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- /////////////////////////////////////////////////////////////////////////////
- // Name: wx/scrolwin.h
- // Purpose: wxScrolledWindow, wxScrolledControl and wxScrollHelper
- // Author: Vadim Zeitlin
- // Modified by:
- // Created: 30.08.00
- // Copyright: (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_SCROLWIN_H_BASE_
- #define _WX_SCROLWIN_H_BASE_
- #include "wx/panel.h"
- class WXDLLIMPEXP_FWD_CORE wxScrollHelperEvtHandler;
- class WXDLLIMPEXP_FWD_BASE wxTimer;
- // default scrolled window style: scroll in both directions
- #define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
- // values for the second argument of wxScrollHelper::ShowScrollbars()
- enum wxScrollbarVisibility
- {
- wxSHOW_SB_NEVER = -1, // never show the scrollbar at all
- wxSHOW_SB_DEFAULT, // show scrollbar only if it is needed
- wxSHOW_SB_ALWAYS // always show scrollbar, even if not needed
- };
- // ----------------------------------------------------------------------------
- // The hierarchy of scrolling classes is a bit complicated because we want to
- // put as much functionality as possible in a mix-in class not deriving from
- // wxWindow so that other classes could derive from the same base class on all
- // platforms irrespectively of whether they are native controls (and hence
- // don't use our scrolling) or not.
- //
- // So we have
- //
- // wxAnyScrollHelperBase
- // |
- // |
- // \|/
- // wxScrollHelperBase
- // |
- // |
- // \|/
- // wxWindow wxScrollHelper
- // | \ / /
- // | \ / /
- // | _| |_ /
- // | wxScrolledWindow /
- // | /
- // \|/ /
- // wxControl /
- // \ /
- // \ /
- // _| |_
- // wxScrolledControl
- //
- // ----------------------------------------------------------------------------
- // This class allows reusing some of wxScrollHelperBase functionality in
- // wxVarScrollHelperBase in wx/vscroll.h without duplicating its code.
- class WXDLLIMPEXP_CORE wxAnyScrollHelperBase
- {
- public:
- wxEXPLICIT wxAnyScrollHelperBase(wxWindow* win);
- virtual ~wxAnyScrollHelperBase() {}
- // Disable use of keyboard keys for scrolling. By default cursor movement
- // keys (including Home, End, Page Up and Down) are used to scroll the
- // window appropriately. If the derived class uses these keys for something
- // else, e.g. changing the currently selected item, this function can be
- // used to disable this behaviour as it's not only not necessary then but
- // can actually be actively harmful if another object forwards a keyboard
- // event corresponding to one of the above keys to us using
- // ProcessWindowEvent() because the event will always be processed which
- // can be undesirable.
- void DisableKeyboardScrolling() { m_kbdScrollingEnabled = false; }
- // Override this function to draw the graphic (or just process EVT_PAINT)
- virtual void OnDraw(wxDC& WXUNUSED(dc)) { }
- // change the DC origin according to the scroll position.
- virtual void DoPrepareDC(wxDC& dc) = 0;
- // Simple accessor for the window that is really being scrolled.
- wxWindow *GetTargetWindow() const { return m_targetWindow; }
- // The methods called from the window event handlers.
- void HandleOnChar(wxKeyEvent& event);
- void HandleOnPaint(wxPaintEvent& event);
- protected:
- // the window that receives the scroll events and the window to actually
- // scroll, respectively
- wxWindow *m_win,
- *m_targetWindow;
- // whether cursor keys should scroll the window
- bool m_kbdScrollingEnabled;
- };
- // This is the class containing the guts of (uniform) scrolling logic.
- class WXDLLIMPEXP_CORE wxScrollHelperBase : public wxAnyScrollHelperBase
- {
- public:
- // ctor must be given the associated window
- wxScrollHelperBase(wxWindow *winToScroll);
- virtual ~wxScrollHelperBase();
- // configure the scrolling
- virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
- int noUnitsX, int noUnitsY,
- int xPos = 0, int yPos = 0,
- bool noRefresh = false );
- // scroll to the given (in logical coords) position
- //
- // notice that for backwards compatibility reasons Scroll() is virtual as
- // the existing code could override it but new code should override
- // DoScroll() instead
- virtual void Scroll(int x, int y) { DoScroll(x, y); }
- virtual void Scroll(const wxPoint& pt) { DoScroll(pt.x, pt.y); }
- // get/set the page size for this orientation (wxVERTICAL/wxHORIZONTAL)
- int GetScrollPageSize(int orient) const;
- void SetScrollPageSize(int orient, int pageSize);
- // get the number of lines the window can scroll,
- // returns 0 if no scrollbars are there.
