wxBitmap from in-memory PNG data.
- //
- // It reads PNG data from name_png static byte arrays that can be created using
- // e.g. misc/scripts/png2c.py.
- //
- // This macro exists mostly as a helper for wxBITMAP_PNG() below but also
- // because it's slightly more convenient to use than NewFromPNGData() directly.
- #define wxBITMAP_PNG_FROM_DATA(name) \
- wxBitmap::NewFromPNGData(name##_png, WXSIZEOF(name##_png))
- // Similar to wxBITMAP but used for the bitmaps in PNG format.
- //
- // Under Windows they should be embedded into the resource file using RT_RCDATA
- // resource type and under OS X the PNG file with the specified name must be
- // available in the resource subdirectory of the bundle. Elsewhere, this is
- // exactly the same thing as wxBITMAP_PNG_FROM_DATA() described above.
- #if defined(__WINDOWS__) || defined(__WXOSX__)
- #define wxBITMAP_PNG(name) wxBitmap(wxS(#name), wxBITMAP_TYPE_PNG_RESOURCE)
- #else
- #define wxBITMAP_PNG(name) wxBITMAP_PNG_FROM_DATA(name)
- #endif
- // ===========================================================================
- // classes
- // ===========================================================================
- // ---------------------------------------------------------------------------
- // wxSize
- // ---------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxSize
- {
- public:
- // members are public for compatibility, don't use them directly.
- int x, y;
- // constructors
- wxSize() : x(0), y(0) { }
- wxSize(int xx, int yy) : x(xx), y(yy) { }
- // no copy ctor or assignment operator - the defaults are ok
- wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; }
- wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; }
- wxSize& operator/=(int i) { x /= i; y /= i; return *this; }
- wxSize& operator*=(int i) { x *= i; y *= i; return *this; }
- wxSize& operator/=(unsigned int i) { x /= i; y /= i; return *this; }
- wxSize& operator*=(unsigned int i) { x *= i; y *= i; return *this; }
- wxSize& operator/=(long i) { x /= i; y /= i; return *this; }
- wxSize& operator*=(long i) { x *= i; y *= i; return *this; }
- wxSize& operator/=(unsigned long i) { x /= i; y /= i; return *this; }
- wxSize& operator*=(unsigned long i) { x *= i; y *= i; return *this; }
- wxSize& operator/=(double i) { x = int(x/i); y = int(y/i); return *this; }
- wxSize& operator*=(double i) { x = int(x*i); y = int(y*i); return *this; }
- void IncTo(const wxSize& sz)
- { if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; }
- void DecTo(const wxSize& sz)
- { if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; }
- void DecToIfSpecified(const wxSize& sz)
- {
- if ( sz.x != wxDefaultCoord && sz.x < x )
- x = sz.x;
- if ( sz.y != wxDefaultCoord && sz.y < y )
- y = sz.y;
- }
- void IncBy(int dx, int dy) { x += dx; y += dy; }
- void IncBy(const wxPoint& pt);
- void IncBy(const wxSize& sz) { IncBy(sz.x, sz.y); }
- void IncBy(int d) { IncBy(d, d); }
- void DecBy(int dx, int dy) { IncBy(-dx, -dy); }
- void DecBy(const wxPoint& pt);
- void DecBy(const wxSize& sz) { DecBy(sz.x, sz.y); }
- void DecBy(int d) { DecBy(d, d); }
- wxSize& Scale(float xscale, float yscale)
- { x = (int)(x*xscale); y = (int)(y*yscale); return *this; }
- // accessors
- void Set(int xx, int yy) { x = xx; y = yy; }
- void SetWidth(int w) { x = w; }
- void SetHeight(int h) { y = h; }
