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- /////////////////////////////////////////////////////////////////////////////
- // Name: wx/wxprec.h
- // Purpose: Includes the appropriate files for precompiled headers
- // Author: Julian Smart
- // Modified by:
- // Created: 01/02/97
- // Copyright: (c) Julian Smart
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- // compiler detection; includes setup.h
- #include "wx/defs.h"
- // check if to use precompiled headers: do it for most Windows compilers unless
- // explicitly disabled by defining NOPCH
- #if defined(__VISUALC__) || \
- defined(__DMC__) || \
- defined(__VISAGECPP__) || \
- defined(__WATCOMC__) || \
- defined(__BORLANDC__)
- // If user did not request NOCPH and we're not building using configure
- // then assume user wants precompiled headers.
- #if !defined(NOPCH) && !defined(__WX_SETUP_H__)
- #define WX_PRECOMP
- #endif
- #endif
- // For some reason, this must be defined for common dialogs to work.
- #ifdef __WATCOMC__
- #define INCLUDE_COMMDLG_H 1
- #endif
- #ifdef WX_PRECOMP
- // include "wx/chartype.h" first to ensure that UNICODE macro is correctly set
- // _before_ including <windows.h>
- #include "wx/chartype.h"
- // include standard Windows headers
- #if defined(__WINDOWS__)
- #include "wx/msw/wrapwin.h"
- #include "wx/msw/private.h"
- #endif
- #if defined(__WXMSW__)
- #include "wx/msw/wrapcctl.h"
- #include "wx/msw/wrapcdlg.h"
- #include "wx/msw/missing.h"
- #endif
- // include <os2.h>
- #ifdef __OS2__
- # include "wx/os2/private.h"
- #endif
- // include the most common wx headers
- #include "wx/wx.h"
- #endif // WX_PRECOMP
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