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- /////////////////////////////////////////////////////////////////////////////
- // Name: wx/longlong.h
- // Purpose: declaration of wxLongLong class - best implementation of a 64
- // bit integer for the current platform.
- // Author: Jeffrey C. Ollie <jeff@ollie.clive.ia.us>, Vadim Zeitlin
- // Modified by:
- // Created: 10.02.99
- // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_LONGLONG_H
- #define _WX_LONGLONG_H
- #include "wx/defs.h"
- #if wxUSE_LONGLONG
- #include "wx/string.h"
- #include <limits.h> // for LONG_MAX
- // define this to compile wxLongLongWx in "test" mode: the results of all
- // calculations will be compared with the real results taken from
- // wxLongLongNative -- this is extremely useful to find the bugs in
- // wxLongLongWx class!
- // #define wxLONGLONG_TEST_MODE
- #ifdef wxLONGLONG_TEST_MODE
- #define wxUSE_LONGLONG_WX 1
- #define wxUSE_LONGLONG_NATIVE 1
- #endif // wxLONGLONG_TEST_MODE
- // ----------------------------------------------------------------------------
- // decide upon which class we will use
- // ----------------------------------------------------------------------------
- #ifndef wxLongLong_t
- // both warning and pragma warning are not portable, but at least an
- // unknown pragma should never be an error -- except that, actually, some
- // broken compilers don't like it, so we have to disable it in this case
- // <sigh>
- #ifdef __GNUC__
- #warning "Your compiler does not appear to support 64 bit "\
- "integers, using emulation class instead.\n" \
- "Please report your compiler version to " \
- "wx-dev@lists.wxwidgets.org!"
- #elif !(defined(__WATCOMC__) || defined(__VISAGECPP__))
- #pragma warning "Your compiler does not appear to support 64 bit "\
- "integers, using emulation class instead.\n" \
- "Please report your compiler version to " \
- "wx-dev@lists.wxwidgets.org!"
- #endif
- #define wxUSE_LONGLONG_WX 1
- #endif // compiler
- // the user may predefine wxUSE_LONGLONG_NATIVE and/or wxUSE_LONGLONG_NATIVE
- // to disable automatic testing (useful for the test program which defines
- // both classes) but by default we only use one class
- #if (defined(wxUSE_LONGLONG_WX) && wxUSE_LONGLONG_WX) || !defined(wxLongLong_t)
- // don't use both classes unless wxUSE_LONGLONG_NATIVE was explicitly set:
- // this is useful in test programs and only there
- #ifndef wxUSE_LONGLONG_NATIVE
- #define wxUSE_LONGLONG_NATIVE 0
- #endif
- class WXDLLIMPEXP_FWD_BASE wxLongLongWx;
- class WXDLLIMPEXP_FWD_BASE wxULongLongWx;
- #if defined(__VISUALC__) && !defined(__WIN32__)
- #define wxLongLong wxLongLongWx
- #define wxULongLong wxULongLongWx
- #else
- typedef wxLongLongWx wxLongLong;
- typedef wxULongLongWx wxULongLong;
- #endif
- #else
- // if nothing is defined, use native implementation by default, of course
- #ifndef wxUSE_LONGLONG_NATIVE
- #define wxUSE_LONGLONG_NATIVE 1
- #endif
- #endif
- #ifndef wxUSE_LONGLONG_WX
- #define wxUSE_LONGLONG_WX 0
- class WXDLLIMPEXP_FWD_BASE wxLongLongNative;
- class WXDLLIMPEXP_FWD_BASE wxULongLongNative;
- typedef wxLongLongNative wxLongLong;
- typedef wxULongLongNative wxULongLong;
- #endif
- // NB: if both wxUSE_LONGLONG_WX and NATIVE are defined, the user code should
- // typedef wxLongLong as it wants, we don't do it
- // ----------------------------------------------------------------------------
- // choose the appropriate class
- // ----------------------------------------------------------------------------
- // we use iostream for wxLongLong output
- #include "wx/iosfwrap.h"
- #if wxUSE_LONGLONG_NATIVE
- class WXDLLIMPEXP_BASE wxLongLongNative
- {
- public:
- // ctors
- // default ctor initializes to 0
- wxLongLongNative() : m_ll(0) { }
- // from long long
- wxLongLongNative(wxLongLong_t ll) : m_ll(ll) { }
- // from 2 longs
- wxLongLongNative(wxInt32 hi, wxUint32 lo)
- {
- // cast to wxLongLong_t first to avoid precision loss!