- int GetWidth() const { return x; }
- int GetHeight() const { return y; }
- bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }
- // combine this size with the other one replacing the default (i.e. equal
- // to wxDefaultCoord) components of this object with those of the other
- void SetDefaults(const wxSize& size)
- {
- if ( x == wxDefaultCoord )
- x = size.x;
- if ( y == wxDefaultCoord )
- y = size.y;
- }
- // compatibility
- int GetX() const { return x; }
- int GetY() const { return y; }
- };
- inline bool operator==(const wxSize& s1, const wxSize& s2)
- {
- return s1.x == s2.x && s1.y == s2.y;
- }
- inline bool operator!=(const wxSize& s1, const wxSize& s2)
- {
- return s1.x != s2.x || s1.y != s2.y;
- }
- inline wxSize operator+(const wxSize& s1, const wxSize& s2)
- {
- return wxSize(s1.x + s2.x, s1.y + s2.y);
- }
- inline wxSize operator-(const wxSize& s1, const wxSize& s2)
- {
- return wxSize(s1.x - s2.x, s1.y - s2.y);
- }
- inline wxSize operator/(const wxSize& s, int i)
- {
- return wxSize(s.x / i, s.y / i);
- }
- inline wxSize operator*(const wxSize& s, int i)
- {
- return wxSize(s.x * i, s.y * i);
- }
- inline wxSize operator*(int i, const wxSize& s)
- {
- return wxSize(s.x * i, s.y * i);
- }
- inline wxSize operator/(const wxSize& s, unsigned int i)
- {
- return wxSize(s.x / i, s.y / i);
- }
- inline wxSize operator*(const wxSize& s, unsigned int i)
- {
- return wxSize(s.x * i, s.y * i);
- }
- inline wxSize operator*(unsigned int i, const wxSize& s)
- {
- return wxSize(s.x * i, s.y * i);
- }
- inline wxSize operator/(const wxSize& s, long i)
- {
- return wxSize(s.x / i, s.y / i);
- }
- inline wxSize operator*(const wxSize& s, long i)
- {
- return wxSize(int(s.x * i), int(s.y * i));
- }
- inline wxSize operator*(long i, const wxSize& s)
- {
- return wxSize(int(s.x * i), int(s.y * i));
- }
- inline wxSize operator/(const wxSize& s, unsigned long i)
- {
- return wxSize(int(s.x / i), int(s.y / i));
- }
- inline wxSize operator*(const wxSize& s, unsigned long i)
- {
- return wxSize(int(s.x * i), int(s.y * i));
- }
- inline wxSize operator*(unsigned long i, const wxSize& s)
- {
- return wxSize(int(s.x * i), int(s.y * i));
- }
- inline wxSize operator*(const wxSize& s, double i)
- {
- return wxSize(int(s.x * i), int(s.y * i));
- }
- inline wxSize operator*(double i, const wxSize& s)
- {
- return wxSize(int(s.x * i), int(s.y * i));
- }
- // ---------------------------------------------------------------------------
- // Point classes: with real or integer coordinates
- // ---------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxRealPoint
- {
- public:
- double x;
- double y;
- wxRealPoint() : x(0.0), y(0.0) { }
- wxRealPoint(double xx, double yy) : x(xx), y(yy) { }
- wxRealPoint(const wxPoint& pt);
- // no copy ctor or assignment operator - the defaults are ok
- //assignment operators
- wxRealPoint& operator+=(const wxRealPoint& p) { x += p.x; y += p.y; return *this; }
- wxRealPoint& operator-=(const wxRealPoint& p) { x -= p.x; y -= p.y; return *this; }
- wxRealPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
- wxRealPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
- };
- inline bool operator==(const wxRealPoint& p1, const wxRealPoint& p2)
- {
- return wxIsSameDouble(p1.x, p2.x) && wxIsSameDouble(p1.y, p2.y);
- }
- inline bool operator!=(const wxRealPoint& p1, const wxRealPoint& p2)
