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- /////////////////////////////////////////////////////////////////////////////
- // Name: wx/msw/window.h
- // Purpose: wxWindowMSW class
- // Author: Julian Smart
- // Modified by: Vadim Zeitlin on 13.05.99: complete refont of message handling,
- // elimination of Default(), ...
- // Created: 01/02/97
- // Copyright: (c) Julian Smart
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_WINDOW_H_
- #define _WX_WINDOW_H_
- #include "wx/settings.h" // solely for wxSystemColour
- // if this is set to 1, we use deferred window sizing to reduce flicker when
- // resizing complicated window hierarchies, but this can in theory result in
- // different behaviour than the old code so we keep the possibility to use it
- // by setting this to 0 (in the future this should be removed completely)
- #ifdef __WXWINCE__
- #define wxUSE_DEFERRED_SIZING 0
- #else
- #define wxUSE_DEFERRED_SIZING 1
- #endif
- // ---------------------------------------------------------------------------
- // wxWindow declaration for MSW
- // ---------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxWindowMSW : public wxWindowBase
- {
- friend class wxSpinCtrl;
- friend class wxSlider;
- friend class wxRadioBox;
- #if defined __VISUALC__ && __VISUALC__ <= 1200
- friend class wxWindowMSW;
- #endif
- public:
- wxWindowMSW() { Init(); }
- wxWindowMSW(wxWindow *parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxPanelNameStr)
- {
- Init();
- Create(parent, id, pos, size, style, name);
- }
- virtual ~wxWindowMSW();
- bool Create(wxWindow *parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxPanelNameStr);
- // implement base class pure virtuals
- virtual void SetLabel(const wxString& label);
- virtual wxString GetLabel() const;
- virtual void Raise();
- virtual void Lower();
- virtual bool BeginRepositioningChildren();
- virtual void EndRepositioningChildren();
- virtual bool Show(bool show = true);
- virtual bool ShowWithEffect(wxShowEffect effect,
- unsigned timeout = 0)
- {
- return MSWShowWithEffect(true, effect, timeout);
- }
- virtual bool HideWithEffect(wxShowEffect effect,
- unsigned timeout = 0)
- {
- return MSWShowWithEffect(false, effect, timeout);
- }
- virtual void SetFocus();
- virtual void SetFocusFromKbd();
- virtual bool Reparent(wxWindowBase *newParent);
- virtual void WarpPointer(int x, int y);
- virtual void Refresh( bool eraseBackground = true,
- const wxRect *rect = (const wxRect *) NULL );
- virtual void Update();
- virtual void SetWindowStyleFlag(long style);
- virtual void SetExtraStyle(long exStyle);
- virtual bool SetCursor( const wxCursor &cursor );
- virtual bool SetFont( const wxFont &font );
- virtual int GetCharHeight() const;
- virtual int GetCharWidth() const;
- virtual void SetScrollbar( int orient, int pos, int thumbVisible,
- int range, bool refresh = true );
- virtual void SetScrollPos( int orient, int pos, bool refresh = true );
- virtual int GetScrollPos( int orient ) const;
- virtual int GetScrollThumb( int orient ) const;
- virtual int GetScrollRange( int orient ) const;
- virtual void ScrollWindow( int dx, int dy,
- const wxRect* rect = NULL );
- virtual bool ScrollLines(int lines);
- virtual bool ScrollPages(int pages);
- virtual void SetLayoutDirection(wxLayoutDirection dir);
- virtual wxLayoutDirection GetLayoutDirection() const;
- virtual wxCoord AdjustForLayoutDirection(wxCoord x,
- wxCoord width,
- wxCoord widthTotal) const;
- #if wxUSE_DRAG_AND_DROP
- virtual void SetDropTarget( wxDropTarget *dropTarget );
- #endif // wxUSE_DRAG_AND_DROP
- // Accept files for dragging
- virtual void DragAcceptFiles(bool accept);
- #ifndef __WXUNIVERSAL__
- // Native resource loading (implemented in src/msw/nativdlg.cpp)
- // FIXME: should they really be all virtual?
- virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id);
- virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name);
- wxWindow* GetWindowChild1(wxWindowID id);
- wxWindow* GetWindowChild(wxWindowID id);
- #endif // __WXUNIVERSAL__
- #if wxUSE_HOTKEY
- // install and deinstall a system wide hotkey
- virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
- virtual bool UnregisterHotKey(int hotkeyId);
- #endif // wxUSE_HOTKEY
- #ifdef __POCKETPC__
- bool IsContextMenuEnabled() const { return m_contextMenuEnabled; }
- void EnableContextMenu(bool enable = true) { m_contextMenuEnabled = enable; }
- #endif
- // window handle stuff
- // -------------------
- WXHWND GetHWND() const { return m_hWnd; }
- void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; }
- virtual WXWidget GetHandle() const { return GetHWND(); }
- void AssociateHandle(WXWidget handle);
- void DissociateHandle();
- // does this window have deferred position and/or size?
- bool IsSizeDeferred() const;
- // these functions allow to register a global handler for the given Windows
- // message: it will be called from MSWWindowProc() of any window which gets
- // this event if it's not processed before (i.e. unlike a hook procedure it
- // does not override the normal processing)
- //
- // notice that if you want to process a message for a given window only you
- // should override its MSWWindowProc() instead
- // type of the handler: it is called with the message parameters (except
- // that the window object is passed instead of window handle) and should
- // return true if it handled the message or false if it should be passed to
- // DefWindowProc()
- typedef bool (*MSWMessageHandler)(wxWindowMSW *win,
- WXUINT nMsg,
- WXWPARAM wParam,
- WXLPARAM lParam);
- // install a handler, shouldn't be called more than one for the same message
- static bool MSWRegisterMessageHandler(int msg, MSWMessageHandler handler);
- // unregister a previously registered handler
- static void MSWUnregisterMessageHandler(int msg, MSWMessageHandler handler);
- // implementation from now on
- // ==========================
- // event handlers
- // --------------
- void OnPaint(wxPaintEvent& event);
- #ifdef __WXWINCE__
- void OnInitDialog(wxInitDialogEvent& event);
- #endif
- public:
- // Windows subclassing
- void SubclassWin(WXHWND hWnd);
- void UnsubclassWin();
- WXFARPROC MSWGetOldWndProc() const { return m_oldWndProc; }
- void MSWSetOldWndProc(WXFARPROC proc) { m_oldWndProc = proc; }
- // return true if the window is of a standard (i.e. not wxWidgets') class
- //
- // to understand why does it work, look at SubclassWin() code and comments
- bool IsOfStandardClass() const { return m_oldWndProc != NULL; }
- wxWindow *FindItem(long id, WXHWND hWnd = NULL) const;
- wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = false) const;
- // MSW only: true if this control is part of the main control
- virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; }
- #if wxUSE_TOOLTIPS
- // MSW only: true if this window or any of its children have a tooltip
- virtual bool HasToolTips() const { return GetToolTip() != NULL; }
- #endif // wxUSE_TOOLTIPS
- // translate wxWidgets style flags for this control into the Windows style
- // and optional extended style for the corresponding native control
- //
- // this is the function that should be overridden in the derived classes,
- // but you will mostly use MSWGetCreateWindowFlags() below
- virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle = NULL) const ;
- // get the MSW window flags corresponding to wxWidgets ones
- //
- // the functions returns the flags (WS_XXX) directly and puts the ext
- // (WS_EX_XXX) flags into the provided pointer if not NULL
- WXDWORD MSWGetCreateWindowFlags(WXDWORD *exflags = NULL) const
- { return MSWGetStyle(GetWindowStyle(), exflags); }
- // update the real underlying window style flags to correspond to the
- // current wxWindow object style (safe to call even if window isn't fully
- // created yet)
- void MSWUpdateStyle(long flagsOld, long exflagsOld);
- // get the HWND to be used as parent of this window with CreateWindow()
- virtual WXHWND MSWGetParent() const;
- // get the Win32 window class name used by all wxWindow objects by default
- static const wxChar *MSWGetRegisteredClassName();
- // creates the window of specified Windows class with given style, extended
- // style, title and geometry (default values
- //
- // returns true if the window has been created, false if creation failed
- bool MSWCreate(const wxChar *wclass,
- const wxChar *title = NULL,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- WXDWORD style = 0,
- WXDWORD exendedStyle = 0);