- m_ll = ((wxLongLong_t) hi) << 32;
- m_ll |= (wxLongLong_t) lo;
- }
- #if wxUSE_LONGLONG_WX
- wxLongLongNative(wxLongLongWx ll);
- #endif
- // default copy ctor is ok
- // no dtor
- // assignment operators
- // from native 64 bit integer
- #ifndef wxLongLongIsLong
- wxLongLongNative& operator=(wxLongLong_t ll)
- { m_ll = ll; return *this; }
- wxLongLongNative& operator=(wxULongLong_t ll)
- { m_ll = ll; return *this; }
- #endif // !wxLongLongNative
- wxLongLongNative& operator=(const wxULongLongNative &ll);
- wxLongLongNative& operator=(int l)
- { m_ll = l; return *this; }
- wxLongLongNative& operator=(long l)
- { m_ll = l; return *this; }
- wxLongLongNative& operator=(unsigned int l)
- { m_ll = l; return *this; }
- wxLongLongNative& operator=(unsigned long l)
- { m_ll = l; return *this; }
- #if wxUSE_LONGLONG_WX
- wxLongLongNative& operator=(wxLongLongWx ll);
- wxLongLongNative& operator=(const class wxULongLongWx &ll);
- #endif
- // from double: this one has an explicit name because otherwise we
- // would have ambiguity with "ll = int" and also because we don't want
- // to have implicit conversions between doubles and wxLongLongs
- wxLongLongNative& Assign(double d)
- { m_ll = (wxLongLong_t)d; return *this; }
- // assignment operators from wxLongLongNative is ok
- // accessors
- // get high part
- wxInt32 GetHi() const
- { return wx_truncate_cast(wxInt32, m_ll >> 32); }
- // get low part
- wxUint32 GetLo() const
- { return wx_truncate_cast(wxUint32, m_ll); }
- // get absolute value
- wxLongLongNative Abs() const { return wxLongLongNative(*this).Abs(); }
- wxLongLongNative& Abs() { if ( m_ll < 0 ) m_ll = -m_ll; return *this; }
- // convert to native long long
- wxLongLong_t GetValue() const { return m_ll; }
- // convert to long with range checking in debug mode (only!)
- long ToLong() const
- {
- wxASSERT_MSG( (m_ll >= LONG_MIN) && (m_ll <= LONG_MAX),
- wxT("wxLongLong to long conversion loss of precision") );
- return wx_truncate_cast(long, m_ll);
- }
- // convert to double
- double ToDouble() const { return wx_truncate_cast(double, m_ll); }
- // don't provide implicit conversion to wxLongLong_t or we will have an
- // ambiguity for all arithmetic operations
- //operator wxLongLong_t() const { return m_ll; }
- // operations
- // addition
- wxLongLongNative operator+(const wxLongLongNative& ll) const
- { return wxLongLongNative(m_ll + ll.m_ll); }
- wxLongLongNative& operator+=(const wxLongLongNative& ll)
- { m_ll += ll.m_ll; return *this; }
- wxLongLongNative operator+(const wxLongLong_t ll) const
- { return wxLongLongNative(m_ll + ll); }
- wxLongLongNative& operator+=(const wxLongLong_t ll)
- { m_ll += ll; return *this; }
- // pre increment
- wxLongLongNative& operator++()
- { m_ll++; return *this; }
- // post increment
- wxLongLongNative operator++(int)
- { wxLongLongNative value(*this); m_ll++; return value; }
- // negation operator
- wxLongLongNative operator-() const
- { return wxLongLongNative(-m_ll); }
- wxLongLongNative& Negate() { m_ll = -m_ll; return *this; }
- // subtraction
- wxLongLongNative operator-(const wxLongLongNative& ll) const
- { return wxLongLongNative(m_ll - ll.m_ll); }
- wxLongLongNative& operator-=(const wxLongLongNative& ll)
- { m_ll -= ll.m_ll; return *this; }
- wxLongLongNative operator-(const wxLongLong_t ll) const
- { return wxLongLongNative(m_ll - ll); }
- wxLongLongNative& operator-=(const wxLongLong_t ll)
- { m_ll -= ll; return *this; }
- // pre decrement
- wxLongLongNative& operator--()
- { m_ll--; return *this; }
- // post decrement
- wxLongLongNative operator--(int)
- { wxLongLongNative value(*this); m_ll--; return value; }
- // shifts
- // left shift
- wxLongLongNative operator<<(int shift) const
- { return wxLongLongNative(m_ll << shift); }
- wxLongLongNative& operator<<=(int shift)
- { m_ll <<= shift; return *this; }
- // right shift
- wxLongLongNative operator>>(int shift) const
- { return wxLongLongNative(m_ll >> shift); }
- wxLongLongNative& operator>>=(int shift)
- { m_ll >>= shift; return *this; }
- // bitwise operators
- wxLongLongNative operator&(const wxLongLongNative& ll) const
- { return wxLongLongNative(m_ll & ll.m_ll); }
- wxLongLongNative& operator&=(const wxLongLongNative& ll)
- { m_ll &= ll.m_ll; return *this; }
- wxLongLongNative operator|(const wxLongLongNative& ll) const
- { return wxLongLongNative(m_ll | ll.m_ll); }
- wxLongLongNative& operator|=(const wxLongLongNative& ll)
- { m_ll |= ll.m_ll; return *this; }