- {
- return !(p1 == p2);
- }
- inline wxRealPoint operator+(const wxRealPoint& p1, const wxRealPoint& p2)
- {
- return wxRealPoint(p1.x + p2.x, p1.y + p2.y);
- }
- inline wxRealPoint operator-(const wxRealPoint& p1, const wxRealPoint& p2)
- {
- return wxRealPoint(p1.x - p2.x, p1.y - p2.y);
- }
- inline wxRealPoint operator/(const wxRealPoint& s, int i)
- {
- return wxRealPoint(s.x / i, s.y / i);
- }
- inline wxRealPoint operator*(const wxRealPoint& s, int i)
- {
- return wxRealPoint(s.x * i, s.y * i);
- }
- inline wxRealPoint operator*(int i, const wxRealPoint& s)
- {
- return wxRealPoint(s.x * i, s.y * i);
- }
- inline wxRealPoint operator/(const wxRealPoint& s, unsigned int i)
- {
- return wxRealPoint(s.x / i, s.y / i);
- }
- inline wxRealPoint operator*(const wxRealPoint& s, unsigned int i)
- {
- return wxRealPoint(s.x * i, s.y * i);
- }
- inline wxRealPoint operator*(unsigned int i, const wxRealPoint& s)
- {
- return wxRealPoint(s.x * i, s.y * i);
- }
- inline wxRealPoint operator/(const wxRealPoint& s, long i)
- {
- return wxRealPoint(s.x / i, s.y / i);
- }
- inline wxRealPoint operator*(const wxRealPoint& s, long i)
- {
- return wxRealPoint(s.x * i, s.y * i);
- }
- inline wxRealPoint operator*(long i, const wxRealPoint& s)
- {
- return wxRealPoint(s.x * i, s.y * i);
- }
- inline wxRealPoint operator/(const wxRealPoint& s, unsigned long i)
- {
- return wxRealPoint(s.x / i, s.y / i);
- }
- inline wxRealPoint operator*(const wxRealPoint& s, unsigned long i)
- {
- return wxRealPoint(s.x * i, s.y * i);
- }
- inline wxRealPoint operator*(unsigned long i, const wxRealPoint& s)
- {
- return wxRealPoint(s.x * i, s.y * i);
- }
- inline wxRealPoint operator*(const wxRealPoint& s, double i)
- {
- return wxRealPoint(int(s.x * i), int(s.y * i));
- }
- inline wxRealPoint operator*(double i, const wxRealPoint& s)
- {
- return wxRealPoint(int(s.x * i), int(s.y * i));
- }
- // ----------------------------------------------------------------------------
- // wxPoint: 2D point with integer coordinates
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxPoint
- {
- public:
- int x, y;
- wxPoint() : x(0), y(0) { }
- wxPoint(int xx, int yy) : x(xx), y(yy) { }
- wxPoint(const wxRealPoint& pt) : x(int(pt.x)), y(int(pt.y)) { }
- // no copy ctor or assignment operator - the defaults are ok
- //assignment operators
- wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; }
- wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; }
- wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
- wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
- // check if both components are set/initialized
- bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }
- // fill in the unset components with the values from the other point
- void SetDefaults(const wxPoint& pt)
- {
- if ( x == wxDefaultCoord )
- x = pt.x;
- if ( y == wxDefaultCoord )
- y = pt.y;
- }
- };
- // comparison
- inline bool operator==(const wxPoint& p1, const wxPoint& p2)
- {
- return p1.x == p2.x && p1.y == p2.y;
- }
- inline bool operator!=(const wxPoint& p1, const wxPoint& p2)
- {
- return !(p1 == p2);
- }
- // arithmetic operations (component wise)
- inline wxPoint operator+(const wxPoint& p1, const wxPoint& p2)
- {
- return wxPoint(p1.x + p2.x, p1.y + p2.y);
- }
- inline wxPoint operator-(const wxPoint& p1, const wxPoint& p2)
- {
