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- ///////////////////////////////////////////////////////////////////////////////
- // Name: wx/unichar.h
- // Purpose: wxUniChar and wxUniCharRef classes
- // Author: Vaclav Slavik
- // Created: 2007-03-19
- // Copyright: (c) 2007 REA Elektronik GmbH
- // Licence: wxWindows licence
- ///////////////////////////////////////////////////////////////////////////////
- #ifndef _WX_UNICHAR_H_
- #define _WX_UNICHAR_H_
- #include "wx/defs.h"
- #include "wx/chartype.h"
- #include "wx/stringimpl.h"
- class WXDLLIMPEXP_FWD_BASE wxUniCharRef;
- class WXDLLIMPEXP_FWD_BASE wxString;
- // This class represents single Unicode character. It can be converted to
- // and from char or wchar_t and implements commonly used character operations.
- class WXDLLIMPEXP_BASE wxUniChar
- {
- public:
- // NB: this is not wchar_t on purpose, it needs to represent the entire
- // Unicode code points range and wchar_t may be too small for that
- // (e.g. on Win32 where wchar_t* is encoded in UTF-16)
- typedef wxUint32 value_type;
- wxUniChar() : m_value(0) {}
- // Create the character from 8bit character value encoded in the current
- // locale's charset.
- wxUniChar(char c) { m_value = From8bit(c); }
- wxUniChar(unsigned char c) { m_value = From8bit((char)c); }
- #define wxUNICHAR_DEFINE_CTOR(type) \
- wxUniChar(type c) { m_value = (value_type)c; }
- wxDO_FOR_INT_TYPES(wxUNICHAR_DEFINE_CTOR)
- #undef wxUNICHAR_DEFINE_CTOR
- wxUniChar(const wxUniCharRef& c);
- // Returns Unicode code point value of the character
- value_type GetValue() const { return m_value; }
- #if wxUSE_UNICODE_UTF8
- // buffer for single UTF-8 character
- struct Utf8CharBuffer
- {
- char data[5];
- operator const char*() const { return data; }
- };
- // returns the character encoded as UTF-8
- // (NB: implemented in stringops.cpp)
- Utf8CharBuffer AsUTF8() const;
- #endif // wxUSE_UNICODE_UTF8
- // Returns true if the character is an ASCII character:
- bool IsAscii() const { return m_value < 0x80; }
- // Returns true if the character is representable as a single byte in the
- // current locale encoding and return this byte in output argument c (which
- // must be non-NULL)
- bool GetAsChar(char *c) const
- {
- #if wxUSE_UNICODE
- if ( !IsAscii() )
- {
- #if !wxUSE_UTF8_LOCALE_ONLY
- if ( GetAsHi8bit(m_value, c) )
- return true;
- #endif // !wxUSE_UTF8_LOCALE_ONLY
- return false;
- }
- #endif // wxUSE_UNICODE
- *c = wx_truncate_cast(char, m_value);
- return true;
- }
- // Conversions to char and wchar_t types: all of those are needed to be
- // able to pass wxUniChars to verious standard narrow and wide character
- // functions
- operator char() const { return To8bit(m_value); }
- operator unsigned char() const { return (unsigned char)To8bit(m_value); }
- #define wxUNICHAR_DEFINE_OPERATOR_PAREN(type) \
- operator type() const { return (type)m_value; }
- wxDO_FOR_INT_TYPES(wxUNICHAR_DEFINE_OPERATOR_PAREN)
- #undef wxUNICHAR_DEFINE_OPERATOR_PAREN
- // We need this operator for the "*p" part of expressions like "for (
- // const_iterator p = begin() + nStart; *p; ++p )". In this case,
- // compilation would fail without it because the conversion to bool would
- // be ambiguous (there are all these int types conversions...). (And adding
- // operator unspecified_bool_type() would only makes the ambiguity worse.)