- wxLongLongNative operator^(const wxLongLongNative& ll) const
- { return wxLongLongNative(m_ll ^ ll.m_ll); }
- wxLongLongNative& operator^=(const wxLongLongNative& ll)
- { m_ll ^= ll.m_ll; return *this; }
- // multiplication/division
- wxLongLongNative operator*(const wxLongLongNative& ll) const
- { return wxLongLongNative(m_ll * ll.m_ll); }
- wxLongLongNative operator*(long l) const
- { return wxLongLongNative(m_ll * l); }
- wxLongLongNative& operator*=(const wxLongLongNative& ll)
- { m_ll *= ll.m_ll; return *this; }
- wxLongLongNative& operator*=(long l)
- { m_ll *= l; return *this; }
- wxLongLongNative operator/(const wxLongLongNative& ll) const
- { return wxLongLongNative(m_ll / ll.m_ll); }
- wxLongLongNative operator/(long l) const
- { return wxLongLongNative(m_ll / l); }
- wxLongLongNative& operator/=(const wxLongLongNative& ll)
- { m_ll /= ll.m_ll; return *this; }
- wxLongLongNative& operator/=(long l)
- { m_ll /= l; return *this; }
- wxLongLongNative operator%(const wxLongLongNative& ll) const
- { return wxLongLongNative(m_ll % ll.m_ll); }
- wxLongLongNative operator%(long l) const
- { return wxLongLongNative(m_ll % l); }
- // comparison
- bool operator==(const wxLongLongNative& ll) const
- { return m_ll == ll.m_ll; }
- bool operator==(long l) const
- { return m_ll == l; }
- bool operator!=(const wxLongLongNative& ll) const
- { return m_ll != ll.m_ll; }
- bool operator!=(long l) const
- { return m_ll != l; }
- bool operator<(const wxLongLongNative& ll) const
- { return m_ll < ll.m_ll; }
- bool operator<(long l) const
- { return m_ll < l; }
- bool operator>(const wxLongLongNative& ll) const
- { return m_ll > ll.m_ll; }
- bool operator>(long l) const
- { return m_ll > l; }
- bool operator<=(const wxLongLongNative& ll) const
- { return m_ll <= ll.m_ll; }
- bool operator<=(long l) const
- { return m_ll <= l; }
- bool operator>=(const wxLongLongNative& ll) const
- { return m_ll >= ll.m_ll; }
- bool operator>=(long l) const
- { return m_ll >= l; }
- // miscellaneous
- // return the string representation of this number
- wxString ToString() const;
- // conversion to byte array: returns a pointer to static buffer!
- void *asArray() const;
- #if wxUSE_STD_IOSTREAM
- // input/output
- friend WXDLLIMPEXP_BASE
- wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongNative&);
- #endif
- friend WXDLLIMPEXP_BASE
- wxString& operator<<(wxString&, const wxLongLongNative&);
- #if wxUSE_STREAMS
- friend WXDLLIMPEXP_BASE
- class wxTextOutputStream& operator<<(class wxTextOutputStream&, const wxLongLongNative&);
- friend WXDLLIMPEXP_BASE
- class wxTextInputStream& operator>>(class wxTextInputStream&, wxLongLongNative&);
- #endif
- private:
- wxLongLong_t m_ll;
- };
- class WXDLLIMPEXP_BASE wxULongLongNative
- {
- public:
- // ctors
- // default ctor initializes to 0
- wxULongLongNative() : m_ll(0) { }
- // from long long
- wxULongLongNative(wxULongLong_t ll) : m_ll(ll) { }
- // from 2 longs
- wxULongLongNative(wxUint32 hi, wxUint32 lo) : m_ll(0)
- {
- // cast to wxLongLong_t first to avoid precision loss!
- m_ll = ((wxULongLong_t) hi) << 32;
- m_ll |= (wxULongLong_t) lo;
- }
- #if wxUSE_LONGLONG_WX
- wxULongLongNative(const class wxULongLongWx &ll);
- #endif
- // default copy ctor is ok
- // no dtor
- // assignment operators
- // from native 64 bit integer
- #ifndef wxLongLongIsLong
- wxULongLongNative& operator=(wxULongLong_t ll)
- { m_ll = ll; return *this; }
- wxULongLongNative& operator=(wxLongLong_t ll)
- { m_ll = ll; return *this; }
- #endif // !wxLongLongNative
- wxULongLongNative& operator=(int l)
- { m_ll = l; return *this; }
- wxULongLongNative& operator=(long l)
- { m_ll = l; return *this; }
- wxULongLongNative& operator=(unsigned int l)
- { m_ll = l; return *this; }
- wxULongLongNative& operator=(unsigned long l)
- { m_ll = l; return *this; }
- wxULongLongNative& operator=(const wxLongLongNative &ll)
- { m_ll = ll.GetValue(); return *this; }
- #if wxUSE_LONGLONG_WX
- wxULongLongNative& operator=(wxLongLongWx ll);
- wxULongLongNative& operator=(const class wxULongLongWx &ll);
- #endif
- // assignment operators from wxULongLongNative is ok
- // accessors
- // get high part
- wxUint32 GetHi() const
- { return wx_truncate_cast(wxUint32, m_ll >> 32); }
- // get low part
- wxUint32 GetLo() const
- { return wx_truncate_cast(wxUint32, m_ll); }
- // convert to native ulong long
- wxULongLong_t GetValue() const { return m_ll; }
- // convert to ulong with range checking in debug mode (only!)