- virtual bool MSWCommand(WXUINT param, WXWORD id);
- #ifndef __WXUNIVERSAL__
- // Create an appropriate wxWindow from a HWND
- virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
- // Make sure the window style reflects the HWND style (roughly)
- virtual void AdoptAttributesFromHWND();
- #endif // __WXUNIVERSAL__
- // Setup background and foreground colours correctly
- virtual void SetupColours();
- // ------------------------------------------------------------------------
- // helpers for message handlers: these perform the same function as the
- // message crackers from <windowsx.h> - they unpack WPARAM and LPARAM into
- // the correct parameters
- // ------------------------------------------------------------------------
- void UnpackCommand(WXWPARAM wParam, WXLPARAM lParam,
- WXWORD *id, WXHWND *hwnd, WXWORD *cmd);
- void UnpackActivate(WXWPARAM wParam, WXLPARAM lParam,
- WXWORD *state, WXWORD *minimized, WXHWND *hwnd);
- void UnpackScroll(WXWPARAM wParam, WXLPARAM lParam,
- WXWORD *code, WXWORD *pos, WXHWND *hwnd);
- void UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam,
- WXHDC *hdc, WXHWND *hwnd);
- void UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam,
- WXWORD *item, WXWORD *flags, WXHMENU *hmenu);
- // ------------------------------------------------------------------------
- // internal handlers for MSW messages: all handlers return a boolean value:
- // true means that the handler processed the event and false that it didn't
- // ------------------------------------------------------------------------
- // there are several cases where we have virtual functions for Windows
- // message processing: this is because these messages often require to be
- // processed in a different manner in the derived classes. For all other
- // messages, however, we do *not* have corresponding MSWOnXXX() function
- // and if the derived class wants to process them, it should override
- // MSWWindowProc() directly.
- // scroll event (both horizontal and vertical)
- virtual bool MSWOnScroll(int orientation, WXWORD nSBCode,
- WXWORD pos, WXHWND control);
- // child control notifications
- virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
- // owner-drawn controls need to process these messages
- virtual bool MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *item);
- virtual bool MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *item);
- // the rest are not virtual
- bool HandleCreate(WXLPCREATESTRUCT cs, bool *mayCreate);
- bool HandleInitDialog(WXHWND hWndFocus);
- bool HandleDestroy();
- bool HandlePaint();
- bool HandlePrintClient(WXHDC hDC);
- bool HandleEraseBkgnd(WXHDC hDC);
- bool HandleMinimize();
- bool HandleMaximize();
- bool HandleSize(int x, int y, WXUINT flag);
- bool HandleSizing(wxRect& rect);
- bool HandleGetMinMaxInfo(void *mmInfo);
- bool HandleEnterSizeMove();
- bool HandleExitSizeMove();
- bool HandleShow(bool show, int status);
- bool HandleActivate(int flag, bool minimized, WXHWND activate);
- bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
- bool HandleCtlColor(WXHBRUSH *hBrush, WXHDC hdc, WXHWND hWnd);
- bool HandlePaletteChanged(WXHWND hWndPalChange);
- bool HandleQueryNewPalette();
- bool HandleSysColorChange();
- bool HandleDisplayChange();
- bool HandleCaptureChanged(WXHWND gainedCapture);
- virtual bool HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam);
- bool HandleQueryEndSession(long logOff, bool *mayEnd);
- bool HandleEndSession(bool endSession, long logOff);
- bool HandleSetFocus(WXHWND wnd);
- bool HandleKillFocus(WXHWND wnd);
- bool HandleDropFiles(WXWPARAM wParam);
- bool HandleMouseEvent(WXUINT msg, int x, int y, WXUINT flags);
- bool HandleMouseMove(int x, int y, WXUINT flags);
- bool HandleMouseWheel(wxMouseWheelAxis axis,
- WXWPARAM wParam, WXLPARAM lParam);
- bool HandleChar(WXWPARAM wParam, WXLPARAM lParam);
- bool HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam);
- bool HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam);
- #if wxUSE_HOTKEY
- bool HandleHotKey(WXWPARAM wParam, WXLPARAM lParam);
- #endif
- #ifdef __WIN32__
- int HandleMenuChar(int chAccel, WXLPARAM lParam);
- #endif
- // Create and process a clipboard event specified by type.
- bool HandleClipboardEvent( WXUINT nMsg );
- bool HandleQueryDragIcon(WXHICON *hIcon);
- bool HandleSetCursor(WXHWND hWnd, short nHitTest, int mouseMsg);
- bool HandlePower(WXWPARAM wParam, WXLPARAM lParam, bool *vetoed);
- // The main body of common window proc for all wxWindow objects. It tries
- // to handle the given message and returns true if it was handled (the
- // appropriate return value is then put in result, which must be non-NULL)
- // or false if it wasn't.
