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- /////////////////////////////////////////////////////////////////////////////
- // Name: scroll.cpp
- // Purpose: wxScrolled sample
- // Author: Robert Roebling
- // Copyright: (C) 1998 Robert Roebling, 2002 Ron Lee, 2003 Matt Gregory
- // (C) 2008 Vadim Zeitlin
- // Licence: wxWindows licence
- /////////////////////////////////////////////////////////////////////////////
- #include "wx/wxprec.h"
- #ifdef __BORLANDC__
- #pragma hdrstop
- #endif
- #ifndef WX_PRECOMP
- #include "wx/wx.h"
- #endif
- #include "wx/sizer.h"
- #include "wx/log.h"
- #include "wx/tglbtn.h"
- #ifndef wxHAS_IMAGES_IN_RESOURCES
- #include "../sample.xpm"
- #endif
- // ----------------------------------------------------------------------------
- // a trivial example
- // ----------------------------------------------------------------------------
- // MySimpleCanvas: a scrolled window which draws a simple rectangle
- class MySimpleCanvas : public wxScrolled<wxWindow>
- {
- public:
- enum
- {
- // these numbers are not multiple of 10 (our scroll step) to test for
- // the absence of rounding errors (e.g. we should have one more page
- // than WIDTH/10 to show the right side of the rectangle)
- WIDTH = 292,
- HEIGHT = 297
- };
- MySimpleCanvas(wxWindow *parent)
- : wxScrolled<wxWindow>(parent, wxID_ANY)
- {
- SetScrollRate( 10, 10 );
- SetVirtualSize( WIDTH, HEIGHT );
- SetBackgroundColour( *wxWHITE );
- Connect(wxEVT_PAINT, wxPaintEventHandler(MySimpleCanvas::OnPaint));
- }
- private:
- void OnPaint(wxPaintEvent& WXUNUSED(event))
- {
- wxPaintDC dc(this);
- // this call is vital: it adjusts the dc to account for the current
- // scroll offset
- PrepareDC(dc);
- dc.SetPen( *wxRED_PEN );
- dc.SetBrush( *wxTRANSPARENT_BRUSH );
- dc.DrawRectangle( 0, 0, WIDTH, HEIGHT );
- }
- };
- // MySimpleFrame: a frame which contains a MySimpleCanvas
- class MySimpleFrame : public wxFrame
- {
- public:
- MySimpleFrame(wxWindow *parent)
- : wxFrame(parent, wxID_ANY, "MySimpleCanvas")
- {
- new MySimpleCanvas(this);
- // ensure that we have scrollbars initially
- SetClientSize(MySimpleCanvas::WIDTH/2, MySimpleCanvas::HEIGHT/2);
- Show();
- }
- };
- // ----------------------------------------------------------------------
- // a more complex example
- // ----------------------------------------------------------------------
- // MyCanvas
- class MyCanvas : public wxScrolled<wxPanel>
- {
- public:
- MyCanvas(wxWindow *parent);
- private:
- void OnPaint(wxPaintEvent& event);
- void OnQueryPosition(wxCommandEvent& event);
- void OnAddButton(wxCommandEvent& event);
- void OnDeleteButton(wxCommandEvent& event);
- void OnMoveButton(wxCommandEvent& event);
- void OnScrollWin(wxCommandEvent& event);
- void OnMouseRightDown(wxMouseEvent& event);
- void OnMouseWheel(wxMouseEvent& event);
- wxButton *m_button;
- wxDECLARE_EVENT_TABLE();
- };
- class MyCanvasFrame : public wxFrame
- {
- public:
- MyCanvasFrame(wxWindow *parent)
- : wxFrame(parent, wxID_ANY, "MyCanvas")
- {
- m_canvas = new MyCanvas(this);
- wxMenu *menuFile = new wxMenu();
- menuFile->Append(wxID_DELETE, "&Delete all");
- menuFile->Append(wxID_NEW, "Insert &new");
- wxMenuBar *mbar = new wxMenuBar();
- mbar->Append(menuFile, "&File");
- SetMenuBar( mbar );
- Connect(wxID_DELETE, wxEVT_MENU,
- wxCommandEventHandler(MyCanvasFrame::OnDeleteAll));
- Connect(wxID_NEW, wxEVT_MENU,
- wxCommandEventHandler(MyCanvasFrame::OnInsertNew));
- Show();
- }
- private:
- void OnDeleteAll(wxCommandEvent& WXUNUSED(event))
- {
- m_canvas->DestroyChildren();
- }
- void OnInsertNew(wxCommandEvent& WXUNUSED(event))
- {
- (void)new wxButton(m_canvas, wxID_ANY, "Hello", wxPoint(100,100));
- }
- MyCanvas *m_canvas;
- };
- // ----------------------------------------------------------------------------
- // example using sizers with wxScrolled
- // ----------------------------------------------------------------------------
- const wxSize SMALL_BUTTON( 100, 50 );
- const wxSize LARGE_BUTTON( 300, 200 );
- class MySizerScrolledWindow : public wxScrolled<wxWindow>
- {
- public:
- MySizerScrolledWindow(wxWindow *parent);
- private:
- // this button can be clicked to change its own size in the handler below,
- // the window size will be automatically adjusted to fit the button
- wxButton *m_button;
- void OnResizeClick(wxCommandEvent& event);
- };
- class MySizerFrame : public wxFrame
- {
- public:
- MySizerFrame(wxWindow *parent)
- : wxFrame(parent, wxID_ANY, "MySizerScrolledWindow")
- {
- new MySizerScrolledWindow(this);
- // ensure that the scrollbars appear when the button becomes large
- SetClientSize(LARGE_BUTTON/2);
- Show();
- }
- };
- // ----------------------------------------------------------------------------
- // example showing scrolling only part of the window
- // ----------------------------------------------------------------------------
- // this window consists of an empty space in its corner, column labels window
- // along its top, row labels window along its left hand side and a canvas in
- // the remaining space
- class MySubColLabels : public wxWindow
- {
- public:
- MySubColLabels(wxScrolled<wxWindow> *parent)
- : wxWindow(parent, wxID_ANY)
- {
- m_owner = parent;
- Connect(wxEVT_PAINT, wxPaintEventHandler(MySubColLabels::OnPaint));
- }
- private:
- void OnPaint(wxPaintEvent& WXUNUSED(event))
- {
- wxPaintDC dc(this);
- // This is wrong.. it will translate both x and y if the
- // window is scrolled, the label windows are active in one
- // direction only. Do the action below instead -- RL.