- return wxPoint(p1.x - p2.x, p1.y - p2.y);
- }
- inline wxPoint operator+(const wxPoint& p, const wxSize& s)
- {
- return wxPoint(p.x + s.x, p.y + s.y);
- }
- inline wxPoint operator-(const wxPoint& p, const wxSize& s)
- {
- return wxPoint(p.x - s.x, p.y - s.y);
- }
- inline wxPoint operator+(const wxSize& s, const wxPoint& p)
- {
- return wxPoint(p.x + s.x, p.y + s.y);
- }
- inline wxPoint operator-(const wxSize& s, const wxPoint& p)
- {
- return wxPoint(s.x - p.x, s.y - p.y);
- }
- inline wxPoint operator-(const wxPoint& p)
- {
- return wxPoint(-p.x, -p.y);
- }
- inline wxPoint operator/(const wxPoint& s, int i)
- {
- return wxPoint(s.x / i, s.y / i);
- }
- inline wxPoint operator*(const wxPoint& s, int i)
- {
- return wxPoint(s.x * i, s.y * i);
- }
- inline wxPoint operator*(int i, const wxPoint& s)
- {
- return wxPoint(s.x * i, s.y * i);
- }
- inline wxPoint operator/(const wxPoint& s, unsigned int i)
- {
- return wxPoint(s.x / i, s.y / i);
- }
- inline wxPoint operator*(const wxPoint& s, unsigned int i)
- {
- return wxPoint(s.x * i, s.y * i);
- }
- inline wxPoint operator*(unsigned int i, const wxPoint& s)
- {
- return wxPoint(s.x * i, s.y * i);
- }
- inline wxPoint operator/(const wxPoint& s, long i)
- {
- return wxPoint(s.x / i, s.y / i);
- }
- inline wxPoint operator*(const wxPoint& s, long i)
- {
- return wxPoint(int(s.x * i), int(s.y * i));
- }
- inline wxPoint operator*(long i, const wxPoint& s)
- {
- return wxPoint(int(s.x * i), int(s.y * i));
- }
- inline wxPoint operator/(const wxPoint& s, unsigned long i)
- {
- return wxPoint(s.x / i, s.y / i);
- }
- inline wxPoint operator*(const wxPoint& s, unsigned long i)
- {
- return wxPoint(int(s.x * i), int(s.y * i));
- }
- inline wxPoint operator*(unsigned long i, const wxPoint& s)
- {
- return wxPoint(int(s.x * i), int(s.y * i));
- }
- inline wxPoint operator*(const wxPoint& s, double i)
- {
- return wxPoint(int(s.x * i), int(s.y * i));
- }
- inline wxPoint operator*(double i, const wxPoint& s)
- {
- return wxPoint(int(s.x * i), int(s.y * i));
- }
- WX_DECLARE_LIST_WITH_DECL(wxPoint, wxPointList, class WXDLLIMPEXP_CORE);
- // ---------------------------------------------------------------------------
- // wxRect
- // ---------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxRect
- {
- public:
- wxRect()
- : x(0), y(0), width(0), height(0)
- { }
- wxRect(int xx, int yy, int ww, int hh)
- : x(xx), y(yy), width(ww), height(hh)
- { }
- wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
- wxRect(const wxPoint& pt, const wxSize& size)
- : x(pt.x), y(pt.y), width(size.x), height(size.y)
- { }
- wxRect(const wxSize& size)
- : x(0), y(0), width(size.x), height(size.y)
- { }
- // default copy ctor and assignment operators ok
- int GetX() const { return x; }
- void SetX(int xx) { x = xx; }
- int GetY() const { return y; }
- void SetY(int yy) { y = yy; }
- int GetWidth() const { return width; }
- void SetWidth(int w) { width = w; }
- int GetHeight() const { return height; }
- void SetHeight(int h) { height = h; }
- wxPoint GetPosition() const { return wxPoint(x, y); }
- void SetPosition( const wxPoint &p ) { x = p.x; y = p.y; }
- wxSize GetSize() const { return wxSize(width, height); }
- void SetSize( const wxSize &s ) { width = s.GetWidth(); height = s.GetHeight(); }
- bool IsEmpty() const { return (width <= 0) || (height <= 0); }