- operator bool() const { return m_value != 0; }
- bool operator!() const { return !((bool)*this); }
- // And this one is needed by some (not all, but not using ifdefs makes the
- // code easier) compilers to parse "str[0] && *p" successfully
- bool operator&&(bool v) const { return (bool)*this && v; }
- // Assignment operators:
- wxUniChar& operator=(const wxUniChar& c) { if (&c != this) m_value = c.m_value; return *this; }
- wxUniChar& operator=(const wxUniCharRef& c);
- wxUniChar& operator=(char c) { m_value = From8bit(c); return *this; }
- wxUniChar& operator=(unsigned char c) { m_value = From8bit((char)c); return *this; }
- #define wxUNICHAR_DEFINE_OPERATOR_EQUAL(type) \
- wxUniChar& operator=(type c) { m_value = (value_type)c; return *this; }
- wxDO_FOR_INT_TYPES(wxUNICHAR_DEFINE_OPERATOR_EQUAL)
- #undef wxUNICHAR_DEFINE_OPERATOR_EQUAL
- // Comparison operators:
- #define wxDEFINE_UNICHAR_CMP_WITH_INT(T, op) \
- bool operator op(T c) const { return m_value op (value_type)c; }
- // define the given comparison operator for all the types
- #define wxDEFINE_UNICHAR_OPERATOR(op) \
- bool operator op(const wxUniChar& c) const { return m_value op c.m_value; }\
- bool operator op(char c) const { return m_value op From8bit(c); } \
- bool operator op(unsigned char c) const { return m_value op From8bit((char)c); } \
- wxDO_FOR_INT_TYPES_1(wxDEFINE_UNICHAR_CMP_WITH_INT, op)
- wxFOR_ALL_COMPARISONS(wxDEFINE_UNICHAR_OPERATOR)
- #undef wxDEFINE_UNICHAR_OPERATOR
- #undef wxDEFINE_UNCHAR_CMP_WITH_INT
- // this is needed for expressions like 'Z'-c
- int operator-(const wxUniChar& c) const { return m_value - c.m_value; }
- int operator-(char c) const { return m_value - From8bit(c); }
- int operator-(unsigned char c) const { return m_value - From8bit((char)c); }
- int operator-(wchar_t c) const { return m_value - (value_type)c; }
- private:
- // notice that we implement these functions inline for 7-bit ASCII
- // characters purely for performance reasons
- static value_type From8bit(char c)
- {
- #if wxUSE_UNICODE
- if ( (unsigned char)c < 0x80 )
- return c;
- return FromHi8bit(c);
- #else
- return c;
- #endif
- }
- static char To8bit(value_type c)
- {
- #if wxUSE_UNICODE
- if ( c < 0x80 )
- return wx_truncate_cast(char, c);
- return ToHi8bit(c);
- #else
- return wx_truncate_cast(char, c);
- #endif
- }
- // helpers of the functions above called to deal with non-ASCII chars
- static value_type FromHi8bit(char c);
- static char ToHi8bit(value_type v);
- static bool GetAsHi8bit(value_type v, char *c);
- private:
- value_type m_value;
- };
- // Writeable reference to a character in wxString.
- //
- // This class can be used in the same way wxChar is used, except that changing
- // its value updates the underlying string object.
- class WXDLLIMPEXP_BASE wxUniCharRef
- {
- private:
- typedef wxStringImpl::iterator iterator;
- // create the reference
- #if wxUSE_UNICODE_UTF8
- wxUniCharRef(wxString& str, iterator pos) : m_str(str), m_pos(pos) {}
- #else
- wxUniCharRef(iterator pos) : m_pos(pos) {}
- #endif
- public:
- // NB: we have to make this public, because we don't have wxString
- // declaration available here and so can't declare wxString::iterator
- // as friend; so at least don't use a ctor but a static function
- // that must be used explicitly (this is more than using 'explicit'
- // keyword on ctor!):
- #if wxUSE_UNICODE_UTF8
- static wxUniCharRef CreateForString(wxString& str, iterator pos)
- { return wxUniCharRef(str, pos); }
- #else
- static wxUniCharRef CreateForString(iterator pos)
- { return wxUniCharRef(pos); }
- #endif