- unsigned long ToULong() const
- {
- wxASSERT_MSG( m_ll <= ULONG_MAX,
- wxT("wxULongLong to long conversion loss of precision") );
- return wx_truncate_cast(unsigned long, m_ll);
- }
- // convert to double
- //
- // For some completely obscure reasons compiling the cast below with
- // VC6 in DLL builds only (!) results in "error C2520: conversion from
- // unsigned __int64 to double not implemented, use signed __int64" so
- // we must use a different version for that compiler.
- #ifdef __VISUALC6__
- double ToDouble() const;
- #else
- double ToDouble() const { return wx_truncate_cast(double, m_ll); }
- #endif
- // operations
- // addition
- wxULongLongNative operator+(const wxULongLongNative& ll) const
- { return wxULongLongNative(m_ll + ll.m_ll); }
- wxULongLongNative& operator+=(const wxULongLongNative& ll)
- { m_ll += ll.m_ll; return *this; }
- wxULongLongNative operator+(const wxULongLong_t ll) const
- { return wxULongLongNative(m_ll + ll); }
- wxULongLongNative& operator+=(const wxULongLong_t ll)
- { m_ll += ll; return *this; }
- // pre increment
- wxULongLongNative& operator++()
- { m_ll++; return *this; }
- // post increment
- wxULongLongNative operator++(int)
- { wxULongLongNative value(*this); m_ll++; return value; }
- // subtraction
- wxULongLongNative operator-(const wxULongLongNative& ll) const
- { return wxULongLongNative(m_ll - ll.m_ll); }
- wxULongLongNative& operator-=(const wxULongLongNative& ll)
- { m_ll -= ll.m_ll; return *this; }
- wxULongLongNative operator-(const wxULongLong_t ll) const
- { return wxULongLongNative(m_ll - ll); }
- wxULongLongNative& operator-=(const wxULongLong_t ll)
- { m_ll -= ll; return *this; }
- // pre decrement
- wxULongLongNative& operator--()
- { m_ll--; return *this; }
- // post decrement
- wxULongLongNative operator--(int)
- { wxULongLongNative value(*this); m_ll--; return value; }
- // shifts
- // left shift
- wxULongLongNative operator<<(int shift) const
- { return wxULongLongNative(m_ll << shift); }
- wxULongLongNative& operator<<=(int shift)
- { m_ll <<= shift; return *this; }
- // right shift
- wxULongLongNative operator>>(int shift) const
- { return wxULongLongNative(m_ll >> shift); }
- wxULongLongNative& operator>>=(int shift)
- { m_ll >>= shift; return *this; }
- // bitwise operators
- wxULongLongNative operator&(const wxULongLongNative& ll) const
- { return wxULongLongNative(m_ll & ll.m_ll); }
- wxULongLongNative& operator&=(const wxULongLongNative& ll)
- { m_ll &= ll.m_ll; return *this; }
- wxULongLongNative operator|(const wxULongLongNative& ll) const
- { return wxULongLongNative(m_ll | ll.m_ll); }
- wxULongLongNative& operator|=(const wxULongLongNative& ll)
- { m_ll |= ll.m_ll; return *this; }
- wxULongLongNative operator^(const wxULongLongNative& ll) const
- { return wxULongLongNative(m_ll ^ ll.m_ll); }
- wxULongLongNative& operator^=(const wxULongLongNative& ll)
- { m_ll ^= ll.m_ll; return *this; }
- // multiplication/division
- wxULongLongNative operator*(const wxULongLongNative& ll) const
- { return wxULongLongNative(m_ll * ll.m_ll); }
- wxULongLongNative operator*(unsigned long l) const
- { return wxULongLongNative(m_ll * l); }
- wxULongLongNative& operator*=(const wxULongLongNative& ll)
- { m_ll *= ll.m_ll; return *this; }
- wxULongLongNative& operator*=(unsigned long l)
- { m_ll *= l; return *this; }
- wxULongLongNative operator/(const wxULongLongNative& ll) const
- { return wxULongLongNative(m_ll / ll.m_ll); }
- wxULongLongNative operator/(unsigned long l) const
- { return wxULongLongNative(m_ll / l); }
- wxULongLongNative& operator/=(const wxULongLongNative& ll)
- { m_ll /= ll.m_ll; return *this; }
- wxULongLongNative& operator/=(unsigned long l)
- { m_ll /= l; return *this; }
- wxULongLongNative operator%(const wxULongLongNative& ll) const
- { return wxULongLongNative(m_ll % ll.m_ll); }
- wxULongLongNative operator%(unsigned long l) const
- { return wxULongLongNative(m_ll % l); }
- // comparison
- bool operator==(const wxULongLongNative& ll) const
- { return m_ll == ll.m_ll; }
- bool operator==(unsigned long l) const
- { return m_ll == l; }
- bool operator!=(const wxULongLongNative& ll) const
- { return m_ll != ll.m_ll; }
- bool operator!=(unsigned long l) const
- { return m_ll != l; }
- bool operator<(const wxULongLongNative& ll) const
- { return m_ll < ll.m_ll; }
- bool operator<(unsigned long l) const
- { return m_ll < l; }
- bool operator>(const wxULongLongNative& ll) const
- { return m_ll > ll.m_ll; }
- bool operator>(unsigned long l) const
- { return m_ll > l; }
- bool operator<=(const wxULongLongNative& ll) const
- { return m_ll <= ll.m_ll; }
- bool operator<=(unsigned long l) const
- { return m_ll <= l; }
- bool operator>=(const wxULongLongNative& ll) const
- { return m_ll >= ll.m_ll; }
- bool operator>=(unsigned long l) const
- { return m_ll >= l; }
- // miscellaneous
- // return the string representation of this number
- wxString ToString() const;
- // conversion to byte array: returns a pointer to static buffer!