- int GetLeft() const { return x; }
- int GetTop() const { return y; }
- int GetBottom() const { return y + height - 1; }
- int GetRight() const { return x + width - 1; }
- void SetLeft(int left) { x = left; }
- void SetRight(int right) { width = right - x + 1; }
- void SetTop(int top) { y = top; }
- void SetBottom(int bottom) { height = bottom - y + 1; }
- wxPoint GetTopLeft() const { return GetPosition(); }
- wxPoint GetLeftTop() const { return GetTopLeft(); }
- void SetTopLeft(const wxPoint &p) { SetPosition(p); }
- void SetLeftTop(const wxPoint &p) { SetTopLeft(p); }
- wxPoint GetBottomRight() const { return wxPoint(GetRight(), GetBottom()); }
- wxPoint GetRightBottom() const { return GetBottomRight(); }
- void SetBottomRight(const wxPoint &p) { SetRight(p.x); SetBottom(p.y); }
- void SetRightBottom(const wxPoint &p) { SetBottomRight(p); }
- wxPoint GetTopRight() const { return wxPoint(GetRight(), GetTop()); }
- wxPoint GetRightTop() const { return GetTopRight(); }
- void SetTopRight(const wxPoint &p) { SetRight(p.x); SetTop(p.y); }
- void SetRightTop(const wxPoint &p) { SetTopRight(p); }
- wxPoint GetBottomLeft() const { return wxPoint(GetLeft(), GetBottom()); }
- wxPoint GetLeftBottom() const { return GetBottomLeft(); }
- void SetBottomLeft(const wxPoint &p) { SetLeft(p.x); SetBottom(p.y); }
- void SetLeftBottom(const wxPoint &p) { SetBottomLeft(p); }
- // operations with rect
- wxRect& Inflate(wxCoord dx, wxCoord dy);
- wxRect& Inflate(const wxSize& d) { return Inflate(d.x, d.y); }
- wxRect& Inflate(wxCoord d) { return Inflate(d, d); }
- wxRect Inflate(wxCoord dx, wxCoord dy) const
- {
- wxRect r = *this;
- r.Inflate(dx, dy);
- return r;
- }
- wxRect& Deflate(wxCoord dx, wxCoord dy) { return Inflate(-dx, -dy); }
- wxRect& Deflate(const wxSize& d) { return Inflate(-d.x, -d.y); }
- wxRect& Deflate(wxCoord d) { return Inflate(-d); }
- wxRect Deflate(wxCoord dx, wxCoord dy) const
- {
- wxRect r = *this;
- r.Deflate(dx, dy);
- return r;
- }
- void Offset(wxCoord dx, wxCoord dy) { x += dx; y += dy; }
- void Offset(const wxPoint& pt) { Offset(pt.x, pt.y); }
- wxRect& Intersect(const wxRect& rect);
- wxRect Intersect(const wxRect& rect) const
- {
- wxRect r = *this;
- r.Intersect(rect);
- return r;
- }
- wxRect& Union(const wxRect& rect);
- wxRect Union(const wxRect& rect) const
- {
- wxRect r = *this;
- r.Union(rect);
- return r;
- }
- // return true if the point is (not strcitly) inside the rect
- bool Contains(int x, int y) const;
- bool Contains(const wxPoint& pt) const { return Contains(pt.x, pt.y); }
- // return true if the rectangle 'rect' is (not strictly) inside this rect
- bool Contains(const wxRect& rect) const;
- #if WXWIN_COMPATIBILITY_2_6
- // use Contains() instead
- wxDEPRECATED( bool Inside(int x, int y) const );
- wxDEPRECATED( bool Inside(const wxPoint& pt) const );
- wxDEPRECATED( bool Inside(const wxRect& rect) const );
- #endif // WXWIN_COMPATIBILITY_2_6
- // return true if the rectangles have a non empty intersection
- bool Intersects(const wxRect& rect) const;
- // like Union() but don't ignore empty rectangles
- wxRect& operator+=(const wxRect& rect);
- // intersections of two rectrangles not testing for empty rectangles
- wxRect& operator*=(const wxRect& rect);
- // centre this rectangle in the given (usually, but not necessarily,
- // larger) one