- wxUniChar::value_type GetValue() const { return UniChar().GetValue(); }
- #if wxUSE_UNICODE_UTF8
- wxUniChar::Utf8CharBuffer AsUTF8() const { return UniChar().AsUTF8(); }
- #endif // wxUSE_UNICODE_UTF8
- bool IsAscii() const { return UniChar().IsAscii(); }
- bool GetAsChar(char *c) const { return UniChar().GetAsChar(c); }
- // Assignment operators:
- #if wxUSE_UNICODE_UTF8
- wxUniCharRef& operator=(const wxUniChar& c);
- #else
- wxUniCharRef& operator=(const wxUniChar& c) { *m_pos = c; return *this; }
- #endif
- wxUniCharRef& operator=(const wxUniCharRef& c)
- { if (&c != this) *this = c.UniChar(); return *this; }
- #define wxUNICHAR_REF_DEFINE_OPERATOR_EQUAL(type) \
- wxUniCharRef& operator=(type c) { return *this = wxUniChar(c); }
- wxDO_FOR_CHAR_INT_TYPES(wxUNICHAR_REF_DEFINE_OPERATOR_EQUAL)
- #undef wxUNICHAR_REF_DEFINE_OPERATOR_EQUAL
- // Conversions to the same types as wxUniChar is convertible too:
- #define wxUNICHAR_REF_DEFINE_OPERATOR_PAREN(type) \
- operator type() const { return UniChar(); }
- wxDO_FOR_CHAR_INT_TYPES(wxUNICHAR_REF_DEFINE_OPERATOR_PAREN)
- #undef wxUNICHAR_REF_DEFINE_OPERATOR_PAREN
- // see wxUniChar::operator bool etc. for explanation
- operator bool() const { return (bool)UniChar(); }
- bool operator!() const { return !UniChar(); }
- bool operator&&(bool v) const { return UniChar() && v; }
- #define wxDEFINE_UNICHARREF_CMP_WITH_INT(T, op) \
- bool operator op(T c) const { return UniChar() op c; }
- // Comparison operators:
- #define wxDEFINE_UNICHARREF_OPERATOR(op) \
- bool operator op(const wxUniCharRef& c) const { return UniChar() op c.UniChar(); }\
- bool operator op(const wxUniChar& c) const { return UniChar() op c; } \
- wxDO_FOR_CHAR_INT_TYPES_1(wxDEFINE_UNICHARREF_CMP_WITH_INT, op)
- wxFOR_ALL_COMPARISONS(wxDEFINE_UNICHARREF_OPERATOR)
- #undef wxDEFINE_UNICHARREF_OPERATOR
- #undef wxDEFINE_UNICHARREF_CMP_WITH_INT
- // for expressions like c-'A':
- int operator-(const wxUniCharRef& c) const { return UniChar() - c.UniChar(); }
- int operator-(const wxUniChar& c) const { return UniChar() - c; }
- int operator-(char c) const { return UniChar() - c; }
- int operator-(unsigned char c) const { return UniChar() - c; }
- int operator-(wchar_t c) const { return UniChar() - c; }
- private:
- #if wxUSE_UNICODE_UTF8
- wxUniChar UniChar() const;
- #else
- wxUniChar UniChar() const { return *m_pos; }
- #endif
- friend class WXDLLIMPEXP_FWD_BASE wxUniChar;
- private:
- // reference to the string and pointer to the character in string
- #if wxUSE_UNICODE_UTF8
- wxString& m_str;
- #endif
- iterator m_pos;
- };
- inline wxUniChar::wxUniChar(const wxUniCharRef& c)
- {
- m_value = c.UniChar().m_value;
- }
- inline wxUniChar& wxUniChar::operator=(const wxUniCharRef& c)
- {
- m_value = c.UniChar().m_value;
- return *this;
- }
- // Comparison operators for the case when wxUniChar(Ref) is the second operand
- // implemented in terms of member comparison functions
- wxDEFINE_COMPARISONS_BY_REV(char, const wxUniChar&)
- wxDEFINE_COMPARISONS_BY_REV(char, const wxUniCharRef&)
- wxDEFINE_COMPARISONS_BY_REV(wchar_t, const wxUniChar&)
- wxDEFINE_COMPARISONS_BY_REV(wchar_t, const wxUniCharRef&)
- wxDEFINE_COMPARISONS_BY_REV(const wxUniChar&, const wxUniCharRef&)
- // for expressions like c-'A':
- inline int operator-(char c1, const wxUniCharRef& c2) { return -(c2 - c1); }
- inline int operator-(const wxUniChar& c1, const wxUniCharRef& c2) { return -(c2 - c1); }
- inline int operator-(wchar_t c1, const wxUniCharRef& c2) { return -(c2 - c1); }
- #endif /* _WX_UNICHAR_H_ */
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