- void *asArray() const;
- #if wxUSE_STD_IOSTREAM
- // input/output
- friend WXDLLIMPEXP_BASE
- wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongNative&);
- #endif
- friend WXDLLIMPEXP_BASE
- wxString& operator<<(wxString&, const wxULongLongNative&);
- #if wxUSE_STREAMS
- friend WXDLLIMPEXP_BASE
- class wxTextOutputStream& operator<<(class wxTextOutputStream&, const wxULongLongNative&);
- friend WXDLLIMPEXP_BASE
- class wxTextInputStream& operator>>(class wxTextInputStream&, wxULongLongNative&);
- #endif
- private:
- wxULongLong_t m_ll;
- };
- inline
- wxLongLongNative& wxLongLongNative::operator=(const wxULongLongNative &ll)
- {
- m_ll = ll.GetValue();
- return *this;
- }
- #endif // wxUSE_LONGLONG_NATIVE
- #if wxUSE_LONGLONG_WX
- class WXDLLIMPEXP_BASE wxLongLongWx
- {
- public:
- // ctors
- // default ctor initializes to 0
- wxLongLongWx()
- {
- m_lo = m_hi = 0;
- #ifdef wxLONGLONG_TEST_MODE
- m_ll = 0;
- Check();
- #endif // wxLONGLONG_TEST_MODE
- }
- // from long
- wxLongLongWx(long l) { *this = l; }
- // from 2 longs
- wxLongLongWx(long hi, unsigned long lo)
- {
- m_hi = hi;
- m_lo = lo;
- #ifdef wxLONGLONG_TEST_MODE
- m_ll = hi;
- m_ll <<= 32;
- m_ll |= lo;
- Check();
- #endif // wxLONGLONG_TEST_MODE
- }
- // default copy ctor is ok in both cases
- // no dtor
- // assignment operators
- // from long
- wxLongLongWx& operator=(long l)
- {
- m_lo = l;
- m_hi = (l < 0 ? -1l : 0l);
- #ifdef wxLONGLONG_TEST_MODE
- m_ll = l;
- Check();
- #endif // wxLONGLONG_TEST_MODE
- return *this;
- }
- // from int
- wxLongLongWx& operator=(int l)
- {
- return operator=((long)l);
- }
- wxLongLongWx& operator=(unsigned long l)
- {
- m_lo = l;
- m_hi = 0;
- #ifdef wxLONGLONG_TEST_MODE
- m_ll = l;
- Check();
- #endif // wxLONGLONG_TEST_MODE
- return *this;
- }
- wxLongLongWx& operator=(unsigned int l)
- {
- return operator=((unsigned long)l);
- }
- wxLongLongWx& operator=(const class wxULongLongWx &ll);
- // from double
- wxLongLongWx& Assign(double d);
- // can't have assignment operator from 2 longs
- // accessors
- // get high part
- long GetHi() const { return m_hi; }
- // get low part
- unsigned long GetLo() const { return m_lo; }
- // get absolute value
- wxLongLongWx Abs() const { return wxLongLongWx(*this).Abs(); }
- wxLongLongWx& Abs()
- {
- if ( m_hi < 0 )
- m_hi = -m_hi;
- #ifdef wxLONGLONG_TEST_MODE
- if ( m_ll < 0 )
- m_ll = -m_ll;
- Check();
- #endif // wxLONGLONG_TEST_MODE
- return *this;
- }
- // convert to long with range checking in debug mode (only!)
