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- ///////////////////////////////////////////////////////////////////////////////
- // Name: wx/ownerdrw.h
- // Purpose: interface for owner-drawn GUI elements
- // Author: Vadim Zeitlin
- // Modified by: Marcin Malich
- // Created: 11.11.97
- // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
- // Licence: wxWindows licence
- ///////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_OWNERDRW_H_BASE
- #define _WX_OWNERDRW_H_BASE
- #include "wx/defs.h"
- #if wxUSE_OWNER_DRAWN
- #include "wx/font.h"
- #include "wx/colour.h"
- class WXDLLIMPEXP_FWD_CORE wxDC;
- // ----------------------------------------------------------------------------
- // wxOwnerDrawn - a mix-in base class, derive from it to implement owner-drawn
- // behaviour
- //
- // wxOwnerDrawn supports drawing of an item with non standard font, color and
- // also supports 3 bitmaps: either a checked/unchecked bitmap for a checkable
- // element or one unchangeable bitmap otherwise.
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxOwnerDrawnBase
- {
- public:
- wxOwnerDrawnBase()
- {
- m_ownerDrawn = false;
- m_margin = ms_defaultMargin;
- }
- virtual ~wxOwnerDrawnBase() {}
- void SetFont(const wxFont& font)
- { m_font = font; m_ownerDrawn = true; }
- wxFont& GetFont() const
- { return (wxFont&) m_font; }
- void SetTextColour(const wxColour& colText)
- { m_colText = colText; m_ownerDrawn = true; }
- wxColour& GetTextColour() const
- { return (wxColour&) m_colText; }
- void SetBackgroundColour(const wxColour& colBack)
- { m_colBack = colBack; m_ownerDrawn = true; }
- wxColour& GetBackgroundColour() const
- { return (wxColour&) m_colBack ; }
- void SetMarginWidth(int width)
- { m_margin = width; }
- int GetMarginWidth() const
- { return m_margin; }
- static int GetDefaultMarginWidth()
- { return ms_defaultMargin; }
- // get item name (with mnemonics if exist)
- virtual wxString GetName() const = 0;
- // this function might seem strange, but if it returns false it means that
- // no non-standard attribute are set, so there is no need for this control
- // to be owner-drawn. Moreover, you can force owner-drawn to false if you
- // want to change, say, the color for the item but only if it is owner-drawn
- // (see wxMenuItem::wxMenuItem for example)
- bool IsOwnerDrawn() const
- { return m_ownerDrawn; }
- // switch on/off owner-drawing the item
- void SetOwnerDrawn(bool ownerDrawn = true)
- { m_ownerDrawn = ownerDrawn; }
- // constants used in OnDrawItem
- // (they have the same values as corresponding Win32 constants)
- enum wxODAction
- {
- wxODDrawAll = 0x0001, // redraw entire control
- wxODSelectChanged = 0x0002, // selection changed (see Status.Select)
- wxODFocusChanged = 0x0004 // keyboard focus changed (see Status.Focus)
- };
- enum wxODStatus
- {
- wxODSelected = 0x0001, // control is currently selected
- wxODGrayed = 0x0002, // item is to be grayed
- wxODDisabled = 0x0004, // item is to be drawn as disabled
- wxODChecked = 0x0008, // item is to be checked
- wxODHasFocus = 0x0010, // item has the keyboard focus
- wxODDefault = 0x0020, // item is the default item
- wxODHidePrefix= 0x0100 // hide keyboard cues (w2k and xp only)
- };
- // virtual functions to implement drawing (return true if processed)
- virtual bool OnMeasureItem(size_t *width, size_t *height);
- virtual bool OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus stat) = 0;
- protected:
- // get the font and colour to use, whether it is set or not
- virtual void GetFontToUse(wxFont& font) const;
- virtual void GetColourToUse(wxODStatus stat, wxColour& colText, wxColour& colBack) const;
- private:
- bool m_ownerDrawn; // true if something is non standard
- wxFont m_font; // font to use for drawing
- wxColour m_colText, // color ----"---"---"----
- m_colBack; // background color
- int m_margin; // space occupied by bitmap to the left of the item
- static int ms_defaultMargin;
- };
- // ----------------------------------------------------------------------------
- // include the platform-specific class declaration
- // ----------------------------------------------------------------------------
- #if defined(__WXMSW__)
- #include "wx/msw/ownerdrw.h"
- #elif defined(__WXPM__)
- #include "wx/os2/ownerdrw.h"
- #endif
- #endif // wxUSE_OWNER_DRAWN
- #endif // _WX_OWNERDRW_H_BASE
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