- wxRect CentreIn(const wxRect& r, int dir = wxBOTH) const
- {
- return wxRect(dir & wxHORIZONTAL ? r.x + (r.width - width)/2 : x,
- dir & wxVERTICAL ? r.y + (r.height - height)/2 : y,
- width, height);
- }
- wxRect CenterIn(const wxRect& r, int dir = wxBOTH) const
- {
- return CentreIn(r, dir);
- }
- public:
- int x, y, width, height;
- };
- // compare rectangles
- inline bool operator==(const wxRect& r1, const wxRect& r2)
- {
- return (r1.x == r2.x) && (r1.y == r2.y) &&
- (r1.width == r2.width) && (r1.height == r2.height);
- }
- inline bool operator!=(const wxRect& r1, const wxRect& r2)
- {
- return !(r1 == r2);
- }
- // like Union() but don't treat empty rectangles specially
- WXDLLIMPEXP_CORE wxRect operator+(const wxRect& r1, const wxRect& r2);
- // intersections of two rectangles
- WXDLLIMPEXP_CORE wxRect operator*(const wxRect& r1, const wxRect& r2);
- #if WXWIN_COMPATIBILITY_2_6
- inline bool wxRect::Inside(int cx, int cy) const { return Contains(cx, cy); }
- inline bool wxRect::Inside(const wxPoint& pt) const { return Contains(pt); }
- inline bool wxRect::Inside(const wxRect& rect) const { return Contains(rect); }
- #endif // WXWIN_COMPATIBILITY_2_6
- // define functions which couldn't be defined above because of declarations
- // order
- inline void wxSize::IncBy(const wxPoint& pt) { IncBy(pt.x, pt.y); }
- inline void wxSize::DecBy(const wxPoint& pt) { DecBy(pt.x, pt.y); }
- // ---------------------------------------------------------------------------
- // Management of pens, brushes and fonts
- // ---------------------------------------------------------------------------
- typedef wxInt8 wxDash;
- class WXDLLIMPEXP_CORE wxGDIObjListBase {
- public:
- wxGDIObjListBase();
- ~wxGDIObjListBase();
- protected:
- wxList list;
- };
- WX_DECLARE_STRING_HASH_MAP(wxColour*, wxStringToColourHashMap);
- class WXDLLIMPEXP_CORE wxColourDatabase
- {
- public:
- wxColourDatabase();
- ~wxColourDatabase();
- // find colour by name or name for the given colour
- wxColour Find(const wxString& name) const;
- wxString FindName(const wxColour& colour) const;
- // add a new colour to the database
- void AddColour(const wxString& name, const wxColour& colour);
- #if WXWIN_COMPATIBILITY_2_6
- // deprecated, use Find() instead
- wxDEPRECATED( wxColour *FindColour(const wxString& name) );
- #endif // WXWIN_COMPATIBILITY_2_6
- #ifdef __WXPM__
- // PM keeps its own type of colour table
- long* m_palTable;
- size_t m_nSize;
- #endif
- private:
- // load the database with the built in colour values when called for the
- // first time, do nothing after this
- void Initialize();
- wxStringToColourHashMap *m_map;
- };
- class WXDLLIMPEXP_CORE wxResourceCache: public wxList
- {
- public:
- wxResourceCache() { }
- #if !wxUSE_STD_CONTAINERS
- wxResourceCache(const unsigned int keyType) : wxList(keyType) { }
- #endif
- virtual ~wxResourceCache();
- };
- // ---------------------------------------------------------------------------
- // global variables
- // ---------------------------------------------------------------------------
- /* Stock objects
- wxStockGDI creates the stock GDI objects on demand. Pointers to the
- created objects are stored in the ms_stockObject array, which is indexed
- by the Item enum values. Platorm-specific fonts can be created by
- implementing a derived class with an override for the GetFont function.