- //m_owner->PrepareDC( dc );
- int xScrollUnits, xOrigin;
- m_owner->GetViewStart( &xOrigin, 0 );
- m_owner->GetScrollPixelsPerUnit( &xScrollUnits, 0 );
- dc.SetDeviceOrigin( -xOrigin * xScrollUnits, 0 );
- dc.DrawText("Column 1", 5, 5);
- dc.DrawText("Column 2", 105, 5);
- dc.DrawText("Column 3", 205, 5);
- }
- wxScrolled<wxWindow> *m_owner;
- };
- class MySubRowLabels : public wxWindow
- {
- public:
- MySubRowLabels(wxScrolled<wxWindow> *parent)
- : wxWindow(parent, wxID_ANY)
- {
- m_owner = parent;
- Connect(wxEVT_PAINT, wxPaintEventHandler(MySubRowLabels::OnPaint));
- }
- private:
- void OnPaint(wxPaintEvent& WXUNUSED(event))
- {
- wxPaintDC dc(this);
- // This is wrong.. it will translate both x and y if the
- // window is scrolled, the label windows are active in one
- // direction only. Do the action below instead -- RL.
- //m_owner->PrepareDC( dc );
- int yScrollUnits, yOrigin;
- m_owner->GetViewStart( 0, &yOrigin );
- m_owner->GetScrollPixelsPerUnit( 0, &yScrollUnits );
- dc.SetDeviceOrigin( 0, -yOrigin * yScrollUnits );
- dc.DrawText("Row 1", 5, 5);
- dc.DrawText("Row 2", 5, 30);
- dc.DrawText("Row 3", 5, 55);
- dc.DrawText("Row 4", 5, 80);
- dc.DrawText("Row 5", 5, 105);
- dc.DrawText("Row 6", 5, 130);
- }
- wxScrolled<wxWindow> *m_owner;
- };
- class MySubCanvas : public wxPanel
- {
- public:
- MySubCanvas(wxScrolled<wxWindow> *parent, wxWindow *cols, wxWindow *rows)
- : wxPanel(parent, wxID_ANY)
- {
- m_owner = parent;
- m_colLabels = cols;
- m_rowLabels = rows;
- (void)new wxButton(this, wxID_ANY, "Hallo I",
- wxPoint(0,50), wxSize(100,25) );
- (void)new wxButton(this, wxID_ANY, "Hallo II",
- wxPoint(200,50), wxSize(100,25) );
- (void)new wxTextCtrl(this, wxID_ANY, "Text I",
- wxPoint(0,100), wxSize(100,25) );
- (void)new wxTextCtrl(this, wxID_ANY, "Text II",
- wxPoint(200,100), wxSize(100,25) );
- (void)new wxComboBox(this, wxID_ANY, "ComboBox I",
- wxPoint(0,150), wxSize(100,25));
- (void)new wxComboBox(this, wxID_ANY, "ComboBox II",
- wxPoint(200,150), wxSize(100,25));
- SetBackgroundColour("WHEAT");
- Connect(wxEVT_PAINT, wxPaintEventHandler(MySubCanvas::OnPaint));
- }
- // override the base class function so that when this window is scrolled,
- // the labels are scrolled in sync
- virtual void ScrollWindow(int dx, int dy, const wxRect *rect)
- {
- wxPanel::ScrollWindow( dx, dy, rect );
- m_colLabels->ScrollWindow( dx, 0, rect );
- m_rowLabels->ScrollWindow( 0, dy, rect );
- }
- private:
- void OnPaint(wxPaintEvent& WXUNUSED(event))
- {
- wxPaintDC dc( this );
- m_owner->PrepareDC( dc );
- dc.SetPen( *wxBLACK_PEN );
- // OK, let's assume we are a grid control and we have two
- // grid cells. Here in OnPaint we want to know which cell
- // to redraw so that we prevent redrawing cells that don't
- // need to get redrawn. We have one cell at (0,0) and one
- // more at (200,0), both having a size of (100,25).
- // We can query how much the window has been scrolled
- // by calling CalcUnscrolledPosition()
- int scroll_x = 0;
- int scroll_y = 0;
- m_owner->CalcUnscrolledPosition( scroll_x, scroll_y, &scroll_x, &scroll_y );
- // We also need to know the size of the window to see which
- // cells are completely hidden and not get redrawn
- int size_x = 0;
- int size_y = 0;
- GetClientSize( &size_x, &size_y );
- // First cell: (0,0)(100,25)
- // It it on screen?
- if ((0+100-scroll_x > 0) && (0+25-scroll_y > 0) &&
- (0-scroll_x < size_x) && (0-scroll_y < size_y))
- {
- // Has the region on screen been exposed?
- if (IsExposed(0,0,100,25))
- {
- dc.DrawRectangle( 0, 0, 100, 25 );
- dc.DrawText("First Cell", 5, 5);
- }
- }
- // Second cell: (0,200)(100,25)
- // It it on screen?
- if ((200+100-scroll_x > 0) && (0+25-scroll_y > 0) &&
- (200-scroll_x < size_x) && (0-scroll_y < size_y))
- {
- // Has the region on screen been exposed?
- if (IsExposed(200,0,100,25))
- {
- dc.DrawRectangle( 200, 0, 100, 25 );
- dc.DrawText("Second Cell", 205, 5);
- }
- }
- }
- wxScrolled<wxWindow> *m_owner;
- wxWindow *m_colLabels,
- *m_rowLabels;
- };
- class MySubScrolledWindow : public wxScrolled<wxWindow>
- {
- public:
- enum
- {
- CORNER_WIDTH = 60,
- CORNER_HEIGHT = 25
- };
- MySubScrolledWindow(wxWindow *parent)
- : wxScrolled<wxWindow>(parent, wxID_ANY)
- {
- // create the children
- MySubColLabels *cols = new MySubColLabels(this);
- MySubRowLabels *rows = new MySubRowLabels(this);
- m_canvas = new MySubCanvas(this, cols, rows);
- // lay them out
- wxFlexGridSizer *sizer = new wxFlexGridSizer(2, 2, 10, 10);
- sizer->Add(CORNER_WIDTH, CORNER_HEIGHT); // just a spacer
- sizer->Add(cols, wxSizerFlags().Expand());
- sizer->Add(rows, wxSizerFlags().Expand());
- sizer->Add(m_canvas, wxSizerFlags().Expand());
- sizer->AddGrowableRow(1);
- sizer->AddGrowableCol(1);
- SetSizer(sizer);
- // this is the key call: it means that only m_canvas will be scrolled
- // and not this window itself
- SetTargetWindow(m_canvas);
- SetScrollbars(10, 10, 50, 50);
- Connect(wxEVT_SIZE, wxSizeEventHandler(MySubScrolledWindow::OnSize));
- }
- protected:
- // scrolled windows which use scroll target different from the window
- // itself must override this virtual method
- virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size)
- {
- // decrease the total size by the size of the non-scrollable parts
- // above/to the left of the canvas
- wxSize sizeCanvas(size);
- sizeCanvas.x -= 60;
- sizeCanvas.y -= 25;
- return sizeCanvas;
- }
- private:
- void OnSize(wxSizeEvent& WXUNUSED(event))
- {
- // We need to override OnSize so that our scrolled
- // window a) does call Layout() to use sizers for
- // positioning the controls but b) does not query
- // the sizer for their size and use that for setting
- // the scrollable area as set that ourselves by
- // calling SetScrollbar() further down.