- //
- // This function should be overridden in any new code instead of
- // MSWWindowProc() even if currently most of the code overrides
- // MSWWindowProc() as it had been written before this function was added.
- virtual bool MSWHandleMessage(WXLRESULT *result,
- WXUINT message,
- WXWPARAM wParam,
- WXLPARAM lParam);
- // Common Window procedure for all wxWindow objects: forwards to
- // MSWHandleMessage() and MSWDefWindowProc() if the message wasn't handled.
- virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
- // Calls an appropriate default window procedure
- virtual WXLRESULT MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
- // message processing helpers
- // return false if the message shouldn't be translated/preprocessed but
- // dispatched normally
- virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
- // return true if the message was preprocessed and shouldn't be dispatched
- virtual bool MSWProcessMessage(WXMSG* pMsg);
- // return true if the message was translated and shouldn't be dispatched
- virtual bool MSWTranslateMessage(WXMSG* pMsg);
- // called when the window is about to be destroyed
- virtual void MSWDestroyWindow();
- // Functions dealing with painting the window background. The derived
- // classes should normally only need to reimplement MSWGetBgBrush() if they
- // need to use a non-solid brush for erasing their background. This
- // function is called by MSWGetBgBrushForChild() which only exists for the
- // weird wxToolBar case and MSWGetBgBrushForChild() itself is used by
- // MSWGetBgBrush() to actually find the right brush to use.
- // Adjust the origin for the brush returned by MSWGetBgBrushForChild().
- //
- // This needs to be overridden for scrolled windows to ensure that the
- // scrolling of their associated DC is taken into account.
- //
- // Both parameters must be non-NULL.
- virtual void MSWAdjustBrushOrg(int* WXUNUSED(xOrg),
- int* WXUNUSED(yOrg)) const
- {
- }
- // The brush returned from here must remain valid at least until the next
- // event loop iteration. Returning 0, as is done by default, indicates
- // there is no custom background brush.
- virtual WXHBRUSH MSWGetCustomBgBrush() { return 0; }
- // this function should return the brush to paint the children controls
- // background or 0 if this window doesn't impose any particular background
- // on its children
- //
- // the hDC parameter is the DC background will be drawn on, it can be used
- // to call SetBrushOrgEx() on it if the returned brush is a bitmap one
- //
- // child parameter is never NULL, it can be this window itself or one of
- // its (grand)children
- //
- // the base class version returns a solid brush if we have a non default
- // background colour or 0 otherwise
- virtual WXHBRUSH MSWGetBgBrushForChild(WXHDC hDC, wxWindowMSW *child);
- // return the background brush to use for painting the given window by
- // querying the parent windows via MSWGetBgBrushForChild() recursively
- WXHBRUSH MSWGetBgBrush(WXHDC hDC);
- enum MSWThemeColour
- {
- ThemeColourText = 0,
- ThemeColourBackground,
- ThemeColourBorder
- };
- // returns a specific theme colour, or if that is not possible then
- // wxSystemSettings::GetColour(fallback)
- wxColour MSWGetThemeColour(const wchar_t *themeName,
- int themePart,
- int themeState,
- MSWThemeColour themeColour,
- wxSystemColour fallback) const;
- // gives the parent the possibility to draw its children background, e.g.
- // this is used by wxNotebook to do it using DrawThemeBackground()
- //
- // return true if background was drawn, false otherwise
- virtual bool MSWPrintChild(WXHDC WXUNUSED(hDC), wxWindow * WXUNUSED(child))
- {
- return false;
- }
- // some controls (e.g. wxListBox) need to set the return value themselves
- //
- // return true to let parent handle it if we don't, false otherwise
- virtual bool MSWShouldPropagatePrintChild()
- {
- return true;
- }
- // This should be overridden to return true for the controls which have
- // themed background that should through their children. Currently only
- // wxNotebook uses this.
- //
- // The base class version already returns true if we have a solid
- // background colour that should be propagated to our children.