- long ToLong() const
- {
- wxASSERT_MSG( (m_hi == 0l) || (m_hi == -1l),
- wxT("wxLongLong to long conversion loss of precision") );
- return (long)m_lo;
- }
- // convert to double
- double ToDouble() const;
- // operations
- // addition
- wxLongLongWx operator+(const wxLongLongWx& ll) const;
- wxLongLongWx& operator+=(const wxLongLongWx& ll);
- wxLongLongWx operator+(long l) const;
- wxLongLongWx& operator+=(long l);
- // pre increment operator
- wxLongLongWx& operator++();
- // post increment operator
- wxLongLongWx& operator++(int) { return ++(*this); }
- // negation operator
- wxLongLongWx operator-() const;
- wxLongLongWx& Negate();
- // subraction
- wxLongLongWx operator-(const wxLongLongWx& ll) const;
- wxLongLongWx& operator-=(const wxLongLongWx& ll);
- // pre decrement operator
- wxLongLongWx& operator--();
- // post decrement operator
- wxLongLongWx& operator--(int) { return --(*this); }
- // shifts
- // left shift
- wxLongLongWx operator<<(int shift) const;
- wxLongLongWx& operator<<=(int shift);
- // right shift
- wxLongLongWx operator>>(int shift) const;
- wxLongLongWx& operator>>=(int shift);
- // bitwise operators
- wxLongLongWx operator&(const wxLongLongWx& ll) const;
- wxLongLongWx& operator&=(const wxLongLongWx& ll);
- wxLongLongWx operator|(const wxLongLongWx& ll) const;
- wxLongLongWx& operator|=(const wxLongLongWx& ll);
- wxLongLongWx operator^(const wxLongLongWx& ll) const;
- wxLongLongWx& operator^=(const wxLongLongWx& ll);
- wxLongLongWx operator~() const;
- // comparison
- bool operator==(const wxLongLongWx& ll) const
- { return m_lo == ll.m_lo && m_hi == ll.m_hi; }
- #if wxUSE_LONGLONG_NATIVE
- bool operator==(const wxLongLongNative& ll) const
- { return m_lo == ll.GetLo() && m_hi == ll.GetHi(); }
- #endif
- bool operator!=(const wxLongLongWx& ll) const
- { return !(*this == ll); }
- bool operator<(const wxLongLongWx& ll) const;
- bool operator>(const wxLongLongWx& ll) const;
- bool operator<=(const wxLongLongWx& ll) const
- { return *this < ll || *this == ll; }
- bool operator>=(const wxLongLongWx& ll) const
- { return *this > ll || *this == ll; }
- bool operator<(long l) const { return *this < wxLongLongWx(l); }
- bool operator>(long l) const { return *this > wxLongLongWx(l); }
- bool operator==(long l) const
- {
- return l >= 0 ? (m_hi == 0 && m_lo == (unsigned long)l)
- : (m_hi == -1 && m_lo == (unsigned long)l);
- }
- bool operator<=(long l) const { return *this < l || *this == l; }
- bool operator>=(long l) const { return *this > l || *this == l; }
- // multiplication
- wxLongLongWx operator*(const wxLongLongWx& ll) const;
- wxLongLongWx& operator*=(const wxLongLongWx& ll);
- // division
- wxLongLongWx operator/(const wxLongLongWx& ll) const;
- wxLongLongWx& operator/=(const wxLongLongWx& ll);
- wxLongLongWx operator%(const wxLongLongWx& ll) const;
- void Divide(const wxLongLongWx& divisor,
- wxLongLongWx& quotient,
- wxLongLongWx& remainder) const;
- // input/output
- // return the string representation of this number
- wxString ToString() const;
- void *asArray() const;
- #if wxUSE_STD_IOSTREAM
- friend WXDLLIMPEXP_BASE
- wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongWx&);
- #endif // wxUSE_STD_IOSTREAM
- friend WXDLLIMPEXP_BASE
- wxString& operator<<(wxString&, const wxLongLongWx&);
- #if wxUSE_STREAMS
- friend WXDLLIMPEXP_BASE
- class wxTextOutputStream& operator<<(class wxTextOutputStream&, const wxLongLongWx&);
- friend WXDLLIMPEXP_BASE
- class wxTextInputStream& operator>>(class wxTextInputStream&, wxLongLongWx&);
- #endif
- private:
- // long is at least 32 bits, so represent our 64bit number as 2 longs
- long m_hi; // signed bit is in the high part
- unsigned long m_lo;
- #ifdef wxLONGLONG_TEST_MODE
- void Check()
- {
- wxASSERT( (m_ll >> 32) == m_hi && (unsigned long)m_ll == m_lo );
- }
- wxLongLong_t m_ll;
- #endif // wxLONGLONG_TEST_MODE
- };
- class WXDLLIMPEXP_BASE wxULongLongWx
- {
- public:
- // ctors
- // default ctor initializes to 0
- wxULongLongWx()
- {
- m_lo = m_hi = 0;
- #ifdef wxLONGLONG_TEST_MODE
- m_ll = 0;
- Check();
- #endif // wxLONGLONG_TEST_MODE
- }
- // from ulong
- wxULongLongWx(unsigned long l) { *this = l; }
- // from 2 ulongs
- wxULongLongWx(unsigned long hi, unsigned long lo)
- {
- m_hi = hi;
- m_lo = lo;
- #ifdef wxLONGLONG_TEST_MODE
- m_ll = hi;
- m_ll <<= 32;
- m_ll |= lo;
- Check();
- #endif // wxLONGLONG_TEST_MODE
- }
- // from signed to unsigned
- wxULongLongWx(wxLongLongWx ll)
- {
- wxASSERT(ll.GetHi() >= 0);
- m_hi = (unsigned long)ll.GetHi();
- m_lo = ll.GetLo();
- }
- // default copy ctor is ok in both cases
- // no dtor
- // assignment operators
- // from long
- wxULongLongWx& operator=(unsigned long l)
- {
- m_lo = l;
- m_hi = 0;
- #ifdef wxLONGLONG_TEST_MODE
- m_ll = l;
- Check();
- #endif // wxLONGLONG_TEST_MODE
- return *this;
- }
- wxULongLongWx& operator=(long l)
- {
- m_lo = l;
- m_hi = (unsigned long) ((l<0) ? -1l : 0);
- #ifdef wxLONGLONG_TEST_MODE
- m_ll = (wxULongLong_t) (wxLongLong_t) l;
- Check();
- #endif // wxLONGLONG_TEST_MODE
- return *this;
- }
- wxULongLongWx& operator=(const class wxLongLongWx &ll) {
- // Should we use an assert like it was before in the constructor?