- Layout();
- AdjustScrollbars();
- }
- MySubCanvas *m_canvas;
- };
- class MySubFrame : public wxFrame
- {
- public:
- MySubFrame(wxWindow *parent)
- : wxFrame(parent, wxID_ANY, "MySubScrolledWindow")
- {
- new MySubScrolledWindow(this);
- Show();
- }
- };
- // ----------------------------------------------------------------------------
- // more simple examples of wxScrolled usage
- // ----------------------------------------------------------------------------
- // base class for both of them
- class MyScrolledWindowBase : public wxScrolled<wxWindow>
- {
- public:
- MyScrolledWindowBase(wxWindow *parent)
- : wxScrolled<wxWindow>(parent, wxID_ANY,
- wxDefaultPosition, wxDefaultSize,
- wxBORDER_SUNKEN)
- {
- m_nLines = 50;
- m_winSync = NULL;
- m_inDoSync = false;
- wxClientDC dc(this);
- dc.GetTextExtent("Line 17", NULL, &m_hLine);
- }
- // this scrolled window can be synchronized with another one: if this
- // function is called with a non-NULL pointer, the given window will be
- // scrolled to the same position as this one
- void SyncWith(MyScrolledWindowBase *win)
- {
- m_winSync = win;
- DoSyncIfNecessary();
- }
- virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL)
- {
- wxScrolled<wxWindow>::ScrollWindow(dx, dy, rect);
- DoSyncIfNecessary();
- }
- protected:
- // the height of one line on screen
- int m_hLine;
- // the number of lines we draw
- size_t m_nLines;
- private:
- bool WasScrolledFirst() const { return m_inDoSync; }
- void DoSyncIfNecessary()
- {
- if ( m_winSync && !m_winSync->WasScrolledFirst() )
- {
- m_inDoSync = true;
- m_winSync->Scroll(GetViewStart());
- m_inDoSync = false;
- }
- }
- // the window to synchronize with this one or NULL
- MyScrolledWindowBase *m_winSync;
- // the flag preventing infinite recursion which would otherwise happen if
- // one window synchronized the other one which in turn synchronized this
- // one and so on
- bool m_inDoSync;
- };
- // this class does "stupid" redrawing - it redraws everything each time
- // and sets the scrollbar extent directly.
- class MyScrolledWindowDumb : public MyScrolledWindowBase
- {
- public:
- MyScrolledWindowDumb(wxWindow *parent) : MyScrolledWindowBase(parent)
- {
- // no horz scrolling
- SetScrollbars(0, m_hLine, 0, m_nLines + 1, 0, 0, true /* no refresh */);
- }
- virtual void OnDraw(wxDC& dc);
- };
- // this class does "smart" redrawing - only redraws the lines which must be
- // redrawn and sets the scroll rate and virtual size to affect the
- // scrollbars.
- //
- // Note that this class should produce identical results to the one above.
- class MyScrolledWindowSmart : public MyScrolledWindowBase
- {
- public:
- MyScrolledWindowSmart(wxWindow *parent) : MyScrolledWindowBase(parent)
- {
- // no horz scrolling
- SetScrollRate( 0, m_hLine );
- SetVirtualSize( wxDefaultCoord, ( m_nLines + 1 ) * m_hLine );
- }
- virtual void OnDraw(wxDC& dc);
- };
- // ----------------------------------------------------------------------------
- // implements a text viewer with simple block selection to test auto-scrolling
- // functionality
- // ----------------------------------------------------------------------------
- class MyAutoScrollingWindow : public wxScrolled<wxWindow>
- {
- public:
- MyAutoScrollingWindow( wxWindow* parent );
- wxRect DeviceCoordsToGraphicalChars(wxRect updRect) const;
- wxPoint DeviceCoordsToGraphicalChars(wxPoint pos) const;
- wxPoint GraphicalCharToDeviceCoords(wxPoint pos) const;
- wxRect LogicalCoordsToGraphicalChars(wxRect updRect) const;
- wxPoint LogicalCoordsToGraphicalChars(wxPoint pos) const;
- wxPoint GraphicalCharToLogicalCoords(wxPoint pos) const;
- void MyRefresh();
- bool IsSelected(int chX, int chY) const;
- static bool IsInside(int k, int bound1, int bound2);
- static wxRect DCNormalize(int x, int y, int w, int h);
- private:
- // event handlers
- void OnDraw(wxDC& dc);
- void OnMouseLeftDown(wxMouseEvent& event);
- void OnMouseLeftUp(wxMouseEvent& event);
- void OnMouseMove(wxMouseEvent& event);
- void OnMouseCaptureLost(wxMouseCaptureLostEvent& event);
- void OnScroll(wxScrollWinEvent& event);
- // test data variables
- static const char* sm_testData;
- static const int sm_lineCnt; // line count
- static const int sm_lineLen; // line length in characters
- // sizes for graphical data
- int m_fontH, m_fontW;
- // selection tracking
- wxPoint m_selStart; // beginning of blockwise selection
- wxPoint m_cursor; // end of blockwise selection (mouse position)
- // gui stuff
- wxFont m_font;
- wxDECLARE_EVENT_TABLE();
- };
- class MyAutoFrame : public wxFrame
- {
- public:
- MyAutoFrame(wxWindow *parent)
- : wxFrame(parent, wxID_ANY, "MyAutoScrollingWindow")
- {
- new MyAutoScrollingWindow(this);
- Show();
- }
- };
- // ----------------------------------------------------------------------------
- // MyFrame: the main application frame showing all the classes above
- // ----------------------------------------------------------------------------
- class MyFrame: public wxFrame
- {
- public:
- MyFrame();
- private:
- void OnAbout(wxCommandEvent& event);
- void OnQuit(wxCommandEvent& event);
- void OnTestSimple(wxCommandEvent& WXUNUSED(event)) { new MySimpleFrame(this); }
- void OnTestCanvas(wxCommandEvent& WXUNUSED(event)) { new MyCanvasFrame(this); }
- void OnTestSizer(wxCommandEvent& WXUNUSED(event)) { new MySizerFrame(this); }
- void OnTestSub(wxCommandEvent& WXUNUSED(event)) { new MySubFrame(this); }
- void OnTestAuto(wxCommandEvent& WXUNUSED(event)) { new MyAutoFrame(this); }
- void OnToggleSync(wxCommandEvent& event);
- void OnScrollbarVisibility(wxCommandEvent& event);
- MyScrolledWindowBase *m_win1,
- *m_win2;
- wxDECLARE_EVENT_TABLE();
- };
- // ----------------------------------------------------------------------------
- // MyApp
- // ----------------------------------------------------------------------------
- class MyApp : public wxApp
- {
- public:
- virtual bool OnInit();
- };