- int GetScrollLines( int orient ) const;
- // Set the x, y scrolling increments.
- void SetScrollRate( int xstep, int ystep );
- // get the size of one logical unit in physical ones
- void GetScrollPixelsPerUnit(int *pixelsPerUnitX, int *pixelsPerUnitY) const;
- // Set scrollbar visibility: it is possible to show scrollbar only if it is
- // needed (i.e. if our virtual size is greater than the current size of the
- // associated window), always (as wxALWAYS_SHOW_SB style does) or never (in
- // which case you should provide some other way to scroll the window as the
- // user wouldn't be able to do it at all)
- void ShowScrollbars(wxScrollbarVisibility horz, wxScrollbarVisibility vert)
- {
- DoShowScrollbars(horz, vert);
- }
- // Test whether the specified scrollbar is shown.
- virtual bool IsScrollbarShown(int orient) const = 0;
- // Enable/disable Windows scrolling in either direction. If true, wxWidgets
- // scrolls the canvas and only a bit of the canvas is invalidated; no
- // Clear() is necessary. If false, the whole canvas is invalidated and a
- // Clear() is necessary. Disable for when the scroll increment is used to
- // actually scroll a non-constant distance
- //
- // Notice that calling this method with a false argument doesn't disable
- // scrolling the window in this direction, it just changes the mechanism by
- // which it is implemented to not use wxWindow::ScrollWindow().
- virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
- // Get the view start
- void GetViewStart(int *x, int *y) const { DoGetViewStart(x, y); }
- wxPoint GetViewStart() const
- {
- wxPoint pt;
- DoGetViewStart(&pt.x, &pt.y);
- return pt;
- }
- // Set the scale factor, used in PrepareDC
- void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
- double GetScaleX() const { return m_scaleX; }
- double GetScaleY() const { return m_scaleY; }
- // translate between scrolled and unscrolled coordinates
- void CalcScrolledPosition(int x, int y, int *xx, int *yy) const
- { DoCalcScrolledPosition(x, y, xx, yy); }
- wxPoint CalcScrolledPosition(const wxPoint& pt) const
- {
- wxPoint p2;
- DoCalcScrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
- return p2;
- }
- void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
- { DoCalcUnscrolledPosition(x, y, xx, yy); }
- wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
- {
- wxPoint p2;
- DoCalcUnscrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
- return p2;
- }
- void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
- void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
- // Adjust the scrollbars
- virtual void AdjustScrollbars() = 0;
- // Calculate scroll increment
- int CalcScrollInc(wxScrollWinEvent& event);
- // Normally the wxScrolledWindow will scroll itself, but in some rare
- // occasions you might want it to scroll [part of] another window (e.g. a
- // child of it in order to scroll only a portion the area between the
- // scrollbars (spreadsheet: only cell area will move).
- void SetTargetWindow(wxWindow *target);
- void SetTargetRect(const wxRect& rect) { m_rectToScroll = rect; }
- wxRect GetTargetRect() const { return m_rectToScroll; }
- virtual void DoPrepareDC(wxDC& dc);
- // are we generating the autoscroll events?