- wxStockGDI operates as a singleton, accessed through the ms_instance
- pointer. By default this pointer is set to an instance of wxStockGDI.
- A derived class must arrange to set this pointer to an instance of itself.
- */
- class WXDLLIMPEXP_CORE wxStockGDI
- {
- public:
- enum Item {
- BRUSH_BLACK,
- BRUSH_BLUE,
- BRUSH_CYAN,
- BRUSH_GREEN,
- BRUSH_YELLOW,
- BRUSH_GREY,
- BRUSH_LIGHTGREY,
- BRUSH_MEDIUMGREY,
- BRUSH_RED,
- BRUSH_TRANSPARENT,
- BRUSH_WHITE,
- COLOUR_BLACK,
- COLOUR_BLUE,
- COLOUR_CYAN,
- COLOUR_GREEN,
- COLOUR_YELLOW,
- COLOUR_LIGHTGREY,
- COLOUR_RED,
- COLOUR_WHITE,
- CURSOR_CROSS,
- CURSOR_HOURGLASS,
- CURSOR_STANDARD,
- FONT_ITALIC,
- FONT_NORMAL,
- FONT_SMALL,
- FONT_SWISS,
- PEN_BLACK,
- PEN_BLACKDASHED,
- PEN_BLUE,
- PEN_CYAN,
- PEN_GREEN,
- PEN_YELLOW,
- PEN_GREY,
- PEN_LIGHTGREY,
- PEN_MEDIUMGREY,
- PEN_RED,
- PEN_TRANSPARENT,
- PEN_WHITE,
- ITEMCOUNT
- };
- wxStockGDI();
- virtual ~wxStockGDI();
- static void DeleteAll();
- static wxStockGDI& instance() { return *ms_instance; }
- static const wxBrush* GetBrush(Item item);
- static const wxColour* GetColour(Item item);
- static const wxCursor* GetCursor(Item item);
- // Can be overridden by platform-specific derived classes
- virtual const wxFont* GetFont(Item item);
- static const wxPen* GetPen(Item item);
- protected:
- static wxStockGDI* ms_instance;
- static wxObject* ms_stockObject[ITEMCOUNT];
- wxDECLARE_NO_COPY_CLASS(wxStockGDI);
- };
- #define wxITALIC_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_ITALIC)
- #define wxNORMAL_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_NORMAL)
- #define wxSMALL_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_SMALL)
- #define wxSWISS_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_SWISS)
- #define wxBLACK_DASHED_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLACKDASHED)
- #define wxBLACK_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLACK)
- #define wxBLUE_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLUE)
- #define wxCYAN_PEN wxStockGDI::GetPen(wxStockGDI::PEN_CYAN)
- #define wxGREEN_PEN wxStockGDI::GetPen(wxStockGDI::PEN_GREEN)
- #define wxYELLOW_PEN wxStockGDI::GetPen(wxStockGDI::PEN_YELLOW)
- #define wxGREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_GREY)
- #define wxLIGHT_GREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_LIGHTGREY)
- #define wxMEDIUM_GREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_MEDIUMGREY)
- #define wxRED_PEN wxStockGDI::GetPen(wxStockGDI::PEN_RED)
- #define wxTRANSPARENT_PEN wxStockGDI::GetPen(wxStockGDI::PEN_TRANSPARENT)
- #define wxWHITE_PEN wxStockGDI::GetPen(wxStockGDI::PEN_WHITE)
- #define wxBLACK_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLACK)
- #define wxBLUE_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLUE)
- #define wxCYAN_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_CYAN)
- #define wxGREEN_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREEN)
- #define wxYELLOW_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_YELLOW)
- #define wxGREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREY)
- #define wxLIGHT_GREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_LIGHTGREY)