- // ============================================================================
- // implementation
- // ============================================================================
- // ----------------------------------------------------------------------------
- // MyCanvas
- // ----------------------------------------------------------------------------
- const wxWindowIDRef ID_ADDBUTTON = wxWindow::NewControlId();
- const wxWindowIDRef ID_DELBUTTON = wxWindow::NewControlId();
- const wxWindowIDRef ID_MOVEBUTTON = wxWindow::NewControlId();
- const wxWindowIDRef ID_SCROLLWIN = wxWindow::NewControlId();
- const wxWindowIDRef ID_QUERYPOS = wxWindow::NewControlId();
- const wxWindowIDRef ID_NEWBUTTON = wxWindow::NewControlId();
- wxBEGIN_EVENT_TABLE(MyCanvas, wxScrolled<wxPanel>)
- EVT_PAINT( MyCanvas::OnPaint)
- EVT_RIGHT_DOWN( MyCanvas::OnMouseRightDown)
- EVT_MOUSEWHEEL( MyCanvas::OnMouseWheel)
- EVT_BUTTON( ID_QUERYPOS, MyCanvas::OnQueryPosition)
- EVT_BUTTON( ID_ADDBUTTON, MyCanvas::OnAddButton)
- EVT_BUTTON( ID_DELBUTTON, MyCanvas::OnDeleteButton)
- EVT_BUTTON( ID_MOVEBUTTON, MyCanvas::OnMoveButton)
- EVT_BUTTON( ID_SCROLLWIN, MyCanvas::OnScrollWin)
- wxEND_EVENT_TABLE()
- MyCanvas::MyCanvas(wxWindow *parent)
- : wxScrolled<wxPanel>(parent, wxID_ANY,
- wxDefaultPosition, wxDefaultSize,
- wxSUNKEN_BORDER | wxTAB_TRAVERSAL)
- {
- // you can use either a single SetScrollbars() call or these 2 functions,
- // usually using them is better because you normally won't need to change
- // the scroll rate in the future and the sizer can be used to update the
- // virtual size automatically
- SetScrollRate( 10, 10 );
- SetVirtualSize( 500, 1000 );
- (void) new wxButton( this, ID_ADDBUTTON, "add button", wxPoint(10,10) );
- (void) new wxButton( this, ID_DELBUTTON, "del button", wxPoint(10,40) );
- (void) new wxButton( this, ID_MOVEBUTTON, "move button", wxPoint(150,10) );
- (void) new wxButton( this, ID_SCROLLWIN, "scroll win", wxPoint(250,10) );
- wxPanel *test = new wxPanel( this, wxID_ANY,
- wxPoint(10, 110), wxSize(130,50),
- wxSIMPLE_BORDER | wxTAB_TRAVERSAL );
- test->SetBackgroundColour( "WHEAT" );
- SetBackgroundColour( "BLUE" );
- }
- void MyCanvas::OnMouseRightDown( wxMouseEvent &event )
- {
- wxPoint pt( event.GetPosition() );
- int x,y;
- CalcUnscrolledPosition( pt.x, pt.y, &x, &y );
- wxLogMessage("Mouse down event at: %d %d, scrolled: %d %d",
- pt.x, pt.y, x, y);
- }
- void MyCanvas::OnMouseWheel( wxMouseEvent &event )
- {
- wxPoint pt( event.GetPosition() );
- int x,y;
- CalcUnscrolledPosition( pt.x, pt.y, &x, &y );
- wxLogMessage( "Mouse wheel event at: %d %d, scrolled: %d %d\n"
- "Rotation: %d, delta = %d",
- pt.x, pt.y, x, y,
- event.GetWheelRotation(), event.GetWheelDelta() );
- event.Skip();
- }
- void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
- {
- wxPaintDC dc( this );
- PrepareDC( dc );
- dc.DrawText( "Press right mouse button to test calculations!", 160, 50 );
- dc.DrawText( "Some text", 140, 140 );
- dc.DrawRectangle( 100, 160, 200, 200 );
- }
- void MyCanvas::OnQueryPosition( wxCommandEvent &WXUNUSED(event) )
- {
- wxPoint pt( m_button->GetPosition() );
- wxLogMessage( "Position of \"Query position\" is %d %d", pt.x, pt.y );
- pt = ClientToScreen( pt );
- wxLogMessage("Position of \"Query position\" on screen is %d %d",
- pt.x, pt.y);
- }
- void MyCanvas::OnAddButton( wxCommandEvent &WXUNUSED(event) )
- {
- wxLogMessage( "Inserting button at position 10,70..." );
- wxButton *button = new wxButton( this, ID_NEWBUTTON, "new button",
- wxPoint(10,70), wxSize(80,25) );
- wxPoint pt( button->GetPosition() );
- wxLogMessage( "-> Position after inserting %d %d", pt.x, pt.y );
- }
- void MyCanvas::OnDeleteButton( wxCommandEvent &WXUNUSED(event) )
- {
- wxLogMessage( "Deleting button inserted with \"Add button\"..." );
- wxWindow *win = FindWindow( ID_NEWBUTTON );
- if (win)
- win->Destroy();
- else
- wxLogMessage( "-> No window with id = ID_NEWBUTTON found." );
- }
- void MyCanvas::OnMoveButton( wxCommandEvent &event )
- {
- wxLogMessage( "Moving button 10 pixels downward.." );
- wxWindow *win = FindWindow( event.GetId() );
- wxPoint pt( win->GetPosition() );
- wxLogMessage( "-> Position before move is %d %d", pt.x, pt.y );
- win->Move( wxDefaultCoord, pt.y + 10 );
- pt = win->GetPosition();
- wxLogMessage( "-> Position after move is %d %d", pt.x, pt.y );
- }
- void MyCanvas::OnScrollWin( wxCommandEvent &WXUNUSED(event) )
- {
- wxLogMessage("Scrolling 2 units up.\n"
- "The white square and the controls should move equally!");
- Scroll( wxDefaultCoord, GetViewStart().y+2 );
- }
- // ----------------------------------------------------------------------------
- // MySizerScrolledWindow
- // ----------------------------------------------------------------------------
- MySizerScrolledWindow::MySizerScrolledWindow(wxWindow *parent)
- : wxScrolled<wxWindow>(parent)
- {
- SetBackgroundColour( "GREEN" );
- // Set the rate we'd like for scrolling.
- SetScrollRate( 5, 5 );
- // Populate a sizer with a 'resizing' button and some other static
- // decoration
- wxFlexGridSizer *sizer = new wxFlexGridSizer(2);
- m_button = new wxButton( this, wxID_RESIZE_FRAME, "Press me",
- wxDefaultPosition, SMALL_BUTTON );
- sizer->Add(m_button, wxSizerFlags().Centre().Border(wxALL, 20));
- sizer->Add(new wxStaticText(this, wxID_ANY, "This is just"),
- wxSizerFlags().Centre());
- sizer->Add(new wxStaticText(this, wxID_ANY, "some decoration"),
- wxSizerFlags().Centre());
- sizer->Add(new wxStaticText(this, wxID_ANY, "for you to scroll..."),
- wxSizerFlags().Centre());
- // Then use the sizer to set the scrolled region size.
- SetSizer( sizer );
- Connect(wxID_RESIZE_FRAME, wxEVT_BUTTON,
- wxCommandEventHandler(MySizerScrolledWindow::OnResizeClick));
- }
- void MySizerScrolledWindow::OnResizeClick(wxCommandEvent &WXUNUSED(event))
- {
- // Arbitrarily resize the button to change the minimum size of
- // the (scrolled) sizer.