- virtual bool MSWHasInheritableBackground() const
- {
- return InheritsBackgroundColour();
- }
- #if !defined(__WXWINCE__) && !defined(__WXUNIVERSAL__)
- #define wxHAS_MSW_BACKGROUND_ERASE_HOOK
- #endif
- #ifdef wxHAS_MSW_BACKGROUND_ERASE_HOOK
- // allows the child to hook into its parent WM_ERASEBKGND processing: call
- // MSWSetEraseBgHook() with a non-NULL window to make parent call
- // MSWEraseBgHook() on this window (don't forget to reset it to NULL
- // afterwards)
- //
- // this hack is used by wxToolBar, see comments there
- void MSWSetEraseBgHook(wxWindow *child);
- // return true if WM_ERASEBKGND is currently hooked
- bool MSWHasEraseBgHook() const;
- // called when the window on which MSWSetEraseBgHook() had been called
- // receives WM_ERASEBKGND
- virtual bool MSWEraseBgHook(WXHDC WXUNUSED(hDC)) { return false; }
- #endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK
- // common part of Show/HideWithEffect()
- bool MSWShowWithEffect(bool show,
- wxShowEffect effect,
- unsigned timeout);
- // Responds to colour changes: passes event on to children.
- void OnSysColourChanged(wxSysColourChangedEvent& event);
- // initialize various fields of wxMouseEvent (common part of MSWOnMouseXXX)
- void InitMouseEvent(wxMouseEvent& event, int x, int y, WXUINT flags);
- // check if mouse is in the window
- bool IsMouseInWindow() const;
- // check if a native double-buffering applies for this window
- virtual bool IsDoubleBuffered() const;
- void SetDoubleBuffered(bool on);
- // synthesize a wxEVT_LEAVE_WINDOW event and set m_mouseInWindow to false
- void GenerateMouseLeave();
- // virtual function for implementing internal idle
- // behaviour
- virtual void OnInternalIdle();
- protected:
- // this allows you to implement standard control borders without
- // repeating the code in different classes that are not derived from
- // wxControl
- virtual wxBorder GetDefaultBorderForControl() const;
- // choose the default border for this window
- virtual wxBorder GetDefaultBorder() const;
- // Translate wxBORDER_THEME (and other border styles if necessary to the value
- // that makes most sense for this Windows environment
- virtual wxBorder TranslateBorder(wxBorder border) const;
- #if wxUSE_MENUS_NATIVE
- virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
- #endif // wxUSE_MENUS_NATIVE
- // the window handle
- WXHWND m_hWnd;
- // the old window proc (we subclass all windows)
- WXFARPROC m_oldWndProc;
- // additional (MSW specific) flags
- bool m_mouseInWindow:1;
- bool m_lastKeydownProcessed:1;
- // the size of one page for scrolling
- int m_xThumbSize;
- int m_yThumbSize;
- // implement the base class pure virtuals
- virtual void DoGetTextExtent(const wxString& string,
- int *x, int *y,
- int *descent = NULL,
- int *externalLeading = NULL,
- const wxFont *font = NULL) const;
- virtual void DoClientToScreen( int *x, int *y ) const;
- virtual void DoScreenToClient( int *x, int *y ) const;
- virtual void DoGetPosition( int *x, int *y ) const;
- virtual void DoGetSize( int *width, int *height ) const;
- virtual void DoGetClientSize( int *width, int *height ) const;
- virtual void DoSetSize(int x, int y,
- int width, int height,
- int sizeFlags = wxSIZE_AUTO);
- virtual void DoSetClientSize(int width, int height);
- virtual wxSize DoGetBorderSize() const;
- virtual void DoCaptureMouse();
- virtual void DoReleaseMouse();
- virtual void DoEnable(bool enable);
- virtual void DoFreeze();
- virtual void DoThaw();
- // this simply moves/resizes the given HWND which is supposed to be our
- // sibling (this is useful for controls which are composite at MSW level
- // and for which DoMoveWindow() is not enough)
- //
- // returns true if the window move was deferred, false if it was moved
- // immediately (no error return)
- bool DoMoveSibling(WXHWND hwnd, int x, int y, int width, int height);
- // move the window to the specified location and resize it: this is called
- // from both DoSetSize() and DoSetClientSize() and would usually just call
- // ::MoveWindow() except for composite controls which will want to arrange
- // themselves inside the given rectangle
- virtual void DoMoveWindow(int x, int y, int width, int height);
- #if wxUSE_TOOLTIPS
- virtual void DoSetToolTip( wxToolTip *tip );
- // process TTN_NEEDTEXT message properly (i.e. fixing the bugs in
- // comctl32.dll in our code -- see the function body for more info)
- bool HandleTooltipNotify(WXUINT code,
- WXLPARAM lParam,
- const wxString& ttip);
- #endif // wxUSE_TOOLTIPS
- // This is used by CreateKeyEvent() and also for wxEVT_CHAR[_HOOK] event
- // creation. Notice that this method doesn't initialize wxKeyEvent
- // m_keyCode and m_uniChar fields.