- // wxASSERT(ll.GetHi() >= 0);
- m_hi = (unsigned long)ll.GetHi();
- m_lo = ll.GetLo();
- return *this;
- }
- // can't have assignment operator from 2 longs
- // accessors
- // get high part
- unsigned long GetHi() const { return m_hi; }
- // get low part
- unsigned long GetLo() const { return m_lo; }
- // convert to long with range checking in debug mode (only!)
- unsigned long ToULong() const
- {
- wxASSERT_MSG( m_hi == 0ul,
- wxT("wxULongLong to long conversion loss of precision") );
- return (unsigned long)m_lo;
- }
- // convert to double
- double ToDouble() const;
- // operations
- // addition
- wxULongLongWx operator+(const wxULongLongWx& ll) const;
- wxULongLongWx& operator+=(const wxULongLongWx& ll);
- wxULongLongWx operator+(unsigned long l) const;
- wxULongLongWx& operator+=(unsigned long l);
- // pre increment operator
- wxULongLongWx& operator++();
- // post increment operator
- wxULongLongWx& operator++(int) { return ++(*this); }
- // subtraction
- wxLongLongWx operator-(const wxULongLongWx& ll) const;
- wxULongLongWx& operator-=(const wxULongLongWx& ll);
- // pre decrement operator
- wxULongLongWx& operator--();
- // post decrement operator
- wxULongLongWx& operator--(int) { return --(*this); }
- // shifts
- // left shift
- wxULongLongWx operator<<(int shift) const;
- wxULongLongWx& operator<<=(int shift);
- // right shift
- wxULongLongWx operator>>(int shift) const;
- wxULongLongWx& operator>>=(int shift);
- // bitwise operators
- wxULongLongWx operator&(const wxULongLongWx& ll) const;
- wxULongLongWx& operator&=(const wxULongLongWx& ll);
- wxULongLongWx operator|(const wxULongLongWx& ll) const;
- wxULongLongWx& operator|=(const wxULongLongWx& ll);
- wxULongLongWx operator^(const wxULongLongWx& ll) const;
- wxULongLongWx& operator^=(const wxULongLongWx& ll);
- wxULongLongWx operator~() const;
- // comparison
- bool operator==(const wxULongLongWx& ll) const
- { return m_lo == ll.m_lo && m_hi == ll.m_hi; }
- bool operator!=(const wxULongLongWx& ll) const
- { return !(*this == ll); }
- bool operator<(const wxULongLongWx& ll) const;
- bool operator>(const wxULongLongWx& ll) const;
- bool operator<=(const wxULongLongWx& ll) const
- { return *this < ll || *this == ll; }
- bool operator>=(const wxULongLongWx& ll) const
- { return *this > ll || *this == ll; }
- bool operator<(unsigned long l) const { return *this < wxULongLongWx(l); }
- bool operator>(unsigned long l) const { return *this > wxULongLongWx(l); }
- bool operator==(unsigned long l) const
- {
- return (m_hi == 0 && m_lo == (unsigned long)l);
- }
- bool operator<=(unsigned long l) const { return *this < l || *this == l; }
- bool operator>=(unsigned long l) const { return *this > l || *this == l; }
- // multiplication
- wxULongLongWx operator*(const wxULongLongWx& ll) const;
- wxULongLongWx& operator*=(const wxULongLongWx& ll);
- // division
- wxULongLongWx operator/(const wxULongLongWx& ll) const;
- wxULongLongWx& operator/=(const wxULongLongWx& ll);
- wxULongLongWx operator%(const wxULongLongWx& ll) const;
- void Divide(const wxULongLongWx& divisor,
- wxULongLongWx& quotient,
- wxULongLongWx& remainder) const;
- // input/output
- // return the string representation of this number
- wxString ToString() const;
- void *asArray() const;
- #if wxUSE_STD_IOSTREAM
- friend WXDLLIMPEXP_BASE
- wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongWx&);
- #endif // wxUSE_STD_IOSTREAM
- friend WXDLLIMPEXP_BASE
- wxString& operator<<(wxString&, const wxULongLongWx&);
- #if wxUSE_STREAMS
- friend WXDLLIMPEXP_BASE
- class wxTextOutputStream& operator<<(class wxTextOutputStream&, const wxULongLongWx&);
- friend WXDLLIMPEXP_BASE
- class wxTextInputStream& operator>>(class wxTextInputStream&, wxULongLongWx&);
- #endif
- private:
- // long is at least 32 bits, so represent our 64bit number as 2 longs
- unsigned long m_hi;
- unsigned long m_lo;
- #ifdef wxLONGLONG_TEST_MODE
- void Check()
- {
- wxASSERT( (m_ll >> 32) == m_hi && (unsigned long)m_ll == m_lo );
- }
- wxULongLong_t m_ll;
- #endif // wxLONGLONG_TEST_MODE
- };
- #endif // wxUSE_LONGLONG_WX
- // ----------------------------------------------------------------------------
- // binary operators