- if ( m_button->GetSize() == SMALL_BUTTON )
- m_button->SetSizeHints(LARGE_BUTTON);
- else
- m_button->SetSizeHints(SMALL_BUTTON);
- // Force update layout and scrollbars, since nothing we do here
- // necessarily generates a size event which would do it for us.
- FitInside();
- }
- // ----------------------------------------------------------------------------
- // MyFrame
- // ----------------------------------------------------------------------------
- const wxWindowID Scroll_Test_Simple = wxWindow::NewControlId();
- const wxWindowID Scroll_Test_Canvas = wxWindow::NewControlId();
- const wxWindowID Scroll_Test_Sizers = wxWindow::NewControlId();
- const wxWindowID Scroll_Test_Sub = wxWindow::NewControlId();
- const wxWindowID Scroll_Test_Auto = wxWindow::NewControlId();
- const wxWindowID Scroll_TglBtn_Sync = wxWindow::NewControlId();
- const wxWindowID Scroll_Radio_ShowScrollbar = wxWindow::NewControlId();
- wxBEGIN_EVENT_TABLE(MyFrame,wxFrame)
- EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
- EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
- EVT_MENU(Scroll_Test_Simple, MyFrame::OnTestSimple)
- EVT_MENU(Scroll_Test_Canvas, MyFrame::OnTestCanvas)
- EVT_MENU(Scroll_Test_Sizers, MyFrame::OnTestSizer)
- EVT_MENU(Scroll_Test_Sub, MyFrame::OnTestSub)
- EVT_MENU(Scroll_Test_Auto, MyFrame::OnTestAuto)
- EVT_TOGGLEBUTTON(Scroll_TglBtn_Sync, MyFrame::OnToggleSync)
- EVT_RADIOBOX(Scroll_Radio_ShowScrollbar, MyFrame::OnScrollbarVisibility)
- wxEND_EVENT_TABLE()
- MyFrame::MyFrame()
- : wxFrame(NULL, wxID_ANY, "wxWidgets scroll sample")
- {
- SetIcon(wxICON(sample));
- wxMenu *menuFile = new wxMenu;
- menuFile->Append(wxID_ABOUT, "&About..");
- menuFile->AppendSeparator();
- menuFile->Append(wxID_EXIT, "E&xit\tAlt-X");
- wxMenu *menuTest = new wxMenu;
- menuTest->Append(Scroll_Test_Simple, "&Simple scroll window\tF1",
- "Simplest possible scrolled window test.");
- menuTest->Append(Scroll_Test_Canvas, "Scrolled window with &children\tF2",
- "Scrolled window with controls on it.");
- menuTest->Append(Scroll_Test_Sizers, "Scrolled window with si&zer\tF3",
- "Scrolled window with children managed by sizer.");
- menuTest->Append(Scroll_Test_Sub, "Scrolled s&ub-window\tF4",
- "Window only part of which is scrolled.");
- menuTest->Append(Scroll_Test_Auto, "&Auto-scrolled window\tF5",
- "Window which scrolls when the mouse is held pressed "
- "outside of it.");
- wxMenuBar *mbar = new wxMenuBar;
- mbar->Append(menuFile, "&File");
- mbar->Append(menuTest, "&Test");
- SetMenuBar( mbar );
- wxPanel *panel = new wxPanel(this);
- const wxSizerFlags flagsExpand(wxSizerFlags(1).Expand());
- wxSizer *topsizer = new wxBoxSizer(wxVERTICAL);
- topsizer->Add(new wxStaticText(panel, wxID_ANY,
- "The windows below should behave in the same way, even though\n"
- "they're implemented quite differently, see the code for details.\n"
- "\n"
- "The lines redrawn during odd/even repaint iterations are drawn in\n"
- "red/blue colour to allow seeing immediately how much is repainted,\n"
- "don't be surprised by this."),
- wxSizerFlags().Centre().Border());
- m_win1 = new MyScrolledWindowDumb(panel);
- m_win2 = new MyScrolledWindowSmart(panel);
- wxSizer *sizerScrollWin = new wxBoxSizer(wxHORIZONTAL);
- sizerScrollWin->Add(m_win1, flagsExpand);
- sizerScrollWin->Add(m_win2, flagsExpand);
- topsizer->Add(sizerScrollWin, flagsExpand);
- const wxSizerFlags
- flagsHBorder(wxSizerFlags().Centre().Border(wxLEFT | wxRIGHT));
- wxSizer *sizerBtns = new wxBoxSizer(wxHORIZONTAL);
- // the radio buttons are in the same order as wxSHOW_SB_XXX values but
- // offset by 1
- const wxString visibilities[] = { "&never", "&default", "&always" };
- wxRadioBox *radio = new wxRadioBox(panel, Scroll_Radio_ShowScrollbar,
- "Left &scrollbar visibility: ",
- wxDefaultPosition, wxDefaultSize,
- WXSIZEOF(visibilities), visibilities);
- radio->SetSelection(wxSHOW_SB_DEFAULT + 1);
- sizerBtns->Add(radio, flagsHBorder);
- sizerBtns->Add(new wxToggleButton(panel, Scroll_TglBtn_Sync, "S&ynchronize"),
- flagsHBorder);
- topsizer->Add(sizerBtns, wxSizerFlags().Centre().Border());
- panel->SetSizer(topsizer);
- wxSize size = panel->GetBestSize();
- SetSizeHints(size);
- SetClientSize(2*size);
- Show();
- }
- void MyFrame::OnToggleSync(wxCommandEvent& event)
- {
- if ( event.IsChecked() )
- {
- m_win1->SyncWith(m_win2);
- m_win2->SyncWith(m_win1);
- }
- else
- {
- m_win1->SyncWith(NULL);
- m_win2->SyncWith(NULL);
- }
- }
- void MyFrame::OnScrollbarVisibility(wxCommandEvent& event)
- {
- m_win1->ShowScrollbars(wxSHOW_SB_NEVER,
- wxScrollbarVisibility(event.GetSelection() - 1));
- }
- void MyFrame::OnQuit(wxCommandEvent &WXUNUSED(event))
- {
- Close(true);
- }
- void MyFrame::OnAbout( wxCommandEvent &WXUNUSED(event) )
- {
- (void)wxMessageBox( "Scrolled window sample\n"
- "\n"
- "Robert Roebling (c) 1998\n"
- "Vadim Zeitlin (c) 2008\n"
- "Autoscrolling examples\n"
- "Ron Lee (c) 2002\n"
- "Auto-timed-scrolling example\n"
- "Matt Gregory (c) 2003\n",
- "About wxWidgets scroll sample",
- wxICON_INFORMATION | wxOK );
- }
- // ----------------------------------------------------------------------------
- // MyApp
- // ----------------------------------------------------------------------------
- IMPLEMENT_APP(MyApp)
- bool MyApp::OnInit()
- {
- if ( !wxApp::OnInit() )
- return false;
- new MyFrame();
- return true;
- }
- // ----------------------------------------------------------------------------
- // MyScrolledWindowXXX
- // ----------------------------------------------------------------------------
- void MyScrolledWindowDumb::OnDraw(wxDC& dc)
- {
- // this is useful to see which lines are redrawn
- static size_t s_redrawCount = 0;
- dc.SetTextForeground(s_redrawCount++ % 2 ? *wxRED : *wxBLUE);
- int y = 0;
- for ( size_t line = 0; line < m_nLines; line++ )
- {
- int yPhys;
- CalcScrolledPosition(0, y, NULL, &yPhys);
- dc.DrawText(wxString::Format("Line %u (logical %d, physical %d)",
- unsigned(line), y, yPhys), 0, y);
- y += m_hLine;
- }
- }
- void MyScrolledWindowSmart::OnDraw(wxDC& dc)
- {
- // this is useful to see which lines are redrawn
- static size_t s_redrawCount = 0;
- dc.SetTextForeground(s_redrawCount++ % 2 ? *wxRED : *wxBLUE);
- // update region is always in device coords, translate to logical ones
- wxRect rectUpdate = GetUpdateRegion().GetBox();
- CalcUnscrolledPosition(rectUpdate.x, rectUpdate.y,
- &rectUpdate.x, &rectUpdate.y);