- void InitAnyKeyEvent(wxKeyEvent& event,
- WXWPARAM wParam,
- WXLPARAM lParam) const;
- // Helper functions used by HandleKeyXXX() methods and some derived
- // classes, wParam and lParam have the same meaning as in WM_KEY{DOWN,UP}.
- //
- // NB: evType here must be wxEVT_KEY_{DOWN,UP} as wParam here contains the
- // virtual key code, not character!
- wxKeyEvent CreateKeyEvent(wxEventType evType,
- WXWPARAM wParam,
- WXLPARAM lParam = 0) const;
- // Another helper for creating wxKeyEvent for wxEVT_CHAR and related types.
- //
- // The wParam and lParam here must come from WM_CHAR event parameters, i.e.
- // wParam must be a character and not a virtual code.
- wxKeyEvent CreateCharEvent(wxEventType evType,
- WXWPARAM wParam,
- WXLPARAM lParam) const;
- // default OnEraseBackground() implementation, return true if we did erase
- // the background, false otherwise (i.e. the system should erase it)
- bool DoEraseBackground(WXHDC hDC);
- // generate WM_CHANGEUISTATE if it's needed for the OS we're running under
- //
- // action should be one of the UIS_XXX constants
- // state should be one or more of the UISF_XXX constants
- // if action == UIS_INITIALIZE then it doesn't seem to matter what we use
- // for state as the system will decide for us what needs to be set
- void MSWUpdateUIState(int action, int state = 0);
- // translate wxWidgets coords into Windows ones suitable to be passed to
- // ::CreateWindow(), called from MSWCreate()
- virtual void MSWGetCreateWindowCoords(const wxPoint& pos,
- const wxSize& size,
- int& x, int& y,
- int& w, int& h) const;
- bool MSWEnableHWND(WXHWND hWnd, bool enable);
- // Return the pointer to this window or one of its sub-controls if this ID
- // and HWND combination belongs to one of them.
- //
- // This is used by FindItem() and is overridden in wxControl, see there.
- virtual wxWindow* MSWFindItem(long WXUNUSED(id), WXHWND WXUNUSED(hWnd)) const
- {
- return NULL;
- }
- private:
- // common part of all ctors
- void Init();
- // the (non-virtual) handlers for the events
- bool HandleMove(int x, int y);
- bool HandleMoving(wxRect& rect);
- bool HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags);
- bool HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
- #ifndef __WXUNIVERSAL__
- // Call ::IsDialogMessage() if it is safe to do it (i.e. if it's not going
- // to hang or do something else stupid) with the given message, return true
- // if the message was handled by it.
- bool MSWSafeIsDialogMessage(WXMSG* msg);
- #endif // __WXUNIVERSAL__
- #if wxUSE_DEFERRED_SIZING
- protected:
- // this function is called after the window was resized to its new size
- virtual void MSWEndDeferWindowPos()
- {
- m_pendingPosition = wxDefaultPosition;
- m_pendingSize = wxDefaultSize;
- }
- // current defer window position operation handle (may be NULL)
- WXHANDLE m_hDWP;
- // When deferred positioning is done these hold the pending changes, and
- // are used for the default values if another size/pos changes is done on
- // this window before the group of deferred changes is completed.
- wxPoint m_pendingPosition;
- wxSize m_pendingSize;
- #endif // wxUSE_DEFERRED_SIZING
- private:
- #ifdef __POCKETPC__
- bool m_contextMenuEnabled;
- #endif
- DECLARE_DYNAMIC_CLASS(wxWindowMSW)
- wxDECLARE_NO_COPY_CLASS(wxWindowMSW);
- DECLARE_EVENT_TABLE()
- };
- // window creation helper class: before creating a new HWND, instantiate an
- // object of this class on stack - this allows to process the messages sent to
- // the window even before CreateWindow() returns
- class wxWindowCreationHook
- {
- public:
- wxWindowCreationHook(wxWindowMSW *winBeingCreated);
- ~wxWindowCreationHook();
- };
- #endif // _WX_WINDOW_H_
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