- bool IsAutoScrolling() const { return m_timerAutoScroll != NULL; }
- // stop generating the scroll events when mouse is held outside the window
- void StopAutoScrolling();
- // this method can be overridden in a derived class to forbid sending the
- // auto scroll events - note that unlike StopAutoScrolling() it doesn't
- // stop the timer, so it will be called repeatedly and will typically
- // return different values depending on the current mouse position
- //
- // the base class version just returns true
- virtual bool SendAutoScrollEvents(wxScrollWinEvent& event) const;
- // the methods to be called from the window event handlers
- void HandleOnScroll(wxScrollWinEvent& event);
- void HandleOnSize(wxSizeEvent& event);
- void HandleOnMouseEnter(wxMouseEvent& event);
- void HandleOnMouseLeave(wxMouseEvent& event);
- #if wxUSE_MOUSEWHEEL
- void HandleOnMouseWheel(wxMouseEvent& event);
- #endif // wxUSE_MOUSEWHEEL
- void HandleOnChildFocus(wxChildFocusEvent& event);
- #if WXWIN_COMPATIBILITY_2_8
- wxDEPRECATED(
- void OnScroll(wxScrollWinEvent& event) { HandleOnScroll(event); }
- )
- #endif // WXWIN_COMPATIBILITY_2_8
- protected:
- // get pointer to our scroll rect if we use it or NULL
- const wxRect *GetScrollRect() const
- {
- return m_rectToScroll.width != 0 ? &m_rectToScroll : NULL;
- }
- // get the size of the target window
- wxSize GetTargetSize() const
- {
- return m_rectToScroll.width != 0 ? m_rectToScroll.GetSize()
- : m_targetWindow->GetClientSize();
- }
- void GetTargetSize(int *w, int *h) const
- {
- wxSize size = GetTargetSize();
- if ( w )
- *w = size.x;
- if ( h )
- *h = size.y;
- }
- // implementation of public methods with the same name
- virtual void DoGetViewStart(int *x, int *y) const;
- virtual void DoScroll(int x, int y) = 0;
- virtual void DoShowScrollbars(wxScrollbarVisibility horz,
- wxScrollbarVisibility vert) = 0;
- // implementations of various wxWindow virtual methods which should be
- // forwarded to us (this can be done by WX_FORWARD_TO_SCROLL_HELPER())
- bool ScrollLayout();
- void ScrollDoSetVirtualSize(int x, int y);
- wxSize ScrollGetBestVirtualSize() const;
- // change just the target window (unlike SetWindow which changes m_win as
- // well)
- void DoSetTargetWindow(wxWindow *target);
- // delete the event handler we installed
- void DeleteEvtHandler();
- // this function should be overridden to return the size available for
- // m_targetWindow inside m_win of the given size
- //
- // the default implementation is only good for m_targetWindow == m_win
- // case, if we're scrolling a subwindow you must override this method
- virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size)
- {
- // returning just size from here is wrong but it was decided that it is
- // not wrong enough to break the existing code (which doesn't override
- // this recently added function at all) by adding this assert
- //
- // wxASSERT_MSG( m_targetWindow == m_win, "must be overridden" );
- return size;
- }
- double m_scaleX;
- double m_scaleY;
- wxRect m_rectToScroll;
- wxTimer *m_timerAutoScroll;
- // The number of pixels to scroll in horizontal and vertical directions
- // respectively.
- //
- // If 0, means that the scrolling in the given direction is disabled.
- int m_xScrollPixelsPerLine;
- int m_yScrollPixelsPerLine;
- int m_xScrollPosition;
- int m_yScrollPosition;
- int m_xScrollLines;
- int m_yScrollLines;
- int m_xScrollLinesPerPage;
- int m_yScrollLinesPerPage;
- bool m_xScrollingEnabled;
- bool m_yScrollingEnabled;
- #if wxUSE_MOUSEWHEEL
- int m_wheelRotation;
- #endif // wxUSE_MOUSEWHEEL
- wxScrollHelperEvtHandler *m_handler;
- wxDECLARE_NO_COPY_CLASS(wxScrollHelperBase);
- };
- // this macro can be used in a wxScrollHelper-derived class to forward wxWindow
- // methods to corresponding wxScrollHelper methods
- #define WX_FORWARD_TO_SCROLL_HELPER() \
- public: \
- virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); } \
- virtual bool Layout() { return ScrollLayout(); } \
- virtual bool CanScroll(int orient) const \
- { return IsScrollbarShown(orient); } \
- virtual void DoSetVirtualSize(int x, int y) \
- { ScrollDoSetVirtualSize(x, y); } \
- virtual wxSize GetBestVirtualSize() const \
- { return ScrollGetBestVirtualSize(); }
- // include the declaration of the real wxScrollHelper
- #if defined(__WXGTK20__) && !defined(__WXUNIVERSAL__)
- #include "wx/gtk/scrolwin.h"
- #elif defined(__WXGTK__) && !defined(__WXUNIVERSAL__)
- #include "wx/gtk1/scrolwin.h"
- #else
- #define wxHAS_GENERIC_SCROLLWIN
- #include "wx/generic/scrolwin.h"
- #endif
- // ----------------------------------------------------------------------------
- // wxScrolled<T>: a wxWindow which knows how to scroll
- // ----------------------------------------------------------------------------
- // helper class for wxScrolled<T> below
- struct WXDLLIMPEXP_CORE wxScrolledT_Helper
- {
- static wxSize FilterBestSize(const wxWindow *win,
- const wxScrollHelper *helper,
- const wxSize& origBest);
- #ifdef __WXMSW__
- static WXLRESULT FilterMSWWindowProc(WXUINT nMsg, WXLRESULT origResult);
- #endif
- };
- // Scrollable window base on window type T. This used to be wxScrolledWindow,
- // but wxScrolledWindow includes wxControlContainer functionality and that's
- // not always desirable.
