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- /////////////////////////////////////////////////////////////////////////////
- // Name: wx/msw/bitmap.h
- // Purpose: wxBitmap class
- // Author: Julian Smart
- // Modified by:
- // Created: 01/02/97
- // Copyright: (c) Julian Smart
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_BITMAP_H_
- #define _WX_BITMAP_H_
- #include "wx/msw/gdiimage.h"
- #include "wx/math.h"
- #include "wx/palette.h"
- class WXDLLIMPEXP_FWD_CORE wxBitmap;
- class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
- class WXDLLIMPEXP_FWD_CORE wxBitmapRefData;
- class WXDLLIMPEXP_FWD_CORE wxControl;
- class WXDLLIMPEXP_FWD_CORE wxCursor;
- class WXDLLIMPEXP_FWD_CORE wxDC;
- #if wxUSE_WXDIB
- class WXDLLIMPEXP_FWD_CORE wxDIB;
- #endif
- class WXDLLIMPEXP_FWD_CORE wxIcon;
- class WXDLLIMPEXP_FWD_CORE wxMask;
- class WXDLLIMPEXP_FWD_CORE wxPalette;
- class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
- // What kind of transparency should a bitmap copied from an icon or cursor
- // have?
- enum wxBitmapTransparency
- {
- wxBitmapTransparency_Auto, // default: copy alpha if the source has it
- wxBitmapTransparency_None, // never create alpha
- wxBitmapTransparency_Always // always use alpha
- };
- // ----------------------------------------------------------------------------
- // wxBitmap: a mono or colour bitmap
- // NOTE: for wxMSW we don't use the wxBitmapBase base class declared in bitmap.h!
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxBitmap : public wxGDIImage,
- public wxBitmapHelpers
- {
- public:
- // default ctor creates an invalid bitmap, you must Create() it later
- wxBitmap() { }
- // Initialize with raw data
- wxBitmap(const char bits[], int width, int height, int depth = 1);
- // Initialize with XPM data
- wxBitmap(const char* const* data);
- #ifdef wxNEEDS_CHARPP
- wxBitmap(char** data)
- {
- *this = wxBitmap(const_cast<const char* const*>(data));
- }
- #endif
- // Load a file or resource
- wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
- // New constructor for generalised creation from data
- wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
- // Create a new, uninitialized bitmap of the given size and depth (if it
- // is omitted, will create a bitmap compatible with the display)
- //
- // NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor
- // taking a DC argument if you want to force using DDB in this case
- wxBitmap(int width, int height, int depth = -1) { (void)Create(width, height, depth); }
- wxBitmap(const wxSize& sz, int depth = -1) { (void)Create(sz, depth); }
- // Create a bitmap compatible with the given DC
- wxBitmap(int width, int height, const wxDC& dc);
- #if wxUSE_IMAGE
- // Convert from wxImage
- wxBitmap(const wxImage& image, int depth = -1)
- { (void)CreateFromImage(image, depth); }
- // Create a DDB compatible with the given DC from wxImage
- wxBitmap(const wxImage& image, const wxDC& dc)
- { (void)CreateFromImage(image, dc); }
- #endif // wxUSE_IMAGE
- // we must have this, otherwise icons are silently copied into bitmaps using
- // the copy ctor but the resulting bitmap is invalid!
- wxBitmap(const wxIcon& icon,
- wxBitmapTransparency transp = wxBitmapTransparency_Auto)
- {
- CopyFromIcon(icon, transp);
- }
- wxBitmap& operator=(const wxIcon& icon)
- {
- (void)CopyFromIcon(icon);
- return *this;
- }
- wxBitmap& operator=(const wxCursor& cursor)
- {
- (void)CopyFromCursor(cursor);
- return *this;
- }
- virtual ~wxBitmap();
- #if wxUSE_IMAGE
- wxImage ConvertToImage() const;
- wxBitmap ConvertToDisabled(unsigned char brightness = 255) const;
- #endif // wxUSE_IMAGE
- // get the given part of bitmap
- wxBitmap GetSubBitmap( const wxRect& rect ) const;
- // NB: This should not be called from user code. It is for wx internal
- // use only.