- // ----------------------------------------------------------------------------
- inline bool operator<(long l, const wxLongLong& ll) { return ll > l; }
- inline bool operator>(long l, const wxLongLong& ll) { return ll < l; }
- inline bool operator<=(long l, const wxLongLong& ll) { return ll >= l; }
- inline bool operator>=(long l, const wxLongLong& ll) { return ll <= l; }
- inline bool operator==(long l, const wxLongLong& ll) { return ll == l; }
- inline bool operator!=(long l, const wxLongLong& ll) { return ll != l; }
- inline wxLongLong operator+(long l, const wxLongLong& ll) { return ll + l; }
- inline wxLongLong operator-(long l, const wxLongLong& ll)
- {
- return wxLongLong(l) - ll;
- }
- inline bool operator<(unsigned long l, const wxULongLong& ull) { return ull > l; }
- inline bool operator>(unsigned long l, const wxULongLong& ull) { return ull < l; }
- inline bool operator<=(unsigned long l, const wxULongLong& ull) { return ull >= l; }
- inline bool operator>=(unsigned long l, const wxULongLong& ull) { return ull <= l; }
- inline bool operator==(unsigned long l, const wxULongLong& ull) { return ull == l; }
- inline bool operator!=(unsigned long l, const wxULongLong& ull) { return ull != l; }
- inline wxULongLong operator+(unsigned long l, const wxULongLong& ull) { return ull + l; }
- inline wxLongLong operator-(unsigned long l, const wxULongLong& ull)
- {
- wxULongLong ret = wxULongLong(l) - ull;
- return wxLongLong((wxInt32)ret.GetHi(),ret.GetLo());
- }
- #if wxUSE_LONGLONG_NATIVE && wxUSE_STREAMS
- WXDLLIMPEXP_BASE class wxTextOutputStream &operator<<(class wxTextOutputStream &stream, wxULongLong_t value);
- WXDLLIMPEXP_BASE class wxTextOutputStream &operator<<(class wxTextOutputStream &stream, wxLongLong_t value);
- WXDLLIMPEXP_BASE class wxTextInputStream &operator>>(class wxTextInputStream &stream, wxULongLong_t &value);
- WXDLLIMPEXP_BASE class wxTextInputStream &operator>>(class wxTextInputStream &stream, wxLongLong_t &value);
- #endif
- // ----------------------------------------------------------------------------
- // Specialize numeric_limits<> for our long long wrapper classes.
- // ----------------------------------------------------------------------------
- #if wxUSE_LONGLONG_NATIVE
- // VC6 is known to not have __int64 specializations of numeric_limits<> in its
- // <limits> anyhow so don't bother including it, especially as it results in
- // tons of warnings because the standard header itself uses obsolete template
- // specialization syntax.
- #ifndef __VISUALC6__
- #include <limits>
- namespace std
- {
- #ifdef __clang__
- // libstdc++ (used by Clang) uses struct for numeric_limits; unlike gcc, clang
- // warns about this
- template<> struct numeric_limits<wxLongLong> : public numeric_limits<wxLongLong_t> {};
- template<> struct numeric_limits<wxULongLong> : public numeric_limits<wxULongLong_t> {};
- #else
- template<> class numeric_limits<wxLongLong> : public numeric_limits<wxLongLong_t> {};
- template<> class numeric_limits<wxULongLong> : public numeric_limits<wxULongLong_t> {};
- #endif
- } // namespace std
- #endif // !VC6
- #endif // wxUSE_LONGLONG_NATIVE
- // ----------------------------------------------------------------------------
- // Specialize wxArgNormalizer to allow using wxLongLong directly with wx pseudo
- // vararg functions.
- // ----------------------------------------------------------------------------
- // Notice that this must be done here and not in wx/strvararg.h itself because
- // we can't include wx/longlong.h from there as this header itself includes
- // wx/string.h which includes wx/strvararg.h too, so to avoid the circular
- // dependencies we can only do it here (or add another header just for this but
- // it doesn't seem necessary).
- #include "wx/strvararg.h"
- template<>
- struct WXDLLIMPEXP_BASE wxArgNormalizer<wxLongLong>
- {
- wxArgNormalizer(wxLongLong value,
- const wxFormatString *fmt, unsigned index)
- : m_value(value)
- {
- wxASSERT_ARG_TYPE( fmt, index, wxFormatString::Arg_LongLongInt );
- }
- wxLongLong_t get() const { return m_value.GetValue(); }
- wxLongLong m_value;
- };
- #endif // wxUSE_LONGLONG
- #endif // _WX_LONGLONG_H
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