- size_t lineFrom = rectUpdate.y / m_hLine,
- lineTo = rectUpdate.GetBottom() / m_hLine;
- if ( lineTo > m_nLines - 1)
- lineTo = m_nLines - 1;
- int y = lineFrom*m_hLine;
- for ( size_t line = lineFrom; line <= lineTo; line++ )
- {
- int yPhys;
- CalcScrolledPosition(0, y, NULL, &yPhys);
- dc.DrawText(wxString::Format("Line %u (logical %d, physical %d)",
- unsigned(line), y, yPhys), 0, y);
- y += m_hLine;
- }
- }
- // ----------------------------------------------------------------------------
- // MyAutoScrollingWindow
- // ----------------------------------------------------------------------------
- wxBEGIN_EVENT_TABLE(MyAutoScrollingWindow, wxScrolled<wxWindow>)
- EVT_LEFT_DOWN(MyAutoScrollingWindow::OnMouseLeftDown)
- EVT_LEFT_UP(MyAutoScrollingWindow::OnMouseLeftUp)
- EVT_MOTION(MyAutoScrollingWindow::OnMouseMove)
- EVT_MOUSE_CAPTURE_LOST(MyAutoScrollingWindow::OnMouseCaptureLost)
- EVT_SCROLLWIN(MyAutoScrollingWindow::OnScroll)
- wxEND_EVENT_TABLE()
- MyAutoScrollingWindow::MyAutoScrollingWindow(wxWindow* parent)
- : wxScrolled<wxWindow>(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize,
- wxVSCROLL | wxHSCROLL | wxSUNKEN_BORDER),
- m_selStart(-1, -1),
- m_cursor(-1, -1),
- m_font(9, wxFONTFAMILY_TELETYPE, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)
- {
- wxClientDC dc(this);
- // query dc for text size
- dc.SetFont(m_font);
- dc.GetTextExtent(wxString("A"), &m_fontW, &m_fontH);
- // set up the virtual window
- SetScrollbars(m_fontW, m_fontH, sm_lineLen, sm_lineCnt);
- }
- wxRect
- MyAutoScrollingWindow::DeviceCoordsToGraphicalChars(wxRect updRect) const
- {
- wxPoint pos(updRect.GetPosition());
- pos = DeviceCoordsToGraphicalChars(pos);
- updRect.x = pos.x;
- updRect.y = pos.y;
- updRect.width /= m_fontW;
- updRect.height /= m_fontH;
- // the *CoordsToGraphicalChars() funcs round down to upper-left corner,
- // so an off-by-one correction is needed
- ++updRect.width; // kludge
- ++updRect.height; // kludge
- return updRect;
- }
- wxPoint
- MyAutoScrollingWindow::DeviceCoordsToGraphicalChars(wxPoint pos) const
- {
- pos.x /= m_fontW;
- pos.y /= m_fontH;
- pos += GetViewStart();
- return pos;
- }
- wxPoint
- MyAutoScrollingWindow::GraphicalCharToDeviceCoords(wxPoint pos) const
- {
- pos -= GetViewStart();
- pos.x *= m_fontW;
- pos.y *= m_fontH;
- return pos;
- }
- wxRect
- MyAutoScrollingWindow::LogicalCoordsToGraphicalChars(wxRect updRect) const
- {
- wxPoint pos(updRect.GetPosition());
- pos = LogicalCoordsToGraphicalChars(pos);
- updRect.x = pos.x;
- updRect.y = pos.y;
- updRect.width /= m_fontW;
- updRect.height /= m_fontH;
- // the *CoordsToGraphicalChars() funcs round down to upper-left corner,
- // so an off-by-one correction is needed
- ++updRect.width; // kludge
- ++updRect.height; // kludge
- return updRect;
- }
- wxPoint
- MyAutoScrollingWindow::LogicalCoordsToGraphicalChars(wxPoint pos) const
- {
- pos.x /= m_fontW;
- pos.y /= m_fontH;
- return pos;
- }
- wxPoint
- MyAutoScrollingWindow::GraphicalCharToLogicalCoords(wxPoint pos) const
- {
- pos.x *= m_fontW;
- pos.y *= m_fontH;
- return pos;
- }
- void MyAutoScrollingWindow::MyRefresh()
- {
- static wxPoint lastSelStart(-1, -1), lastCursor(-1, -1);
- // refresh last selected area (to deselect previously selected text)
- wxRect lastUpdRect(
- GraphicalCharToDeviceCoords(lastSelStart),
- GraphicalCharToDeviceCoords(lastCursor)
- );
- // off-by-one corrections, necessary because it's not possible to know
- // when to round up until rect is normalized by lastUpdRect constructor
- lastUpdRect.width += m_fontW; // kludge
- lastUpdRect.height += m_fontH; // kludge
- // refresh currently selected (to select previously unselected text)
- wxRect updRect(
- GraphicalCharToDeviceCoords(m_selStart),
- GraphicalCharToDeviceCoords(m_cursor)
- );
- // off-by-one corrections
- updRect.width += m_fontW; // kludge
- updRect.height += m_fontH; // kludge
- // find necessary refresh areas
- int rx = lastUpdRect.x;
- int ry = lastUpdRect.y;
- int rw = updRect.x - lastUpdRect.x;
- int rh = lastUpdRect.height;
- if (rw && rh) {
- RefreshRect(DCNormalize(rx, ry, rw, rh));
- }
- rx = updRect.x;
- ry = updRect.y + updRect.height;
- rw= updRect.width;
- rh = (lastUpdRect.y + lastUpdRect.height) - (updRect.y + updRect.height);
- if (rw && rh) {
- RefreshRect(DCNormalize(rx, ry, rw, rh));
- }
- rx = updRect.x + updRect.width;
- ry = lastUpdRect.y;
- rw = (lastUpdRect.x + lastUpdRect.width) - (updRect.x + updRect.width);
- rh = lastUpdRect.height;
- if (rw && rh) {
- RefreshRect(DCNormalize(rx, ry, rw, rh));
- }
- rx = updRect.x;
- ry = lastUpdRect.y;
- rw = updRect.width;
- rh = updRect.y - lastUpdRect.y;
- if (rw && rh) {
- RefreshRect(DCNormalize(rx, ry, rw, rh));
- }
- // update last
- lastSelStart = m_selStart;
- lastCursor = m_cursor;
- }
- bool MyAutoScrollingWindow::IsSelected(int chX, int chY) const
- {
- if (IsInside(chX, m_selStart.x, m_cursor.x)
- && IsInside(chY, m_selStart.y, m_cursor.y)) {
- return true;
- }
- return false;
- }
- bool MyAutoScrollingWindow::IsInside(int k, int bound1, int bound2)
- {
- if ((k >= bound1 && k <= bound2) || (k >= bound2 && k <= bound1)) {
- return true;
- }
- return false;
- }
- wxRect
- MyAutoScrollingWindow::DCNormalize(int x, int y, int w, int h)
- {
- // this is needed to get rid of the graphical remnants from the selection
- // I think it's because DrawRectangle() excludes a pixel in either direction
- const int kludge = 1;
- // make (x, y) the top-left corner
- if (w < 0) {
- w = -w + kludge;
- x -= w;
- } else {
- x -= kludge;
- w += kludge;
- }
- if (h < 0) {
- h = -h + kludge;
- y -= h;
- } else {
- y -= kludge;
- h += kludge;
- }
- return wxRect(x, y, w, h);
- }
- void MyAutoScrollingWindow::OnDraw(wxDC& dc)
- {
- dc.SetFont(m_font);
- wxBrush normBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW));
- wxBrush selBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
- dc.SetPen(*wxTRANSPARENT_PEN);
- const wxString str = sm_testData;
- size_t strLength = str.length();
- wxString::const_iterator str_i = str.begin();
- // draw the characters
- // 1. for each update region
- for (wxRegionIterator upd(GetUpdateRegion()); upd; ++upd) {
- wxRect updRect = upd.GetRect();
- wxRect updRectInGChars(DeviceCoordsToGraphicalChars(updRect));
- // 2. for each row of chars in the update region
- for (int chY = updRectInGChars.y
- ; chY <= updRectInGChars.y + updRectInGChars.height; ++chY) {
