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- /////////////////////////////////////////////////////////////////////////////
- // Name: wx/hash.h
- // Purpose: wxHashTable class
- // Author: Julian Smart
- // Modified by: VZ at 25.02.00: type safe hashes with WX_DECLARE_HASH()
- // Created: 01/02/97
- // Copyright: (c) Julian Smart
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_HASH_H__
- #define _WX_HASH_H__
- #include "wx/defs.h"
- #include "wx/string.h"
- #if !wxUSE_STD_CONTAINERS
- #include "wx/object.h"
- #else
- class WXDLLIMPEXP_FWD_BASE wxObject;
- #endif
- // the default size of the hash
- #define wxHASH_SIZE_DEFAULT (1000)
- /*
- * A hash table is an array of user-definable size with lists
- * of data items hanging off the array positions. Usually there'll
- * be a hit, so no search is required; otherwise we'll have to run down
- * the list to find the desired item.
- */
- union wxHashKeyValue
- {
- long integer;
- wxString *string;
- };
- // for some compilers (AIX xlC), defining it as friend inside the class is not
- // enough, so provide a real forward declaration
- class WXDLLIMPEXP_FWD_BASE wxHashTableBase;
- class WXDLLIMPEXP_BASE wxHashTableBase_Node
- {
- friend class WXDLLIMPEXP_FWD_BASE wxHashTableBase;
- typedef class WXDLLIMPEXP_FWD_BASE wxHashTableBase_Node _Node;
- public:
- wxHashTableBase_Node( long key, void* value,
- wxHashTableBase* table );
- wxHashTableBase_Node( const wxString& key, void* value,
- wxHashTableBase* table );
- ~wxHashTableBase_Node();
- long GetKeyInteger() const { return m_key.integer; }
- const wxString& GetKeyString() const { return *m_key.string; }
- void* GetData() const { return m_value; }
- void SetData( void* data ) { m_value = data; }
- protected:
- _Node* GetNext() const { return m_next; }
- protected:
- // next node in the chain
- wxHashTableBase_Node* m_next;
- // key
- wxHashKeyValue m_key;
- // value
- void* m_value;
- // pointer to the hash containing the node, used to remove the
- // node from the hash when the user deletes the node iterating
- // through it
- // TODO: move it to wxHashTable_Node (only wxHashTable supports
- // iteration)
- wxHashTableBase* m_hashPtr;
- };
- class WXDLLIMPEXP_BASE wxHashTableBase
- #if !wxUSE_STD_CONTAINERS
- : public wxObject
- #endif
- {
- friend class WXDLLIMPEXP_FWD_BASE wxHashTableBase_Node;
- public:
- typedef wxHashTableBase_Node Node;
- wxHashTableBase();
- virtual ~wxHashTableBase() { }
- void Create( wxKeyType keyType = wxKEY_INTEGER,
- size_t size = wxHASH_SIZE_DEFAULT );
- void Clear();
- void Destroy();
- size_t GetSize() const { return m_size; }
- size_t GetCount() const { return m_count; }
- void DeleteContents( bool flag ) { m_deleteContents = flag; }
- static long MakeKey(const wxString& string);
- protected:
- void DoPut( long key, long hash, void* data );
- void DoPut( const wxString& key, long hash, void* data );
- void* DoGet( long key, long hash ) const;
- void* DoGet( const wxString& key, long hash ) const;
- void* DoDelete( long key, long hash );
- void* DoDelete( const wxString& key, long hash );
- private:
- // Remove the node from the hash, *only called from
- // ~wxHashTable*_Node destructor
- void DoRemoveNode( wxHashTableBase_Node* node );
- // destroys data contained in the node if appropriate:
- // deletes the key if it is a string and destrys
- // the value if m_deleteContents is true
- void DoDestroyNode( wxHashTableBase_Node* node );
- // inserts a node in the table (at the end of the chain)
- void DoInsertNode( size_t bucket, wxHashTableBase_Node* node );
- // removes a node from the table (fiven a pointer to the previous
- // but does not delete it (only deletes its contents)
- void DoUnlinkNode( size_t bucket, wxHashTableBase_Node* node,
- wxHashTableBase_Node* prev );
- // unconditionally deletes node value (invoking the
- // correct destructor)
- virtual void DoDeleteContents( wxHashTableBase_Node* node ) = 0;
- protected:
- // number of buckets
- size_t m_size;
- // number of nodes (key/value pairs)
- size_t m_count;
- // table
- Node** m_table;
- // key typ (INTEGER/STRING)
- wxKeyType m_keyType;
- // delete contents when hash is cleared
- bool m_deleteContents;
- private:
- wxDECLARE_NO_COPY_CLASS(wxHashTableBase);
- };
- // ----------------------------------------------------------------------------
- // for compatibility only
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_BASE wxHashTable_Node : public wxHashTableBase_Node
- {
- friend class WXDLLIMPEXP_FWD_BASE wxHashTable;
- public:
- wxHashTable_Node( long key, void* value,
- wxHashTableBase* table )
- : wxHashTableBase_Node( key, value, table ) { }
- wxHashTable_Node( const wxString& key, void* value,
- wxHashTableBase* table )
- : wxHashTableBase_Node( key, value, table ) { }
- wxObject* GetData() const
- { return (wxObject*)wxHashTableBase_Node::GetData(); }
