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- /////////////////////////////////////////////////////////////////////////////
- // Name: list.h
- // Purpose: interface of wxList<T>
- // Author: wxWidgets team
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- /**
- The wxList<T> class provides linked list functionality.
- This class has been rewritten to be type safe and to provide the full API of
- the STL std::list container and should be used like it.
- The exception is that wxList<T> actually stores pointers and therefore its
- iterators return pointers and not references to the actual objects in the list
- (see example below) and @e value_type is defined as @e T*.
- wxList<T> destroys an object after removing it only if wxList<T>::DeleteContents
- has been called.
- wxList<T> is not a real template and it requires that you declare and define
- each wxList<T> class in your program. This is done with @e WX_DECLARE_LIST
- and @e WX_DEFINE_LIST macros (see example). We hope that we'll be able to
- provide a proper template class providing both the STL @c std::list and the old
- wxList API in the future.
- Please refer to the STL @c std::list documentation (see http://www.cppreference.com/wiki/stl/list/start)
- for further information on how to use the class.
- Below we documented both the supported STL and the legacy API
- that originated from the old wxList class and which can still be used alternatively
- for the same class.
- Note that if you compile wxWidgets in STL mode (@c wxUSE_STL defined as 1)
- then wxList<T> will actually derive from @c std::list and just add a legacy
- compatibility layer for the old wxList class.
- @code
- // this part might be in a header or source (.cpp) file
- class MyListElement
- {
- ... // whatever
- };
- // this macro declares and partly implements MyList class
- WX_DECLARE_LIST(MyListElement, MyList);
- ...
- // the only requirement for the rest is to be AFTER the full declaration of
- // MyListElement (for WX_DECLARE_LIST forward declaration is enough), but
- // usually it will be found in the source file and not in the header
- #include <wx/listimpl.cpp>
- WX_DEFINE_LIST(MyList);
- MyList list;
- MyListElement element;
- list.Append(&element); // ok
- list.Append(17); // error: incorrect type
- // let's iterate over the list in STL syntax
- MyList::iterator iter;
- for (iter = list.begin(); iter != list.end(); ++iter)
- {
- MyListElement *current = *iter;
- ...process the current element...
- }
- // the same with the legacy API from the old wxList class
- MyList::compatibility_iterator node = list.GetFirst();
- while (node)
- {
- MyListElement *current = node->GetData();
- ...process the current element...
- node = node->GetNext();
- }
- @endcode
- For compatibility with previous versions wxList and wxStringList classes are
- still defined, but their usage is deprecated and they will disappear in the
- future versions completely.
- The use of the latter is especially discouraged as it is not only unsafe but
- is also much less efficient than wxArrayString class.
- @tparam T
- The type stored in the wxList nodes.
- @library{wxbase}
- @category{containers}
- @see wxArray<T>, wxVector<T>, wxNode<T>
- */
- template<typename T>
- class wxList<T>
- {
- public:
- /**
- Default constructor.
- */
- wxList<T>();
- /**
- Constructor which initialized the list with an array of @a count elements.
- */
- wxList<T>(size_t count, T* elements[]);
- /**
- Destroys the list, but does not delete the objects stored in the list
- unless you called DeleteContents(@true ).
- */
- ~wxList<T>();
- /**
- Appends the pointer to @a object to the list.
- */
- wxList<T>::compatibility_iterator Append(T* object);
- /**
- Clears the list.
- Deletes the actual objects if DeleteContents( @true ) was called previously.
- */
- void Clear();
- /**
- If @a destroy is @true, instructs the list to call @e delete
- on objects stored in the list whenever they are removed.
- The default is @false.
- */
- void DeleteContents(bool destroy);
- /**
- Deletes the given element referred to by @a iter from the list
- if @a iter is a valid iterator. Returns @true if successful.
- Deletes the actual object if DeleteContents( @true ) was called previously.
- */
- bool DeleteNode(const compatibility_iterator& iter);
- /**
- Finds the given @a object and removes it from the list, returning
- @true if successful.
- Deletes @a object if DeleteContents( @true ) was called previously.
- */
- bool DeleteObject(T* object);
- /**
- Removes element referred to be @a iter.
- Deletes the actual object if DeleteContents( @true ) was called previously.
- */
- void Erase(const compatibility_iterator& iter);
- /**
- Returns the iterator referring to @a object or @NULL if none found.
- */
- wxList<T>::compatibility_iterator Find(T* object) const;
- /**
- Returns the number of elements in the list.
- */
- size_t GetCount() const;
- /**
- Returns the first iterator in the list (@NULL if the list is empty).
- */
- wxList<T>::compatibility_iterator GetFirst() const;
- /**
- Returns the last iterator in the list (@NULL if the list is empty).
- */
- wxList<T>::compatibility_iterator GetLast() const;
- /**
- Returns the index of @a obj within the list or @c wxNOT_FOUND if
- @a obj is not found in the list.
- */
- int IndexOf(T* obj) const;
- /**
- Inserts @a object at the beginning of the list.
- */
- wxList<T>::compatibility_iterator Insert(T* object);
- /**
- Inserts @a object at @a position.
- */
- wxList<T>::compatibility_iterator Insert(size_t position,
- T* object);
- /**
- Inserts @a object before the object referred to be @a iter.
- */
- wxList<T>::compatibility_iterator Insert(compatibility_iterator iter,
- T* object);
- /**
- Returns @true if the list is empty, @false otherwise.