- wxBitmap GetSubBitmapOfHDC( const wxRect& rect, WXHDC hdc ) const;
- // copies the contents and mask of the given (colour) icon to the bitmap
- bool CopyFromIcon(const wxIcon& icon,
- wxBitmapTransparency transp = wxBitmapTransparency_Auto);
- // copies the contents and mask of the given cursor to the bitmap
- bool CopyFromCursor(const wxCursor& cursor,
- wxBitmapTransparency transp = wxBitmapTransparency_Auto);
- #if wxUSE_WXDIB
- // copies from a device independent bitmap
- bool CopyFromDIB(const wxDIB& dib);
- bool IsDIB() const;
- bool ConvertToDIB();
- #endif
- virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
- virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
- { return Create(sz.GetWidth(), sz.GetHeight(), depth); }
- virtual bool Create(int width, int height, const wxDC& dc);
- virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
- virtual bool CreateScaled(int w, int h, int d, double logicalScale)
- { return Create(wxRound(w*logicalScale), wxRound(h*logicalScale), d); }
- virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
- virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
- wxBitmapRefData *GetBitmapData() const
- { return (wxBitmapRefData *)m_refData; }
- // raw bitmap access support functions
- void *GetRawData(wxPixelDataBase& data, int bpp);
- void UngetRawData(wxPixelDataBase& data);
- #if wxUSE_PALETTE
- wxPalette* GetPalette() const;
- void SetPalette(const wxPalette& palette);
- #endif // wxUSE_PALETTE
- wxMask *GetMask() const;
- void SetMask(wxMask *mask);
- // these functions are internal and shouldn't be used, they risk to
- // disappear in the future
- bool HasAlpha() const;
- void UseAlpha();
- void ResetAlpha();
- // support for scaled bitmaps
- virtual double GetScaleFactor() const { return 1.0; }
- virtual double GetScaledWidth() const { return GetWidth() / GetScaleFactor(); }
- virtual double GetScaledHeight() const { return GetHeight() / GetScaleFactor(); }
- virtual wxSize GetScaledSize() const
- { return wxSize(wxRound(GetScaledWidth()), wxRound(GetScaledHeight())); }
- // implementation only from now on
- // -------------------------------
- // Set alpha flag to true if this is a 32bpp bitmap which has any non-0
- // values in its alpha channel.
- void MSWUpdateAlpha();
- public:
- void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); }
- WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); }
- void SetSelectedInto(wxDC *dc);
- wxDC *GetSelectedInto() const;
- protected:
- virtual wxGDIImageRefData *CreateData() const;
- virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
- // creates an uninitialized bitmap, called from Create()s above
- bool DoCreate(int w, int h, int depth, WXHDC hdc);
- #if wxUSE_IMAGE
- // creates the bitmap from wxImage, supposed to be called from ctor
- bool CreateFromImage(const wxImage& image, int depth);
- // creates a DDB from wxImage, supposed to be called from ctor
- bool CreateFromImage(const wxImage& image, const wxDC& dc);
- // common part of the 2 methods above (hdc may be 0)
- bool CreateFromImage(const wxImage& image, int depth, WXHDC hdc);
- #endif // wxUSE_IMAGE
- private:
- // common part of CopyFromIcon/CopyFromCursor for Win32
- bool
- CopyFromIconOrCursor(const wxGDIImage& icon,
- wxBitmapTransparency transp = wxBitmapTransparency_Auto);
- DECLARE_DYNAMIC_CLASS(wxBitmap)
- };
- // ----------------------------------------------------------------------------
- // wxMask: a mono bitmap used for drawing bitmaps transparently.
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxMask : public wxObject
- {
- public:
- wxMask();
- // Copy constructor
- wxMask(const wxMask &mask);
- // Construct a mask from a bitmap and a colour indicating the transparent
- // area
- wxMask(const wxBitmap& bitmap, const wxColour& colour);
- // Construct a mask from a bitmap and a palette index indicating the
- // transparent area
- wxMask(const wxBitmap& bitmap, int paletteIndex);
- // Construct a mask from a mono bitmap (copies the bitmap).
- wxMask(const wxBitmap& bitmap);
- // construct a mask from the givne bitmap handle
- wxMask(WXHBITMAP hbmp) { m_maskBitmap = hbmp; }
- virtual ~wxMask();
- bool Create(const wxBitmap& bitmap, const wxColour& colour);
- bool Create(const wxBitmap& bitmap, int paletteIndex);
- bool Create(const wxBitmap& bitmap);
- wxBitmap GetBitmap() const;
- // Implementation
- WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
- void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
- protected:
- WXHBITMAP m_maskBitmap;
- DECLARE_DYNAMIC_CLASS(wxMask)
- };
- // ----------------------------------------------------------------------------
- // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
- // NOTE: for wxMSW we don't use the wxBitmapHandler class declared in bitmap.h!
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxBitmapHandler : public wxGDIImageHandler
- {
- public:
- wxBitmapHandler() { }
- wxBitmapHandler(const wxString& name, const wxString& ext, wxBitmapType type)
- : wxGDIImageHandler(name, ext, type) { }
- // implement wxGDIImageHandler's pure virtuals:
- virtual bool Create(wxGDIImage *image,
- const void* data,
- wxBitmapType type,
- int width, int height, int depth = 1);
- virtual bool Load(wxGDIImage *image,
- const wxString& name,
- wxBitmapType type,
- int desiredWidth, int desiredHeight);
- virtual bool Save(const wxGDIImage *image,
- const wxString& name,
- wxBitmapType type) const;
- // make wxBitmapHandler compatible with the wxBitmapHandler interface
- // declared in bitmap.h, even if it's derived from wxGDIImageHandler:
- virtual bool Create(wxBitmap *bitmap,
- const void* data,
- wxBitmapType type,
- int width, int height, int depth = 1);
- virtual bool LoadFile(wxBitmap *bitmap,
- const wxString& name,
- wxBitmapType type,
- int desiredWidth, int desiredHeight);
- virtual bool SaveFile(const wxBitmap *bitmap,
- const wxString& name,
- wxBitmapType type,
- const wxPalette *palette = NULL) const;
- private:
- DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
- };
- #endif
- // _WX_BITMAP_H_
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