- template<class T>
- class wxScrolled : public T,
- public wxScrollHelper,
- private wxScrolledT_Helper
- {
- public:
- wxScrolled() : wxScrollHelper(this) { }
- wxScrolled(wxWindow *parent,
- wxWindowID winid = wxID_ANY,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxScrolledWindowStyle,
- const wxString& name = wxPanelNameStr)
- : wxScrollHelper(this)
- {
- Create(parent, winid, pos, size, style, name);
- }
- bool Create(wxWindow *parent,
- wxWindowID winid,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxScrolledWindowStyle,
- const wxString& name = wxPanelNameStr)
- {
- m_targetWindow = this;
- #ifdef __WXMAC__
- this->MacSetClipChildren(true);
- #endif
- // by default, we're scrollable in both directions (but if one of the
- // styles is specified explicitly, we shouldn't add the other one
- // automatically)
- if ( !(style & (wxHSCROLL | wxVSCROLL)) )
- style |= wxHSCROLL | wxVSCROLL;
- #ifdef __WXOSX__
- bool retval = T::Create(parent, winid, pos, size, style, name);
- if ( retval && (style & wxALWAYS_SHOW_SB) )
- ShowScrollbars(wxSHOW_SB_ALWAYS, wxSHOW_SB_ALWAYS);
- return retval;
- #else
- if ( style & wxALWAYS_SHOW_SB )
- ShowScrollbars(wxSHOW_SB_ALWAYS, wxSHOW_SB_ALWAYS);
- return T::Create(parent, winid, pos, size, style, name);
- #endif
- }
- #ifdef __WXMSW__
- // we need to return a special WM_GETDLGCODE value to process just the
- // arrows but let the other navigation characters through
- virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
- {
- return FilterMSWWindowProc(nMsg, T::MSWWindowProc(nMsg, wParam, lParam));
- }
- // Take into account the scroll origin.
- virtual void MSWAdjustBrushOrg(int* xOrg, int* yOrg) const
- {
- CalcUnscrolledPosition(*xOrg, *yOrg, xOrg, yOrg);
- }
- #endif // __WXMSW__
- WX_FORWARD_TO_SCROLL_HELPER()
- protected:
- virtual wxSize DoGetBestSize() const
- {
- return FilterBestSize(this, this, T::DoGetBestSize());
- }
- private:
- // VC++ 6 gives warning for the declaration of template member function
- // without definition
- #ifndef __VISUALC6__
- wxDECLARE_NO_COPY_CLASS(wxScrolled);
- #endif
- };
- #ifdef __VISUALC6__
- // disable the warning about non dll-interface class used as base for
- // dll-interface class: it's harmless in this case
- #pragma warning(push)
- #pragma warning(disable:4275)
- #endif
- // for compatibility with existing code, we provide wxScrolledWindow
- // "typedef" for wxScrolled<wxPanel>. It's not a real typedef because we
- // want wxScrolledWindow to show in wxRTTI information (the class is widely
- // used and likelihood of its wxRTTI information being used too is high):
- class WXDLLIMPEXP_CORE wxScrolledWindow : public wxScrolled<wxPanel>
- {
- public:
- wxScrolledWindow() : wxScrolled<wxPanel>() {}
- wxScrolledWindow(wxWindow *parent,
- wxWindowID winid = wxID_ANY,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxScrolledWindowStyle,
- const wxString& name = wxPanelNameStr)
- : wxScrolled<wxPanel>(parent, winid, pos, size, style, name) {}
- DECLARE_DYNAMIC_CLASS_NO_COPY(wxScrolledWindow)
- };
- typedef wxScrolled<wxWindow> wxScrolledCanvas;
- #ifdef __VISUALC6__
- #pragma warning(pop)
- #endif
- #endif // _WX_SCROLWIN_H_BASE_
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