- */
- bool IsEmpty() const;
- /**
- Returns the iterator referring to the object at the given
- @a index in the list.
- */
- wxList<T>::compatibility_iterator Item(size_t index) const;
- /**
- Check if the object is present in the list.
- @see Find()
- */
- bool Member(T* object) const;
- /**
- @deprecated This function is deprecated, use Item() instead.
- */
- wxList<T>::compatibility_iterator Nth(int n) const;
- /**
- @deprecated This function is deprecated, use wxList::GetCount instead.
- Returns the number of elements in the list.
- */
- int Number() const;
- /**
- Allows the sorting of arbitrary lists by giving a function to compare
- two list elements. We use the system @b qsort function for the actual
- sorting process.
- */
- void Sort(wxSortCompareFunction compfunc);
- /**
- Clears the list and item from @a first to @a last from another list to it.
- */
- void assign(const_iterator first, const const_iterator& last);
- /**
- Clears the list and adds @a n items with value @a v to it.
- */
- void assign(size_type n, const_reference v = value_type());
- /**
- Returns the last item of the list.
- */
- reference back();
- /**
- Returns the last item of the list as a const reference.
- */
- const_reference back() const;
- /**
- Returns an iterator pointing to the beginning of the list.
- */
- iterator begin();
- /**
- Returns a const iterator pointing to the beginning of the list.
- */
- const_iterator begin() const;
- /**
- Removes all items from the list.
- */
- void clear();
- /**
- Returns @e @true if the list is empty.
- */
- bool empty() const;
- /**
- Returns a const iterator pointing at the end of the list.
- */
- const_iterator end() const;
- /**
- Returns a iterator pointing at the end of the list.
- */
- iterator end() const;
- /**
- Erases the given item
- */
- iterator erase(const iterator& it);
- /**
- Erases the items from @e first to @e last.
- */
- iterator erase(const iterator& first,
- const iterator& last);
- /**
- Returns the first item in the list.
- */
- reference front() const;
- /**
- Returns the first item in the list as a const reference.
- */
- const_reference front() const;
- /**
- Inserts an item at the head of the list
- */
- iterator insert(const iterator& it);
- /**
- Inserts an item at the given position
- */
- void insert(const iterator& it, size_type n);
- /**
- Inserts several items at the given position.
- */
- void insert(const iterator& it, const_iterator first,
- const const_iterator& last);
- /**
- Returns the largest possible size of the list.
- */
- size_type max_size() const;
- /**
- Removes the last item from the list.
- */
- void pop_back();
- /**
- Removes the first item from the list.
- */
- void pop_front();
- /**
- Adds an item to end of the list.
- */
- void push_back(const_reference v = value_type());
- /**
- Adds an item to the front of the list.
- */
- void push_front(const_reference v = value_type());
- /**
- Returns a reverse iterator pointing to the beginning of the
- reversed list.
- */
- reverse_iterator rbegin();
- /**
- Returns a const reverse iterator pointing to the beginning of the
- reversed list.
- */
- const_reverse_iterator rbegin() const;
- /**
- Removes an item from the list.
- */
- void remove(const_reference v);
- /**
- Returns a reverse iterator pointing to the end of the reversed list.
- */
- reverse_iterator rend();
- /**
- Returns a const reverse iterator pointing to the end of the reversed list.
- */
- const_reverse_iterator rend() const;
- /**
- Resizes the list.
- If the list is longer than @a n, then items are removed until the list
- becomes long @a n.
- If the list is shorter than @a n items with the value @a v are appended
- to the list until the list becomes long @a n.
- */
- void resize(size_type n, value_type v = value_type());
- /**
- Reverses the list.
- */
- void reverse();
- /**
- Returns the size of the list.
- */
- size_type size() const;
- /**
- Returns a wxVector holding the list elements.
- @since 2.9.5
- */
- wxVector<T> AsVector() const;
- };
- /**
- wxNode<T> is the node structure used in linked lists (see wxList) and derived
- classes. You should never use wxNode<T> class directly, however, because it
- works with untyped (@c void *) data and this is unsafe.
- Use wxNode<T>-derived classes which are automatically defined by WX_DECLARE_LIST
- and WX_DEFINE_LIST macros instead as described in wxList documentation
- (see example there).
- Also note that although there is a class called wxNode, it is defined for backwards
- compatibility only and usage of this class is strongly deprecated.
- In the documentation below, the type @c T should be thought of as a
- "template" parameter: this is the type of data stored in the linked list or,
- in other words, the first argument of WX_DECLARE_LIST macro. Also, wxNode is
- written as wxNodeT even though it isn't really a template class -- but it
- helps to think of it as if it were.
- @tparam T
- The type stored in the wxNode.
- @library{wxbase}
- @category{data}
- @see wxList<T>, wxHashTable
- */
- template<typename T>
- class wxNode<T>
- {
- public:
- /**
- Retrieves the client data pointer associated with the node.
- */
- T* GetData() const;
- /**
- Retrieves the next node or @NULL if this node is the last one.
- */
- wxNode<T>* GetNext() const;
- /**
- Retrieves the previous node or @NULL if this node is the first one in the list.
- */
- wxNode<T>* GetPrevious();
- /**
- Returns the zero-based index of this node within the list. The return value
- will be @c wxNOT_FOUND if the node has not been added to a list yet.
- */
- int IndexOf();
- /**
- Sets the data associated with the node (usually the pointer will have been
- set when the node was created).
- */
- void SetData(T* data);
- };
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