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- ///////////////////////////////////////////////////////////////////////////////
- // Name: wx/popupwin.h
- // Purpose: wxPopupWindow interface declaration
- // Author: Vadim Zeitlin
- // Modified by:
- // Created: 06.01.01
- // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
- // Licence: wxWindows licence
- ///////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_POPUPWIN_H_BASE_
- #define _WX_POPUPWIN_H_BASE_
- #include "wx/defs.h"
- #if wxUSE_POPUPWIN
- #include "wx/nonownedwnd.h"
- // ----------------------------------------------------------------------------
- // wxPopupWindow: a special kind of top level window used for popup menus,
- // combobox popups and such.
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_CORE wxPopupWindowBase : public wxNonOwnedWindow
- {
- public:
- wxPopupWindowBase() { }
- virtual ~wxPopupWindowBase();
- // create the popup window
- //
- // style may only contain border flags
- bool Create(wxWindow *parent, int style = wxBORDER_NONE);
- // move the popup window to the right position, i.e. such that it is
- // entirely visible
- //
- // the popup is positioned at ptOrigin + size if it opens below and to the
- // right (default), at ptOrigin - sizePopup if it opens above and to the
- // left &c
- //
- // the point must be given in screen coordinates!
- virtual void Position(const wxPoint& ptOrigin,
- const wxSize& size);
- virtual bool IsTopLevel() const { return true; }
- wxDECLARE_NO_COPY_CLASS(wxPopupWindowBase);
- };
- // include the real class declaration
- #if defined(__WXMSW__)
- #include "wx/msw/popupwin.h"
- #elif defined(__WXPM__)
- #include "wx/os2/popupwin.h"
- #elif defined(__WXGTK20__)
- #include "wx/gtk/popupwin.h"
- #elif defined(__WXGTK__)
- #include "wx/gtk1/popupwin.h"
- #elif defined(__WXX11__)
- #include "wx/x11/popupwin.h"
- #elif defined(__WXMOTIF__)
- #include "wx/motif/popupwin.h"
- #elif defined(__WXDFB__)
- #include "wx/dfb/popupwin.h"
- #elif defined(__WXMAC__)
- #include "wx/osx/popupwin.h"
- #else
- #error "wxPopupWindow is not supported under this platform."
- #endif
- // ----------------------------------------------------------------------------
- // wxPopupTransientWindow: a wxPopupWindow which disappears automatically
- // when the user clicks mouse outside it or if it loses focus in any other way
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_FWD_CORE wxPopupWindowHandler;
- class WXDLLIMPEXP_FWD_CORE wxPopupFocusHandler;
- class WXDLLIMPEXP_CORE wxPopupTransientWindow : public wxPopupWindow
- {
- public:
- // ctors
- wxPopupTransientWindow() { Init(); }
- wxPopupTransientWindow(wxWindow *parent, int style = wxBORDER_NONE);
- virtual ~wxPopupTransientWindow();
- // popup the window (this will show it too) and keep focus at winFocus
- // (or itself if it's NULL), dismiss the popup if we lose focus
- virtual void Popup(wxWindow *focus = NULL);
- // hide the window
- virtual void Dismiss();
- // can the window be dismissed now?
- //
- // VZ: where is this used??
- virtual bool CanDismiss()
- { return true; }
- // called when a mouse is pressed while the popup is shown: return true
- // from here to prevent its normal processing by the popup (which consists
- // in dismissing it if the mouse is clicked outside it)
- virtual bool ProcessLeftDown(wxMouseEvent& event);
- // Overridden to grab the input on some plaforms
- virtual bool Show( bool show = true );
- // Override to implement delayed destruction of this window.
- virtual bool Destroy();
- protected:
- // common part of all ctors
- void Init();
- // this is called when the popup is disappeared because of anything
- // else but direct call to Dismiss()
- virtual void OnDismiss();
- // dismiss and notify the derived class
- void DismissAndNotify();
- // remove our event handlers
- void PopHandlers();
- // get alerted when child gets deleted from under us
- void OnDestroy(wxWindowDestroyEvent& event);
- #if defined(__WXMSW__) ||(defined(__WXMAC__) && wxOSX_USE_COCOA_OR_CARBON)
- // Check if the mouse needs to be captured or released: we must release
- // when it's inside our window if we want the embedded controls to work.
- void OnIdle(wxIdleEvent& event);
- #endif
- // the child of this popup if any
- wxWindow *m_child;
- // the window which has the focus while we're shown
- wxWindow *m_focus;
- // these classes may call our DismissAndNotify()
- friend class wxPopupWindowHandler;
- friend class wxPopupFocusHandler;
- // the handlers we created, may be NULL (if not, must be deleted)
- wxPopupWindowHandler *m_handlerPopup;
- wxPopupFocusHandler *m_handlerFocus;
- DECLARE_EVENT_TABLE()
- DECLARE_DYNAMIC_CLASS(wxPopupTransientWindow)
- wxDECLARE_NO_COPY_CLASS(wxPopupTransientWindow);
- };
- #if wxUSE_COMBOBOX && defined(__WXUNIVERSAL__)
- // ----------------------------------------------------------------------------
- // wxPopupComboWindow: wxPopupTransientWindow used by wxComboBox
- // ----------------------------------------------------------------------------
- class WXDLLIMPEXP_FWD_CORE wxComboBox;
- class WXDLLIMPEXP_FWD_CORE wxComboCtrl;
- class WXDLLIMPEXP_CORE wxPopupComboWindow : public wxPopupTransientWindow
- {
- public:
- wxPopupComboWindow() { m_combo = NULL; }
- wxPopupComboWindow(wxComboCtrl *parent);
- bool Create(wxComboCtrl *parent);
- // position the window correctly relatively to the combo
- void PositionNearCombo();
- protected:
- // notify the combo here
- virtual void OnDismiss();
- // forward the key presses to the combobox
- void OnKeyDown(wxKeyEvent& event);
- // the parent combobox
- wxComboCtrl *m_combo;
- DECLARE_EVENT_TABLE()
- DECLARE_DYNAMIC_CLASS(wxPopupComboWindow)
- };
- #endif // wxUSE_COMBOBOX && defined(__WXUNIVERSAL__)
- #endif // wxUSE_POPUPWIN
- #endif // _WX_POPUPWIN_H_BASE_
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