- // 3. for each character in the row
- bool isFirstX = true;
- for (int chX = updRectInGChars.x
- ; chX <= updRectInGChars.x + updRectInGChars.width
- ; ++chX) {
- // 4. set up dc
- if (IsSelected(chX, chY)) {
- dc.SetBrush(selBrush);
- dc.SetTextForeground( wxSystemSettings::GetColour
- (wxSYS_COLOUR_HIGHLIGHTTEXT));
- } else {
- dc.SetBrush(normBrush);
- dc.SetTextForeground( wxSystemSettings::GetColour
- (wxSYS_COLOUR_WINDOWTEXT));
- }
- // 5. find position info
- wxPoint charPos = GraphicalCharToLogicalCoords(wxPoint
- (chX, chY));
- // 6. draw!
- dc.DrawRectangle(charPos.x, charPos.y, m_fontW, m_fontH);
- size_t charIndex = chY * sm_lineLen + chX;
- if (chY < sm_lineCnt &&
- chX < sm_lineLen &&
- charIndex < strLength)
- {
- if (isFirstX)
- {
- str_i = str.begin() + charIndex;
- isFirstX = false;
- }
- dc.DrawText(*str_i, charPos.x, charPos.y);
- ++str_i;
- }
- }
- }
- }
- }
- void MyAutoScrollingWindow::OnMouseLeftDown(wxMouseEvent& event)
- {
- // initial press of mouse button sets the beginning of the selection
- m_selStart = DeviceCoordsToGraphicalChars(event.GetPosition());
- // set the cursor to the same position
- m_cursor = m_selStart;
- // draw/erase selection
- MyRefresh();
- }
- void MyAutoScrollingWindow::OnMouseLeftUp(wxMouseEvent& WXUNUSED(event))
- {
- // this test is necessary
- if (HasCapture()) {
- // uncapture mouse
- ReleaseMouse();
- }
- }
- void MyAutoScrollingWindow::OnMouseMove(wxMouseEvent& event)
- {
- // if user is dragging
- if (event.Dragging() && event.LeftIsDown()) {
- // set the new cursor position
- m_cursor = DeviceCoordsToGraphicalChars(event.GetPosition());
- // draw/erase selection
- MyRefresh();
- // capture mouse to activate auto-scrolling
- if (!HasCapture()) {
- CaptureMouse();
- }
- }
- }
- void
- MyAutoScrollingWindow::OnMouseCaptureLost(wxMouseCaptureLostEvent&
- WXUNUSED(event))
- {
- // we only capture mouse for timed scrolling, so nothing is needed here
- // other than making sure to not call event.Skip()
- }
- void MyAutoScrollingWindow::OnScroll(wxScrollWinEvent& event)
- {
- // need to move the cursor when autoscrolling
- // FIXME: the cursor also moves when the scrollbar arrows are clicked
- if (HasCapture()) {
- if (event.GetOrientation() == wxHORIZONTAL) {
- if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP) {
- --m_cursor.x;
- } else if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN) {
- ++m_cursor.x;
- }
- } else if (event.GetOrientation() == wxVERTICAL) {
- if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP) {
- --m_cursor.y;
- } else if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN) {
- ++m_cursor.y;
- }
- }
- }
- MyRefresh();
- event.Skip();
- }
- const int MyAutoScrollingWindow::sm_lineCnt = 125;
- const int MyAutoScrollingWindow::sm_lineLen = 79;
- const char *MyAutoScrollingWindow::sm_testData =
- "162 Cult of the genius out of vanity. Because we think well of ourselves, but "
- "nonetheless never suppose ourselves capable of producing a painting like one of "
- "Raphael's or a dramatic scene like one of Shakespeare's, we convince ourselves "
- "that the capacity to do so is quite extraordinarily marvelous, a wholly "
- "uncommon accident, or, if we are still religiously inclined, a mercy from on "
- "high. Thus our vanity, our self-love, promotes the cult of the genius: for only "
- "if we think of him as being very remote from us, as a miraculum, does he not "
- "aggrieve us (even Goethe, who was without envy, called Shakespeare his star of "
- "the most distant heights [\"William! Stern der schonsten Ferne\": from Goethe's, "
- "\"Between Two Worlds\"]; in regard to which one might recall the lines: \"the "
- "stars, these we do not desire\" [from Goethe's, \"Comfort in Tears\"]). But, aside "
- "from these suggestions of our vanity, the activity of the genius seems in no "
- "way fundamentally different from the activity of the inventor of machines, the "
- "scholar of astronomy or history, the master of tactics. All these activities "
- "are explicable if one pictures to oneself people whose thinking is active in "
- "one direction, who employ everything as material, who always zealously observe "
- "their own inner life and that of others, who perceive everywhere models and "
- "incentives, who never tire of combining together the means available to them. "
- "Genius too does nothing except learn first how to lay bricks then how to build, "
- "except continually seek for material and continually form itself around it. "
- "Every activity of man is amazingly complicated, not only that of the genius: "
- "but none is a \"miracle.\" Whence, then, the belief that genius exists only in "
- "the artist, orator and philosopher? that only they have \"intuition\"? (Whereby "
- "they are supposed to possess a kind of miraculous eyeglass with which they can "
- "see directly into \"the essence of the thing\"!) It is clear that people speak of "
- "genius only where the effects of the great intellect are most pleasant to them "
- "and where they have no desire to feel envious. To call someone \"divine\" means: "
- "\"here there is no need for us to compete.\" Then, everything finished and "
- "complete is regarded with admiration, everything still becoming is undervalued. "
- "But no one can see in the work of the artist how it has become; that is its "
- "advantage, for wherever one can see the act of becoming one grows somewhat "
- "cool. The finished and perfect art of representation repulses all thinking as "
- "to how it has become; it tyrannizes as present completeness and perfection. "
- "That is why the masters of the art of representation count above all as gifted "
- "with genius and why men of science do not. In reality, this evaluation of the "
- "former and undervaluation of the latter is only a piece of childishness in the "
- "realm of reason. "
- "\n\n"
- "163 The serious workman. Do not talk about giftedness, inborn talents! One can "
- "name great men of all kinds who were very little gifted. The acquired "
- "greatness, became \"geniuses\" (as we put it), through qualities the lack of "
- "which no one who knew what they were would boast of: they all possessed that "
- "seriousness of the efficient workman which first learns to construct the parts "
- "properly before it ventures to fashion a great whole; they allowed themselves "