- void SetData( wxObject* data )
- { wxHashTableBase_Node::SetData( data ); }
- wxHashTable_Node* GetNext() const
- { return (wxHashTable_Node*)wxHashTableBase_Node::GetNext(); }
- };
- // should inherit protectedly, but it is public for compatibility in
- // order to publicly inherit from wxObject
- class WXDLLIMPEXP_BASE wxHashTable : public wxHashTableBase
- {
- typedef wxHashTableBase hash;
- public:
- typedef wxHashTable_Node Node;
- typedef wxHashTable_Node* compatibility_iterator;
- public:
- wxHashTable( wxKeyType keyType = wxKEY_INTEGER,
- size_t size = wxHASH_SIZE_DEFAULT )
- : wxHashTableBase() { Create( keyType, size ); BeginFind(); }
- wxHashTable( const wxHashTable& table );
- virtual ~wxHashTable() { Destroy(); }
- const wxHashTable& operator=( const wxHashTable& );
- // key and value are the same
- void Put(long value, wxObject *object)
- { DoPut( value, value, object ); }
- void Put(long lhash, long value, wxObject *object)
- { DoPut( value, lhash, object ); }
- void Put(const wxString& value, wxObject *object)
- { DoPut( value, MakeKey( value ), object ); }
- void Put(long lhash, const wxString& value, wxObject *object)
- { DoPut( value, lhash, object ); }
- // key and value are the same
- wxObject *Get(long value) const
- { return (wxObject*)DoGet( value, value ); }
- wxObject *Get(long lhash, long value) const
- { return (wxObject*)DoGet( value, lhash ); }
- wxObject *Get(const wxString& value) const
- { return (wxObject*)DoGet( value, MakeKey( value ) ); }
- wxObject *Get(long lhash, const wxString& value) const
- { return (wxObject*)DoGet( value, lhash ); }
- // Deletes entry and returns data if found
- wxObject *Delete(long key)
- { return (wxObject*)DoDelete( key, key ); }
- wxObject *Delete(long lhash, long key)
- { return (wxObject*)DoDelete( key, lhash ); }
- wxObject *Delete(const wxString& key)
- { return (wxObject*)DoDelete( key, MakeKey( key ) ); }
- wxObject *Delete(long lhash, const wxString& key)
- { return (wxObject*)DoDelete( key, lhash ); }
- // Way of iterating through whole hash table (e.g. to delete everything)
- // Not necessary, of course, if you're only storing pointers to
- // objects maintained separately
- void BeginFind() { m_curr = NULL; m_currBucket = 0; }
- Node* Next();
- void Clear() { wxHashTableBase::Clear(); }
- size_t GetCount() const { return wxHashTableBase::GetCount(); }
- protected:
- // copy helper
- void DoCopy( const wxHashTable& copy );
- // searches the next node starting from bucket bucketStart and sets
- // m_curr to it and m_currBucket to its bucket
- void GetNextNode( size_t bucketStart );
- private:
- virtual void DoDeleteContents( wxHashTableBase_Node* node );
- // current node
- Node* m_curr;
- // bucket the current node belongs to
- size_t m_currBucket;
- };
- // defines a new type safe hash table which stores the elements of type eltype
- // in lists of class listclass
- #define _WX_DECLARE_HASH(eltype, dummy, hashclass, classexp) \
- classexp hashclass : public wxHashTableBase \
- { \
- public: \
- hashclass(wxKeyType keyType = wxKEY_INTEGER, \
- size_t size = wxHASH_SIZE_DEFAULT) \
- : wxHashTableBase() { Create(keyType, size); } \
- \
- virtual ~hashclass() { Destroy(); } \
- \
- void Put(long key, eltype *data) { DoPut(key, key, (void*)data); } \
- void Put(long lhash, long key, eltype *data) \
- { DoPut(key, lhash, (void*)data); } \
- eltype *Get(long key) const { return (eltype*)DoGet(key, key); } \
- eltype *Get(long lhash, long key) const \
- { return (eltype*)DoGet(key, lhash); } \
- eltype *Delete(long key) { return (eltype*)DoDelete(key, key); } \
- eltype *Delete(long lhash, long key) \
- { return (eltype*)DoDelete(key, lhash); } \
- private: \
- virtual void DoDeleteContents( wxHashTableBase_Node* node ) \
- { delete (eltype*)node->GetData(); } \
- \
- DECLARE_NO_COPY_CLASS(hashclass) \
- }
- // this macro is to be used in the user code
- #define WX_DECLARE_HASH(el, list, hash) \
- _WX_DECLARE_HASH(el, list, hash, class)
- // and this one does exactly the same thing but should be used inside the
- // library
- #define WX_DECLARE_EXPORTED_HASH(el, list, hash) \
- _WX_DECLARE_HASH(el, list, hash, class WXDLLIMPEXP_CORE)
- #define WX_DECLARE_USER_EXPORTED_HASH(el, list, hash, usergoo) \
- _WX_DECLARE_HASH(el, list, hash, class usergoo)
- // delete all hash elements
- //
- // NB: the class declaration of the hash elements must be visible from the
- // place where you use this macro, otherwise the proper destructor may not
- // be called (a decent compiler should give a warning about it, but don't
- // count on it)!
- #define WX_CLEAR_HASH_TABLE(hash) \
- { \
- (hash).BeginFind(); \
- wxHashTable::compatibility_iterator it = (hash).Next(); \
- while( it ) \
- { \
- delete it->GetData(); \
- it = (hash).Next(); \
- } \
- (hash).Clear(); \
- }
- #endif // _WX_HASH_H__
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