- #define wxMEDIUM_GREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_MEDIUMGREY)
- #define wxRED_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_RED)
- #define wxTRANSPARENT_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_TRANSPARENT)
- #define wxWHITE_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_WHITE)
- #define wxBLACK wxStockGDI::GetColour(wxStockGDI::COLOUR_BLACK)
- #define wxBLUE wxStockGDI::GetColour(wxStockGDI::COLOUR_BLUE)
- #define wxCYAN wxStockGDI::GetColour(wxStockGDI::COLOUR_CYAN)
- #define wxGREEN wxStockGDI::GetColour(wxStockGDI::COLOUR_GREEN)
- #define wxYELLOW wxStockGDI::GetColour(wxStockGDI::COLOUR_YELLOW)
- #define wxLIGHT_GREY wxStockGDI::GetColour(wxStockGDI::COLOUR_LIGHTGREY)
- #define wxRED wxStockGDI::GetColour(wxStockGDI::COLOUR_RED)
- #define wxWHITE wxStockGDI::GetColour(wxStockGDI::COLOUR_WHITE)
- #define wxCROSS_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_CROSS)
- #define wxHOURGLASS_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_HOURGLASS)
- #define wxSTANDARD_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_STANDARD)
- // 'Null' objects
- extern WXDLLIMPEXP_DATA_CORE(wxBitmap) wxNullBitmap;
- extern WXDLLIMPEXP_DATA_CORE(wxIcon) wxNullIcon;
- extern WXDLLIMPEXP_DATA_CORE(wxCursor) wxNullCursor;
- extern WXDLLIMPEXP_DATA_CORE(wxPen) wxNullPen;
- extern WXDLLIMPEXP_DATA_CORE(wxBrush) wxNullBrush;
- extern WXDLLIMPEXP_DATA_CORE(wxPalette) wxNullPalette;
- extern WXDLLIMPEXP_DATA_CORE(wxFont) wxNullFont;
- extern WXDLLIMPEXP_DATA_CORE(wxColour) wxNullColour;
- extern WXDLLIMPEXP_DATA_CORE(wxIconBundle) wxNullIconBundle;
- extern WXDLLIMPEXP_DATA_CORE(wxColourDatabase*) wxTheColourDatabase;
- extern WXDLLIMPEXP_DATA_CORE(const char) wxPanelNameStr[];
- extern WXDLLIMPEXP_DATA_CORE(const wxSize) wxDefaultSize;
- extern WXDLLIMPEXP_DATA_CORE(const wxPoint) wxDefaultPosition;
- // ---------------------------------------------------------------------------
- // global functions
- // ---------------------------------------------------------------------------
- // resource management
- extern void WXDLLIMPEXP_CORE wxInitializeStockLists();
- extern void WXDLLIMPEXP_CORE wxDeleteStockLists();
- // is the display colour (or monochrome)?
- extern bool WXDLLIMPEXP_CORE wxColourDisplay();
- // Returns depth of screen
- extern int WXDLLIMPEXP_CORE wxDisplayDepth();
- #define wxGetDisplayDepth wxDisplayDepth
- // get the display size
- extern void WXDLLIMPEXP_CORE wxDisplaySize(int *width, int *height);
- extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySize();
- extern void WXDLLIMPEXP_CORE wxDisplaySizeMM(int *width, int *height);
- extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySizeMM();
- extern wxSize WXDLLIMPEXP_CORE wxGetDisplayPPI();
- // Get position and size of the display workarea
- extern void WXDLLIMPEXP_CORE wxClientDisplayRect(int *x, int *y, int *width, int *height);
- extern wxRect WXDLLIMPEXP_CORE wxGetClientDisplayRect();
- // set global cursor
- extern void WXDLLIMPEXP_CORE wxSetCursor(const wxCursor& cursor);
- #endif
- // _WX_GDICMNH__
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