- "time for it, because they took more pleasure in making the little, secondary "
- "things well than in the effect of a dazzling whole. the recipe for becoming a "
- "good novelist, for example, is easy to give, but to carry it out presupposes "
- "qualities one is accustomed to overlook when one says \"I do not have enough "
- "talent.\" One has only to make a hundred or so sketches for novels, none longer "
- "than two pages but of such distinctness that every word in them is necessary; "
- "one should write down anecdotes each day until one has learned how to give them "
- "the most pregnant and effective form; one should be tireless in collecting and "
- "describing human types and characters; one should above all relate things to "
- "others and listen to others relate, keeping one's eyes and ears open for the "
- "effect produced on those present, one should travel like a landscape painter or "
- "costume designer; one should excerpt for oneself out of the individual sciences "
- "everything that will produce an artistic effect when it is well described, one "
- "should, finally, reflect on the motives of human actions, disdain no signpost "
- "to instruction about them and be a collector of these things by day and night. "
- "One should continue in this many-sided exercise some ten years: what is then "
- "created in the workshop, however, will be fit to go out into the world. What, "
- "however, do most people do? They begin, not with the parts, but with the whole. "
- "Perhaps they chance to strike a right note, excite attention and from then on "
- "strike worse and worse notes, for good, natural reasons. Sometimes, when the "
- "character and intellect needed to formulate such a life-plan are lacking, fate "
- "and need take their place and lead the future master step by step through all "
- "the stipulations of his trade. "
- "\n\n"
- "164 Peril and profit in the cult of the genius. The belief in great, superior, "
- "fruitful spirits is not necessarily, yet nonetheless is very frequently "
- "associated with that religious or semi-religious superstition that these "
- "spirits are of supra-human origin and possess certain miraculous abilities by "
- "virtue of which they acquire their knowledge by quite other means than the rest "
- "of mankind. One ascribes to them, it seems, a direct view of the nature of the "
- "world, as it were a hole in the cloak of appearance, and believes that, by "
- "virtue of this miraculous seer's vision, they are able to communicate something "
- "conclusive and decisive about man and the world without the toil and "
- "rigorousness required by science. As long as there continue to be those who "
- "believe in the miraculous in the domain of knowledge one can perhaps concede "
- "that these people themselves derive some benefit from their belief, inasmuch as "
- "through their unconditional subjection to the great spirits they create for "
- "their own spirit during its time of development the finest form of discipline "
- "and schooling. On the other hand, it is at least questionable whether the "
- "superstitious belief in genius, in its privileges and special abilities, is of "
- "benefit to the genius himself if it takes root in him. It is in any event a "
- "dangerous sign when a man is assailed by awe of himself, whether it be the "
- "celebrated Caesar's awe of Caesar or the awe of one's own genius now under "
- "consideration; when the sacrificial incense which is properly rendered only to "
- "a god penetrates the brain of the genius, so that his head begins to swim and "
- "he comes to regard himself as something supra-human. The consequences that "
- "slowly result are: the feeling of irresponsibility, of exceptional rights, the "
- "belief that he confers a favor by his mere presence, insane rage when anyone "
- "attempts even to compare him with others, let alone to rate him beneath them, "
- "or to draw attention to lapses in his work. Because he ceases to practice "
- "criticism of himself, at last one pinion after the other falls out of his "
- "plumage: that superstitious eats at the roots of his powers and perhaps even "
- "turns him into a hypocrite after his powers have fled from him. For the great "
- "spirits themselves it is therefore probably more beneficial if they acquire an "
- "insight into the nature and origin of their powers, if they grasp, that is to "
- "say, what purely human qualities have come together in them and what fortunate "
- "circumstances attended them: in the first place undiminished energy, resolute "
- "application to individual goals, great personal courage, then the good fortune "
- "to receive an upbringing which offered in the early years the finest teachers, "
- "models and methods. To be sure, when their goal is the production of the "
- "greatest possible effect, unclarity with regard to oneself and that "
- "semi-insanity superadded to it has always achieved much; for what has been "
- "admired and envied at all times has been that power in them by virtue of which "
- "they render men will-less and sweep them away into the delusion that the "
- "leaders they are following are supra-natural. Indeed, it elevates and inspires "
- "men to believe that someone is in possession of supra-natural powers: to this "
- "extent Plato was right to say [Plato: Phaedrus, 244a] that madness has brought "
- "the greatest of blessings upon mankind. In rare individual cases this portion "
- "of madness may, indeed, actually have been the means by which such a nature, "
- "excessive in all directions, was held firmly together: in the life of "
- "individuals, too, illusions that are in themselves poisons often play the role "
- "of healers; yet, in the end, in the case of every \"genius\" who believes in his "
- "own divinity the poison shows itself to the same degree as his \"genius\" grows "
- "old: one may recall, for example, the case of Napoleon, whose nature certainly "
- "grew into the mighty unity that sets him apart from all men of modern times "
- "precisely through his belief in himself and his star and through the contempt "
- "for men that flowed from it; until in the end, however, this same belief went "
- "over into an almost insane fatalism, robbed him of his acuteness and swiftness "
- "of perception, and became the cause of his destruction.";
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